Sony Pixel Power calrec Sony

League of Legends World Championship Finals 2024: Getting the Producer's Perspective

05/11/2024

Producer-eye view: Getting the lowdown on the League of Legends World Championship Finals 2024 By Heather McLean

Tuesday, November 5, 2024 - 09:53

Print This Story

The Dublin Remote Broadcast Centre production room for Riot Games' League of Legends Championships Final 2024

The League of Legends World Championship Finals 2024 took place last weekend (2 November) in London, marking the biggest-ever esports tournament to be held in the UK. Taking place at the O2 Arena in London, Riot Games' Sam Kordower Chaimson, senior manager of broadcast production, and executive broadcast producer for the Worlds, was on site to make sure everything went smoothly. SVG Europe caught up with Kordower Chaimson to find out more on the overview for the League of Legends World Championships Finals 2024, which was supported by technical services partner, NEP.

Tell us about your workflow for the League of Legends World Championships Finals.

SKC: We operate on a world feed model. Our priority is to invest in these upstream innovations, improvements and curation, so that broadcast partners all over the world of which we have 22 this year, not counting co-streamers which brings the number much higher - can make sure all the innovations and all that investment goes towards making sure players around the world have an S-tier experience, regardless of whether or not their production partner locally is robust, more small, more high tech, low tech, what have you, whether you are in a large production facility like our teams working out of Dublin or other parts of the world like Brazil or China or Korea, or even if you're a smaller broadcaster like those in Serbia, the Czech Republic, and what have you. We operate on this world view model to make sure that all those fans in their own home languages get an experience that we think is worthy of their time and reflects their dedication to our sport.

Read more Tech-eye view: Inside the epic remote production for Riot Games' League of Legends World Championships Finals 2024

The way we do that is working with our remote broadcast centre in Dublin, Ireland where the show is switched on site. We've got myself, another producer, as well as our director and assistant director [on the ground here in London] and then everything else is back in Dublin including EVS and graphics. We use two real time graphics engines, Vizrt and Barracks, for different use cases, whether we're pulling data from the game API or not, as well as all the switching and transmission, as well as what happens out of Dublin. And that's where we go to our broadcast partners around the world alongside us in Dublin, because the remote broadcast facility supports up to six productions at any given time.

League of Legends Championships Final 2024 observers, at Riot Games' RBC

And how are you distributing that to your broadcasters?

SKC: All of that around the world is distributed over Riot Direct, which is Riot's proprietary internet service provider (ISP). It was built to provide a better player experience for players of League of Legends initially, based on how your ISP that you pay and subscribe to in your home decides to route your traffic. It could lead to a better or worse in-game experience because it could increase or decrease your latency based on how they decide to route things on the way to our data centres and our servers.

Read more Fan-eye view: Riot Games on creating a superior viewer experience and taking fans forwards in esports

So to mitigate that, Riot developed its own ISP, which we call Riot Direct. And then we realised that game data takes relatively little amounts of bandwidth, so we started transporting audio and video over it as well, and that's what supports all of our remote broadcasts around the world. We lease last mile fibre from the venue to a data centre, but then it's all private with that and JPEG-XS and coding the latency is very, very, very low.

Of course, our proximity to Ireland here is helpful in that regard, but even when we're doing shows in China, Korea, and what have you, the latency is incredibly low. And having done this at Riot for 10 years, we've come a really long way since we were using rather more traditional technologies like satellite or even leasing our own dark fibre from third party providers.

On the technology side of things, what is exciting you about the League of Legends World Championships Finals?

So it may be hard to believe, but we're actually really excited to lean more into stagecraft and practical effects this time around. We've been really excited with our use of augmented reality (AR) in the past and we are working on some things in the pipeline to change how one watches the game and to provide new advanced ways to do that that leveraging new and upcoming technologies. As far as exhibition goes, I'm not at liberty to speak on that right now, but there is some exciting stuff coming down the line.

But in terms of the technology on site, it is more about dialling in our craft as broadcasters and as visual storytellers and then leveraging that to make practical live event experience that much more special.

A big push for us this year was to unify the fan experience between what you see online and what you see in the room, part of which is to counteract some of the pitfalls of, or shortcomings of, AR technology, where it's only cool on the broadcast and then if you're in the room you miss out. But also to provide that kind of unified fan experience.

It's I guess what traditional media would call like a monoculture moment. But as far as gaming and as far as esports goes, this is our monoculture moment. Whether you're a fan of League of Legends who watches year-round and plays, whether you're a lapsed player who only turns in for esports, or whether you&
LINK: https://www.svgeurope.org/blog/headlines/producer-eye-view-getting-the...
See more stories from svg

More from Sports Video Group

13/11/2026

E1 Series Brings Its Remote-First Broadcast Model to Miami for Season Finale

The UIM E1 Series wraps its third season this week with the Bombay Sapphire E1 Miami GP, Nov. 11-14, on Biscayne Bay at the Miami Seaplane Base on Watson Island...

13/11/2026

SVG GameDay, Ep. 39: Carolina Hurricanes Christine Williams & Jason Danby - Celebrating a Stanley Cup in Raleigh

In-venue and creative video staffers at the professional and collegiate level ha...

13/11/2026

Benson Boone to Headline Entertainment at Discover NHL Winter Classic

Singer-songwriter Benson Boone will headline entertainment for the Discover NHL Winter Classic between the Utah Mammoth and Colorado Avalanche at Rice-Eccles St...

13/11/2026

Blackmagic Design Announces Ambisonic Microphone for Immersive Spatial Audio

Blackmagic Design has announced the Blackmagic Ambisonic Microphone, a 7th order ambisonic microphone array that captures spatial audio for immersive video prod...

13/11/2026

The Studio B&H and Riedel to Power SMPTE MTS Solutions Hub

SMPTE has announced that The Studio B&H and Riedel Communications will provide the video infrastructure and communications technology for the Solutions Hub at t...

13/11/2026

HPA Sets 2027 Tech Retreat Theme Around a Changing Industry

The Hollywood Professional Association (HPA) has announced the theme and program focus for the 2027 HPA Tech Retreat, which takes place Feb. 14-18, 2027, in La ...

13/11/2026

Football Manager 27 Touch Joins Apple Arcade, with Plants vs. Zombies, Prince of Persia Added Dec. 3

Football Manager 27 Touch is available on Apple Arcade starting today. The game ...

13/11/2026

MotoGP and ESPN Announce Two-Year Media Rights Agreement for U.S. and Latin America

MotoGP has announced a two-year media rights agreement with ESPN covering the Un...

13/11/2026

Apple Sports Adds UFC Ahead of UFC 334

Apple Sports, the free iPhone app, has added the Ultimate Fighting Championship (UFC) to its lineup of supported sports, in time for Saturday's UFC 334. The...

13/11/2026

NBA Names Fanatics Studios Multiyear Creative and Event Production Partner for NBA All-Star

The NBA and Fanatics Studios, the joint venture between Fanatics and entertainme...

13/11/2026

From ManningCast to McAfee to Star Wars: ESPN, Disney Pull Back the Curtain on Super Bowl LXI Plans

ESPN held its annual EDGE Innovation Conference last night and offered up an ove...

13/11/2026

Battle in the Bronx: YES Network Presents 2026 Cortaca Jug at Yankee Stadium

Regional sports network gives Ithaca College, SUNY Cortland students a platform to thrive One of the biggest games in Division III college football will be pla...

12/11/2026

The Software-Defined Shift: A Discussion on the Technologies Reshaping Live Sports Production

Industry leaders examine how Dynamic Media Facility, Media eXchange Layer, and c...

12/11/2026

SVG Students to Watch: Addison Carnow, University of North Carolina

The junior Tar Heel is embracing the technical and creative challenges of live production while emerging as a leader and mentor in the control room...

12/11/2026

Gracenote Survey: 78% of Viewers 18-24 Want a Single Program Guide Across Streaming Services

Gracenote, Nielsen's content intelligence business, has released its fifth a...

12/11/2026

RTL Deutschland and NHL Expand Partnership, Bringing NHL Monday Night Hockey to Free-to-Air TV in Germany

RTL Deutschland will bring the NHL to free-to-air TV in Germany starting Nov. 30...

12/11/2026

Clear-Com Supports Global Student Broadcast On Air 2026 With Station-IC, Eclipse HX and FreeSpeak Cell

Clear-Com supported On Air 2026, a 24-hour student-led broadcast connecting 45 u...

12/11/2026

uniqFEED Opens Remote Operations Center in Madrid for LaLiga Virtual Advertising

uniqFEED has opened a Remote Operations Center (ROC) in Madrid, Spain. It is already operational, delivering virtual advertising for LaLiga matches. The ROC is ...

12/11/2026

Disney, ESPN and NBA Present Third Dunk the Halls Animated Christmas Day Game

Disney, ESPN and the NBA will present Dunk the Halls, the third real-time animated NBA game using Sony's Beyond Sports data visualization technology, on Chr...

12/11/2026

Van Wagner Launches RELAY Digital Platform for College Athletics Websites and Apps

Van Wagner has launched Van Wagner RELAY, a digital platform for official athlet...

12/11/2026

Vizrt Acquires Chyron in Major Consolidation of Broadcast Graphics Market

Deal brings together two of the industry's most established graphics brands and significantly expands Vizrt's footprint in U.S. sports and regional broa...

12/11/2026

Euro TV Upgrades OB Van with Lawo mc36 MkII and VSM

Euro TV Production GmbH of Austria has upgraded its outside broadcast vehicle with Lawo technology. The mc 36 Classic console in service since 2019 was replaced...

12/11/2026

Tagboard Launches Spark Resize Beta to Convert Graphics to New Aspect Ratios

Tagboard has launched Spark Resize, an AI-assisted tool now in beta that takes an existing graphic and produces a new version for a different aspect ratio or sc...

12/11/2026

At Second-Annual SVG LIVE! Event, Live Production's Biggest Names Go Inside the Tentpole Playbook

Ben Winston, Glenn Weiss, and FIFA's Jenni-Lee Van Gelder headlined a day fo...

12/11/2026

AWS, NFL Launch Next Gen Trends, Opening In-Season Tracking Data to Fans

Free interactive platform visualizes team tendencies, formations, and schemes, updated weekly...

12/11/2026

Sports Broadcasting Hall of Famer Charlie Jablonski: A True Broadcasting Power Broker

Sports Broadcasting Hall of Famer Charlie Jablonski's broadcasting career is...

11/11/2026

Charlotte Hornets Become One of NBAs First Teams With WiFi 7 at Spectrum Center

Hornets Sports & Entertainment (HSE) and Spectrum have installed WiFi 7 as part of Spectrum's Managed WiFi solution within Charlotte's recently renovate...

11/11/2026

The Minor League Resolution Crisis: Bridging the Gap Between Living Room 4K and In-Venue Reality

As 4K displays normalize in living rooms and economy flights, aging minor league...

11/11/2026

Northwestern University Taps Grass Valley for Control Room Tech at Ryan Field

Northwestern University has deployed Grass Valley production switching and camera technology at its new Ryan Field stadium in Evanston, Illinois. The installati...

11/11/2026

Central Christian Church Links Remote Production Teams With Clear-Com's Gen-IC Virtual Intercom

Central Christian Church has transformed communication across its live productio...

11/11/2026

Capital One Arena Receives New Tech Enhancements to Upgrade the Fan Experience

Monumental Sports & Entertainment developed the new Cisco Command Center for all of the building's technology Prior to the start of the busy October schedu...

11/11/2026

OutKick Debuts New Studio for The Craig Carton Show in New York as Nashville Powers Distributed Production Operation

The new Manhattan set is the latest addition to a network of studios, home setup...

11/11/2026

MLB Network Turns Up the Production for Fourth-Annual MLB Awards in Las Vegas

With a remodeled set, an expanded camera package, and a Steve Aoki performance, MLB Network's production team raises the bar again at The Chelsea...

10/11/2026

ENCO Provides Live Captioning and Voice Translation at NAB Show New York

ENCO provided live stage captioning, multilingual translation and new audio pass-through services at NAB Show New York, held Oct. 21-22 at the Javits Center, an...

10/11/2026

Vizrt Demonstrates Story-Aware Graphics With Story Object Model Open Standard

Vizrt has built a proof-of-concept integration with the Story Object Model (SOM), shown at IBC 2026 in Amsterdam as part of the Smart Stories Accelerator projec...

10/11/2026

Gravity Media Delivers Live Vertical Feed for Meta Connect 2026

Gravity Media's Creative and Managed Services team produced a dedicated live 9:16 vertical broadcast workflow for Meta Connect 2026. Meta asked for more tha...

10/11/2026

Blue Stream Fiber Taps Ateme for OTT Delivery Modernization

Blue Stream Fiber has standardized its OTT streaming services on Ateme's end-to-end video platform for its high value linear channels, providing more effici...

10/11/2026

Haivision Releases Survey for the 2027 Broadcast Transformation Report

Haivision has opened the survey for its 2027 Broadcast Transformation Report, inviting broadcast, media, and production professionals worldwide to share their p...

10/11/2026

League of Live Stream Theater Leverages LiveU to Deliver Rent: The 30th Anniversary Concert to 70,000 Streaming Ticket Buyers Worldwide

The League of Live Stream Theater (LOLST), the nonprofit organization partnering...

10/11/2026

USA Sports To Broadcast All Three Inaugural Races of The Horse Racing League in Spring 2027

USA Sports and The Horse Racing League (HRL) has announced a partnership to air ...

10/11/2026

Matrox Video Launches The Sync, a New Customer-Led Video Podcast

Matrox Video has launched The Sync, a new video podcast series bringing together Matrox Video experts, customers, and partners to explore the technical and busi...

10/11/2026

The CW Network, Professional Bull Riders Sign Multi-Year Extension to Broadcast PBR Team Series Events

The CW Network and Professional Bull Riders (PBR) have announced a new multi-yea...

10/11/2026

2026 Sports Broadcasting Hall of Fame: Christopher Chip' Adams, Master of NBC Olympics Venue Operations

There is a certain irony that Chip Adams was turned down when he first looked in...

10/11/2026

Pliant Technologies Ships New CrewCom Flex

Pliant Technologies' CrewCom Flex product line is now shipping in the United States. As a frameless matrix intercom system and complete matrix IP-based inte...

09/11/2026

Reinvigorated AES Show Nashville Debuts in Music City

In a new home, the show had its traditional focus on music production, but broadcast themes received significant emphasis The Audio Engineering Society (AES) c...

09/11/2026

Sportel Panel Recap: How AI Is Impacting Everything Private Equity to Broadcasters, Streamers, Federations

Content creation and rights, YouTube archive, production workflows, investment, ...

09/11/2026

Building the REMI Hub of Today (and Tomorrow): Broadcasters and Vendors Share Their Strategies

Industry leaders from Prime Video, NASCAR, FOX Sports, and more discuss the tech...

09/11/2026

SMT Provides Broadcast Graphics and Shot Data for Inaugural WTGL Season

SMT (SportsMEDIA Technology) is delivering on-air graphics and shot data for the Women's Team Golf League (WTGL), which made its debut Sunday, Nov. 8, at So...

09/11/2026

BKB Names Michael Ridout Managing Director, UK

BKB Bare Knuckle Boxing has appointed Michael Ridout Managing Director, UK. He will lead BKB's operations in the United Kingdom and take on wider operationa...

09/11/2026

SMPTE Media Technology Summit 2026 Set for Nov. 16-19 in Pasadena

SMPTE's Media Technology Summit (MTS2026) takes place Nov. 16-19 at the Pasadena Convention Center. The schedule: Media Tech Business Forum (Monday, Nov. 1...