
Immersive audio pioneer Felix Kr ckels talks to TVBEurope about next generation audio, how to prepare, and how to mix the audio for live broadcasts.
By Contributor
Published: November 26, 2020
Immersive audio pioneer Felix Kr ckels talks to TVBEurope about next generation audio, how to prepare, and how to mix the audio for live broadcasts.
target=_blank title=Share on LinkedIn class=share-linkedin> Immersive audio pioneer Felix Kr ckels talks to TVBEurope about next generation audio, how to prepare, and how to mix the audio for live broadcasts.
https://www.tvbeurope.com/audio/an-inside-look-at-immersive-audio title=Share via Email class=share-email>
Felix Kr ckels is a certified audio engineer who has been involved in immersive audio mixing since 2012. He was the audio engineer for the international feed at UEFA Euro 2008 and the 2010 FIFA World Cup, both of which were produced in 5.1. The FIFA World Cup 2018 in Russia was another highlight of his career: it was produced in Dolby Atmos.
Kr ckels became involved in 3D audio almost by accident when he was asked to support an immersive project for the Confed Cup in 2013 as a test for producing the FIFA World Cup Final in Brazil, in 2014, in 3D/immersive audio.
While the production of the 2014 final still required post-processing and mixing (the 3D audio rendition was not available for the live telecast), live production came along at the Women's World Cup in Vancouver the following year. For this occasion, the entire signal path, from the microphones through to end consumers' homes, was successfully covered for the first time. The tournament in Russia, for its part, was telecast in quasi-ATMOS 3D/immersive audio.
One Step Removed According to Kr ckels, the most important mixing challenges are the bonus features afforded by immersive audio: the A1/sound supervisor/audio engineer (different monikers for the same person) has to bear in mind the freedom and flexibility granted to end consumers of the audio content.
This is due to the object-based nature of the MPEG-H or ATMOS audio material: end consumers can individualise the streams they receive by changing the levels of the ambience, the commentator, etc. The A1 therefore needs to take a step back and prepare the material in a way that allows for different mixes.
With next-generation audio (NGA) object-based audio productions, focusing on listening scenarios is no longer possible: sound supervisors create a three-dimensional space based on a given number of objects. This audio content can be consumed using binaural headphones, speakers (2, 4, 6), soundbars, up-fire speakers, etc., and the result can no longer be completely predicted by the A1.
Enter the rendering principle: the audio objects supplied to end consumers contain coordinates rather than channel or speaker references. These allow the decoder at home to render the immersive audio content as a translation/adaptation of the panning information to the real-life speaker setup in end consumers' homes.
Sound supervisors still need to check whether their mix works in a variety of listening scenarios, even though none of them may correspond to the rendition at home. Up to four presentations are prepared and checked against typical final speaker layouts an A1 needs to check at regular intervals (5.1.4 5.1 Stereo, all with and without commentary-for four presentations).
Among the presentations Kr ckels prepares is a creation he's developed with the Dolby team called the Pub Presentation , where the crowd at the sports venue is barely audible, leaving ample room for the cheers and boos produced live by the people watching the game at the bar. Field-of-play audio details, like ball kicks, tackles, whistle and groaning noises, on the other hand, are hyped.
So Far, So Immersive Individualisation of 3D/immersive audio can be a blessing in disguise, though: the added flexibility can easily lead to situations where tweaks by end-users blur the audio content beyond recognition.
This explains why sound supervisors of immersive audio productions often favour a conservative approach, with relatively few bells and whistles. They know that they are unable to control what viewers at home do to the incoming presentations and therefore limit the options at the source.
The production as such is relatively straightforward and very similar to 5.1 scenarios, except for the added dimension (height/elevation), which merely requires additional busses on the mixing console.
Immersive Nuts and Bolts The most important consideration for an A1 is the ease with which they can monitor the various presentations and formats (stereo, surround, 3D) right from their console. Lawo's mc mixers have allowed audio engineers to control all relevant parameters for over a decade, because speed is of the essence.
As the console itself is only one element-with an external renderer contributing other aspects-the ability to control all relevant devices via one user interface becomes paramount. Thanks to their integration with Dolby and their open Ember control protocol, mc consoles are an important step in the right direction.
As far as 3D microphone placement is concerned, the first step is to look for a venue's sweet spot , i.e. the position where you can hear everything. This position is usually located close to camera 1, i.e. the main camera.
The 3D microphone is suspended from the roof, at a suitable distance from the crowd. It serves the same purpose as a suspended microphone used to capture the overall sound of a symphonic orchestra. For reasons of intelligibility and flexibility, spot microphones are positioned close to all important sound sources. The resulting signals are combined to make acoustic sense for the signals coming out of nine speakers.
Kr ckels likes to work with three planes for his mixes: a
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
05/05/2026
Experts from the world of academia, tech, business, politics and media convened for a Thomson Talks at the Cambridge Disinformation Summit in April. It's th...
05/05/2026
Three phones were hardwired for power and transmission to the truck; camera feat...
05/05/2026
The creative studio behind campaigns for the NBA, Fanatics Sportsbook & Casino, ...
05/05/2026
Nielsen has announced results from a co-viewing pilot program covering February&...
05/05/2026
viztrick AiDi, an on-device AI solution developed by Nippon TV, delivered global...
05/05/2026
ARRI has announced Omnibar, a battery-powered, IP65-rated multi-color LED linear...
05/05/2026
Imagine Communications has announced that France T l visions is the first broadc...
05/05/2026
The Women's National Basketball Association (WNBA) and Bell Media today announced a multiyear agreement to broadcast and stream WNBA games in Canada beginni...
05/05/2026
SVG is proud to announce Warner Bros. Discovery's Techwood Studios in Atlant...
05/05/2026
With no operator required, AutoMic workflow automates talent identification on U...
05/05/2026
A crash in 2015 set the industry back, but this winter proved that drones are he...
05/05/2026
Another year, and more proof that Asia continues to shape some of the world's most exciting new sounds. This year's RADAR artists draw from deep local r...
05/05/2026
The Austin City Limits Music Fest 2026 lineup just dropped, and this year, Spoti...
05/05/2026
New drum machine book campaign incoming
Bjooks have announced that during Superbooth 2026, they will be launching a Kickstarter campaign to fund the product...
05/05/2026
Flagship all-in-one production bundle updated
The latest version of Native Instruments' flagship virtual instrument and plug-in bundle has just been ann...
05/05/2026
Rohde & Schwarz to host RF Testing Innovations Forum 2026, helping design engine...
05/05/2026
L3Harris provides communications, electronic warfare, sensors and mission systems that enable Virginia-class submarine crews to operate with confidence in conte...
05/05/2026
The company grew by 7.6% in net revenue and 16.3% in EBITDA, achieving a 33% inc...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Project Marks First Major Broadcast Deployment of Latest Addition to SNP Lineup
Imagine Communications today announced that France T l visions is the first br...
05/05/2026
Shotoku Broadcast Systems Wins 2026 NAB Show Product of the Year Award
Shotoku Broadcast Systems announced today that its Swoop range of robotic cranes has be...
05/05/2026
DigitalGlue's creative.space Intelligence Wins Future's Best of Show Award, Presented by TV Tech
creative.space Intelligence (CSI), part of the creativ...
05/05/2026
Zixi, a leader in live video delivery and workflow orchestration, will showcase next-generation broadcast workflows at the Media Production and Technology Show ...
05/05/2026
Stingr marks its launch with a new approach to second-screen interactivity
Brie Clayton May 5, 2026
0 Comments
Huge leap forward in revenues and engag...
05/05/2026
Shotoku Broadcast Systems Wins 2026 NAB Show Product of the Year Award
Brie Clayton May 5, 2026
0 Comments
Shotoku Broadcast Systems announced today tha...
05/05/2026
Following a successful NAB Show in Las Vegas, DHD will promote examples from its wide range of broadcast-quality audio production equipment at the May 13th-14th...
05/05/2026
LucidLink today announced its programme for MPTS 2026, where it will exhibit at Stand M59 at Olympia London, 13 to 14 May. The company will showcase its latest ...
05/05/2026
Limecraft today announces the release of Limecraft 2026.3, the third platform update in its 2026 release cycle. Limecraft is an AI-powered production platform t...
05/05/2026
Huge leap forward in revenues and engagement...
05/05/2026
Broadcast Solutions, a leading system integrator and provider of innovative solutions for the broadcast media industry, has taken another significant step in st...
05/05/2026
Operative today announced the appointment of Dang Ly as Chief Product Officer, signaling the company's accelerating commitment to delivering the next genera...
05/05/2026
The Media Talent Manifesto (MTM) today announces the return of the World Skills Caf at IBC2026, positioning the event as a critical industry forum to confront ...
05/05/2026
ARRI unveils Omnibar: compact, modular, battery-powered IP65 LED bars with preci...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Digital Domain Welcomes Award-Nominated VFX Supervisor Jelmer Boskma
Brie Clayton May 4, 2026
0 Comments
Digital Domain, a global leader in visual eff...
05/05/2026
May 5th, 2026 Press Materials Available Here
2026 TRIBECA FESTIVAL UNVEILS EXP...
05/05/2026
Back to All News
Limited Series About The Greatest Soccer Team Of All Time: Net...
05/05/2026
FOX Sports, FOX One and Indeed Launch Nationwide Search for FOX One Chief World...
05/05/2026
GoVertical! Technology Recognized for Ability to Provide Real-Time 9:16 Autocrop...
04/05/2026
just:play pro 2026 and just:live pro 2026 are available to download!
More Details:At NAB 2026, ToolsOnAir showcased just:play pro 2026 and just:live pro 2026, ...
04/05/2026
just:in mac pro 2026 - The Next Level of Professional Recording on macOS
More Details:The headline innovation in just:in mac pro 2026 is the new Auto format si...