Sony Pixel Power calrec Sony

SVG Sit-Down: At IBC 2022, Vizrt Team Reflects on the Company's Transformation Since 2019

19/09/2022

SVG Sit-Down: At IBC 2022, Vizrt Team Reflects on the Company's Transformation Since 2019 The exhibit touted cloud developments, Engine 5, and NDI version 5.5 By Ken Kerschbaumer, Editorial Director

Monday, September 19, 2022 - 11:26 am

Print This Story | Subscribe

Story Highlights

Vizrt was one of the companies that showed up at IBC transformed since IBC 2019. The acquisition of NDI, which was fresh in 2019, is now fully integrated and baked into the Vizrt environment; the cloud and virtualized tools continue to gain interest from customers; and the company even announced acquisition of Flowics at the show. During the show, SVG caught up with four members of the Vizrt team: TJ Akhtar, VP, product management, Vizrt; Suso Carrillo, NDI marketing lead, Vizrt Group; Amisa Saari-Stout, communications specialist, Vizrt; and Ulrich Voigt, VP, product management, Vizrt Cloud Solutions, Vizrt. Below is an edited transcript of the conversation.

(l-to-r) Vizrt's Suso Carillo; Ulrich Voight, Amasi Saari-Stout, and TJ Akhtar at IBC last week.

What are the big storylines for Vizrt at IBC 2022?

Akhtar: From a group perspective, there are a lot of new things. At NAB, we talked a lot about the cloud piece and new developments on the Viz Engine side as well as NDI. At our Vizrt days, we had a preview of two big things: the cloud piece and the release of Viz Engine 5. Fast forward a few more months, and we now have NDI version 5.5 and then the acquisition of Flowics in the past few days. So it has been a very busy period for us.

Can you give us an update on the Vizrt engine?

Akhtar: A couple of the big pieces of Engine 5. We rewrote the integration with Unreal Engine 5, which was released earlier this year. That comes with a lot of new features like Lumen for the lighting piece, and you can build your own virtual world and mass scale with Nanite [the virtualized geometry system in version 5]. We want to utilize all those features and rebuild our integration from the ground up so the features can be used natively, including the retracing. We can control from Viz Engine and our control application pretty much every single element as part of an Unreal Scene.

On top of that, we also added asset management of Unreal Engine Scenes, which can be multiple gigs. We've added support for Unreal within our Graphics Hub, which is a massive piece and gives redundancy when collaborating and security of your traffic files.

We also have adaptive graphics for adaptive storytelling where content is delivered on multiple platforms and over multiple target points. And we've actually passed the inflection point where consumption is on digital vs. linear broadcast, so we want to make it easier for broadcasters to create graphics that can be used and played out via multiple sources and whether it is 16:9 or 9:16 for TikTok or square for Instagram and Facebook. Adaptive graphics enables all of that, and our broadcast partners can design a graphic once and use it multiple times without having to duplicate the design.

Let's talk NDI 5.5. What's new, and what does it mean to the marketplace?

Carrillo: The key point with NDI 5.5 is that the focus is on NDI Tools, which is a suite of free tools that have features like multi-audio management, an NDI switcher, and some other capabilities.

NDI now has a lot of flexibility, and that's why we decided to improve the features so that everybody can have a multichannel-audio workflow.

Akhtar: Just to add to that: one of the benefits of NDI 5.5 as part of Viz Engine is the insertion of metadata within the NDI stream. That enables the graphics piece to do multi-camera remote production purely on NDI. That is enabled by new features that will be coming in a later release of NDI. When it comes to live production, the improvements move us towards live production in the cloud.

Let's talk about the cloud. Vizrt has been doing virtualized hardware for a long time. How does that help with customers moving production to the cloud?

Voigt: It's an easy step for us to go into the cloud and with some optimizations. The first step is that all our products are now running in the cloud so you can do Engine in the cloud, you can do switching, you can do replay, you can do sport analysis and even virtual ad overlays. And NDI is the fabric to make it possible and combine with on-premises equipment. For sports analysis, we can now get live camera feeds from the stadium and then do all the analysis and illustration creation in the cloud live and then get the signal back into the production.

The trick is, how do you make that accessible to the general user without the need for cloud engineers who are focused on security and the virtual environment? That is one reason we developed a cloud deployment platform that can set up the infrastructure and Vizrt tools virtually within 15 minutes after a template is selected for a type of production. All the user needs to do is connect to it, and they can do their work. We can still do remote production with hardware set up in two locations, but, with the cloud, you can build the whole production gallery in a matter of minutes by just selecting a template. Then the team has full control and can tweak it.

But key is that the cloud is just another infrastructure; it's not another product. And that makes it seamless: the user can have half of it in the cloud and half of it in the OB van. They can connect together and have the same workflow and create graphics and use them everywhere. Or they can create a show rundown in Mozart to automate the show in the cloud or in hardware.

The remote accessibility of NDI gives you a lot of new workflow possibilities. A remote commentator can use free NDI tools and NDI bridge to connect to the cloud, and everything is based on current workflows, so they don't need a cloud-enginee
LINK: https://www.sportsvideo.org/2022/09/19/svg-sit-down-at-ibc-2022-vizrt-...
See more stories from svg

More from Sports Video Group

02/07/2026

SVG Students To Watch: Abby Finke, University of Dayton

Entering her senior year, this hometown girl is paving a career in live sports production gaining experience in replay and audio and as a TD In the live-sports...

02/07/2026

SVG GameDay, Ep. 22: Winnipeg Jets Kyle Balharry - Going to Work in the Great White North

In-venue and creative video staffers at the professional and collegiate level ha...

02/07/2026

BLAST Reports $133 Million in 2025 Revenue, Opens New York Headquarters

BLAST, a competitive entertainment company focused on esports, has announced more than $133 million in revenue for 2025, representing more than 40% year-over-ye...

02/07/2026

Riedel and SKAARHOJ Expand Collaboration with SimplyLive Integration

Riedel Communications has announced official SKAARHOJ panel support for SimplyLive production workflows, enabled through the SimplyLive 2.1 release. The integra...

02/07/2026

Czech Fire Rescue Service Deploys LiveU Video Transmission for Emergency Operations

The Fire Rescue Service of the Czech Republic has deployed LiveU video-over-bond...

02/07/2026

Gravity Media USA Appoints Brittney Boston as Head of Business Development

Gravity Media USA has announced the appointment of Brittney Boston as Head of Business Development, effective July 1, 2026. Based in Nashville, Tennessee, Bosto...

02/07/2026

TwelveLabs Raises $100 Million in Series B Funding

TwelveLabs, a video intelligence company, has announced $100 million in Series B funding co-led by NEA and NAVER Ventures, with participation from Amazon, Radic...

02/07/2026

Pro Padel League Announces Broadcast Partnership With USA Sports for 2026 Season

The Pro Padel League (PPL) has announced a broadcast partnership with USA Sports that will air five PPL championship matches on CNBC during the 2026 season, the...

02/07/2026

LiveLike Powers Eight FIFA World Cup 2026 Fan Engagement Activations Across Five Continents

LiveLike, a digital fan engagement platform, has announced eight confirmed FIFA ...

02/07/2026

InfoComm 2026: Cobalt Digitals blueCORE Wins Futures Best of Show Award

Cobalt Digital has received Future's Best of Show Award, presented by AV Technology at InfoComm 2026, for its blueCORE family of standalone signal processor...

02/07/2026

Synamedia Appoints Dr. Tzvi Gerstl as CEO

Synamedia has announced the appointment of Dr. Tzvi Gerstl as Chief Executive Officer. Paul Segre, who has served as CEO for the past six years, will transition...

02/07/2026

Esports World Cup 2026 Announces Expanded Sony Partnership for Paris Event

The Esports Foundation (EF) and Sony Group Corporation have announced an expanded collaboration for the Esports World Cup 2026 (EWC), taking place in Paris, Fra...

02/07/2026

Zee Entertainment Secures Exclusive Bundesliga Rights in India for Five Years

Zee Entertainment Enterprises Ltd. ( Z') has announced exclusive broadcast and digital rights for the Bundesliga in India for five years, beginning with the...

02/07/2026

All Hands on Deck: NBCU Comes Together to Produce Ultra-Complex Sail4th 250 Broadcast on July 4

NBCU brings together News, Sports, Local, and Telemundo for a 50+ camera live pr...

01/07/2026

Broadcast Management Group Appoints Kathy Samuels as Director of Creative Services

Broadcast Management Group (BMG) has announced the appointment of Kathy Samuels ...

01/07/2026

Shade Launches Custom Objects and Automations

Shade has announced Custom Objects and Automations, a platform expansion releasing June 29, 2026, that adds database and workflow automation capabilities direct...

01/07/2026

FOR-A America Adds Two Regional Sales Leaders

FOR-A America has announced the addition of Jaz Wray and Fernando Cruz to its U.S. sales team. Both report to Ernie Leon, Senior VP and Head of Sales and Strate...

01/07/2026

NBC Sports To Present All 15 MLB Games Nationally on July 4 Weekend Star-Spangled Sunday'

NBC Sports will air all 15 MLB games nationally on Sunday, July 5, across NBC, P...

01/07/2026

Clear-Com Upgrades Wireless Communications for Jeopardy! and Wheel of Fortune

Clear-Com has announced a wireless communications upgrade for Jeopardy! and Wheel of Fortune, deploying FreeSpeak II and FreeSpeak Icon systems across both prod...

01/07/2026

England Deploys Sony STATSports Live GPS Tracking at FIFA World Cup 2026

England's performance team will use Sony's STATSports APEX GPS tracking system to monitor player physical data in real time during FIFA World Cup 2026 m...

01/07/2026

Adder Technology Appoints Neil Hillier as CEO

Adder Technology has announced the appointment of Neil Hillier as Chief Executive Officer, effective July 1, 2026. Hillier succeeds Adrian Dickens, who transiti...

01/07/2026

Bitcentral Splits Into Two Companies: Bitcentral and ViewNexa

Bitcentral, Inc. has announced a strategic transaction creating two separate companies. The Production and Playout business will continue as Bitcentral, now own...

01/07/2026

DAZN48 Creator Initiative Draws Global Participation for FIFA World Cup 2026

DAZN has announced results from DAZN48, its creator initiative for the FIFA World Cup 2026. Launched in April 2026, the program received thousands of applicatio...

01/07/2026

IDEA To Induct Daktronics Sarah Rose Into Hall of Fame

Sarah Rose, VP, global services, Daktronics (NASDAQ: DAKT), will be inducted into the Information Display and Entertainment Association (IDEA) Hall of Fame at t...

01/07/2026

Gravity Media Delivers Distribution and Streaming Services for World Economic Forum in Dalian

Gravity Media and the World Economic Forum's production team provided broadc...

01/07/2026

Insight Productions Launches Insight Storm, a 53-Foot Esports Broadcast Truck

Insight Productions has announced the launch of Insight Storm, a 53-foot mobile broadcast unit built for esports production. The truck is built around a Ross Vi...

01/07/2026

ESPN Announces America 250 Content Initiatives Across Platforms

ESPN has announced several content initiatives marking America's 250th anniversary, as part of The Walt Disney Company's Disney Celebrates America pro...

01/07/2026

At Cosm, FIFA World Cup 2026 Is a Coming-of-Age Moment as Shared Reality Becomes Bucket-List Entertainment

Eleven production kits, REMI workflows, and cloud distribution bring 40 World Cu...

01/07/2026

SVG Regional Sports Production Summit Draws Industry Leaders to Denver for Deep Dive on Evolving RSN Landscape

The conference also discussed the opportunities offered an industry that is endu...

01/07/2026

Mountain West Launches MW+ Streaming Platform Powered by Kiswe

The Mountain West Conference has announced the launch of MW , a direct-to-consumer streaming platform powered by Kiswe. The platform will carry live Mountain We...

30/06/2026

CazTVs 12 ENG Teams Across North America Keep Brazilian Fans on Top of World Cup

As Brazil's only way for fans to see all 104 matches, YouTube channel proves the power of digital...

29/06/2026

Op-Ed: Why the 2026 World Cup Is Redefining the Economics of Live Sports Production

By Andy Rayner, CTO, Appear The 2026 FIFA World Cup is the largest football tou...

29/06/2026

Study: Esports Plays Major Role in Gen Z Media Habits, Purchasing Behavior

A new multi-country study from ESL FACEIT Group, Hero Esports, and Niko Partners estimates that 400 million Gen Z consumers regularly engage with esports, under...

29/06/2026

ESPN Sets Multiplatform Plans for America 250 Celebration

ESPN will mark America's 250th anniversary with a series of content initiatives across its linear, digital, and streaming platforms, including a special edi...

29/06/2026

OBSBOT Named Official Camera and Webcam Partner of Esports World Cup 2026

The Esports Foundation has named OBSBOT the Official Camera and Webcam Partner for the Esports World Cup 2026, bringing the company's AI-powered imaging tec...

29/06/2026

Insight Productions Launches Insight Storm, 53-Foot Esports Broadcast Truck

Insight Productions has launched Insight Storm, a 53-foot mobile broadcast unit designed specifically for esports production, live entertainment, and digital-fi...

29/06/2026

Gravity Media Delivers Global Distribution, Streaming Services for World Economic Forum in Dalian

Gravity Media once again provided broadcast, streaming, and content-distribution...

29/06/2026

Wimbledon Introduces AI-Powered Fan Features, Modernized Digital Platforms for 2026 Championships

The All England Lawn Tennis Club and IBM have introduced new and enhanced digita...

26/06/2026

SVG GameDay, Ep. 21: Minnesota Vikings Allan Wertheimer - Large-Scale Shows in Minny

In-venue and creative video staffers at the professional and collegiate level ha...

26/06/2026

Strike Fighter League Announces Second Online Tournament, Set for July 25 in Las Vegas

Strike Fighter League (SFL), a professional air combat digital sport combining f...

26/06/2026

InfoComm 2026: Wisycom Announces MPR60 Firmware Update, MATF Antenna Matrix, and PFL RFoF Box

Wisycom has announced three new additions to its professional wireless ecosystem...

26/06/2026

Eurovision Services Inaugurates Expanded Master Control Room in Madrid

Eurovision Services inaugurated an expanded Master Control Room (MCR) in Madrid on June 1, 2026, building on a broadcast hub the company has operated in the cit...

26/06/2026

Midco Sports and University of North Dakota Renew Broadcast and Sponsorship Partnership

Midco Sports and the University of North Dakota (UND) have announced a two-year ...

26/06/2026

G&D and VuWall Appoint Vutec as Exclusive South Africa Distributor

Guntermann and Drunck (G&D) and VuWall, both part of the Panoptec Technologies Group, have appointed Vutec (Pty) Ltd as exclusive distributor for their KVM and ...

26/06/2026

Visit Seattle Launches Drone Scoreboard at Space Needle for FIFA World Cup 2026

Visit Seattle, the official destination marketing organization for Seattle and King County, has launched what it describes as the world's first drone scoreb...

26/06/2026

CP Communications Provides RF and Wireless Support for 2026 NBA Draft at Barclays Center

CP Communications provided RF video, audio, and crew communications support for ...

26/06/2026

Reimagined MoonPay X Games League Kicks Off With Three-Day Event in Sacramento

Produced by longtime partner Echo Entertainment, the action-sports property is now a team-based year-round league The inaugural season of the MoonPay X Games L...

26/06/2026

MultiDyne Acquires MRMC, Expands into Camera Robotics and Motion Control

The deal establishes MultiDyne Robotics and Motion Control, maintaining the well-known MRMC brand.MultiDyne Video & Fiber Optic Systems has acquired the assets ...

26/06/2026

TNT Sports Heads Into Year 2 of NASCAR Return With New NEP Truck, Expanded In-Car Experience

PX1 will debut at Sonoma as TNT leans into super-slo-mo, drones, SMT data integr...

26/06/2026

Ratings Roundup: USMNT-Australia Draws 23M Viewers; Mexico-South Korea Is Most-Watched Spanish-Language Soccer Match Ever

Ratings Roundup is a rundown of recent rating news and is derived from press rel...