
Fan-eye view: Riot Games on creating a superior viewer experience and taking fans forward in esports By Heather McLean
Tuesday, November 5, 2024 - 09:54
Print This Story
View inside the TOC at Riot Games' Dublin RBC for the League of Legends Championships Final 2024
Riot Games is all about meeting the fans where they are and creating a superior level of experience for those fans, whether they are dedicated obsessives of League of Legends or just peaking into a stream to see what is going on. At the League of Legends World Championship Finals 2024 in London on 2 November, Korea's T1 defeated China's BLG. We caught up with Riot Games' Sam Kordower Chaimson, senior manager of broadcast production, and executive broadcast producer for the Worlds, to discuss how esports has disrupted and influenced traditional live sports broadcasting, and how it is moving the fan experience forwards.
Do you think you've disrupted regular live sports broadcasts over the last few years, because you're using and doing cutting-edge stuff and the amount of money you're spending as well is pretty phenomenal?
SKC: I think obviously we draw a lot from traditional sports, and I am sure that folks are looking at us for the tech obviously, because we do some pretty cool things on that front. But I think ultimately what you're seeing a lot in the [sports broadcast] industry now is the storytelling is starting to learn from esports and more traditional video game mediums.
Read more Tech-eye view: Inside the epic remote production for Riot Games' League of Legends World Championships Finals 2024
You see now that the MLB, the NFL and a number of other major leagues around the world as well as for traditional events, are doing alternative broadcasts using alternative technologies or alternative storytelling. I think of the KayRod cast for baseball, with Michael Kay and Alex Rodriguez sitting around shooting the shit, talking about baseball, while a game is happening; sounds a whole lot like a Twitch stream to me, a whole lot like a streamer experience to me. And that's something gamers have been doing for a really long time.
Riot Games Dublin staff at its Remote Broadcast Centre watch last weekend's League of Legends Championships Final 2024
How do you plug into where and how your viewers are engaging with you?
SKC: I think traditional sports and traditional media are starting to clue into the fact that fans have different ways of engaging and at Riot we think it's worthwhile to support all those fans, wherever they are. Whether they're watching a more traditional sport editorial broadcast like some of our main language feeds using our traditional broadcast apparatuses, or they're watching one of our co-streamers, or they're watching in another language using a broadcaster that may have a little bit more irreverent content, fans are choosing to engage with our sport in the way they engage with everything else.
So we've rolled out over the last year a vertical feed, so we also produce a vertical world feed, which is a separate product designed for a 9:16 format. It's been in development for a good while longer than a year, but we've started using it on our major events over the last year and offering it as a world feed over the past couple of years after starting it only as a first party product.
Read more Producer-eye view: Getting the lowdown on the League of Legends World Championships Finals 2024
We've seen that take off in a number of parts of the world where the viewership not only is trending towards mobile rather than desktop or traditional set top box, but towards alternative formats like 9:16. So we're seeing not only TikTok of course, which is the obvious one, really grow in popularity, but people watching vertically on YouTube via YouTube shorts we've seen a huge explosion in East Asia on that as well as other platforms that are leaning into 9:16 like Instagram Live, etc. And that comes down to just meeting fans where they are, not just saying, hey, you have to watch our sport and enjoy our sport in the old school sports way that's appropriate for some viewers . We love that kind of storytelling, but we want to meet fans where they are.
What we do at Riot is about serving a core fan experience. And so it's about tailoring our content to resonate with them and to reward them and to validate their passion for what we do, rather than a build it and they will come approach where we just sit in the mountain and say, this is what League of Legends is , because it's never been that case with how we develop the game.
What always blows my mind about esports is the scale of what you have to capture, the number of things you're trying to well capture, but then to tell a story. So with the scale of this final, what are the challenges for you in doing this and how do you get the end result without crying?
SKC: Oh, there are tears! Don't worry, mostly tears of joy. To me, the unique advantage and the unique emotional hook of esports is how relatable it is. I'm never going to throw a 90 mile an hour fastball. I'm never going to make a buzzer-beater, half court shot. I'm never going to drive an F1 car in my life. I'm not going to understand what those experiences are like. But when I see a big play in League of Legends, when Faker [Lee Faker Sang-hyeok] makes an incredible play or we see Bin [Chen Bin Zebin] dominate his opponent, those are experiences I have had in the game one-to-one, maybe not with as much technical mastery of course, but it's something that really resonates with me as a player. I feel it in my soul because I've been there. I've had that similar heartbreak on the same field of battle, on the same court, the same pitch, the same scenario.
And so it'
More from Sports Video Group
27/04/2026
CES Power, a provider of infrastructure for live events, has announced the acquisition of three Ireland-based businesses: GH Energy Rental Ltd, Event Power, and...
27/04/2026
FuboTV Inc. has announced it is developing its Multiview feature for the Fubo streaming service on select LG TVs, including 2024, 2025, and newer 4K and 8K mode...
27/04/2026
Shade, a file management platform for creative teams, has announced a $14 million funding round led by Khosla Ventures, Construct Capital, and Bling Capital, br...
27/04/2026
The Audio Engineering Society (AES) will present the Immersive Audio Academy 12th Edition - Immersive Audio in All Flavors - on April 30, 2026, at 12:00 p.m. ...
27/04/2026
DAZN has announced DAZN48, a creator program for the FIFA World Cup 2026 that will recruit 48 creators - one representing each of the 48 qualified nations - to ...
27/04/2026
FloSports has announced exclusive streaming rights to four CrossFit competitions: Legends Del Mar: CrossFit Semi-Finals, Magic City Games, NorCal Classic, and t...
27/04/2026
Telestream has announced that Pulse, its software-defined test and measurement p...
27/04/2026
Shade has announced it is a Cloud Computing and Storage winner in the 2026 NAB Show Product of the Year Awards. Winners were selected by a panel of industry exp...
27/04/2026
Leading the NBA's video-ads platform, this Penn State grad is at the forefro...
27/04/2026
DAZN has expanded its international broadcast rights for the T100 Triathlon World Tour to include Africa. All races from the T100 calendar will be available for...
27/04/2026
NAB Show has announced the recipients of its 2026 Project of the Year and Product of the Year Awards at a ceremony at the Las Vegas Convention Center.
Each wi...
27/04/2026
DIRECTV has launched on Meta Quest headsets, becoming the first MVPD to offer live TV through the platform. The timing coincides with the stretch run of the MLB...
27/04/2026
TBL Team Boxing League has announced a broadcast agreement with MSG Networks to air all remaining Season 4 fights live across MSG's television and digital p...
27/04/2026
IP integration, interoperability, growth of intercommunications were key concerns for vendors and visitors alike
Attendees at the recently concluded 2026 NAB S...
27/04/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
27/04/2026
A pro-audio emphasis, spectrum changes, and on-field audio mark the new products and enhancements to existing offerings
Microphones remain the primary point of...
27/04/2026
The Sports Video Group team was all over the NAB Show floor out in Las Vegas las...
24/04/2026
Churchill Downs Inc. (CDI) has announced a definitive agreement to acquire the intellectual property of the Preakness Stakes and Black-Eyed Susan Stakes from 1/...
24/04/2026
Daktronics has partnered with DCL (Design Communications, Ltd.) to design, manuf...
24/04/2026
Chyron has announced PRIME Translate, a workflow solution that produces live content simultaneously in multiple languages within the PRIME platform. The system ...
24/04/2026
Eutelsat has announced a new partnership with Co-op Cable, introducing an expand...
24/04/2026
Pitch Dublin, an indoor golf simulation and hospitality venue on Dawson Street i...
24/04/2026
G&D and VuWall have announced two senior leadership appointments, effective Apri...
24/04/2026
Victory , the free sports streaming service from A Parent Media Co. Inc. (APMC), has announced a multi-year agreement to become the exclusive local streaming ho...
24/04/2026
The former business major from Massachusetts has found his home in graphics and bug operation while contributing to live ESPN productions
In the live-sports-vi...
24/04/2026
The Mid-Atlantic Sports Network (MASN) and Spectrum have announced a multiyear carriage agreement making MASN available to Spectrum customers in areas of southe...
24/04/2026
The NFL Draft is rebuilt from the ground up in a new city every year. The three-day fan festival is expected to draw 500,000 or more attendees, with millions fo...
24/04/2026
Diversified has continued expansion of its sports and media capabilities to supp...
24/04/2026
NAB reports that the 2026 NAB Show wrapped with more than 58,000 registered atte...
24/04/2026
Clear-Com has announced significant updates to its Arcadia Central Station and E...
24/04/2026
NAB reports that the 2026 NAB Show wrapped with more than 58,000 registered atte...
24/04/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
24/04/2026
B/R NFL Draft Live' refines the digital giant's productions around footb...
24/04/2026
Study highlights five pillars shaping modern fan engagement as broadcasters reth...
24/04/2026
The 2026 event, the first Draft with NFL Network under the ESPN umbrella, will b...
24/04/2026
In-venue and creative video staffers at the professional and collegiate level ha...
24/04/2026
Integral to the Draft production for three almost decades, the company tells the...
22/04/2026
Solid State Logic is advancing its System T platform with a stronger focus on IP...
22/04/2026
From immersive audio to live streaming, Dolby Laboratories is focused on the fut...
22/04/2026
Shallow depth-of-field cameras have taken the industry by storm. Its debut a han...
22/04/2026
Riedel Communications (Booth C4908) announced that Eastern Kentucky University (...
22/04/2026
The NAB Show is in full swing, and the SVG and SVG Europe editorial teams are chasing down the hottest stories from all over the Las Vegas Convention Center. He...
22/04/2026
Blackmagic Design has announced the URSA Cine 12K LF 100G, a new model in the URSA Cine family adding 100G Ethernet for SMPTE 2110 live production output up to ...
22/04/2026
Celebrating its 40th anniversary, NEP is leaning into hybrid production with the...
22/04/2026
NEP VP, Platform Dan Murphy sits down at the 2026 NAB Show to unpack what NEP P...
21/04/2026
Cloud-based production isnt going anywhere, and BitFire is doubling down by prov...
21/04/2026
The topic of artificial intelligence has a stranglehold on the sports-video-prod...
21/04/2026
5G is still a hot topic in live event production, and this workflow continues to...
21/04/2026
At the 2026 NAB Show, Ed McGivern, GM and President of Appear US, discusses the ...
21/04/2026
Studio Network Solutions (SNS) has announced an on-premise AI suite designed for...