
Reflections have never looked so good.
Artists are using NVIDIA RTX GPUs to take real-time graphics to the next level, creating visuals with rendered surfaces and light reflections to produce incredible photorealistic details.
The Marbles RTX technology demo, first previewed at GTC in March, ran on a single NVIDIA RTX 8000 GPU. It showcased how complex physics can be simulated in a real-time, ray-traced world.
During the GeForce RTX 30 Series launch event in September, NVIDIA CEO Jensen Huang unveiled a more challenging take on the NVIDIA Marbles RTX project: staging the scene to take place at night and illustrate the effect of hundreds of dynamic, animated lights.
Marbles at Night is a physics-based demo created with dynamic, ray-traced lights and over 100 million polygons. Built in NVIDIA Omniverse and running on a single GeForce RTX 3090 GPU, the final result showed hundreds of different light sources at night, with each marble reflecting lights differently and all happening in real time.
Beyond demonstrating the latest technologies for content creation, Marbles at Night showed how creative professionals can now seamlessly collaborate and design simulations with incredible lighting, accurate reflections and real-time ray tracing with path tracing.
Pushing the Limits of Creativity
A team of artists from NVIDIA collaborated and built the project in NVIDIA Omniverse, the real-time graphics and simulation platform based on NVIDIA RTX GPUs and Pixar's Universal Scene Description.
Working in Omniverse, the artists were able to upload, store and access all the assets in the cloud, allowing them to easily share files across teams. They could send a link, open the file and work on the assets at the same time.
Every single asset in Marbles at Night was hand-made, modeled and textured from scratch. Marbles RTX Creative Director Gavriil Klimov bought over 200 art supplies and took reference photos of each to capture realistic details, from paint splatter to wear and tear. Texturing - a process that allows artists to transfer details from one model to another - was done entirely in Substance Painter, with multiple variations for each asset.
In Omniverse, the artists manually crafted everything in the Marbles project using RTX Renderer and a variety of creative applications like 3ds Max, Maya, Cinema 4D, ZBrush and Blender. The simulation platform enabled the creative team to view all content at the highest possible quality in real time, resulting in shorter cycles and more iterations.
Nearly a dozen people were working on the project remotely from locations as far afield as California, New York, Australia and Russia. Although the team members were located around the world, Omniverse allowed them to work on scenes simultaneously thanks to Omniverse Nucleus. Running on premises or in the cloud, the module enabled the teams to collaborate in real time across vast distances.
The collaboration-based workflow, combined with the fact the project's assets were stored in the cloud, made it easier for everyone to access the files and edit in real time.
The final technology demo completed in Omniverse resulted in over 500GB worth of texture data, over 100 unique objects, more than 5,000 meshes and about 100 million polygons.
The Research Behind the Project
NVIDIA Research recently released a paper on the reservoir-based spatiotemporal importance resampling (ReSTIR) technique, which details how to render dynamic direct lighting and shadows from millions of area lights in real time. Inspired by this technique, the NVIDIA rendering team, led by distinguished engineer Ignacio Llamas, implemented an algorithm that allowed Klimov and team to place as many lights as they wanted for the Marbles demo, without being constrained by lighting limits.
Before, we were limited to using less than 10 lights. But today with Omniverse capabilities using RTX, we were able to place as many lights as we wanted, said Klimov. That's the beauty of it - you can creatively decide what the limit is that works for you.
Traditionally, artists and developers achieved complex lighting using baked solutions. NVIDIA Research, in collaboration with the Visual Computing Lab at Dartmouth College, produced the research paper that dives into how artists can enable direct lighting from millions of moving lights.
The approach requires no complex light structure, no baking and no global scene parameterization. All the lights can cast shadows, everything can move arbitrarily and new emitters can be added dynamically. This technique is implemented using DirectX Ray Tracing accelerated by NVIDIA RTX and NVIDIA RT Cores.
Get more insights into the NVIDIA Research that's helping professionals simplify complex design workflows, and learn about the latest announcement of Omniverse, now in open beta.
Additional Resources:
Register for the Omniverse open beta
Learn about Universal Scene Description at NVIDIA
Get the latest news on NVIDIA Omniverse
Dive deeper into Pixar USD
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
22/04/2026
Solid State Logic is advancing its System T platform with a stronger focus on IP...
22/04/2026
From immersive audio to live streaming, Dolby Laboratories is focused on the fut...
22/04/2026
Shallow depth-of-field cameras have taken the industry by storm. Its debut a han...
22/04/2026
Riedel Communications (Booth C4908) announced that Eastern Kentucky University (...
22/04/2026
The NAB Show is in full swing, and the SVG and SVG Europe editorial teams are chasing down the hottest stories from all over the Las Vegas Convention Center. He...
22/04/2026
Blackmagic Design has announced the URSA Cine 12K LF 100G, a new model in the URSA Cine family adding 100G Ethernet for SMPTE 2110 live production output up to ...
22/04/2026
Celebrating its 40th anniversary, NEP is leaning into hybrid production with the...
22/04/2026
NEP VP, Platform Dan Murphy sits down at the 2026 NAB Show to unpack what NEP P...
22/04/2026
Spotify and the New York Liberty are teaming up to give music and basketball fan...
22/04/2026
New 20-minute documentary explores iconic design The Focusrite Room in Mesa, Arizona, where John Aquilino hosts the Studio Console 005.
In 2025, Focusrite co...
22/04/2026
Offers compact wireless solution for pedalboards
Taiwanese audio brand Cloudvocal have announced the availability of a new pedalboard-friendly wireless syst...
22/04/2026
Latest hybrid sampling/synthesis instrument arrives
Arturia's Augmented series offerings rely on a mixture of sampling and synthesis, allowing users to ...
22/04/2026
Combines three distinct analogue EQ emulations
The latest addition to Acustica Audio's ever-expanding collection of analogue-emulation plug-ins combines...
22/04/2026
Final instalment in vintage-inspired instrument series
Analog Empire: Bass & Lead marks the final instalment in Melda Production's vintage hardware-insp...
22/04/2026
Fuzz pedal joins all-analogue Series A line
Given that Strymons reputation was built on unapologetically digital pedals, it was a little surprising to see t...
22/04/2026
SBS names shortlisted brands for 2026 SBS Media Sustainability Challenge
22 April, 2026
Media releases
National broadcaster also releases its second annual...
22/04/2026
Why Low Band Electronic Warfare Matters...
22/04/2026
The nation unites around football team's World Cup dream
Warsaw, Poland, 20.04.26: Nielsen, a global leader in audience measurement, data, and media intell...
22/04/2026
Warsaw, Poland, 22.04.26: Nielsen, a global leader in audience measurement, data...
22/04/2026
New market intelligence offering gives businesses a clearer view of local consum...
22/04/2026
Glookast Unveils New UX, YouTube and Social Media Connectors, Premiere Panel, Ci...
22/04/2026
Lightcraft Technology to Preview Spark Story at NAB 2026 with Interactive Previs...
22/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/04/2026
22 Apr 2026
VEON's Banglalink to Bring Starlink Mobile to Customers in Bangladesh Bangladesh becomes the third market where VEON and Starlink Mobile partne...
22/04/2026
U have unveiled exclusive first-look images for their six-part police thriller Hit Point, starring Nick Blood (Day of the Jackal) and BAFTA nominee Saffron Hock...
22/04/2026
What can I watch on UKTV and stream on U this week?
This week on UKTV and the free streaming service U, viewers can watch a range of new and returning programm...
22/04/2026
Wednesday 22 April 2026
Sky announces fifth year of WNT Fund with 30,000 bursa...
22/04/2026
Back to All News
This Earth Day, Discover the Sustainable Productions Behind Our Films and Series
Emma Stewart, Ph.D.
Netflix Sustainability Officer
Enterta...
22/04/2026
The move from Retail Media to Commerce Media is about broadening the scope of th...
22/04/2026
April 22 2026, 07:00 (PDT) Dolby and BMW Bring Dolby Atmos to the BMW 7 Series,...
22/04/2026
RT Documentary On One 7-part series breaks US market for first time
RT Programme Sales has announced its first deal with a US distribution partner for its 7-...
22/04/2026
NVIDIA and Google Cloud have collaborated for more than a decade, co engineering a full stack AI platform that spans every technology layer - from performance o...
21/04/2026
Cloud-based production isnt going anywhere, and BitFire is doubling down by prov...
21/04/2026
The topic of artificial intelligence has a stranglehold on the sports-video-prod...
21/04/2026
5G is still a hot topic in live event production, and this workflow continues to...
21/04/2026
At the 2026 NAB Show, Ed McGivern, GM and President of Appear US, discusses the ...
21/04/2026
Studio Network Solutions (SNS) has announced an on-premise AI suite designed for...
21/04/2026
Suite Studios has integrated its file-streaming technology into the newly announced Frame.io Drive, a desktop application from Adobe company Frame.io. The colla...
21/04/2026
Net Insight has integrated InSync Technology's FrameFormer into the Nimbra E...