
Samira Bakhtiar, general manager of media & entertainment, games, and sports at Amazon Web Services (AWS), highlights why diversification is becoming mission critical for media companies
By Contributor
Published: December 11, 2024 Updated: December 12, 2024
Samira Bakhtiar, general manager of media & entertainment, games, and sports at Amazon Web Services (AWS), highlights why diversification is becoming mission critical for media companies
target=_blank title=Share on LinkedIn class=share-linkedin>
Video streaming has upended traditional viewing habits and spawned multi-billion-dollar companies in just a few decades. Audiences have higher expectations for content quality and accessibility than ever before and increased appetites for personalised entertainment experiences across an expanding array of platforms and devices. Coupled with recent advancements like generative artificial intelligence (AI), that demand is prompting companies to broaden intellectual properties (IP) into new verticals and adopt new tools to expand their reach, relevance and revenue. As a result, we're seeing multiple disruptions taking place that are setting the stage for an industry-wide convergence that will unlock new forms of entertainment.
Samira Bakhtiar, general manager of media & entertainment, games, and sports at AWS Shifting viewer trends Across online video, games, music, and features, global consultancy firm Omdia predicted the entertainment industry would surpass $1 trillion in value in 2024, with 35 per cent of that revenue coming from online video and 25 per cent coming from gaming. While those numbers seem staggering, consider that 5.75 billion people have mobile devices, frequently consuming content on-the-go. Additionally, 3.5 billion people play video games each week globally, whether it's immersing themselves in virtual worlds for hours or spending a few minutes decoding a five-letter word.
It's no longer sufficient to be great at just one type of media - versatility is imperative. That means broadcasters are now also streamers, games companies are now broadcasting and streaming companies, and live events companies are now building gamified experiential activations. The lines are blurring as media companies look to capture their target audience's attention and seize monetisation opportunities.
However, this abundance of entertainment options is also contributing to shorter attention spans as viewers navigate different devices, platforms, and channels. Shorter attention spans can lead to fragmented experiences as audiences jump from one piece of content to the next. This makes it difficult for entertainment companies to understand and cater to their respective audiences.
Technology transformation The problem with diversification is that it can introduce technical and logistical challenges. To meet audience demands, M&E technology teams need to be able to quickly spin up a new game studio or game servers; or become a movie streaming business; or stream live election night coverage for the first time. That's no small feat. True reinvention means embracing change, from the tech stacks to the right cloud solutions, so that customers can grow and scale to engage audiences in new ways.
Convergence in play Epic Games, a leading interactive entertainment company and developer of Unreal Engine, is an example of a company driving this convergence. Epic operates Fortnite, one of the most-played video games in the world, and IP convergence is key to Fortnite s experiences, as brands and artists enter the digital world. After a live Snoop Dogg concert was recently streamed in-game to ten million players, the artist is being featured in the game for a limited time, introducing a new generation of fans to his music. The public concert was held in New York City's Times Square backed by fantastical visuals synchronised across the massive iconic digital displays, which also notably screened the live 2004 series finale for popular broadcast series Friends.
Epic's Fortnite cross-over events are mutually beneficial; the game's audience grows as new content or experiences are added and collaborating brands get to highlight their IP to a massive global audience in a new way. Having the right tech stack in place to support these initiatives is essential, which is where the cloud comes into play. It provides the necessary agility to scale, centralises digital assets so that they can be repurposed more efficiently, and provides an easier path to leveraging advanced tools, like AI.
It's clear the entertainment industry is undergoing a seismic shift, in which reinvention creates new opportunity for those willing to embrace it. As it does, the cloud is unlocking new avenues to captivate audiences across video, gaming, music, and film in ways we never imagined. As audiences demand more interactive experiences, traditional companies that diversify and explore new partnerships will reap the benefits.
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
09/10/2026
September 10 2026, 06:00 (PDT) Dolby Expands Dolby OptiView Platform with New Capabilities at IBC 2026
New Sports Intelligence helps providers better unders...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
03/10/2026
The broadcaster's capability as an internal production house continues with ...
03/10/2026
Ratings Roundup is a rundown of recent ratings news and is derived from press re...
03/10/2026
Olivia Colman stars in Wicker, which premiered at the 2026 Sundance Film Festi...
03/10/2026
Nielsen is evolving its cross-platform content measurement solutions to give every corner of the media industry studios, distributors, content creators, right...
03/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/10/2026
Bantaray Mobile Sports Production Delivers Niche Sports to Growing Audiences wit...
02/10/2026
Design reflects feedback on graphics introduced for MLB Red Sox and Pirates games
Boston Bruins games on NESN and Pittsburgh Penguins games on SportsNet Pittsb...
02/10/2026
NEP SS7/ST7 anchors Big Ten Saturday Night; nine Peacock games are produced from...
02/10/2026
In-venue and creative video staffers at the professional and collegiate level ha...
02/10/2026
GameTime Productions provided national broadcast production services for the Athletes Unlimited Softball League (AUSL) 2026 season, with coverage distributed ac...
02/10/2026
Audio-Technica has introduced the HP-HBM50x, a genuine replacement headband for the ATH-M50x professional studio monitor headphones. The HP-HBM50x is compatible...
02/10/2026
Advanced Systems Group (ASG) has helped audio professional Steve Schatz design and build Black Lava Studios, a 9.1.6 Dolby Atmos mixing and mastering facility i...
02/10/2026
Cobalt Digital has received Best of Show awards from TV Tech and TVB Europe at IBC2026 for solutions from its PACIFIC compression line.
TV Tech recognized the ...
02/10/2026
ESPN and TMRW Sports have announced a multi-year extension of their U.S. media rights agreement for TGL presented by SoFi. The 2027 TGL season will open Sunday,...
02/10/2026
Devlin Design Group (DDG) and Clickspring Design (CSD) have announced a strategic alliance combining their design capabilities for broadcast, media, workplace, ...
02/10/2026
The National Collegiate Hockey Conference has announced a partnership with CSMG (Collegiate Sports Management Group) making the firm the exclusive representativ...
02/10/2026
Mediaproxy will exhibit at NAB Show New York (Booth 561, Javits Center, October 21-22), demonstrating new AI capabilities in its LogServer compliance platform a...
02/10/2026
Mesh Broadcast Services has installed a Calrec Argo M console in the production area of its Eclipse 40-foot mobile unit, recently moved onto a 2025 Freightliner...
02/10/2026
Vizrt has announced that Richmond AFL has signed on to use Viz Libero Teams for coaching analysis and content creation. The platform provides 3D match analysis ...
02/10/2026
Oak View Group (OVG) has announced Cisco as an Official Technology Partner. Thro...
02/10/2026
Clear-Com has announced that the Audiovisual Training Centre in d , Poland, has installed an Arcadia Central Station as the communications hub for its broadca...
02/10/2026
A major figure in international football, three-time French champion and three-time Ligue 1 top scorer, Sonny Anderson will chair the SPORTEL Awards 2026 Jury. ...
02/10/2026
California-based Bantaray Mobile Sports Production has built its mobile producti...
02/10/2026
Overtime has announced a new strategic investment led by Eldridge Capital Management. Eldridge has investments across sports and media including the Los Angeles...
02/10/2026
The Milwaukee Bucks have launched Bucks , a direct-to-consumer streaming service that expands access to Bucks games during the 2026-27 season for fans statewide...
02/10/2026
v1.9.3 introduces AUv3 support
Roland have just released an update that kits their free iPad-based software synth out with AUv3 support, meaning it can now ...
02/10/2026
Dolby Atmos support, AI-powered stem separation & more
The latest version of MOTU's DAW software is now available, and marks a major step forward with t...
02/10/2026
Portable DAC created in collaboration with Steve Levine
British hi-fi experts iFi audio have unveiled a new Master Tuned variant of their praised iDSD GR2 p...
02/10/2026
New SBS podcast How Australia Works helps migrants to navigate Australia's d...
02/10/2026
01 October 2026 | Johannesburg, South Africa - The National Film and Video Foundation (NFVF), an entity of the Department of Sport, Arts and Culture (DSAC), is ...
02/10/2026
In our latest blog, Tim Pearson looks at streaming piracy from a different lens, focusing on digital trust, consumer risk, and the future of subscriber protecti...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Haymaker VFX acquires SWISS
Brie Clayton October 2, 2026
0 Comments
Stockholm-based, globally recognized creative team becomes part of Haymaker VFX in...
02/10/2026
Treasure & Dirt Shot with URSA Cine 17K 65
Brie Clayton October 2, 2026
0 Comments
DP Edward Goldner, ACS, relied on 65mm sensor to capture vast deser...
02/10/2026
Sonnet Announces Industry's Only Bus-Powered 10 Gigabit Ethernet Thunderbolt...
02/10/2026
Mediaproxy brings AI driven monitoring and browser based multiviewing to NAB Sho...
02/10/2026
Cobalt Digital's Pacific Line Wins Two Future Best of Show Awards at IBC
Brie Clayton October 1, 2026
0 Comments
Manufacturer receives honors from...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...