
SVG Returns to In-Person Events With Industry-Unifying Esports Production Forum in L.A. How the pandemic has changed industry operations was a primary focus By Jason Dachman, Chief Editor
Thursday, November 18, 2021 - 1:34 pm
Print This Story | Subscribe
Story Highlights
On Tuesday, the Sports Video Group held its first in-person event in 616 days. The Esports Production Summit at the Sheraton Universal In Los Angeles drew more than 200 attendees and reunited the esports-production community in a face-to-face gathering for the first time in two years.
The full day of panels, keynotes, and case studies delved deep into the next-gen workflows deployed by today's top esports tournament producers, publishers, and platforms. The event, which required proof of vaccination and masks in the main ballroom, was spearheaded by the SVG Esports Production Advisory Committee and co-chaired by a pair of industry stalwarts: EA Group Head of Content and Programming Joseph Lynch and ESL Gaming Senior Global Manager, Procurement/Executive Producer, Special Events, Simon Eicher.
Two years ago when we were in this room together, if you had told us we were going to have to do what we did the last 18 months, we would have said you were nuts, said Lynch during his welcoming remarks. But, when the whole world stopped, we dug in and the whole [broadcasting] industry looked to the people in this room to figure out how we were going to do production. The people in this room figured it out because that's what we do. That's what esports is. Esports is about figuring things out and getting the job done.
EA's Joe Lynch, who chaired the event, kicked off the SVG Esports Production Summit with his opening comments.
I've been working in this business a long time, he continued. In 25 years in entertainment, sports, and news, never have I seen competitors get together to solve a problem as a group. It was really impressive. It's what this community is all about. It's what esports is all about. I am very excited to be here and excited to be here with you all.
Over the past year and a half, the esports-production industry has undergone a historic transformation as a result of the pandemic. Although esports organizations were largely ahead of the curve when it came to cloud- and remote-production technologies, the pandemic fast-tracked the technological roadmaps and brought the technologies to the forefront. Tuesday's event showcased these trailblazing efforts and provided a preview of what's ahead for the industry.
The SVG Esports Production Summit kicked off with an inside look at Riot Games' historic 2021 League of Legends World Championship production, which recently concluded in Iceland. Riot Games Director, Esports Creative, Carrie Dunn and Executive Producer, Global LoL Esports and Wild Rift Esports Events, Nick Troop explained how their respective teams pulled off the monumental live broadcast in the face of unprecedented challenges, including a last-minute move from China to Iceland.
EA's Joe Lynch, who chaired the event, kicked off the SVG Esports Production Summit with his opening comments.
Next up was a state-of-the-industry report on the latest live-production tech and workflows by esports broadcast leaders: EA's Lynch; Matt Arden, head of content and media, NBA 2K League; Matt Donovan, broadcast engineering and technology manager, Riot Games; Andrew Lane, director, broadcast and production, FACEIT; David Light, broadcast engineer, solutions, Activision Blizzard Esports.
Eicher then remotely provided a behind-the-scenes look at ESL Gaming's EMEA production hub in Katowice, Poland, one of the largest and most sophisticated esports-production facilities in Europe.
The Return of LAN Events & Live Venues panel offered a look at how the live-production industry is confronting a new normal, blending the remote workflows deployed during the pandemic with traditional onsite production methods. On the panel were TJ Canty Jr., director, events and operations, NBA 2K League; Andrew Lane, director, broadcast and production, FACEIT; Amber Luther, planner, senior associate, Populous; Heather Rosenfeldt, VP, business operations, ESL Gaming America; and Ryan Thompson, co-founder/chief production officer, Esports Engine.
The SVG Esports Production Summit offered technology exhibits displaying cutting-edge gear for esports events.
After an outdoor lunch, the most integral piece of the esports storytelling ecosystem took the stage: the observer team. Virtual in-game camera operators, observers are responsible for constructing a coherent narrative out of the ballistic, expansive action taking place within the game. Moderated by Do Not Peek Entertainment co-founder/Managing Director Jason Baker and featuring Royce Dickerson, executive producer, EA, the panel comprised Phil Englert, business development manager, esports, Ross Video; Heather sapphiRe Garozzo, CS:GO/VALORANT observer/VP, talent, Dignitas; James Grieve, Battle Royale observer/director; and Xavier LaTorre, lead observer, Call of Duty League, Blizzard Entertainment.
Riot Games' Carrie Dunn (far right) and Nick Troop (center), here with SVG Chief Editor Jason Dachman, provided an inside look at the 2021 League of Legends World Championships during their Opening Keynote.
The on-stage program closed with a panel examining the future of cloud and remote productions and asking the question What Technologies Will Stick From the COVID Era?. Moderated by The Switch VP, Gaming, Charles Conroy, the panel comprised Michael Bergeron, senior category owner, production systems and advanced technology, Panasonic; Ryan Cole, senior director, broadcast technology, Cosm (formerly with Activision Blizzard Esports); Robert Erickson, strategic account manager, sports and venues, Grass Valley; Brian Gr
More from Sports Video Group
28/02/2026
With two features seen in Formula 1 coverage, the broadcaster aims to bring view...
27/02/2026
The E.W. Scripps Company names Oliver Gray as Vice President, Network Sports and...
27/02/2026
The Gotham Sports App, the exclusive direct-to-consumer streaming home of MSG Networks and the YES Network, is now available for purchase through Prime Video fo...
27/02/2026
ESPN and the Horizon League announce a new multi-year, multi-platform media rights agreement, continuing a 38-year collaboration that began with the 1988 Midwes...
27/02/2026
At the 2026 NAB Show in Las Vegas, NETGEAR will highlight its new switch models and major updates to its Engage Controller software. The company's network d...
27/02/2026
Riedel Communications announces that Fondazione Teatro alla Scala has deployed a...
27/02/2026
Lyuno specializes in media localization, including translation, dubbing, subtitling, and voice-over services for a wide array of entertainment content. The comp...
27/02/2026
Chyron Weather 2.3, the latest edition of Chyron's weather visualization suite for broadcasters and meteorologists, recently launched.
The release includes...
27/02/2026
Telestream, which concentrates in media workflow technologies, announces expanded practical AI enhancements across its Vantage, Vantage Cloud, EDC, Stanza, and ...
27/02/2026
Horizon Sports & Experiences (HS&E), a global sports marketing, media, and live ...
27/02/2026
Legendary sports broadcasters Bob Costas, Doug Collins, Mike Czar of the Telest...
27/02/2026
Beginning on March 1st, IndyCar will be kicking off their 31st season on the str...
27/02/2026
In-venue and creative video staffers at the professional and collegiate level ha...
27/02/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
27/02/2026
Owl AI a pioneer in artificial intelligence for professional sports, announces a...
27/02/2026
With over 447 million fans in APAC, Formula 1 and beIN will continue to innovate...
27/02/2026
12-year-old Noelle Taylor will be the Kid Reporter when the Brooklyn Nets host t...
27/02/2026
Entire CapCam system - including camera unit, RF transmitter, and battery - is h...
26/02/2026
Multi-angle coverage, on-demand access to ultra-high-resolution video are provided for replays and clips across multiple distribution channels
The NHL and Cosm...
26/02/2026
Advanced Systems Group, LLC (ASG), a technology and services provider for media creatives and content owners, has appointed Jody Boatwright as Chief Strategy Of...
26/02/2026
As players report to Spring Training, TikTok and MLB announce an expanded content partnership bringing baseball fans around the world closer to the game through...
26/02/2026
Chyron announces its 2026 Designer of the Year Competition to be awarded during a live stream from the 2026 NAB Show in Las Vegas. This year's competition i...
26/02/2026
Appear, which specializes in live production technology, announces that its X Platform has been officially verified by YouTube for Secure Reliable Transport (SR...
26/02/2026
Adder Technology, a specialist in connectivity solutions and high performance IP...
26/02/2026
Harmonic announces that Alcom, a leading telco operator in Finland, is powering its next-generation white-label headend video service with Harmonic's XOS Ad...
26/02/2026
ESPN, Disney , and the Savannah Bananas announce a 25-game exclusive package in ...
26/02/2026
Brazilian broadcaster Globo has returned as the official broadcast partner of th...
26/02/2026
NDI, which concentrates in plug-and-play IP video connectivity, announces a strategic partnership with Jiaruisen (JRS), a Shenzhen-based technology distributor,...
26/02/2026
The Charleston, SC, native has excelled as a live-camera operator on Tigers broadcasts
In the live-sports-video industry, the future is bright. Our series SVG ...
26/02/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, including new deals, departures, and assignments compiled from press releases and repo...
26/02/2026
Supported by partners, the in-venue production team keeps videoboard-show qualit...
26/02/2026
CAMB.AI provides AI speech synthesis and translation with a focus on localizatio...
26/02/2026
AWS Elemental Inference could help sports broadcasters learn to love AI
This we...
25/02/2026
With the Olympic Flag officially handed over to the organisers of the next Winter Games and the baton passed from Milano Cortina 2026 to French Alps 2030, the I...
25/02/2026
From a studio overlooking the Dolomites to workflows routed through Milan and into Salford, the BBC delivered a lean and mean operation for its Winter Games c...
25/02/2026
Warner Bros. Discovery (WBD) Sports is managing a huge network of channels acros...
25/02/2026
From its base in the northern Italian town of Cortina, Warner Bros. Discovery (W...
25/02/2026
In addition to 16:9-to-9:16 intelligent cropping for live video, Inference autom...
25/02/2026
Longtime rivals Floyd Money Mayweather Jr. (50-0, 27 KOs) and Manny PacMan P...
25/02/2026
The WNBA's Portland Fire and NWSL's Portland Thorns announce a groundbre...
25/02/2026
Multi-angle coverage, on-demand access to ultra-high-resolution video are provided for replays and clips across multiple distribution channels
The NHL and Cosm...
25/02/2026
The implementation standardizes an integrated workflow connecting ultra-high-res...
25/02/2026
Targeting a younger audience, creator-led network's Access Granted series hi...
25/02/2026
Alpha, the project's systems integrator, assisted in the workflow transformation
Tipping off the second half of the 2025-26 home schedule against the Houst...
25/02/2026
OCVIBE, the 100-acre mixed-use development transforming the area surrounding Hon...
24/02/2026
TNDV, a division of Live Media Group, delivered broadcast and live event product services for Passion 2026, marking the company's 17th year supporting the a...
24/02/2026
Ryan Schaber has had a front row seat to both the dynamics behind the Kraken's now-extended broadcast affiliation with TEGNA and its impact on the broader s...
24/02/2026
All Women's Sports Network (AWSN) announces the debut of women's professional boxing on its fast-growing television platform in partnership with Hall of...
24/02/2026
The NFL and StatusPRO, a sports entertainment and technology company that combines AI and performance data with emerging technology to create experiential conte...
24/02/2026
Pro League Network (PLN), a next-generation sports media and entertainment compa...