
Mark Mangini, sound designer on documentary Good Night Oppy, talks to TVBEurope about creating believable sounds for the Mars Opportunity rover, including when it developed arthritis
By Jenny Priestley
Published: November 24, 2022
Mark Mangini, sound designer on documentary Good Night Oppy, talks to TVBEurope about creating believable sounds for the Mars Opportunity rover, including when it developed arthritis
target=_blank title=Share on LinkedIn class=share-linkedin>
Sound designer Mark Mangini is no stranger to working on major sci-fi movies having won Oscars for his work on Mad Max: Fury Road and Dune. He's also credited with recording and editing a new sound for Leo the Lion, MGM's mascot.
Mangini's latest project takes him literally out of this world. He talks to TVBEurope about creating the sound for a new documentary that charts the story of Opportunity, a NASA exploration rover that was sent to Mars for a 90-day mission but ended up surviving for 15 years.
How did you get involved with Good Night Oppy? The OPPY filmmakers had approached my studio about doing the post production sound work. They had me at the top of their wish list as the sound designer they most wanted but were afraid I wouldn't be interested in anything but feature films. To the contrary, when I saw the teaser and spoke with Ryan White, the director, I knew this was something I had to do. I loved the film, I loved the message and I relished the opportunity to work with and at NASA and JPL to capture authentic sounds.
What exactly was your role on the project and what does that involve? My role was that of sound designer. I am the person responsible for creating everything that the audience hears except the music. The musical score, which is amazing, was written by Blake Neely.
Movies are made up of three major components: dialogue, sound effects and music. My team and I recorded hundreds of authentic sounds at NASA and Jet Propulsion Library like the rovers and the control rooms, designed sounds that have never been heard before like the sound of landing on Mars or Martian wind, edited thousands of incidental sounds like footsteps and computer keyboards and then mixed them together to create the final soundtrack.
Remember that 30 minutes of the film take place on Mars and there were no microphones to capture any of Oppy's journey. ILM created stunning photorealistic VFX for all of Oppy's adventures on Mars but, of course, they are made in a computer and have no sound at all. It was our job to record, create and edit a realistic audio soundscape for everything the audience sees, but from scratch!
How did working on Good Night Oppy differ to working on a project like Dune? Dune is a narrative film in the science-fiction genre. This means that we see many things we've never seen before and, as such, we have licence to invent sound for those things we've never heard before. Oppy is a documentary. In documentaruies we feel a deep and abiding responsibility to present the audience with sound that is authentic, to give them as realistic experience as possible. This made work complex because much of the film utilises archival footage that had no sound with it. Our team had to reconstruct these sounds, sometimes finding modern equivalencies. For example, when NASA was testing the balloons that would cushion Oppy's landing on Mars, the footage had no sound so I re-imagined it by bouncing a beach ball on the dirt in my backyard and slowing it down to give it size and weight.
What technology did you use? I used digital mobile sound recorders to capture new sounds at NASA and JPL. When I designed and edited the voice of Oppy and made the sounds of the rovers, I used digital audio workstations on desktop computers, in this case Avid's Pro Tools and hosts of plugins that allowed me to alter the original sounds into something new. When all the sounds were recorded and designed and edited, I mixed them together in a recording studio using a large frame digital mixing console while watching a digital projection on the screen.
How do you create the sound of both the rover and Mars? The rover was made out of many components but mostly the actual sounds of the rover prototypes of Oppy and Perseverance at JPL. We drove them on a fake Mars landscape built on the campus at JPL in Pasadena that included the same type of terrain that Oppy might encounter. This gave us many of the motors and mechanical sounds we needed as well as the unique sound of Oppy's aluminum wheels rolling on hard rock.
We made the voice of Oppy, the electronic chittering it makes when it communicates with NASA, out of hard disk chatter modulated with my voice speaking what Oppy would have said in English if it could speak.
Mark Mangini The coolest sounds were the ambiences on Mars. When I began the project, I started creating sounds for what I thought Mars would sound like based on my imagination. We knew from NASA footage that there was wind on the planet so I started imagining what those winds might sound like in a sterile and lonely landscape. A couple of months into the work, NASA released to me the first-ever recordings made on another planet! They had put a single microphone on Perseverance and it had captured Martian wind! A very short, monoaural snippet, I might add. I think only 10 seconds long. I took this sound, extended it and weaved it into a fully immersive Dolby Atmos ambience and used it whenever we were on the surface of the planet. In fact, the very first sound you hear in the film are those winds captured on the Martian surface, captured by the rover!
How much collaboration did you have with the director and the film editors? There was a great deal of collaboration with the director, producer and film editors. These are critical relationships on every film. From the first day
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
13/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
13/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
13/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
13/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
13/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
13/05/2026
Creative software developer Foundry today announced the latest developments on Nuke Stage. A purpose-built application for end-to-end virtual production and in-...
12/05/2026
Beyond the Hype: A Strategic Post-Hoc Analysis of NAB 2026 If NAB Show 2026 had an underlying theme, it was a quiet, industry-wide pivot from the high-energy sp...
12/05/2026
Guntermann and Drunck (G&D), a Panoptec Technologies Group company, and CT Square, led by Chandresh Shah, have announced a joint venture to distribute G&D and V...
12/05/2026
With 30 days until the start of the FIFA World Cup 2026, Telemundo, the exclusive Spanish-language home of the tournament in the United States, has announced th...
12/05/2026
The NHL has announced the return of Stanley Pup for its third consecutive year, a 90-minute special featuring adoptable rescue dogs competing on a miniature rin...
12/05/2026
NBCUniversal presented its 2026 Upfront to advertisers at Radio City Music Hall, detailing upcoming programming across NBC, Peacock, Bravo, and Versant properti...
12/05/2026
FOX Sports has announced funding for the Fandom and Social Connection Initiative at Harvard Kennedy School's Shorenstein Center on Media, Politics, and Publ...
12/05/2026
TNDV and Live Media, both divisions of Live Media Group, supported live broadcast coverage around NCAA Final Four weekend in Indianapolis, including the March M...
12/05/2026
The European Football Alliance (EFA) has announced a content distribution agreement with Fubo Sports Network, the free ad-supported streaming TV (FAST) channel ...
12/05/2026
For the first time, Spanish-speaking fans in the U.S. will have two separate tel...
12/05/2026
CP Communications led a comprehensive spectrum management initiative on behalf of Churchill Downs during Kentucky Derby week, coordinating RF assets across the ...
12/05/2026
LiveU has announced a strategic partnership with DRONERESPONDERS, a 501(c)3 non-...
12/05/2026
Open Broadcast Systems has announced that BMC TV, a specialist in IP transport of broadcast content, has selected the Open Broadcast Systems 5G Flyaway solution...
12/05/2026
NEP Europe, part of NEP Group, has announced it will deliver broadcast solutions...
12/05/2026
Grass Valley has announced continued collaboration with Ravensbourne University ...
12/05/2026
Stats Perform has announced the launch of Opta Pulse, an AI-assisted video creation and distribution platform for leagues, rights holders, and broadcasters. The...
12/05/2026
FOX Sports has announced a collaboration with Sesame Workshop to integrate Sesame Street characters into FOX Sports' FIFA World Cup 2026 programming. Conten...
12/05/2026
To date, NHL Productions has produced 19 broadcasts with commentary in American Sign Language
NHL in ASL (American Sign Language) may be just one show, but the...
12/05/2026
Google's Brian Albert: creators, athletes, highlights, nostalgia, second-scr...
12/05/2026
A still from Past Lives by Celine Song, an official selection of the Premieres program at the 2023 Sundance Film Festival. (Courtesy of Sundance Institute | p...
12/05/2026
Spotify is where fans and artists come together, turning discovery into somethin...
12/05/2026
Features patented Marco-MMC clocking technology
Black Lion Audio's latest release combines the company's expertise in clocking with their renowned p...
12/05/2026
New Track Panel, sequencer upgrades & more
Following their recent public beta release, Reason Studios have announced the full release of Reason 14. With the...
12/05/2026
One month to go! SBS reveals expansive FIFA World Cup 2026 lineup beyond the pi...
12/05/2026
Rohde & Schwarz presents its advanced solutions for power electronics testing at...
12/05/2026
aconnic AG (ISIN: DE000A0LBKW6), Munich, has developed a modified fund raising p...
12/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
12/05/2026
Tyrell Corporation, specialists in high-end live sports and entertainment broadcasts, was tasked with delivering compelling broadcast coverage of premier equest...
12/05/2026
Registration is now open for IBC2026 as the global media, entertainment and technology community prepares to converge on the RAI Amsterdam from 11 14 September ...
12/05/2026
Ross Video, a global leader in live video production technology, will present its latest innovations and integrated production workflows at BroadcastAsia 2026, ...
12/05/2026
500 selected leaders from around the world across start-ups, corporates, and venture capital. Over 50bn in assets under management among attending investors, a...
12/05/2026
CVP, one of Europe's leading suppliers of professional video and broadcast solutions, has appointed Randy Koeman as Sales Manager, Netherlands, marking anot...
12/05/2026
Taiwan Television has expanded its HD content ingest workflow capabilities by investing in the PlayBox Neo Suite - a leading multi-channel multi-server UHD/HD/S...
12/05/2026
Jigsaw24 is strengthening its media team with the appointment of Tom Laker as Client Director and Ashish Chauhan as Project Manager. These strategic hires bring...
12/05/2026
Broadcast playout leader showcases hybrid IP infrastructure and workflow automation with Videoland deployment as regional benchmark...
12/05/2026
dzjinius, the all-in-one production management platform for the media and entertainment industry, will showcase its centralised approach to production workflows...
12/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
12/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
12/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
12/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...