Sony Pixel Power calrec Sony

Australian Games Industry Glossary of Terms

11/06/2026

Australian Games Industry Glossary of Terms 10 June 2026

From DAU and EULA to COT and QADE, here's a list of game industry terms, industry jargon and their general meanings, as compiled by staff at Screen Australia.

Please note: this is not a legal document and these are not legal definitions. Legal definitions are set out in various funding agreements with Screen Australia and these may differ to the definitions set out below. These definitions are intended for guidance purposes only, are non-binding and do not take precedence over similar terms that may appear in Screen Australia's Terms of Trade, funding guidelines, funding agreements or applicable legislation. In the event of inconsistency, the definitions set out in any contract with Screen Australia will prevail. For information about contracting with Screen Australia please refer to Screen Australia's website here.

A

AAA - pronounced Triple-A', a reference to big games with big budgets and relatively large teams.

Alpha - an early, incomplete yet playable version of a game, akin to a first draft, that includes core gameplay.

Augmented Reality or AR - a technology that overlays computer-generated information or game elements over a view of the real world, typically through a mobile device or specialised headset.

Assets - content or elements that are made for and used in a game, including art, sound effects, music, sprites, textures, models, animation, levels, etc.

B

Beta - an incomplete yet playable version of a game, further refined than an alpha, that includes most of the game's functionality and is ready to be playtested.

Budget - a document that outlines the costs to make your game. In the budget, an extensive itemised list is compiled to detail and track how much money is being spent and where. You may have heard about the A to Z' budget, which is one of the standard formats in Australia.

Build - an exported version of a game, usually stamped with a specific version number. May also refer to a set of weapons or armour a character equips.

C

Closed Beta Test or CBT - a beta testing period that occurs on an invite-only basis, and may often involve signing a non-disclosure agreement.

Client - a local game executable or launcher application that connects a player to a game server and communicates with it.

Console - an electronic hardware device typically connected to a screen that is used to play videogames. May also refer to a terminal' window that can be opened in-game to run developer commands.

Contingency - a portion of a budget that is earmarked for unforeseeable costs, such as overtime. It is often calculated as roughly 5% of total budgeted costs in the independent games sector.

Co-operative or co-op - a co-operative' mode of multiplayer games where players work together towards shared goals.

Chain of Title or COT - a compilation of documents and agreements that prove that an applicant or applicant company has all the necessary rights to produce, release and distribute a project.

D

Daily Active Users or DAU - a metric that counts the unique number of players who engage with a game on a given day, typically used as a quantitative measure of performance of a game, especially for online games and Free-to-Play (F2P) mobile games.

Debug - the process of troubleshooting and fixing errors (bugs) in a game's code, content or gameplay.

Demo - a limited, playable sample of a game released to showcase its gameplay and features before its full release.

Development - the end-to-end process of creating a game, including pre-production, production and release. May sometimes refer specifically to the pre-production phase. To note: use of development in the games industry is expressed differently to the screen industry.

Devkit - a specialised hardware and software kit provided by a platform holder to enable developers to build and test games for that platform.

Digital Games Tax Offset or DGTO - a 30% refundable tax offset for qualifying Australian development expenditure on eligible games, administered by the Office For The Arts (OFTA). Find out more about DGTO here.

Downloadable Content or DLC - new content released after a game's launch that adds new features, gameplay, levels, items, characters or story. DLC can range from free content to tiered pricing.

E

Early Access - a public release of an unfinished version of a game that players can buy and begin playing while development continues. This model allows gamemakers to gather player feedback while sales is able to contribute to financing the development of the game. Not to be confused with Presales.

End User License Agreement or EULA - a legal document that outlines the terms under which players may use a game.

F

Free-to-Play or F2P - a business model where a game is free to download and play with alternative methods of monetisation, including ads and in-app purchases.

Finance Plan - a document that outlines the different people, agencies and organisations who will be providing the funds to finance a project e.g. you might get funds from Publishers, Platform Holders and other funding sources such as state/federal screen agency grants and/or incentives. This is all reflected in a document called the Finance Plan. You can consult this sample finance plan to see how it would look. The Finance Plan also shows the percentage of each financier's contribution to the Budget and their share of equity.

FOSS or Free Open-Source Software - free software whose source code is publicly available to use, study, modify and distribute.

G

Games as a Service or GaaS - a business and development model where a game is continually updated with new content over time that allows for monetising content for sustained or continued income.

Game Engine - a software development tool that enables the creation of a game. Game engines often
LINK: https://www.screenaustralia.gov.au/australian-games-industry-glossary-...
See more stories from screenaustralia

More from Screen Aus

28/10/2026

Digital Originals backs the next wave of Australian screen talent

Digital Originals backs the next wave of Australian screen talent 28 October 2026 2026 Digital Originals cohort. Photo credit: Teniola Komolafe. SBS, National...

20/10/2026

2026 UNTAPPED Development Lab participants announced

2026 UNTAPPED Development Lab participants announced 20 October 2026 Top (L-R): Becki Bouchier, Carly Brand, Leslie Hornung. Bottom (L-R): Joseph Meldrum, Elle...

15/10/2026

Applications open for Screen Australia and ACTF's Kids IP Incubator

Applications open for Screen Australia and ACTF's Kids IP Incubator 15 October 2026 Screen Australia and the Australian Children's Television Foundatio...

14/10/2026

Dr Trauma selected for Dynamic Television Scripted Initiative

Dr Trauma selected for Dynamic Television Scripted Initiative 14 October 2026 L-R: Sarah Bailey, Troy Lum. Screen Australia and Dynamic Television today annou...

13/10/2026

Screen Australia announces Narrative Content funding for 75 projects that reflect Australia's creative ambition

Screen Australia announces Narrative Content funding for 75 projects that reflec...

01/10/2026

Screen Australia-funded documentaries bring Australian experiences and new perspectives to the screen

Screen Australia-funded documentaries bring Australian experiences and new persp...

21/09/2026

Indigenous screen organisations from Canada, Aotearoa New Zealand and Australia launch new international co-production initiative

Indigenous screen organisations from Canada, Aotearoa New Zealand and Australia ...

18/09/2026

The inside scoop on attention-grabbing market assets from those in the know

The inside scoop on attention-grabbing market assets from those in the know 17 September 2026 (L-R): Sophie Green, Todd Brown and Edwina Waddy In the feature ...

16/09/2026

Screen Australia funds games projects in every state and territory as Screen Currency 2026 points to sector growth

Screen Australia funds games projects in every state and territory as Screen Cur...

15/09/2026

Applications open for Future Leaders Delegation to BitSummit 2027

Applications open for Future Leaders Delegation to BitSummit 2027 15 September 2026 Applications are open for Screen Australia's annual Future Leaders Dele...

03/09/2026

Fraudulent communications purportedly from Screen Australia

Fraudulent communications purportedly from Screen Australia 3 September 2026 Screen Australia is aware of scam attempts involving fake emails and promotional m...

27/08/2026

Screen Australia opens applications for Global Fellowships Program

Screen Australia opens applications for Global Fellowships Program 27 August 2026 Applications are now open for the Screen Australia Global Fellowships progra...

21/08/2026

Join the Screen Currency 2026 Ask Me Anything (AMA) Online

Join the Screen Currency 2026 Ask Me Anything (AMA) Online 20 August 2026 (L-R): Adrian Coates, Grainne Brunsdon, Deirdre Brennan, Rachael Perkins Got questio...

20/08/2026

Audiences reveal appetite for multicultural Australia on-screen

Audiences reveal appetite for multicultural Australia on-screen 20 August 2026 Dr Georgie McClean, Dr Rebecca Huntley (L-R) By Dr Georgie McClean and Dr Rebec...

19/08/2026

Screen Australia releases the Private Investment Toolkit to strengthen screen industry financing pathways

Screen Australia releases the Private Investment Toolkit to strengthen screen in...

19/08/2026

Do Aussies truly value local content? Unpacking Screen Currency 2026 with Deirdre Brennan

Do Aussies truly value local content? Unpacking Screen Currency 2026 with Deirdr...

11/08/2026

Transforming your audience into advocates with Kelsey Gamble

Transforming your audience into advocates with Kelsey Gamble 10 August 2026 Building community, harnessing fandom for marketing and activating the four stages ...

06/08/2026

Screen Australia and YouTube Australia fund five new teams through eleventh Skip Ahead initiative

Screen Australia and YouTube Australia fund five new teams through eleventh Skip...

29/07/2026

Applications open for IFFI/WAVES Film Bazaar in Goa - Producer Delegation

Applications open for IFFI/WAVES Film Bazaar in Goa - Producer Delegation 28 July 2026 Image credit: Four Years Later Screen Australia has opened applications...

23/07/2026

Screen Australia announces new national documentary accelerator program

Screen Australia announces new national documentary accelerator program 23 July 2026 Screen Australia has today announced the Above the Line Documentary Accel...

08/07/2026

The right team. The right time.' How The Killings at Parrish Station stuck to their creative guns

The right team. The right time.' How The Killings at Parrish Station stuck t...

08/07/2026

Australians in Film and Screen Australia launch FUTURE VISION Forward to elevate Australian television to the global stage

Australians in Film and Screen Australia launch FUTURE VISION Forward to elevate...

07/07/2026

New appointments to Screen Australia board

New appointments to Screen Australia board 7 July 2026 The Albanese Labor Government has made new appointments to the Screen Australia board. Dr Tania Chamber...

07/07/2026

The right team. The right time.' How The Killings at Parrish Station stuck to their creative guns.

The right team. The right time.' How The Killings at Parrish Station stuck t...

02/07/2026

Screen Australia backs audience-led filmmaking with new insight-driven initiatives

Screen Australia backs audience-led filmmaking with new insight-driven initiativ...

02/07/2026

Screen Australia refines guidelines for Narrative Content Development and Documentary Development

Screen Australia refines guidelines for Narrative Content Development and Docume...

01/07/2026

Groundbreaking First Nations Screen Business Accelerator launched through national partnership

Groundbreaking First Nations Screen Business Accelerator launched through nation...

23/06/2026

Australians in Film and Screen Australia's talent development initiative UNTAPPED returns for 2026

Australians in Film and Screen Australia's talent development initiative UNT...

16/06/2026

Share your views on Screen Australia and the future of the industry

Share your views on Screen Australia and the future of the industry 15 June 2026 Your feedback matters. Following the instrumental insights provided in 2025,...

12/06/2026

How Aussie indie games and screen are levelling up with IP

How Aussie indie games and screen are levelling up with IP 11 June 2026 Ari Harrison, Pro Jank Footy Head of Games Joey Egger and Ari Harrison of Umbrella sha...

11/06/2026

Australian Games Industry Glossary of Terms

Australian Games Industry Glossary of Terms 10 June 2026 From DAU and EULA to COT and QADE, here's a list of game industry terms, industry jargon and their...

03/06/2026

Do not read this media release! Andy Lee's smash-hit show returns to ABC this July

Do not read this media release! Andy Lee's smash-hit show returns to ABC thi...

28/05/2026

Six films, one unmissable collection. First Facts documentaries debut on 10 Streaming

Six films, one unmissable collection. First Facts documentaries debut on 10 Stre...

28/05/2026

Emma Watkins brings all-new Emma's Dance Club to ABC Kids

Emma Watkins brings all-new Emma's Dance Club to ABC Kids 28 May 2026 Emmas Dance Club. Image credit: Sarah Wilson. The ABC, Screen Australia and Screen N...

26/05/2026

Three new kids' digital series set to hatch from ACTF and Screen Australia incubator

Three new kids' digital series set to hatch from ACTF and Screen Australia i...

21/05/2026

2026 delegation for Partner with Australia (UK) initiative announced

2026 delegation for Partner with Australia (UK) initiative announced 21 May 2026 Screen Australia and Ausfilm have today announced the delegation for the 2026 ...

20/05/2026

First Nations Factual Co-production Development Fund launched to elevate Indigenous storytelling in global markets

First Nations Factual Co-production Development Fund launched to elevate Indigen...

14/05/2026

Transforming bold ideas into market-ready productions: Digital Originals returns

Transforming bold ideas into market-ready productions: Digital Originals returns 14 May 2026 Top (L-R): Bronte Gosper (Musket), Mema Munro (Rogue One), Nathan ...

04/05/2026

It's Andrew! stomps onto screens this June

It's Andrew! stomps onto screens this June 4 May 2026 The ABC and Screen Australia are delighted to announce that brand new preschool series, It's Andr...

23/04/2026

Apply now to join the 2026 Producer Delegation to TIFF: The Market

Apply now to join the 2026 Producer Delegation to TIFF: The Market 23 April 2026 Screen Australia, in partnership with Ontario Creates, has opened application...

21/04/2026

Applications open for 2026 AISF and Screen Australia Writer/Director Virtual Sessions

Applications open for 2026 AISF and Screen Australia Writer/Director Virtual Ses...

20/04/2026

Register now - Market & Audience Department Ask Me Anything (AMA) Session

Register now - Market & Audience Department Ask Me Anything (AMA) Session 11 February 2026 Screen Australia Head of Market & Audience Rakel Tansley Talking to...

20/04/2026

Screen Australia appoints Tanya Phegan as Narrative Content Head of Development

Screen Australia appoints Tanya Phegan as Narrative Content Head of Development 17 March 2026 Tanya Phegan Screen Australia has today announced the appointmen...

20/04/2026

Applications Open for Skip Ahead 11

Applications Open for Skip Ahead 11 19 March 2026 Past Skip Ahead recipients (L-R): Macfarlane Bros, Rainbow Bop, Lyanna Kea. Screen Australia and YouTube Aus...

20/04/2026

Screen Australia empowers the next games generation, including new creatives from neighbouring disciplines

Screen Australia empowers the next games generation, including new creatives fro...

20/04/2026

Official Co-production Ask Me Anything (AMA) Session

Official Co-production Ask Me Anything (AMA) Session 26 March 2026 Image (L-R): Mix Tape, Michele McDonald, Flower & Flour. Interested in international Co-pro...

20/04/2026

Screen Australia announces Narrative Content funding for 91 projects, including four short films paired with industry mentors

Screen Australia announces Narrative Content funding for 91 projects, including ...

20/04/2026

Production Infrastructure and Capacity Analysis (PICA) pinpoints four key workforce challenges in the Australian screen industry

Production Infrastructure and Capacity Analysis (PICA) pinpoints four key workfo...

20/04/2026

Australians in Film and Screen Australia Announce the 2026 Participants in the Talent Gateway and Global Producers Program

Australians in Film and Screen Australia Announce the 2026 Participants in the T...