
On Christmas day in the UK, BBC One delighted children nationwide with an animated adaptation of the much-loved picture book Stick Man, the tale of a happy-go-lucky father's epic journey to make it home in time for Christmas.
Martin Freeman, Hugh Bonneville and Jennifer Saunders lent their voices to the half-hour animated show produced by Magic Light Pictures. The show is available in the US to Amazon Prime members via SOVD. See the trailer here.
When they made the decision to produce the show, their fourth adaptation of a Julia Donaldson-written/Axel Scheffler-illustrated story, Magic Light opted to produce Stick Man entirely in CG, which presented some challenges in maintaining the tactile look of stop-motion models and real sets from the previous films. They turned to South African Animation Studio Triggerfish as their creative partner. We grabbed a few minutes with Triggerfish Producer Mike Buckland to learn how they went about it, specifically in terms of their approach to rendering.
What was the focus of your work on Stick Man?
Triggerfishs role on the project started with working with the Director Jeroen Jaspaert and Co-Director Daniel Snaddon to develop storyboards from the script. We then handled all the production design and art direction, the asset creation, character animation, lighting, rendering and compositing. Magic Light also managed the all the voice recording, postproduction, cusic and sound mix.
Why did Magic Pictures decide to do Stick Man in all CG?
The film is the fourth in a series, and distinctive style had been developed in the previous films based on Axels drawings and inspired by the tactile look of stop-motion models and sets. The films had actually utilized real sets over which they composited the CG character animation. The scope of Stick Man made it too expensive to build so many real model sets and characters, so the big challenge for us was to try an emulate this handmade approach to the whole film, but to do it all in CG. This meant we had to do a lot of work in sculpting, texturing, shading and lighting to achieve the look of physical models and lighting.
How did you approach rendering on this project?
We were using Softimage with the Arnold renderer and the StoA plug-in (Softimage to Arnold), and the ease of use and simplicity of Arnold render settings when trying to complete shots under production pressures was extremely helpful. We could achieve very good-looking results with a minimal amount of lights. We really love the way lights react in Arnold, and even with minimal light setups, we could produce beautiful results that feel natural. Although our look wasnt exactly physically accurate, all our lighting starts with a natural lighting approach. Arnold delivers that very quickly and beautifully, but it also allows you to make creative adjustments to achieve a specific look.
The lighters also appreciated the iterative progressive rendering that helped to speed up the lighting on a per-shot basis. Arnolds .tx converted texture files helped reduce render times considerably. We were able to render sets that were quite extensive and which incorporated a lot of assets with displacements to create the handmade' look, as well as many densely covered grassy surfaces thath required the rendering of many millions of strands. Despite extensive use of SSS shaders on our snowy scenes, we found that we could get noiseless renders comparatively quickly. We also made extensive use of the AOVs during the compositing process, which allowed us more flexibility in optimizing our render process and achieving the Directors specific vision for each shot.
What shaders did you use?
We used mostly the Arnold Standard shader. Skin_SSS was great for creating a snow shader, Sky Shader for reflection/refraction information, Hair Shader for strand rendering. Store in channel for custom aovs - that was particularly useful for the ocean foam, which relied on quite a lot work in the Comp suite to get the right look.
Any other notes on the production you'd like to share?
Triggerfish has a relationship with Magic Light that stretches back several years. (Their co-founder and producer) Michael Rose was kind enough to give us notes and advice on our script when we were in development on our first feature film, Adventures in Zambezia. So when they decided to produce Stick Man as a fully CG film and asked us to bid on it, we were very excited. We were already big admirers of their previous animated films in this series, The Gruffalo, The Gruffalos Child and Room on the Broom, which are beautifully crafted pieces of storytelling.
Images courtesy of Magic Light Pictures.
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
21/03/2026
Presented to War Child UK's HELP(2) project
The MPG (Music Producers Guild) have announced the launch of the MPG Impact Award, a brand-new honour that w...
21/03/2026
Microtuning support for Arabic, Persian & Turkish scales
The latest release from Best Service brings together a selection of string, wind and percussion ins...
21/03/2026
New campaign from NAATI and SBS CulturalConnect highlights how we all deserve t...
21/03/2026
Statement regarding Rhoda Roberts AO
21 March, 2026
Media releases
SBS is deeply saddened by the passing of Widjabul Wieybal woman from the Bundjalung Na...
21/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/03/2026
Cine Gear Connect NY, presented by Universal Production Services, is filling in the slate for a full day of panels, peers, learning the latest, and mixing it up...
21/03/2026
Studio Technologies Debuts New StudioComm System at NAB 2026
Brie Clayton March 20, 2026
0 Comments
StudioComm Model 794 Central Controller and Model ...
21/03/2026
Restoration Christian Fellowship Captures Worship Music Videos with PYXIS 12K
Brie Clayton March 20, 2026
0 Comments
PYXIS' open gate provides cre...
20/03/2026
Net Insight will introduce a JPEG XS solution for full IP environments at NAB Sh...
20/03/2026
LTN has expanded its technology partnership with Harmonic ahead of the FCC's...
20/03/2026
Solid State Logic will preview SSL Live V6.2 at NAB Show, booth C6907. The softw...
20/03/2026
FUJIFILM North America Corporation's Optical Devices Division has announced ...
20/03/2026
FUJIFILM North America Corporation's Optical Devices Division has announced ...
20/03/2026
TrueVisions NOW, a streaming platform in Thailand and part of the TrueVisions Group, has selected Bitmovin's Observability product for real-time video analy...
20/03/2026
Marquee Sports Network has announced distribution agreements with Hulu + Live TV and Prime Video ahead of the 2026 MLB season.
Marquee Sports Network is now av...
20/03/2026
FOR-A will exhibit software-defined and AI-driven solutions at NAB Show 2026, bo...
20/03/2026
TNA Wrestling and Eurosport India have entered into a multi-year exclusive progr...
20/03/2026
When Athletes Unlimited brought its professional women's basketball season t...
20/03/2026
In this craft interview, Rick Bernier reflects on a career that has taken him to...
20/03/2026
Lawo will announce a new product ahead of NAB Show 2026 in Las Vegas, where it w...
20/03/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
20/03/2026
Major League Baseball (MLB) has named Polymarket as its Official Prediction Mark...
20/03/2026
With AI now the industry-wide priority, Big Tech companies are uniquely position...
20/03/2026
In-venue and creative video staffers at the professional and collegiate level ha...
20/03/2026
Abundant player mics and RF and other ground-level cameras will be used to captu...
20/03/2026
Regional sites also will receive big boost in production resources, including on...
20/03/2026
By Jessica Herndon
One of the most exciting things about the Sundance Film Fest...
20/03/2026
In 2021, we launched EQUAL, a program designed to address an industry reality that persists: Women artists, songwriters, and producers too often face fewer oppo...
20/03/2026
BTS' long-awaited fifth studio album, ARIRANG, is finally here. To celebrate...
20/03/2026
A new era for Kenia Os has arrived, and Spotify marked the moment by putting fan...
20/03/2026
Una nueva era para Kenia Os ha llegado, y Spotify marc el momento poniendo a lo...
20/03/2026
Combines sampling & physical modelling
Sound Magic have announced the launch of a comprehensive virtual drum instrument that's been designed to cater to...
20/03/2026
How much difference should mastering make?
In our latest Mix Rescue feature, SOS Editor in Chief Sam Inglis revisits a project from back in 2019, carrying o...
20/03/2026
Feast for cycling fans as SBS extends road cycling broadcasts to include all Gra...
20/03/2026
In this blog, Laura Rognoni reflects on key discussions from the Connected TV World Summit in London, where NAGRAVISION hosted a panel on content discovery and ...
20/03/2026
After a series of increases, February brought the first slowdown in time spent in front of TV sets in a long time. While traditional television was losing viewi...
20/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/03/2026
60 years of audio innovation, driven by the people who use it...