
TVBEurope catches up with ACCESS:VFXs founder Simon Devereux and new European chapter lead Chris Kiser to talk about the need for a European-wide organisation aiming to promote diversity and mentoring within the visual effects industry
By Jenny Priestley
Published: January 26, 2023
TVBEurope catches up with ACCESS:VFX's founder Simon Devereux and new European chapter lead Chris Kiser to talk about the need for a European-wide organisation aiming to promote diversity and mentoring within the visual effects industry
target=_blank title=Share on LinkedIn class=share-linkedin>
In late 2022, non-profit visual effects coalition ACCESS:VFX announced plans to launch a new European chapter that will build on its mission to promote diversity within the VFX industry.
The new chapter is led by Glassworks' chief operating officer, Chris Kiser, with the support of ACCESS:VFX founder and director, Simon Devereux,
TVBEurope caught up with them both to talk about their plans for the European chapter, the need for mentoring in the visual effects industry, and how Netflix came on board to sponsor the new chapter.
Access:VFX originally launched in 2017. How has it been going? Simon Deveraux: I always say we started by accident. It was never the plan to launch a global movement. It started as an event in London off the back of the work that I'd done at The Mill, London, where we did a National Inclusion Week 2016, and we created this conversation that had never happened before about inclusion. After we delivered that event, the following year in 2017, UK Screen did a diversity survey, and we got into this whole conversation around inclusion and diversity. I just said, look, we could do this as an industry, let's do an industry inclusion week and that's what we did. We got a small group of studios together, planned an event and long story short we delivered the event.
Since then, we've been running loads of events. Not long after we launched Access:VFX UK, New York got interested, and then the West Coast came along and Chicago got involved. Now we have chapters in the USA, Canada, Australia and New Zealand. Chris and I have been talking about Europe for a long time. It's taken a while for it to get off the ground. It just felt like a natural move to do some good in Europe.
Chris, you were obviously already aware of Access:VFX, and now you're getting very much involved in launching it into Europe. Why do you think Access:VFX needs a European chapter? Chris Kiser: It was a logical next step in many ways. I suppose you can't go without acknowledging a Brexit factor in terms of suddenly the UK having more of a separation from mainland Europe as it relates to organisations and some of the logistics around what happens with what Access:VFX does in terms of activities and outreach and support. Glassworks joined as a member company as our headquarters is based in the UK, but since we have offices both in Amsterdam and Barcelona I started speaking to Simon pretty early on about what else we could do and what would we need to do to make it official and to plant the Access:VFX flag on the European side of things.
We kind of understood that there were legal requirements particular to the mentorship platform that meant we needed to spend some resources on laying the groundwork to make the platform available in what we identified as eight specific countries: the Netherlands, Germany, Spain, France, Italy, Belgium, Denmark and Sweden. With those eight countries, we can officially accept mentees from 18 and up and the platform can support them and do the identity verification and things required for this mentor-and-mentee relationship to begin. There's an amazing community of VFX artists and creators in Europe that branches across various countries, and so we want to make both studios and individuals that are in the industry aware of Access:VFX as a group and organisation looking to support and grow diversity in the next generation of people entering the industry.
What are your aims for Access:VFX Europe, and how might they differ from the other chapters that we've already talked about?
Simon: Chris touched on community earlier. I've worked for a number of creative sectors over the years. I'm always so taken by the community that exists within visual effects, animation and games. I would challenge any other industry to set up an organisation like Access:VFX. Try and do it in advertising and it just wouldn't happen because it's so adversarial. Look at any big TV show, or a piece of episodic content, and there's always so many different studios working on the same show on different shots. So that's the nature of the beast, we're all working towards the same goal.
With Access:VFX Europe, the mentees won't just get connected to European mentors from European studios. They can get connected to anybody from any of the chapters, because it's e-mentoring. So the way we designed the programme back in the day was you don't necessarily have to actually speak to your mentor. You share your work and you respond to it in your own time and whatever time zone you're in. I don't think the aims differ globally. It's just another addition to what is a really rich, creative community.
Chris: I agree. The only additional thing that I think is sort of unique now and differs from existing chapters is the language barrier and removing that and giving people who may not speak English or have limited abilities to speak English access to industry veterans that speak their native tongue. That is such a unique situation that I'm really excited about. There could be a mentor or a mentee out there somewhere that has been waiting to have that level of connection with someone and suddenly this creates that opportunity.
There's an
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
06/09/2026
June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
14/07/2026
South end zone videoboard, cloud-based control system will be ready for 2026 football season...
14/07/2026
Redesigned website, enhanced mobile app unify content, ticketing, and personalized fan engagement...
14/07/2026
Agreement spans sponsorship sales, digital monetization, radio production, and new practice facility naming rights...
14/07/2026
Independent league adds 14 regional sports network affiliates, growing distribut...
14/07/2026
New strategy aims to unify competitions, content, fan engagement, and commercial...
14/07/2026
ESPN and Disney+ become exclusive home of PFL events in key international MMA market...
14/07/2026
Gill will oversee engineering, technology, and sports operations across the company's 64 local television stations...
14/07/2026
Submitted by North American Broadcasters Association (NABA)
As broadcasters con...
14/07/2026
Modernized mobile unit combines HOME Apps, mc 56 console, and IP infrastructure ...
14/07/2026
Every match of the 32-team tournament will air across ION and Scripps Sports platforms in English and Spanish...
14/07/2026
FloHockey to stream every game of the annual international tournament under four...
14/07/2026
Victory+ telecasts to be simulcast on TEGNA-owned station, expanding free local distribution...
14/07/2026
Plug-ins for heavy music
Avalanche Tones is the brainchild of Ava Toton, a 17-year-old musician and developer who says her goal is to make the lives of gui...
14/07/2026
Launched alongside new Singer Showcase purchase model
IK Multimedia's innovative vocal-synthesis software has just gained its latest voice add-on, the R...
14/07/2026
Registration open until 1 September 2026
The MIDI Association have revealed that the registration deadline for this year's MIDI Innovation Awards has no...
14/07/2026
88-note model completes MK4 range
Novation have just introduced the final model in their flagship MIDI controller keyboard range, the Launchkey MK4 88. Roun...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
IBC2026 has unveiled a powerful Conference programme bringing together global media leaders, technology innovators, creators, sports organisations, broadcasters...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Broadcast Solutions, a leading systems integrator and provider of innovative solutions for the broadcast media industry, has delivered two highly capable outsid...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/07/2026
Techtel Successfully Relocates AICD Broadcast Studio to New Sydney Headquarters
BroadcastBroadcast EquipmentLive StreamingBroadcast Studio2026
14 July Writ...
14/07/2026
Tuesday 14 July 2026
First look revealed for Friday the 13th prequel, Crystal ...
14/07/2026
When immersive audio dominates industry headlines, it's easy to assume that every broadcaster is preparing for an Atmos future. The reality is quite differ...
14/07/2026
Emma and Sophie from ICG's marketing team joined thousands of fellow marketers, brands and agencies at MAD//Fest London 2026, one of the UK's biggest ma...
14/07/2026
Why Trusted and Secure Media Operations Matter In this series, we explore the technologies, architectures and operational realities shaping modern media operati...
14/07/2026
Pilot Project Shows How Retailers Are Prepared for the Next Step in the Evolution of Digital Commerce
Arvato Systems Drives Agentic Commerce Forward
G terslo...
14/07/2026
As part of this commitment, weve joined the SME Climate Hub, publicly pledging to:
measure our greenhouse gas emissions
reduce them in line with a net zero p...
14/07/2026
Power is AI infrastructure's inescapable constraint. How many tokens an AI factory can generate within a fixed power budget determines its revenue and profi...
13/07/2026
The Braves opted to keep production in-house rather than hand it off to MLB...
13/07/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, including new deals, departures, and assignments compiled from press releases and repo...
13/07/2026
Eurovision Sport is making live athletics more accessible to fans than ever befo...
13/07/2026
The Milwaukee Bucks will return to full-season over-the-air television for the 2...
13/07/2026
SMPTE has announced an expanded education pathway for media technology professio...
13/07/2026
Vizrt has announced that its graphics technology was used by broadcast design agency Girraphic for Netflix's debut MVP MMA event, broadcast live from the In...
13/07/2026
ARRI has announced an agreement to sell its global rental activities in Europe, the United Kingdom, and North America to H2 Equity Partners through a management...
13/07/2026
DAZN has announced a partnership with Premier Boxing Champions (PBC) to bring PBC fight nights to DAZN subscribers globally. The partnership begins Saturday, Ju...
13/07/2026
TikTok and WSC Sports have announced a strategic partnership that gives sports r...
13/07/2026
Two new Ross products -Brushback: Full Count and CapGo - are debuting at Citizens Bank Park All-Star festivities...
13/07/2026
MSG Networks' was given exclusive access during the Knicks' unforgettabl...
13/07/2026
LOS ANGELES, July 13, 2026 - Sundance Institute today announced the 10 producers selected to participate in its annual Producers Labs taking place July 13-18 fo...