
TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content quickly and collaboratively
By Jenny Priestley
Published: January 26, 2022 Updated: January 27, 2022
TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content quickly and collaboratively
target=_blank title=Share on LinkedIn class=share-linkedin>
During its upcoming Production Technology Seminar, the European Broadcasting Union will be revealing more details of its proof of concept around using remote production for real-time animation.
As part of the IBC Accelerators programme, the proof of concept team developed a solution that explores a standardised pipeline that enables users to employ everyday technology such as smartphones and web cams as well as real-time render engines to create 3D animated content quickly and collaboratively.
The project has been led by the EBU's senior project manager Paola Sunna alongside RT motion graphics designer Ultan Courtney. Early last year they came up with the idea of building and designing a low-cost pipeline for computer generated characters, leveraging game engines, AI tools and off the shelf equipment.
We got in touch with other broadcasters, including RAI, YLE, and VRT and told them about the project and what we wanted to try and test, explains Sunna. They came on board and then we submitted a proposal to the IBC Accelerator programme, it was accepted and so we started working with other champions and participants.
Just before the team submitted their PoC, Nvidia launched Omniverse, a scalable, multi-GPU, real time reference development platform for 3D content creation. So we agreed with the other broadcasters to develop two pipelines, continues Sunna, one based on the beta version of Omniverse, and the other based on Unreal Engine. The team at RAI focused mostly on the Omniverse platform, which includes a solution called Machinima that is for cinematics, so animation, manipulation of the CG characters using high-fidelity renders. They also used Audio2Face, which allows you to generate facial animation from just an audio source. You record the audio clip and it's used to animate the face of the CG characters.
data-src=https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-726x408.jpg alt= width=445 height=250 data-srcset=https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-726x408.jpg 726w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-353x199.jpg 353w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-768x432.jpg 768w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-1536x864.jpg 1536w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-241x136.jpg 241w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1.jpg 1920w data-sizes=(max-width: 445px) 100vw, 445px />The team wanted to decentralise the production pipeline by relying on what audiences had already in their homes or have access to. A lot of our project, believe it or not, involves saying no to potentially better and more expensive technology, states Courtney. By sort of building on the model of almost having a connected series of home offices, we were able to connect all of the artists who were working internationally on the project. Often you're expected to have a kind of generalist skill set when you work with a broadcaster and some of this required some specialist knowledge. *But at the same time, we also needed almost to have access to a few specialists and when we came together we realised we had everything we needed to form a very well educated team.
The focus on collaboration and remote workflow meant the team was spread right across Europe, with 3D modellers in Belgium, an FX artist and vocal performer in Finland, innovators in Italy, and a sound designer in Ireland. One of the team at the EBU set up a live working mechanism for cloud based workflow through a system called Perforce, adds Courtney, RT were directing and doing performances as well and then RAI were testing tools and refining and cleaning motion capture data.
Even though we all had a generalist skill set, each one was able to kind of push it slightly enough towards a specialisation without it turning into a full Hollywood pipeline. It was essentially trying to find a way to create a usable pipeline within the skill sets of broadcasters and also making it as accessible as possible to talent who would be digitally captured and then perform using their voices.
data-src=https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-726x408.jpg alt= width=461 height=259 data-srcset=https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-726x408.jpg 726w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-353x199.jpg 353w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-768x432.jpg 768w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-1536x864.jpg 1536w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-241x136.jpg 241w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1.jpg 1920w data-sizes=(max-width: 461px) 100vw, 461px />Once recorded, the voices were entered into a solution called Audio2Face which was employed in the Omniverse pipeline. We were able to take in people's voice data, it would animate the face and then we were also able to use a participating company called Resepeec
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
06/09/2026
June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/08/2026
When hundreds of thousands of people gather to hear a single voice, there is no room for compromise. Every word must be delivered clearly, every wireless transm...
21/08/2026
Telestream, a global leader in media workflow technologies, today announced a strategic partnership with ScorePlay, the AI-powered media infrastructure that spo...
21/08/2026
NUGEN Audio announces the launch of its new Post Plan and Producer Plan, two flexible subscription offerings designed to give audio professionals short term acc...
21/08/2026
Join the Screen Currency 2026 Ask Me Anything (AMA) Online 20 August 2026
(L-R): Adrian Coates, Grainne Brunsdon, Deirdre Brennan, Rachael Perkins
Got questio...
20/08/2026
From host-broadcaster and rightsholder support in June and July to MLS, NWSL, US...
20/08/2026
In-venue and creative video staffers at the professional and collegiate level ha...
20/08/2026
At IBC this year, Veritone (14.A56) is bringing two connected themes to the booth: architectural independence in enterprise AI, and the automation of the media ...
20/08/2026
Telestream and ScorePlay have announced a partnership combining Telestream's...
20/08/2026
The Grand Slam of Curling and Rock League have announced a three-year agreement with ESPN, bringing more than 300 hours of live curling coverage to U.S. audienc...
20/08/2026
Nielsen has announced a series of enhancements to its Big Data + Panel currency measurement methodology, taking effect August 31. The updates were developed in ...
20/08/2026
Net Insight has been selected by service provider Big Blue Marble (formerly ORS Group) to provide its Nimbra platform as the core media transport solution for a...
20/08/2026
The 2026 US Open will bring a series of free fan activations across New York City ahead of and during the tournament, which runs August 23-September 13.
We...
20/08/2026
Bridge Technologies will announce a transport stream (TS) playout feature for its VB330 and VB220 compressed monitoring probes at IBC2026 (Booth 1.A71).
The fe...
20/08/2026
ENCO will demonstrate solutions across captioning, translation, AI production tools, automation, and virtual production at IBC2026 (Stand 7.A34, Amsterdam RAI, ...
20/08/2026
MultiDyne Video and Fiber Optic Systems will demonstrate camera robotics and mot...
20/08/2026
Chyron will demonstrate news workflow solutions at IBC2026 (Stand 7.A23), marking the company's 60th anniversary. Highlights include updates to PRIME HTML, ...
20/08/2026
Spectrum SportsNet LA, the exclusive television home of the Los Angeles Dodgers, is now available to Spectrum customers in former Cox markets following the clos...
20/08/2026
swXtch.io will unveil expanded Global SRT Distribution and native multicast tran...
20/08/2026
Riedel Communications has announced that Transformation Church in the United States has deployed a communications system built around the Artist intercom ecosys...
20/08/2026
The bestselling author and longtime Apple observer explores how product launches...
20/08/2026
The Orlando Magic entered last season with a dramatically upgraded in-venue prod...
20/08/2026
Pacers Sports and Entertainment has announced a partnership with DAZN, making it the exclusive streaming home of Indiana Pacers basketball. A team-branded strea...
20/08/2026
Ratings Roundup is a rundown of recent ratings news and is derived from press re...
20/08/2026
The NHL has announced two major developments tied to its Germany growth strategy...
20/08/2026
Set up your own private remote collaboration infrastructure
SoundBridge have recently put together a tutorial video that provides users with a step-by-step ...
20/08/2026
New V-Control Pro features restore basic functionality
Neyrinck's V-Control software has long been keeping older Avid control surfaces compatible with n...
20/08/2026
TV, BritBox and Mammoth Screen have announced that filming is now underway on th...
20/08/2026
New York August 19, 2026 Nielsen today shared a number of key enhancements t...
20/08/2026
New Gracenote Data Hub analysis finds sports program titles up 31.2% and individ...
20/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/08/2026
At IBC, Profuz Digital will showcase at stand 8.A88 the SubtitleNEXT platform delivering innovative AI transcription integrations and stunning new features boos...
20/08/2026
Riedel Communications today announced that Transformation Church, one of the fastest-growing and most influential digital ministries in the United States, has d...
20/08/2026
QuickLink Showcases New 4K Capabilities Across StudioEdge and StudioCall at IBC ...
20/08/2026
The Boys Season Five Graded with DaVinci Resolve Studio
Brie Clayton August 20, 2026
0 Comments
Colorist Siggy Ferstl uses Depth Map to bring a three ...
20/08/2026
Adobe Firefly expands its creative AI studio: generate music, speech, and sound ...
20/08/2026
Multiview available via SaaS for streaming platforms and operators through broadpeak.io, with live demonstrations at IBC2026
Broadpeak , a leader in streaming ...
20/08/2026
Techex, a leading provider of live broadcast infrastructure solutions, has appointed Stuart Almond as Chief Revenue Officer, further strengthening its executive...
20/08/2026
Avid today announced that MediaCity Studios has upgraded its production infrastructure with an enhanced end-to-end Avid production ecosystem, including the dep...
20/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...