
SVG Sit-Down: At IBC 2022, Vizrt Team Reflects on the Company's Transformation Since 2019 The exhibit touted cloud developments, Engine 5, and NDI version 5.5 By Ken Kerschbaumer, Editorial Director
Monday, September 19, 2022 - 11:26 am
Print This Story | Subscribe
Story Highlights
Vizrt was one of the companies that showed up at IBC transformed since IBC 2019. The acquisition of NDI, which was fresh in 2019, is now fully integrated and baked into the Vizrt environment; the cloud and virtualized tools continue to gain interest from customers; and the company even announced acquisition of Flowics at the show. During the show, SVG caught up with four members of the Vizrt team: TJ Akhtar, VP, product management, Vizrt; Suso Carrillo, NDI marketing lead, Vizrt Group; Amisa Saari-Stout, communications specialist, Vizrt; and Ulrich Voigt, VP, product management, Vizrt Cloud Solutions, Vizrt. Below is an edited transcript of the conversation.
(l-to-r) Vizrt's Suso Carillo; Ulrich Voight, Amasi Saari-Stout, and TJ Akhtar at IBC last week.
What are the big storylines for Vizrt at IBC 2022?
Akhtar: From a group perspective, there are a lot of new things. At NAB, we talked a lot about the cloud piece and new developments on the Viz Engine side as well as NDI. At our Vizrt days, we had a preview of two big things: the cloud piece and the release of Viz Engine 5. Fast forward a few more months, and we now have NDI version 5.5 and then the acquisition of Flowics in the past few days. So it has been a very busy period for us.
Can you give us an update on the Vizrt engine?
Akhtar: A couple of the big pieces of Engine 5. We rewrote the integration with Unreal Engine 5, which was released earlier this year. That comes with a lot of new features like Lumen for the lighting piece, and you can build your own virtual world and mass scale with Nanite [the virtualized geometry system in version 5]. We want to utilize all those features and rebuild our integration from the ground up so the features can be used natively, including the retracing. We can control from Viz Engine and our control application pretty much every single element as part of an Unreal Scene.
On top of that, we also added asset management of Unreal Engine Scenes, which can be multiple gigs. We've added support for Unreal within our Graphics Hub, which is a massive piece and gives redundancy when collaborating and security of your traffic files.
We also have adaptive graphics for adaptive storytelling where content is delivered on multiple platforms and over multiple target points. And we've actually passed the inflection point where consumption is on digital vs. linear broadcast, so we want to make it easier for broadcasters to create graphics that can be used and played out via multiple sources and whether it is 16:9 or 9:16 for TikTok or square for Instagram and Facebook. Adaptive graphics enables all of that, and our broadcast partners can design a graphic once and use it multiple times without having to duplicate the design.
Let's talk NDI 5.5. What's new, and what does it mean to the marketplace?
Carrillo: The key point with NDI 5.5 is that the focus is on NDI Tools, which is a suite of free tools that have features like multi-audio management, an NDI switcher, and some other capabilities.
NDI now has a lot of flexibility, and that's why we decided to improve the features so that everybody can have a multichannel-audio workflow.
Akhtar: Just to add to that: one of the benefits of NDI 5.5 as part of Viz Engine is the insertion of metadata within the NDI stream. That enables the graphics piece to do multi-camera remote production purely on NDI. That is enabled by new features that will be coming in a later release of NDI. When it comes to live production, the improvements move us towards live production in the cloud.
Let's talk about the cloud. Vizrt has been doing virtualized hardware for a long time. How does that help with customers moving production to the cloud?
Voigt: It's an easy step for us to go into the cloud and with some optimizations. The first step is that all our products are now running in the cloud so you can do Engine in the cloud, you can do switching, you can do replay, you can do sport analysis and even virtual ad overlays. And NDI is the fabric to make it possible and combine with on-premises equipment. For sports analysis, we can now get live camera feeds from the stadium and then do all the analysis and illustration creation in the cloud live and then get the signal back into the production.
The trick is, how do you make that accessible to the general user without the need for cloud engineers who are focused on security and the virtual environment? That is one reason we developed a cloud deployment platform that can set up the infrastructure and Vizrt tools virtually within 15 minutes after a template is selected for a type of production. All the user needs to do is connect to it, and they can do their work. We can still do remote production with hardware set up in two locations, but, with the cloud, you can build the whole production gallery in a matter of minutes by just selecting a template. Then the team has full control and can tweak it.
But key is that the cloud is just another infrastructure; it's not another product. And that makes it seamless: the user can have half of it in the cloud and half of it in the OB van. They can connect together and have the same workflow and create graphics and use them everywhere. Or they can create a show rundown in Mozart to automate the show in the cloud or in hardware.
The remote accessibility of NDI gives you a lot of new workflow possibilities. A remote commentator can use free NDI tools and NDI bridge to connect to the cloud, and everything is based on current workflows, so they don't need a cloud-enginee
More from Sports Video Group
17/07/2026
In-venue and creative video staffers at the professional and collegiate level ha...
17/07/2026
Production workers at Brooklyn Bowl's Williamsburg location voted 15-1 to join IATSE Local 4. The bargaining unit covers 24 production workers at the venue,...
17/07/2026
DAZN and ADI Predictstreet have announced an exclusive global strategic partners...
17/07/2026
Zixi and Comcast Technology Solutions (CTS) have announced a strategic integrati...
17/07/2026
Professional Fighters League (PFL) has announced a multi-year partnership with E...
17/07/2026
Spectrum Business has announced Spectrum TV Control Pro, a centralized app-based...
17/07/2026
Clark Wire and Cable has announced that Rick Fernandez, Managing Director of Axxion Consulting, will serve as Independent Manufacturers Representative for Centr...
17/07/2026
TikTok, the NBA, and the WNBA have announced a multi-year global content partnership covering highlights distribution, creator access to marquee events, live-ga...
17/07/2026
Company alleges article contained false and misleading claims regarding customer data...
17/07/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
16/07/2026
This recent graduate and Georgia native has turned an early fascination with live production into a growing passion for camera work
In the live-sports-video in...
16/07/2026
TNDV is marking the first anniversary of Aspiration 35, a mobile production truck built around ARRI Alexa 35 Live camera systems. Over its first year, the truck...
16/07/2026
ATSC has completed a major revision to its A/85 Recommended Practice: Techniques...
16/07/2026
FloSports has announced an exclusive global media partnership with CrossFit for the 2026 CrossFit Games, presented by Air National Guard, beginning July 21 in S...
16/07/2026
Sennheiser has released firmware version 1.4 for its Spectera wireless system and announced the Spectera Command Button (Cat. No. 701014). The update adds comma...
16/07/2026
ESPN and the Southwestern Athletic Conference (SWAC) have announced a multi-year...
16/07/2026
Audio-Technica has announced the 20 Series Control Application, a Stream Deck plug-in for compatible Audio-Technica USB microphones. The application is compatib...
16/07/2026
The fifteenth season of The Voice - La plus belle voix on TF1 used four Solid St...
16/07/2026
Gray Media and the Atlanta Hawks have announced a broadcast partnership that wil...
16/07/2026
Season 3 of Netflix's docuseries, which dropped this week, follows Jayden Da...
16/07/2026
The Texas Rangers and Rangers Sports Network presented by Progressive (RSN) have announced BZZR as the new direct-to-consumer distributor for Rangers game broad...
16/07/2026
With England's FIFA World Cup 2026 team getting ready to fly home after losi...
16/07/2026
In a return to Royal Birkdale, the team enjoys partnering with ETP and Gravity M...
16/07/2026
Along with a new studio at Ball Arena, the Colorado-based RSN is working with XR...
16/07/2026
Austria was back at the World Cup for the first time in 28 years, and the team d...
16/07/2026
With 42 RF cameras and high-power radio mics deployed, the spectrum environment ...
15/07/2026
The 2026 FIFA World Cup is a big deal for DAZN, which has distribution rights in three markets: Italy, Spain, and Japan. Each requires a different editorial app...
15/07/2026
As sports-media organizations manage rapidly growing content libraries and incre...
15/07/2026
HBS director of digital Johannes Franken talks SVG Europe through the operation built to serve FIFA World Cup 2026 rights holders remotely from Stratford, east ...
15/07/2026
IBC has unveiled the conference program for IBC2026, with this year's event ...
15/07/2026
Software-defined wideband RF platform supports 96-kHz monitoring, streamlined fr...
15/07/2026
New AI-powered module enables broadcasters and content owners to extract dialogu...
15/07/2026
Weeklong gathering at EBU headquarters will test new IPMX capabilities and expand certified product ecosystem...
15/07/2026
Force Tech has announced the appointment of Bryan Adams, CTS, as Vice President of Integration. Adams will oversee AV and broadcast integration project delivery...
15/07/2026
USA Sports has announced an exclusive English-language agreement with the Bundes...
15/07/2026
ITV Sport's FIFA World Cup 2026 coverage has been produced from one of the m...
15/07/2026
Program will provide professional camera kits, training, and technical support to participating local newsrooms...
15/07/2026
San Francisco church becomes first U.S. deployment of the 2 M/E production switcher...
15/07/2026
Former ESPN and NFL Network executive to advise startup league on media, distribution, technology, and fan engagement...
15/07/2026
The Houston-based RSN is the live-game home of the Astros and Rockets...
14/07/2026
South end zone videoboard, cloud-based control system will be ready for 2026 football season...
14/07/2026
Redesigned website, enhanced mobile app unify content, ticketing, and personalized fan engagement...
14/07/2026
Agreement spans sponsorship sales, digital monetization, radio production, and new practice facility naming rights...
14/07/2026
Independent league adds 14 regional sports network affiliates, growing distribut...
14/07/2026
New strategy aims to unify competitions, content, fan engagement, and commercial...
14/07/2026
ESPN and Disney+ become exclusive home of PFL events in key international MMA market...
14/07/2026
Gill will oversee engineering, technology, and sports operations across the company's 64 local television stations...
14/07/2026
Submitted by North American Broadcasters Association (NABA)
As broadcasters con...
14/07/2026
Modernized mobile unit combines HOME Apps, mc 56 console, and IP infrastructure ...
14/07/2026
Every match of the 32-team tournament will air across ION and Scripps Sports platforms in English and Spanish...