League of Legends Final 2015 - Remote Production Berlin - Los Angeles posted: 22/11/2015 eSports champions crowned at League of Legends World Championship Finals 2015 on 31st October in Berlin
Riots League of Legends World Championship Finals went down at a packed Mercedes-Benz Arena in Berlin, and for the second time in three years, the Korean team SKT Telecom emerged as the best squad in the known universe. More than 25 million people watched online in addition to those in attendance at the sold-out event.
In League of Legends, players assume the role of an unseen summoner that controls a champion with unique abilities and battle against a team of other players or computer-controlled champions. The goal is usually to destroy the opposing teams nexus, a structure which lies at the heart of a base protected by defensive structures. Each League of Legends match is discrete, with all champions starting off fairly weak but increasing in strength by accumulating items and experience over the course of the game.
League of Legends Fans in front of the Mercedes Benz Arena
League of Legends was generally well received at release, and it has grown in popularity in the years since. By July 2012, League of Legends was the most played PC game in North America and Europe in terms of the number of hours played. As of January 2014, over 67 million people play League of Legends per month, 27 million per day, and over 7.5 million concurrently during peak hours.
League of Legends has an active and widespread competitive scene. In North America and Europe, Riot Games organizes the Championship Series, which consists of 10 professional teams in each continent. Similar regional competitions exist in China, South Korea, Taiwan, South America, and Southeast Asia. These regional competitions culminate with the annual World Championship, which since 2013, had a grand prize of $1 million and attracted 32 million viewers online. The 2014 and 2015 tournaments each gave out one of the largest prize pools in eSports history, at 2.3 million dollars.
Summoners Rift
Summoners Rift is the most popular map in League of Legends. On this map type, two teams of five players compete to destroy an enemy building called a Nexus, which is guarded by a number of defensive structures, towers, and defended by the enemy team. One nexus is located in each enemy base on opposite sides of the map, in the lower-right and upper-left hand corners. These structures continually create weak non-player characters known as minions, which advance toward the enemy base along three lanes: top, bottom and middle lanes. Players compete to advance these waves of minions into the enemy base, which allows them to destroy enemy structures, achieve intermediate objectives, and ultimately victory.
Between enemy lanes are more neutral areas of the map known as the Jungle and the River. The Jungle is arrayed in four quadrants and contains a variety of more powerful non-player characters known as Monsters. The River bisects the map from the upper-left to the lower-right-hand corners and contains three types of neutral Monsters, the Scuttle Crab, Dragon, and Baron Nashor.
Each League of Legends match involves two teams attempting to destroy each other's bases on a small game map while defending their own. Players control any one of 100 champions, including demon toads, golems, robots, gunmen and wizards, that are equipped with a wide variety of attacks and defenses. The World Championships are played in Best of Five mode. All teams are required to field a Head Coach in their competitive matches, who will stay on stage and speak with the team via voice-chat in the pick-ban phase of the game. This change makes the Head Coach an officially recognized member of a team that now consists of six members.
KOO Tigers and SK Telecom at the Press Conference prior to the League of Legends matches
The 2015 season started in October in Paris with the group matches (16 teams: 3 from North America, 3 from Europe, 3 from China, 3 from South Korea, 2 from South-East Asia and two with an international wild card), continued in London with the quarter-finals and in Brussels with the half-finals and was completed on 31st October in Berlin with SK Telecom accomplishing a feat no one has ever done before when they beat KOO Tigers in a 3-1 series in front of a packed house in the Mercedes-Benz Arena.
The final in Berlin consisted of three segments: The Opening - The Match Games - The Victory Ceremony.
At the center of the Mercedes Benz Arena an impressive 320m stage was erected. It was built by Studio Hamburg and consisted of 1,196 video tiles (delivered by Mediatec) below the glass covered floor which was surrounded by 192 video tiles and 380m rope light.
League of Legends World Championship Finals at a packed Mercedes-Benz Arena in Berlin
Above the floor PRG/XL Video has constructed a massive video square consisting of 1,279 video tiles. On 1.9km truss most of the 1,500 moving lights (including 300 Clay Paky Mythos) were positioned which consumed most of the 5,500 amps of required power. The lighting was controlled by grandMA lighting consoles while the content for the stage floor video tiles was produced on a Coolux Pandoras Box.
Audio and intercom (Riedel Artist matrix) was in the hands of 3G Live while 2CL Communications provided 115 Motorola systems to complete the system radios.
The overall responsibility was in the hands of Production Associates (PA). Together with TV Skyline PA took care for the set-up of the host broadcasting infrastructure, the integration of ISO cameras for the rights holding broadcasters from Korea (OGN) and China, as well as for the integration of the Riot Studio in Los Angeles via a remote production infrastructure.
PRG/XL Video has constructed a massive video square consisting of 1,279 video tiles
The Host Broadcasting In










