
Riot Games Keeps League of Legends Esports Rolling With Fully Cloud-Based Virtualized Workflow Production model relies on vMix, AWS, NDI, Nimble, and other cloud-based tools By Jason Dachman, Chief Editor
Friday, March 27, 2020 - 3:14 pm
Print This Story | Subscribe
Story Highlights
Although the traditional sports world has come to a standstill due to the coronavirus pandemic, many major esports properties are soldiering on, hosting competitions with players competing remotely. In the case of Riot Games, which operates multiple League of Legends regional esports leagues across the globe, this meant creating new cloud-based virtualized live-production workflows that would allow both players and production crew to be located safely at home.
Riot Games NAET lead engineer's home setup for the new cloud-based LoL production workflow. Photo: Carlos Castillo, Riot Games North America
Fortunately for LoL fans, Riot has been embracing cloud-based and remote-production workflows for years. As a result, its global technology/engineering teams were able to quickly design and build out an at-home-production model that has allowed LoL competition to continue and live streams to reach fans at home during a period when they could sorely use a distraction.
We've been leveraging cloud-based workflows heavily for several years, says Scott Adametz, lead, Esports Technology Group, Riot Games, but this unfortunate situation certainly accelerated our plans quickly. The big-iron equipment that's in our data center obviously isn't very helpful when you can't bring your people to it, and they can't sit and [operate it]. So we knew we had to come up with an alternative remote workflow.
At the Core: vMix Virtual Switchers Running in Amazon EC2
The newly launched Riot production model is built around a pair of central vMix virtual video switchers running in Amazon Elastic Compute Cloud (EC2). AWS vMix 1 serves as the primary video switcher (for recording, host cams, observer feeds, and graphics), while AWS vMix 2 handles audio, record, and playout (including master audio mix, video packages, and recording).
An overview of Riot-Games' OPL remote studio architecture
We needed to incorporate a lot of different sources from all around the world in IP that are traditionally all in the same building and connected via SDI. vMix has been an awesome solution for that, says Adametz. We have now templatized the process of spinning up an environment so that it's a matter of just a couple of clicks and some configuration variables and it's ready to go.
Riot Games was able to connect all its casters and production crew remotely for the new LoL cloud-based workflow.
In addition, Riot is running vMix virtual switchers on its casters' home computers as they are calling the action. Riot's broadcast team needs to not only incorporate the casters' video from their streamer rigs and their audio, but they also need to provide the casters with all the observer feeds (in-game cameras) so that they can call the game action.
That's not something that is very easy to do unless you have something that is templatized and set up to control everything at the center, says Adametz. That's one of the unique caveats that vMix solved for us. The [vMix virtual switcher] is unbelievably full-featured for the challenge that we're working through, and it has performed really admirably.
Not surprisingly, all Riot casters have a robust gaming setup at their homes, which provided the extensive GPU power necessary for the vMix software.
We're not just remoting people into the same equipment they would use if they were sitting there, says Adametz. We've actually changed the workflow measurably.
Keys to Success: How Nimble Streamer, NDI Enable Cloud-Based Workflows
Once all the video sources have been connected to the vMix virtual switcher, the outputs are sent to Nimble Streamer media servers running in Amazon EC2, which handle distribution. Riot had previously used Nimble to distribute clean feeds to its regional partners when it produced live events in 18 languages plus English.
Riot Games' technology team was able to bring NDI into the public cloud for its new remote-production workflow. Photo: James Wyld/Riot Games Oceania
Nimble sends SRT inputs to the AWS vMix 1 virtual switcher and receives a mix of SRT and RTMP (Real-Time Messaging Protocol) outputs back. Nimble is responsible for streaming the RTMP output to viewers on Twitch, YouTube, and Facebook; the program feed to referees; and the program and multiview feeds to the production crew.
To enable this cloud-based workflow, Riot's OCE engineering team was able to crack a tough technological challenge: allowing NewTek's NDI IP video-transport protocol to function within an Amazon EC2 environment.
That was the big breakthrough that came courtesy of our Oceania team, says Adametz. They were able to get NDI working inside EC2 without multicast, so it still requires a little bit of configuration but was still a major breakthrough. That is how we're able to share these video streams between multiple instances and re-create the show that we would normally do in an SDI environment completely virtually in EC2.
Riot's LoL communications infrastructure is a mix of the gaming-centric Discord VoIP app and proprietary Riedel remote VoIP solutions. The production crew, observers, referees, casters, players, and various other personnel are all connected via Unity cloud comms.
We are truly replicating the control room - from front bench on - so that crew members at home are participating just as they did before, says Adametz. We're not trying to change the show, and we understand that this is not the time to force new workflows on [the production team]. We're just trying
More from Sports Video Group
24/04/2026
Churchill Downs Inc. (CDI) has announced a definitive agreement to acquire the intellectual property of the Preakness Stakes and Black-Eyed Susan Stakes from 1/...
24/04/2026
Daktronics has partnered with DCL (Design Communications, Ltd.) to design, manuf...
24/04/2026
Chyron has announced PRIME Translate, a workflow solution that produces live content simultaneously in multiple languages within the PRIME platform. The system ...
24/04/2026
Eutelsat has announced a new partnership with Co-op Cable, introducing an expand...
24/04/2026
Pitch Dublin, an indoor golf simulation and hospitality venue on Dawson Street i...
24/04/2026
G&D and VuWall have announced two senior leadership appointments, effective Apri...
24/04/2026
Victory , the free sports streaming service from A Parent Media Co. Inc. (APMC), has announced a multi-year agreement to become the exclusive local streaming ho...
24/04/2026
The former business major from Massachusetts has found his home in graphics and bug operation while contributing to live ESPN productions
In the live-sports-vi...
24/04/2026
The Mid-Atlantic Sports Network (MASN) and Spectrum have announced a multiyear carriage agreement making MASN available to Spectrum customers in areas of southe...
24/04/2026
The NFL Draft is rebuilt from the ground up in a new city every year. The three-day fan festival is expected to draw 500,000 or more attendees, with millions fo...
24/04/2026
Diversified has continued expansion of its sports and media capabilities to supp...
24/04/2026
NAB reports that the 2026 NAB Show wrapped with more than 58,000 registered atte...
24/04/2026
Clear-Com has announced significant updates to its Arcadia Central Station and E...
24/04/2026
NAB reports that the 2026 NAB Show wrapped with more than 58,000 registered atte...
24/04/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
24/04/2026
B/R NFL Draft Live' refines the digital giant's productions around footb...
24/04/2026
Study highlights five pillars shaping modern fan engagement as broadcasters reth...
24/04/2026
The 2026 event, the first Draft with NFL Network under the ESPN umbrella, will b...
24/04/2026
In-venue and creative video staffers at the professional and collegiate level ha...
24/04/2026
Integral to the Draft production for three almost decades, the company tells the...
22/04/2026
Solid State Logic is advancing its System T platform with a stronger focus on IP...
22/04/2026
From immersive audio to live streaming, Dolby Laboratories is focused on the fut...
22/04/2026
Shallow depth-of-field cameras have taken the industry by storm. Its debut a han...
22/04/2026
Riedel Communications (Booth C4908) announced that Eastern Kentucky University (...
22/04/2026
The NAB Show is in full swing, and the SVG and SVG Europe editorial teams are chasing down the hottest stories from all over the Las Vegas Convention Center. He...
22/04/2026
Blackmagic Design has announced the URSA Cine 12K LF 100G, a new model in the URSA Cine family adding 100G Ethernet for SMPTE 2110 live production output up to ...
22/04/2026
Celebrating its 40th anniversary, NEP is leaning into hybrid production with the...
22/04/2026
NEP VP, Platform Dan Murphy sits down at the 2026 NAB Show to unpack what NEP P...
21/04/2026
Cloud-based production isnt going anywhere, and BitFire is doubling down by prov...
21/04/2026
The topic of artificial intelligence has a stranglehold on the sports-video-prod...
21/04/2026
5G is still a hot topic in live event production, and this workflow continues to...
21/04/2026
At the 2026 NAB Show, Ed McGivern, GM and President of Appear US, discusses the ...
21/04/2026
Studio Network Solutions (SNS) has announced an on-premise AI suite designed for...
21/04/2026
Suite Studios has integrated its file-streaming technology into the newly announced Frame.io Drive, a desktop application from Adobe company Frame.io. The colla...
21/04/2026
Net Insight has integrated InSync Technology's FrameFormer into the Nimbra E...
21/04/2026
Fox Sports has selected Appear as a technology partner to support the next phase...
21/04/2026
Diversified has appointed Tyler Affolter as Chief Revenue Officer (CRO) to lead the company's commercial organisation. The appointment follows the firm'...
21/04/2026
Layercake has formalised the integration of Bitmovin's video streaming infra...
21/04/2026
The International Judo Federation (IJF) has extended its distribution partnershi...
21/04/2026
Glookast has launched the Cinnafilm Tachyon plugin for its Media Producer and Me...
21/04/2026
Eutelsat has entered into an agreement with Cadena Tres, a division of Grupo Ima...
21/04/2026
Dolby Laboratories and TV Azteca have partnered to introduce Dolby Atmos immersive audio to free-to-air television broadcasts. The implementation utilises the A...
21/04/2026
FOX Entertainment partnered with Verizon to overcome significant production hurd...
21/04/2026
Osprey Video has announced its technology showcase for the NAB Show 2026, highli...
21/04/2026
Riedel Communications (Booth C4908) introduced a range of new solutions at NAB S...
21/04/2026
The NAB Show is in full swing, and the SVG and SVG Europe editorial teams are chasing down the hottest stories from all over the Las Vegas Convention Center. He...
21/04/2026
Blackmagic Design has announced the URSA Cine Immersive 100G, an immersive cinem...
21/04/2026
Clark Wire & Cable is continuing its evolution from cable supplier to full-scale solutions partner for broadcast and live production. At the 2026 NAB Show, we s...
20/04/2026
At the 2026 NAB Show, Sony is showcasing a broad slate of innovations across liv...
20/04/2026
At the 2026 NAB Show, Canon is doubling down on its commitment to live sports pr...