
Krzysztof Lipka Senior Sound Designer at CD PROJEKT RED, one of Poland's biggest AAA game development studios talks to Rycote about his team's unique approach to sound, and offers insights into his work on The Witcher 3: Wild Hunt, one of the most acclaimed action RPG titles in the industry's history.
Krzysztof Lipka Senior Sound Designer
Web site
Tell us a bit about yourself and your work as a sound designer in the games industry. Currently, I'm a Senior Sound Designer at CD PROJEKT RED one of Poland's biggest AAA game development studios. Together with a team of super-talented, in-house sound designers, I'm responsible for providing all the audio content to meet our current needs. I'm also responsible for its technical implementation. Additionally, I deal with developing and modernising our in-house sound facilities.
I began working professionally with audio almost 15 years ago, in a small studio, recording mostly indie rock bands. Around 7 years ago I shifted to the games industry when I joined CD PROJEKT RED. Since then I've had the pleasure to work on almost all this company's titles, including The Witcher 2: Assassins of Kings (PC and X360), The Witcher 3: Wild Hunt (including both expansions Hearts of Stone and Blood and Wine), GWENT: The Witcher Card Game and, going forward, Cyberpunk 2077.
Outside CD PROJEKT RED, from 2012 to 2014, I was Audio Lead at Techland's Warsaw division, where I worked on such projects as Dead Island: Riptide, Hellraid, and Dying Light (additional sound design).
In the interim, I also produced audio for 11 bit studios productions like This War of Mine and Anomaly Defenders (additional sound design).
It was mesmerising to see the development process from the inside, to be hit by challenge after challenge. Having a job that blended my hobby and my passion was a dream come true.
When did you know you had a passion for sound? Was there a moment when you realised you had a particular interest in game audio?d you get into the sound industry and what changes have you noticed over time? I guess my love for computer games came first, when I was just a kid. It all started when my parents bought me a Commodore 64. I remember playing tons of games with my friends and this was the coolest thing ever!
A little bit later, somewhere around the middle of high school, I became fascinated with the guitar music that one of my friends introduced me to. I can't exactly remember the band or album; I just recall that there was stint there when I quickly started devouring vast amounts of grunge and classic rock music. I was simply mesmerised by artists like Pearl Jam, Soundgarden, King Crimson, and Jimmy Hendrix to name but a few. One thing led to another and my parents bought me my first electric guitar. Funnily enough, they gave me a choice the electric guitar or driving lessons. I don't think I've ever faced an easier decision. I have a sense that somehow that moment led me to where I am now.
So I started spending immense amounts of time trying to master the electric guitar. After a while all that passion escalated to a huge interest in recording and mixing music. I joined a band and met lots of interesting musicians. One of them owned a small local studio. To make a long story short, he gave me my first real studio gig. Somewhat later, around the time I completed my Law degree, our band (which I was still a member of) hit a rough patch and went through a shake-up. Call it a fluke, but the new lineup actually included a great bass player who was working at CD PROJEKT RED at the time! A bit later, he let me know there was an opening for a sound designer. So I applied, did my best on the audio tests, had my interview, and got the job.
So to answer your second question truth be told, I developed a real interest in game audio just as soon as I started working at CD PROJEKT RED. It was mesmerising to see the development process from the inside, to be hit by challenge after challenge. Having a job that blended my hobby and my passion was a dream come true.
Looking back now, that seems like the biggest clich ever. Hopefully, somebody someday will do worse if not, I'm doomed!
What's in your recording bag? Any favourite pieces of equipment? Recorders: Sound Devices 702T; Fostex FR-2LE or Sound Devices 788T
Microphones: Sennheiser MKH 8040 stereo pair; Sennheiser MKH 416; AKG 414XLS stereo pair
Accessories: Rycote WS AE ORTF Kit (MZL), Rycote Duck AE, 4x Rycote Baby Ball Gag (for IRT cross surround setup), Slik Pro DX340 tripod
For regular studio duties I use:
Interface/Monitors: RME UFX, Adam A7x or A5x paired with Adam Sub8
Preamps: 2x Neve 1073N, Helios Type 69 1R, 2x Api512C, 2x AEA RPQ500, 2x Shadow Hills Mono Gama
Microphones: Sennheiser MKH 8040 stereo pair, 2x Royer 121, AKG 414XLS stereo pair, Oktava MK-012 stereo pair, 2x Shure SM57, Sennheiser MD 421, Sennheiser MKH 416, Audix D6
Outboard: Manley Massive Passive, Manley Vari-Mu Mastering, Kush Clariphonic, 2x Empirical Labs EL8-X Distressor
Accessories: Rycote Mini Wind Screen Special 105 (for R121s), 2x Rycote INV-6 (for my Sennheiser MKH 8040 pair), 4x Rycote INV-7 HG MKIII, Triad Orbit IO-Vector
My favourite, go-to' rig for field recordings is a stereo pair of Sennheiser MKH 8040s with a Sound Devices 702T recorder. Occasionally, we rent out a Sound Devices 788T if we need more channels. I mostly use Rycote windshields and shock mounts as they work best for me. I also really like using the AKG 414XLS when the weather allows. The downside is they don't take moisture well and there's no dedicated wind protection, so you have to be really careful with them.
If I'm honest, though, I get downright excited about superb accessories like lightweight yet durable mic stands, shock mounts, stereo bars, etc. Recently I bo
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
14/10/2026
Staines-upon-Thames, UK, 13, October, 2026 - Yospace, the trusted leader in Dynamic Ad Insertion (DAI), has been selected by Court TV to monetize its ad-suppor...
14/10/2026
The Silicon Valley Video Summit (SVVS), the premier gathering for the region'...
14/10/2026
Hosted at Warner Bros. Discovery's Techwood Studios, the event explored the ...
14/10/2026
Tape simulator plug-in gains native version
Universal Audio's recreation of the Empirical Labs FATSO has just become the latest of the company's plu...
14/10/2026
Bitwig Studio now integrates with Rekordbox
Bitwig have joined forces with AlphaTheta to bring together two different areas of modern music creation: DJing ...
14/10/2026
New granular synthesis plug-in revealed
Delta Sound Labs have just launched a new granular synthesis plug-in that allows composers, producers and sound desi...
14/10/2026
Double the Eurovision!
14 October, 2026
Media releases
SBS turns up the volume as the official Australian broadcaster for Eurovision Asia
Also, the searc...
14/10/2026
Mastering complex signal environments: Rohde & Schwarz launches new R&S ADD607 c...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
SMPTE, the home for media professionals, technologists and engineers, is expanding its presence in Africa through a series of industry events in South Africa th...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
HuskerVision, the video production and multimedia operation for University of Nebraska Athletics, has deployed Grass Valley K-Frame production switchers and LDX...
14/10/2026
Eden Project, the UK-based visitor attraction, social enterprise and educational charity, is using the LiveU EcoSystem to produce and deliver its new Eden Proje...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
IPC Announces Plans to Showcase its One Connect Intercom Platform at
NAB New York 2026
Visit IPC as a Featured Vendor in the Dale Pro Audio Booth
IPC, a le...
14/10/2026
Dr Trauma selected for Dynamic Television Scripted Initiative 14 October 2026
L-R: Sarah Bailey, Troy Lum.
Screen Australia and Dynamic Television today annou...
14/10/2026
3D Artists Design Cars for GTA VI in a No-AI Rendering Challenge
Brie Clayton October 13, 2026
0 Comments
3DModels.org has opened its annual Car Rende...
14/10/2026
RE:Vision Effects Announces ARRI Film Lab 1.5 Release
Brie Clayton October 13, 2026
0 Comments
ARRI Film Lab 1.5 adds many user requested features inc...
14/10/2026
MTI FILM DRS Nova V7.0 Major Release Now Available
Brie Clayton October 13, 2026
0 Comments
A step forward in digital film restoration
DRS Nova V7.0 ...
14/10/2026
As our world becomes increasingly digital, demand for electricity is surging while the transition to cleaner energy systems is creating new challenges. Yet desp...
13/10/2026
#GALSNGEAR has released Season 3 of its Tequity Talk podcast, with new episodes dropping every Tuesday through December 15. Hosted and executive produced by #GA...
13/10/2026
Most Valuable Promotions (MVP) has appointed Joe Setley as Senior Vice President...
13/10/2026
Zixi and TAG Video Systems have announced an extended integration enabling the Z...
13/10/2026
LTN has announced an integration between LTN Schedule Playout and Sony's Ci Media Cloud platform, connecting cloud-based media management with linear playou...
13/10/2026
Infront has established a new management structure for Infront Productions. Amikam Kranz, Senior Vice President Media, Betting, Technology and Production, assum...
13/10/2026
Just Women's Sports (JWS) has announced three developments: the acquisition ...
13/10/2026
Cinematographer Philip Lozano AFC used the Sony Rialto Mini (VENICE Extension Sy...
13/10/2026
In a fundamental change, one expensive act of content creation could become many...
13/10/2026
The annual event will explore streaming, personalization, partnering with indepe...
13/10/2026
Freestyle Chess has announced a partnership with Game+, bringing coverage to 3.5 million households across Canada and the United States. The partnership launche...
13/10/2026
The St. Louis Blues and Gray Media have announced a multi-year partnership to si...
13/10/2026
Spalk has announced expanded multilingual commentary partnerships with the NBA and NFL. For the NBA, Spalk will provide remote broadcasts in Greek, Portuguese, ...
13/10/2026
Every NHL team. Five hours of nonstop hockey. ESPN's Frozen Frenzy is back
The busiest night of the NHL season returns tonight with ESPN's NHL Frozen F...
13/10/2026
The longtime production-facilities provider also continues to roll out new mobil...
13/10/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
13/10/2026
StreamU, the college athletics livestreaming network from TheLinkU and Twitch, has opened its first on-campus content studio at UC Berkeley. Cal student-athlete...
13/10/2026
By Ramona Flume
One of the most exciting things about the Sundance Film Festiva...
13/10/2026
Two new MPE-capable libraries announced
Sonora Cinematic's The Founders Locker line-up has just gained two new additions: Penombra Celli and Penombra Vi...
13/10/2026
Debut offering in new oneTHNG plug-in series
Modular synth experts Modbap have just announced the launch of Fidelity Theory, a new creative effect that mark...
13/10/2026
Last week, SGL Carbon celebrated the expansion of its production capacity at its St. Marys site (USA). SGL Carbon has invested around USD 100 million in the exp...
13/10/2026
Rohde & Schwarz presents unique R&S NTS transfer standards for RF power traceabi...
13/10/2026
The Minister of Sport, Arts and Culture, Mr Gayton McKenzie, invites suitably qu...