Sony Pixel Power calrec Sony

World-Leading At-Home Production for Riot Games' League of Legends Finals

17/11/2019

Live from Paris: World-leading remote production for Riot Games' League of Legends Finals By Fergal Ringrose, Editorial Director, Europe

Thursday, November 14, 2019 - 17:04

Print This Story

The Finals of Riot Games' 2019 League of Legends World Championship were held on Sunday (10 November) at the AccorHotels Arena in Paris, with the winning Chinese FunPlus Phoenix team lifting the Summoner's Cup as 2019 World Champions and taking home more than US $2 million in prize money.

Riot Games chief executive Nicolo Laurent described the Finals as the biggest event in the history of esports, with an estimated 100 million people watching around the world.

The 2019 League of Legends World Championship is the ninth year for the tournament, arising from the competitive multiplayer online battle arena (MOBA) game developed by Riot Games. The Championship was held in Berlin, Madrid and Paris, with 24 teams from 13 regions competing for the tournament, having qualified from regionals circuits in China, Europe, North America, South Korea and South East Asia. More than 15,000 esports fans packed into the AccorHotels Arena to see the Finals match live last Sunday.

Technical complexity for the Finals is ramped up each year by the demands of the in-venue Opening Ceremony. In 2017 Riot Games deployed a virtual dragon flying through Beijing National Stadium.

LA is handling the World Feed and it is then given to our partners to add their own graphics and voice it themselves in their own language. Our show is streamed live in 19 different languages and we have over 40 distribution partners.

Last year AR was factored into the Opening Ceremony at Incheon Munhak Stadium in South Korea, allowing in-game band K/DA to be virtually inserted onstage into the opening musical performance alongside Madison Beer, Miyeon and Soyeon of (G)I-DLE, and Jaira Burns.

This year's Opening Ceremony featured hip-hop collective True Damage, along with League of Legends characters Qiyana, Akali, Senna, Ekko and Yasuo. The show featured four Holonets from Kaleida, giant hanging fine metal meshes that are highly reflective and also see-through giving the effect of being a hologram.

The meshes were positioned on either side of the stage, so the audience could see in front of and behind the talent on stage - with eight 4K screens positioned all around, each individually controlled.

The losing G2 Esports team from Berlin during the Finals. (Photo by Colin Young-Wolff/Riot Games)

The Riot Games team has over the last few years evolved what may be the most sophisticated at-home production model in the world, seeking to produce the world feed show from its studio in Los Angeles no matter where its tournament event is being staged - and in the process dramatically reducing the number of trucks and production people required on-site.

This year, in addition to the world feed being produced in LA, the English language show was produced at Riot's European headquarters facility in Berlin. So, for 2019, the League of Legends World Finals featured not one but two remote productions.

And in the heat of battle, Riot Games' Esports Technology Group decided to innovate with the new JPEG XS compression format - realising what is probably the first trans-Atlantic remote production undertaken using JPEG XS.

All of which meant the Finals were produced and sent to 40 distribution partners around the globe with just one OB truck on-site at the Accor Hotels Arena in Paris. That was NEP Sweden's UHD 1, used to cut the Opening Ceremony segment of the show, the in-venue screens production and to provide infrastructure for comms, signal distribution and some camera shading.

NEP Sweden combined with fellow NEP company Creative Technology (CT) to provide the audio infrastructure for both broadcast and in-venue, built around a Riedel Mediornet network with 280 ports and Riedel Bolero comms with around 70 beltpacks. Creative Technology also provided Roe LED screens and Barco projectors for the in-venue stage show, working closely with Riot's long-time technical production services partner Concom.

At the Arena on Saturday evening NEP Sweden engineer-in-charge Linus Malmborg told SVG Europe, The first part of the show is the Opening Ceremony, which is produced and directed here in this truck. In parallel with that we have an in-house production doing the screen feeds.

Packed Arena in Paris for League of Legends World Finals (Photo by Colin Young-Wolff/Riot Games)

And then when the Opening Ceremony is over we change to game mode. The producers for the game show will be here, but it will be cut and finalised in LA. That's mainly because all the servers for the observers [the computers providing the video of the game] and all the graphic elements are in LA and so it minimises delay and always keeps quality high. The end product is going out from LA.

The truck is basically a workplace and a huge stage box, which is linked to the huge stage box inside the venue provided by CT. Since this truck is based on Riedel's MediorNet we have extended all over the venue together with CT. Everything is on the same network.

We need to always bear latency in mind, which is why this solution was chosen rather than doing conventional signal distribution out from a hub. There is a fully redundant system here, so if LA goes down or fibre goes down there are game observers picking up here so we could do the show from here, said Malmborg.

Secret sauce: Riot Direct backbone

The core enabler for Riot Games production approach is its own Riot Direct network (the ISP used to service all LoL gameplay) to send feeds from tournament remotes back to the Los Angeles production facility. With multiple terabits of edge capacity, it's a resource they trust and leverage for the most reliable network. Riot sources local ISPs for the
LINK: https://www.svgeurope.org/blog/headlines/live-from-paris-world-leading...
See more stories from svg

North America Stories

20/03/2026

NAB 2026: Net Insight unveils Market-Leading JPEG XS at Scale for Live IP Media Production

Net Insight will introduce a JPEG XS solution for full IP environments at NAB Sh...

20/03/2026

NAB 2026: LTN and Harmonic Expand Partnership to Support FAST Growth and C-Band Migration

LTN has expanded its technology partnership with Harmonic ahead of the FCC's...

20/03/2026

NAB 2026: Solid State Logic to Preview SSL Live V6.2 with New SolidPitch Effect and Major Workflow Enhancements

Solid State Logic will preview SSL Live V6.2 at NAB Show, booth C6907. The softw...

20/03/2026

NAB 2026: Fujifilm Announces Availability of FUJINON UA22x4.8BERD 4K Broadcast Zoom Lens

FUJIFILM North America Corporation's Optical Devices Division has announced ...

20/03/2026

NAB 2026: Fujifilm Announces Development of FUJINON UA16x4BERD, UA30x7.3BERD, and UA94x8.7BESM 4K Broadcast Zooms

FUJIFILM North America Corporation's Optical Devices Division has announced ...

20/03/2026

TrueVisions NOW Chooses Bitmovin's Observability

TrueVisions NOW, a streaming platform in Thailand and part of the TrueVisions Group, has selected Bitmovin's Observability product for real-time video analy...

20/03/2026

Marquee Sports Network Expands Distribution to Hulu + Live TV, Prime Video

Marquee Sports Network has announced distribution agreements with Hulu + Live TV and Prime Video ahead of the 2026 MLB season. Marquee Sports Network is now av...

20/03/2026

NAB 2026: Software-Defined, AI-Powered Workflow Tells the Story of the New FOR-A America

FOR-A will exhibit software-defined and AI-driven solutions at NAB Show 2026, bo...

20/03/2026

TNA Wrestling and Eurosport India Announce New Multi-Year Exclusive Programming Agreement

TNA Wrestling and Eurosport India have entered into a multi-year exclusive progr...

20/03/2026

GameTime Productions Expands Technical Vision for Athletes Unlimited Basketball in Nashville

When Athletes Unlimited brought its professional women's basketball season t...

20/03/2026

Calrec Craft Interview with Senior Broadcast Audio A1 Engineer and Music Director Rick Bernier

In this craft interview, Rick Bernier reflects on a career that has taken him to...

20/03/2026

NAB 2026: IP Innovation, SoftwareBased Media Infrastructure & Dynamic Media Facility Workflows on Display for Lawo

Lawo will announce a new product ahead of NAB Show 2026 in Las Vegas, where it w...

20/03/2026

Ratings Roundup: 2026 World Baseball Classic is Most Watched WBC Telecast EVER with Over 10 Million Viewers

Ratings Roundup is a rundown of recent rating news and is derived from press rel...

20/03/2026

MLB Names Polymarket Exclusive Prediction Market Exchange Partner and Signs Agreement with CFTC to Establish Integrity Framework

Major League Baseball (MLB) has named Polymarket as its Official Prediction Mark...

20/03/2026

How Big Tech AI Will Lead Broadcast Innovation: Lessons from the Enterprise Market

With AI now the industry-wide priority, Big Tech companies are uniquely position...

20/03/2026

SVG GameDay, Ep. 8: Los Angeles Angels' Davin Maske - SoCal Baseball in Anaheim

In-venue and creative video staffers at the professional and collegiate level ha...

20/03/2026

Fanatics Studios, FOX Sports Focus on Cavalcade of Stars in Fanatics Flag Football Classic

Abundant player mics and RF and other ground-level cameras will be used to captu...

20/03/2026

ESPN Ramps Up Production Levels for NCAA Women's Tournament as Popularity, Viewership Skyrocket

Regional site will also receive big boost in production resources, including on-...

20/03/2026

Give Me the Backstory: Get to Know Addison Heimann, the Writer-Director of Touch Me

By Jessica Herndon One of the most exciting things about the Sundance Film Fest...

20/03/2026

The Gauge: Poland | February 2026

After a series of increases, February brought the first slowdown in time spent in front of TV sets in a long time. While traditional television was losing viewi...

20/03/2026

Eric Wolff Joins Chyron as Director of Venues Sales, North America

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

Study: Broadcasters Rebuild Live Operations Around IP

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

Matt Conrad Acquires DSC Labs

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

Glensound celebrates its diamond anniversary at NAB Show

60 years of audio innovation, driven by the people who use it...

20/03/2026

FCC Approves Nexstar's Acquisition of Tegna

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

Icesi names Ronald David Reyes as the 2025 recipient of t...

Colombia's Icesi University and WSDG are proud to announce Ronald David Reyes as the recipient of the 2025 WSDG Excellence Scholarship, awarded to an outsta...

20/03/2026

Celebrating the greatest creators - One Battle After Ano...

Avid today celebrated the filmmakers, editors and sound teams that worked with Avid Media Composer and Pro Tools to create the vast majority of this year'...

20/03/2026

MRMC Names CP Communications Its Official U.S. Rental, Sales Partner

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

FOR-A To Feature Software-Defined, AI-Driven Solutions At 2026 NAB Show

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

2026 NAB Show Exhibitor Insight: Riedel Communications

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

DirecTV Files Suit to Block Nexstar/Tegna Deal

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

Fujifilm Announces Four New Broadcast Zoom Lenses

Share Copy link Facebook X Linkedin Bluesky Email...

20/03/2026

NAB 2026: Software-Defined, AI-Powered Workflow Tells the...

Real-time 9:16 AI-Generated Autocropping; Software-Defined Station in a Box; and Software Switcher with Unlimited Layering Are Among Show Highlights For the fi...

20/03/2026

Signiant Showcases New Content Innovations Driving Visibility, Access, and Action at NAB 2026

Signiant Showcases New Content Innovations Driving Visibility, Access, and Actio...

20/03/2026

Caffeine Relies on DaVinci Resolve Studio for End to End Post Workflow

Caffeine Relies on DaVinci Resolve Studio for End to End Post Workflow Brie Clayton March 19, 2026 0 Comments Blackmagic Cloud helps Mexican post faci...

19/03/2026

The Rise of Streaming, Particularly for Sports, Revives Loudness Issues

Live sports production increases complexity, with dynamic audio levels and an overall philosophy that encourages transient volume spikes Fourteen years ago, Am...

19/03/2026

Advanced Systems Group Names Peter Thordarson as Technical Account Executive

Advanced Systems Group, a technology and services provider for media creatives and content owners, announced the appointment of Peter Thordarson to the newly cr...

19/03/2026

SVG Students To Watch: Arya Taymuree, University of Washington

For this senior from the Bay Area, the speed and pressure of live sports production play right into her strengths In the live-sports-video industry, the future...

19/03/2026

Grass Valley Expands Partnership with University of Pittsburgh Athletics, Upgrading Production Infrastructure to SMPTE ST 2110 IP

Grass Valley has expanded its long-term partnership with University of Pittsburg...

19/03/2026

Audio-Technica Debuts ATV-SG1 and ATV-SG1LE On-Camera Shotgun Microphones

Audio-Technica has released the ATV-SG1 and ATV-SG1LE On-Camera Shotgun Microphones, designed for use with DSLR, mirrorless SLR, and other cameras. The ATV-SG1...

19/03/2026

NAB 2026: Harmonic Enhances XOS Advanced Media Processor to Streamline Next-Generation Broadcast Distribution

Harmonic (booth W2831) announces updates to its XOS Advanced Media Processor aim...

19/03/2026

DAZN and Top Rank Sign Multi-Year Rights Deal to Bring Marquee Events and Historic Archive to the Global Home of Boxing

DAZN and Top Rank have announced a multi-year partnership that will bring Top Ra...

19/03/2026

IHSE and Cyviz Announce Strategic Partnership

IHSE, a provider of KVM systems, has announced a partnership with Cyviz AS, a provider of technology solutions for collaboration and mission-critical operations...

19/03/2026

Net Insight appoints Larissa Grner-Meeus as Chief Product Officer (CPO)

Net Insight has appointed Larissa G rner-Meeus as Chief Product Officer. She joins the company's executive management team. G rner-Meeus holds a Dipl-Ing. ...

19/03/2026

Leader Appoints Rob Stanley as Regional Sales Manager UK & Northern Europe

Leader Electronics of Europe has appointed Rob Stanley as Regional Sales Manager for the UK and Northern Europe. In the role, he will manage key accounts and ha...

19/03/2026

FIFA and YouTube Team Up in FIFA World Cup 2026 Preferred Platform Agreement

FIFA has announced that YouTube will be a Preferred Platform for the FIFA World Cup 2026. Under the agreement, FIFA's Media Partners will be able to publis...

19/03/2026

Upgrade to NCAA March Madness Live App Expands Multi-Game Viewing, Enhances Second-Screen Experience

New features across mobile, connected devices, and automotive platforms undersco...

19/03/2026

PSSI Global Services Welcomes Ben Bradshaw as Director of Product and Network Development

PSSI Global Services has appointed Ben Bradshaw as Director of Product and Netwo...

19/03/2026

NAB 2026: Cobalt Digital to Unveil Additions to End-to-End IPMX and ST 2110 Ecosystem

Cobalt Digital has announced its NAB 2026 product lineup, which includes additio...

19/03/2026

Sportradar Releases Industry Outlook on the Future of U.S. Sports Viewing

Sportradar has released a new report, Innovation in Sports Media: The Next Era of Sports Viewing, examining how the sports viewing experience in the U.S. is evo...