
Cloud computing is something increasingly central to all our lives-whether it's storage for our holiday snaps or online accounting at the office. When it comes to business, for multinational corporates, SMEs and even freelance individuals, the benefits are tangible, from cost savings and flexibility, to increased agility and scalability.
One of the main attractions of migration is throwing away those cumbersome servers and outsourcing that requirement. By reducing the need to invest in physical hardware, there's the potential to save a lot of money and make your operation leaner. But what about the benefits for the creative industries? Can the adoption of this technology improve productivity and creativity? Does it have advantages beyond those it offers the traditional private or public sector?
Here's a fact to put it into perspective: Cloud adoption in the public and private sector is growing and, according to the Rightscale 2016 State of the Cloud report, hybrid cloud adoption is on the rise, companies are moving more and more workloads into the cloud, and security is no longer the main challenge. In fact, according to the report, private cloud adoption increased from 63 percent in 2015 to 77 percent in 2016 with hybrid adoption jumping from 58 percent to 71 percent in the same period.
So what does this mean for industries like design, gaming and VFX that haven't quite yet taken the steps towards wider cloud adoption? Will the same benefits apply to the creative industries? The short answer is: yes. What's more, creative industries possibly have more to gain given the types and scale of projects that are worked on.
Creative industries have to do more with less. Increasingly, artists, creatives and designers are tasked with bigger, more complex projects, more iterations and variants, and much tighter deadlines.
It is here, in this fast-paced environment, that cloud can perhaps be of most value.
Where are the benefits?
In the broadcast, media and entertainment sectors, cloud computing has seen widespread adoption for content delivery over the last few years with the rise of platforms like Netflix and Spotify. And while its impact in media production is less widespread, it is making inroads.
One of the most obvious examples is rendering. In a typical post-production facility, local, static infrastructure is used to render vast amounts of material. Demand, however, is rarely consistent or predictable and, as a result, technology is often under-utilized. In the same vein, when postproduction houses are extremely busy, they don't have the resources to meet demand.
Here, cloud can step in and provide a new way to operate. By moving rendering to the cloud, or extending in-house resources to include cloud capacity, post houses are able to provision the computing power as and when it is needed. This enables smaller facilities to be more ambitious and bid on larger jobs, previously outside their reach - an undoubtedly democratizing situation.
This mix of resources is the basis of a hybrid IT environment, which according to Gartner, is the result of combining internal and external services, usually from a combination of internal and public clouds, in support of various business outcomes.
Beyond this move to use cloud to optimize resources, where else can it be used? And what other problems can it solve in the creative industries?
The wider scope of cloud
One of the major benefits of cloud computing is that it makes an organization more agile and better positioned to react to changing market environments. This occurs in a number of ways-from having more money to invest in new ventures, to being able to get products and services to market sooner. In the creative sector-be it gaming, VFX or design-cloud can be used to great effect in areas such as better data management, rapid iteration, boosting collaboration and improving security.
Security
This area was historically the major hindrance to wider uptake of cloud. As the saying goes, Cloud is just someone else's computer. Now, for the first time, according to Rightscale, lack of skills has surpassed security concerns as the top cloud challenge. The creative industries can, therefore, benefit from the experience of other industries when it comes to cloud adoption and better understand the issues-both real and perceived-around migrating workflows.
Of course following a number of high-profile breaches reported in the media, security will remain a question at the top of the agenda. However, given that human error has been found to account for, or contribute to, the majority of data breaches, there are ways to mitigate the risk, including user education, encryption and rights access. This-coupled with the facts that cloud software is better patched (so less vulnerable), that companies have clear visibility on their security practice and attack surface and that public cloud providers like AWS have dedicated teams of security engineers-means that just like with other industries, security need not be an obstacle. Taking all of this into account, moving to the cloud may even mean organizations become more secure.
Data management
As the broadcast, media and entertainment world moves into the realm of 4K, 8K and beyond, the amount of data involved is increasing exponentially. With vast datasets required to produce a television show or film, it becomes cumbersome to move that content around. Cloud can be used to centralize this data, enabling optimization, organization and distribution from a single location. It also means artists from anywhere in the world can access it, work on it and collaborate with one another in a virtualized studio environment.
The human element
Centralization of data helps bring artists together and promotes new ways to collaborate, such as running multi-user sessions, providing supe
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
Game Creek Video Columbia and Celtic, NEP Supershooter 8 will house onsite produ...
21/05/2026
Freshly graduated, this upstart producer, director, and camera operator is already working as an AP on videoboard shows for the Philadelphia Phillies
In the li...
21/05/2026
Media Links has announced a channel partnership with Clearcast Asia, a broadcast...
21/05/2026
SiriusXM and NASCAR have announced a multi-year renewal of their broadcasting agreement. SiriusXM will continue to carry live broadcasts of every NASCAR Cup Ser...
21/05/2026
Audio-Technica held a demonstration event at its Technica House location in New ...
21/05/2026
Ateme has announced that RTL Deutschland has selected Ateme's software-based...
21/05/2026
LiveU has announced that BCC Live deployed the LU900Q intelligent production unit for the first time during the 2026 Memorial Hermann IRONMAN Texas North Americ...
21/05/2026
ATSC has announced that Mark Aitken, President of ONE Media and Senior VP of Advanced Technology at Sinclair Broadcast Group, will receive the 2026 Mark Richer ...
21/05/2026
BBright has published a technical analysis of the Media eXchange Layer (MXL), de...
21/05/2026
The Esports Foundation has announced that the 2026 Esports World Cup (EWC) will be hosted in Paris, France, from July 6 through August 23. The event marks the f...
21/05/2026
Chyron has announced PRIME Scorebug, a scorebug solution built on the PRIME Platform for on-premises sports production, and has expanded Chyron LIVE with purpos...
21/05/2026
Media Links has announced the integration of its Xscend IP transport platform with Skyline Communications' DataMiner xOps platform. The integration will be ...
21/05/2026
As live sports productions continue to demand more flexible, scalable, and cost-...
21/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
21/05/2026
Hey Miami & Atlanta post-production folks!
Shade is hosting a free private suite at a Braves game (6/2) and Marlins game (6/5) and have about a dozen extra tic...
21/05/2026
The Suns and Mercury become the first NBA and WNBA teams to make games available under a single broadcast partner across both over-the-air and streaming....
21/05/2026
iPhones are part of the the regular production rotation for Friday Night Baseba...
21/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
21/05/2026
Heather Matarazzo as Dawn Wiener in Todd Solondz's Welcome to the Dollhouse...
21/05/2026
Spotify has always been about helping you find something you want to listen to. And over the years, we've learned your taste and the moments that matter to ...
21/05/2026
Getting concert tickets today can feel like a race you're set up to lose.
You show up at the right time, refresh endlessly, and still miss out. Too often, ...
21/05/2026
In 2022, Spotify entered a new chapter by introducing audiobooks to our platform. Since then, we've grown our catalog to include more than 700,000 titles, e...
21/05/2026
Opening remarks
ALEX
Good morning everyone, I'm Alex [Norstr m].
GUSTAV
And I'm Gustav [S derstr m].
ALEX
Whether you've been following our j...
21/05/2026
Today, Spotify hosted our third Investor Day in New York City, offering the fina...
21/05/2026
Spotify hat heute seinen dritten Investor Day in New York City veranstaltet und der Finanzwelt tiefere Einblicke in das Gesch ft, die Produktstrategie und die l...
21/05/2026
Aujourd'hui, Spotify a organis son troisi me Investor Day New York. En pl...
21/05/2026
Oggi, a New York City, Spotify ha presentato il suo terzo Investor Day, offrendo...
21/05/2026
Hoy Spotify celebr su tercer Investor Day en Nueva York, donde ofrecimos a la c...
21/05/2026
Hari ini, Spotify menyelenggarakan Investor Day yang ketiga di New York City, me...
21/05/2026
2026 : (Investor Day) , , . ...
21/05/2026
Hoje, o Spotify realizou seu terceiro Investor Day em Nova York, oferecendo co...
21/05/2026
Spotify Investor Day ...
21/05/2026
Spotify bug n, 20'nci y l d n m m z kutlad m z bu y lda, finans camias na, i modelimiz, r n stratejimiz ve uzun vadeli vizyonumuz hakk nda daha detayl ...
21/05/2026
Two new Story Packs join orchestral instrument line-up
Sonuscore have just introduced two new additions to The Score, marking the instrument's first maj...
21/05/2026
30,000 samples, 99 presets & 504 loops
Heavyocity are well known for their hard-hitting cinematic instruments, and their latest release is no exception to t...
21/05/2026
Rohde & Schwarz AI powered voice to data: The future of air traffic control take...
21/05/2026
SKY RAIDER II INTERNATIONAL's modular open systems architecture delivers expanded operational reach and mission flexibility....
21/05/2026
ASO-enabled WESCAM MX-10 systems conduct systematic wide-area maritime search patterns, autonomously managing sensor scan operations to expand coverage, reduce ...
21/05/2026
HBO Max, a new addition to Gracenote Data Hub, is home to the most sports programming among major streamers
NEW YORK May 21, 2026 New analysis by Gracenote...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
The UK's leading event for the creative industries united thousands of professionals for two days of networking, debate, industry insight and getting hands-...