
Reflections have never looked so good.
Artists are using NVIDIA RTX GPUs to take real-time graphics to the next level, creating visuals with rendered surfaces and light reflections to produce incredible photorealistic details.
The Marbles RTX technology demo, first previewed at GTC in March, ran on a single NVIDIA RTX 8000 GPU. It showcased how complex physics can be simulated in a real-time, ray-traced world.
During the GeForce RTX 30 Series launch event in September, NVIDIA CEO Jensen Huang unveiled a more challenging take on the NVIDIA Marbles RTX project: staging the scene to take place at night and illustrate the effect of hundreds of dynamic, animated lights.
Marbles at Night is a physics-based demo created with dynamic, ray-traced lights and over 100 million polygons. Built in NVIDIA Omniverse and running on a single GeForce RTX 3090 GPU, the final result showed hundreds of different light sources at night, with each marble reflecting lights differently and all happening in real time.
Beyond demonstrating the latest technologies for content creation, Marbles at Night showed how creative professionals can now seamlessly collaborate and design simulations with incredible lighting, accurate reflections and real-time ray tracing with path tracing.
Pushing the Limits of Creativity
A team of artists from NVIDIA collaborated and built the project in NVIDIA Omniverse, the real-time graphics and simulation platform based on NVIDIA RTX GPUs and Pixar's Universal Scene Description.
Working in Omniverse, the artists were able to upload, store and access all the assets in the cloud, allowing them to easily share files across teams. They could send a link, open the file and work on the assets at the same time.
Every single asset in Marbles at Night was hand-made, modeled and textured from scratch. Marbles RTX Creative Director Gavriil Klimov bought over 200 art supplies and took reference photos of each to capture realistic details, from paint splatter to wear and tear. Texturing - a process that allows artists to transfer details from one model to another - was done entirely in Substance Painter, with multiple variations for each asset.
In Omniverse, the artists manually crafted everything in the Marbles project using RTX Renderer and a variety of creative applications like 3ds Max, Maya, Cinema 4D, ZBrush and Blender. The simulation platform enabled the creative team to view all content at the highest possible quality in real time, resulting in shorter cycles and more iterations.
Nearly a dozen people were working on the project remotely from locations as far afield as California, New York, Australia and Russia. Although the team members were located around the world, Omniverse allowed them to work on scenes simultaneously thanks to Omniverse Nucleus. Running on premises or in the cloud, the module enabled the teams to collaborate in real time across vast distances.
The collaboration-based workflow, combined with the fact the project's assets were stored in the cloud, made it easier for everyone to access the files and edit in real time.
The final technology demo completed in Omniverse resulted in over 500GB worth of texture data, over 100 unique objects, more than 5,000 meshes and about 100 million polygons.
The Research Behind the Project
NVIDIA Research recently released a paper on the reservoir-based spatiotemporal importance resampling (ReSTIR) technique, which details how to render dynamic direct lighting and shadows from millions of area lights in real time. Inspired by this technique, the NVIDIA rendering team, led by distinguished engineer Ignacio Llamas, implemented an algorithm that allowed Klimov and team to place as many lights as they wanted for the Marbles demo, without being constrained by lighting limits.
Before, we were limited to using less than 10 lights. But today with Omniverse capabilities using RTX, we were able to place as many lights as we wanted, said Klimov. That's the beauty of it - you can creatively decide what the limit is that works for you.
Traditionally, artists and developers achieved complex lighting using baked solutions. NVIDIA Research, in collaboration with the Visual Computing Lab at Dartmouth College, produced the research paper that dives into how artists can enable direct lighting from millions of moving lights.
The approach requires no complex light structure, no baking and no global scene parameterization. All the lights can cast shadows, everything can move arbitrarily and new emitters can be added dynamically. This technique is implemented using DirectX Ray Tracing accelerated by NVIDIA RTX and NVIDIA RT Cores.
Get more insights into the NVIDIA Research that's helping professionals simplify complex design workflows, and learn about the latest announcement of Omniverse, now in open beta.
Additional Resources:
Register for the Omniverse open beta
Learn about Universal Scene Description at NVIDIA
Get the latest news on NVIDIA Omniverse
Dive deeper into Pixar USD
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
06/09/2026
June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
The appointment will drive growth and innovation across the Media Business Unit
Fincons Group, a leading IT business consultancy and systems integrator company...
07/07/2026
International broadcast and streaming expert Big Blue Marble has announced a multi-month Proof of Concept (PoC) for Media over QUIC (MoQ) during a major interna...
07/07/2026
Test & measurement innovator, Leader Electronics of Europe, is proud to announce that two of its leading products, the PHABRIX Qx rasterizer and LeaderPhabrix L...
07/07/2026
Clear-Com announced that Ross Production Services (RPS), a leading provider of mobile production solutions for live events and broadcasts, has standardized on ...
07/07/2026
LiveU redefined live newsgathering with the invention of cellular bonding. At IBC2026, Stand 7.C24, the company will show how that foundation is evolving into t...
07/07/2026
LucidLink, a leader in cloud-based file services for content creators, today announced an enhanced workflow integration between LucidLink and Adobe Frame.io tha...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
New appointments to Screen Australia board 7 July 2026
The Albanese Labor Government has made new appointments to the Screen Australia board.
Dr Tania Chamber...
07/07/2026
The right team. The right time.' How The Killings at Parrish Station stuck t...
07/07/2026
Berklee College of Music Alum and Faculty Perform at Boston Public Library's...
07/07/2026
Scripps Research scientists train the immune system to make antibodies against numerous HIV strains Preclinical findings mark progress toward a long-sought vacc...
06/07/2026
Long-developed relationships and informal access, three production models, and c...
06/07/2026
The deal follows Lumine's recent acquisition of Synamedia's video-networ...
06/07/2026
This former SportsCenter producer is shaping local-team studio coverage to surro...
06/07/2026
IMS Productions and FOX Sports deployed more than 100 cameras, 32 onboard feeds,...
06/07/2026
Lumine Group Inc. has announced the completion of its acquisition of the Video Network Business from Synamedia. The business will operate as a standalone compan...
06/07/2026
NASCAR has announced a content and commercial partnership with Motorsport Network, a motorsports and automotive media platform, to distribute NASCAR original co...
06/07/2026
Versant Media Group has announced a definitive agreement to acquire Full Swing, a sports technology company, from Bruin Capital and a group of minority investor...
06/07/2026
DAZN has announced global broadcast rights to 3ICE, a professional hockey format featuring three skaters and a goalkeeper per side, with no power plays or offsi...
06/07/2026
Bundle gains 100 new synths & more
Synth Anthology 5 the largest and most feature-packed edition of UVI's hardware synth emulation bundle, bringing toge...
06/07/2026
Available now via free firmware update
MOTU have just announced that three of their popular audio interfaces now boast official Milan Certification. The 16A...
06/07/2026
Rohde & Schwarz completes Hunter Preliminary Design Review for the Integrated Co...
06/07/2026
The R&S IMAGER from Rohde & Schwarz uses millimeter wave imaging to inspect the ...
06/07/2026
The National Film and Video Foundation (NFVF), an agency of the Department of Sp...
06/07/2026
Digital Domain Appoints Industry Veteran Patrick Davenport as Executive Vice Pre...
06/07/2026
Gravity Media USA appoints Brittney Boston as Head of Business Development
Brie Clayton July 6, 2026
0 Comments
The strategic new appointment supports...
06/07/2026
Remote Editing Without Cloud Storage in Resolve
Michael Cioni July 6, 2026
0 Comments
This is a step-by-step guide that demonstrates how to setup your...
06/07/2026
Automatic Caption Translation in Adobe Premiere Pro
Colin Smith July 6, 2026
0 Comments
Here I showcase the innovative automatic caption translation f...
06/07/2026
Flavor's First Ever Managing Director Neal Cohen Retires; Longstanding Execu...
06/07/2026
How Adam Rosenwach Pivoted from Music to Medtech Without Missing a Beat What do the rehearsal room and the boardroom have in common? More than you might think...
06/07/2026
Zhongyi Optics unveils the Dreamy Zone T1 FF Cine Lens Series on Indiegogo with ...
06/07/2026
Open source AI has shown how quickly developers can innovate when models, data a...
06/07/2026
Techtel debuts insyght: making ST 2110 media discovery easy
intellisphereinsyght2026
6 July Written By Suzanne Costello
Sydney, Australia - 06 July 2026 T...
06/07/2026
Monday 6 July 2026
Sky agrees to acquire ITV Media & Entertainment, creating a ...
06/07/2026
Fresh from his World Cup heroics with Cabo Verde, Roberto Pico' Lopes will join the RT panel for Argentina v Egypt tomorrow and for the England v Norway q...
06/07/2026
Nations have long invested in domestic infrastructure to advance their economies, protect and use their data, and take advantage of technology opportunities in ...
06/07/2026
Every year, the International Conference on Machine Learning (ICML) reveals where thousands of AI researchers have decided to put their work.
This year's ...
06/07/2026
A death can be unsuspicious, but it has to be explained
What happened to Ke...
05/07/2026
We've gone to another level of integrating the graphics into the set architecture' - Zac Fields, SVP, Graphic Technology and Integration, FOX Sports...
05/07/2026
Browser-based and desktop apps available
Digital Sunset Studios have been busy working on an interesting project: a free software tool that provides compute...
04/07/2026
When Canada qualified for the FIFA World Cup 2026, OneSoccer knew this wasn'...