
TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content quickly and collaboratively
By Jenny Priestley
Published: January 26, 2022 Updated: January 27, 2022
TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content quickly and collaboratively
target=_blank title=Share on LinkedIn class=share-linkedin>
During its upcoming Production Technology Seminar, the European Broadcasting Union will be revealing more details of its proof of concept around using remote production for real-time animation.
As part of the IBC Accelerators programme, the proof of concept team developed a solution that explores a standardised pipeline that enables users to employ everyday technology such as smartphones and web cams as well as real-time render engines to create 3D animated content quickly and collaboratively.
The project has been led by the EBU's senior project manager Paola Sunna alongside RT motion graphics designer Ultan Courtney. Early last year they came up with the idea of building and designing a low-cost pipeline for computer generated characters, leveraging game engines, AI tools and off the shelf equipment.
We got in touch with other broadcasters, including RAI, YLE, and VRT and told them about the project and what we wanted to try and test, explains Sunna. They came on board and then we submitted a proposal to the IBC Accelerator programme, it was accepted and so we started working with other champions and participants.
Just before the team submitted their PoC, Nvidia launched Omniverse, a scalable, multi-GPU, real time reference development platform for 3D content creation. So we agreed with the other broadcasters to develop two pipelines, continues Sunna, one based on the beta version of Omniverse, and the other based on Unreal Engine. The team at RAI focused mostly on the Omniverse platform, which includes a solution called Machinima that is for cinematics, so animation, manipulation of the CG characters using high-fidelity renders. They also used Audio2Face, which allows you to generate facial animation from just an audio source. You record the audio clip and it's used to animate the face of the CG characters.
data-src=https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-726x408.jpg alt= width=445 height=250 data-srcset=https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-726x408.jpg 726w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-353x199.jpg 353w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-768x432.jpg 768w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-1536x864.jpg 1536w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-241x136.jpg 241w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1.jpg 1920w data-sizes=(max-width: 445px) 100vw, 445px />The team wanted to decentralise the production pipeline by relying on what audiences had already in their homes or have access to. A lot of our project, believe it or not, involves saying no to potentially better and more expensive technology, states Courtney. By sort of building on the model of almost having a connected series of home offices, we were able to connect all of the artists who were working internationally on the project. Often you're expected to have a kind of generalist skill set when you work with a broadcaster and some of this required some specialist knowledge. *But at the same time, we also needed almost to have access to a few specialists and when we came together we realised we had everything we needed to form a very well educated team.
The focus on collaboration and remote workflow meant the team was spread right across Europe, with 3D modellers in Belgium, an FX artist and vocal performer in Finland, innovators in Italy, and a sound designer in Ireland. One of the team at the EBU set up a live working mechanism for cloud based workflow through a system called Perforce, adds Courtney, RT were directing and doing performances as well and then RAI were testing tools and refining and cleaning motion capture data.
Even though we all had a generalist skill set, each one was able to kind of push it slightly enough towards a specialisation without it turning into a full Hollywood pipeline. It was essentially trying to find a way to create a usable pipeline within the skill sets of broadcasters and also making it as accessible as possible to talent who would be digitally captured and then perform using their voices.
data-src=https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-726x408.jpg alt= width=461 height=259 data-srcset=https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-726x408.jpg 726w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-353x199.jpg 353w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-768x432.jpg 768w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-1536x864.jpg 1536w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-241x136.jpg 241w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1.jpg 1920w data-sizes=(max-width: 461px) 100vw, 461px />Once recorded, the voices were entered into a solution called Audio2Face which was employed in the Omniverse pipeline. We were able to take in people's voice data, it would animate the face and then we were also able to use a participating company called Resepeec
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Catgut Sound Owner and Production Sound Mixer Chris Welcker, CAS, has built a career at the intersection of music and film. A former musician and composer, Welc...
07/04/2026
SDVI Corporation today announced the next generation of its Rally media supply chain management platform, introducing a redesigned orchestration engine that rep...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Frequency, the engine behind many of the world's leading streaming television channels, at NAB 2026 will be launching new Studio services to help content ow...
07/04/2026
Ikegami USA has chosen NAB 2026 in Las Vegas as the launch platform for new additions to its range of broadcast-quality television production equipment. These w...
07/04/2026
April 19, 2026, Las Vegas Kiloview, an innovative provider of AV-over-IP technologies, will showcase its latest broadcast IP solutions at NAB 2026, presenting...
07/04/2026
Bitmovin has announced support for Server-Guided Ad Insertion (SGAI) across its playback products using HLS interstitials, enabling more advanced ad-supported s...
07/04/2026
Synamedia is unveiling AI by Quortex at The NAB show, a just-in-time AI plugin framework that applies intelligence only when needed across video processing, dis...
07/04/2026
Cuez will showcase four additions to its cloud-based newsroom, rundown and automation platform at NAB Show 2026 (April 18 22, Las Vegas, Booth N1867):
Cuez ...
07/04/2026
CueScript to Showcase Innovations at NAB that Add Mobility Options, Ease Editing...
07/04/2026
Barix Extends Transport Options for Multi-Engine IP Encoder
Brie Clayton April 7, 2026
0 Comments
New for NAB, Barix adds SRT and RIST support to Mult...
07/04/2026
Elite Media Technologies Selects Interra Systems' BATON File-Based QC Soluti...
07/04/2026
Tightrope Media Systems to Debut Cablecast LiveBridge for Simultaneous Streaming...
07/04/2026
Cuez Brings Four New Innovations to NAB 2026: From Story-Centric Newsroom to Ope...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/04/2026
Designed for synchronized multi-stream playback, low-latency delivery, and real-time analytics, MATCH introduces a unified viewing experience for sports broadca...
07/04/2026
Berklee Students to Honor George Martin with Performance of Original Scores The orchestra, led by associate professor Xander Rovang, will perform several work...
07/04/2026
THE GAA CHAMPIONSHIPS ARE BACK WITH A BANG
LIVE AND FREE TO AIR ACROSS ALL RT PLATFORMS
The Sunday Game and The Sunday Game Live return on Sunday 12 April
L...
06/04/2026
Michigan legends bring a new voice to the broadcast as TNT Sports and CBS Sports...
06/04/2026
From high school sports all the way up to the major leagues, building high-quali...
06/04/2026
Quickplay, an AI company for the media and entertainment industry, has been accepted into the Advanced tier of the TwelveLabs Ecosystem Partner Program. Quickpl...
06/04/2026
Grass Valley has announced the Future Playmakers Program, a global initiative to...
06/04/2026
El l der de operaciones impulsa la producci n en estudio mientras encuentra insp...
06/04/2026
The ops leader helps lead the charge in studio for the Spanish-language broadcas...
06/04/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
06/04/2026
The National Hockey League (NHL), in partnership with Verizon and the New Jersey Devils, today announced the opening of the NHL Innovation Lab powered by Verizo...
06/04/2026
Rock League, a new professional curling league, has announced that ESPN+ will stream its inaugural 2026 season for fans in the United States. The first Rock Lea...
06/04/2026
Advanced Systems Group has announced the appointment of Andrea (Andy) Cummis as Vice President of Systems Design and Engineering. In this role, she will lead de...
06/04/2026
Backed by Bolt Ventures, the venture brings Bryson DeChambeau, Grant Horvat, and...
06/04/2026
With this environment we can start that collaboration even earlier because we ca...
06/04/2026
Like the immortal lives of vampires, some stories never really end. That's t...
06/04/2026
As podcasting continues to evolve, growth increasingly means building beyond aud...
06/04/2026
Multiband dynamics plug-in enhanced
California-based developer FSK Audio have released a significant update for their innovative multiband dynamics processo...
06/04/2026
Share official & user-created full-rig presets
IK Multimedia's latest TONEX update makes it possible for users of the popular amp and effects modelling ...
06/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/04/2026
Dalet Showcases Dalia Agentic AI and End-to-End Media Workflows at NAB Show 2026
Brie Clayton April 6, 2026
0 Comments
Dalet, a leading technology and...
06/04/2026
OpenDrives Shows Off Sports Expertise in Sports Business Hub located in NAB Show...
06/04/2026
Proton to Demonstrate 3D Application at NAB 2026
Brie Clayton April 6, 2026
0 Comments
Yet further creative potential unleashed through innovation in ...
06/04/2026
Autoscript Highlights Voice-Driven Prompting and PTZ Solutions at NAB 2026
Brie Clayton April 6, 2026
0 Comments
Experience Autoscript Voice, PTZ prom...
06/04/2026
Mediaproxy Highlights Significant Enhancements to its LogServer suite at NAB Sho...