Sony Pixel Power calrec Sony

How broadcasters can use local technology to build an international animation pipeline

26/01/2022

TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content quickly and collaboratively

By Jenny Priestley

Published: January 26, 2022 Updated: January 27, 2022

TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content quickly and collaboratively

target=_blank title=Share on LinkedIn class=share-linkedin>

During its upcoming Production Technology Seminar, the European Broadcasting Union will be revealing more details of its proof of concept around using remote production for real-time animation.

As part of the IBC Accelerators programme, the proof of concept team developed a solution that explores a standardised pipeline that enables users to employ everyday technology such as smartphones and web cams as well as real-time render engines to create 3D animated content quickly and collaboratively.

The project has been led by the EBU's senior project manager Paola Sunna alongside RT motion graphics designer Ultan Courtney. Early last year they came up with the idea of building and designing a low-cost pipeline for computer generated characters, leveraging game engines, AI tools and off the shelf equipment.

We got in touch with other broadcasters, including RAI, YLE, and VRT and told them about the project and what we wanted to try and test, explains Sunna. They came on board and then we submitted a proposal to the IBC Accelerator programme, it was accepted and so we started working with other champions and participants.

Just before the team submitted their PoC, Nvidia launched Omniverse, a scalable, multi-GPU, real time reference development platform for 3D content creation. So we agreed with the other broadcasters to develop two pipelines, continues Sunna, one based on the beta version of Omniverse, and the other based on Unreal Engine. The team at RAI focused mostly on the Omniverse platform, which includes a solution called Machinima that is for cinematics, so animation, manipulation of the CG characters using high-fidelity renders. They also used Audio2Face, which allows you to generate facial animation from just an audio source. You record the audio clip and it's used to animate the face of the CG characters.

data-src=https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-726x408.jpg alt= width=445 height=250 data-srcset=https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-726x408.jpg 726w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-353x199.jpg 353w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-768x432.jpg 768w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-1536x864.jpg 1536w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1-241x136.jpg 241w, https://www.tvbeurope.com/wp-content/uploads/2022/01/RADICAL_MOCAP_WEBCAM_IPHONE_v1.jpg 1920w data-sizes=(max-width: 445px) 100vw, 445px />The team wanted to decentralise the production pipeline by relying on what audiences had already in their homes or have access to. A lot of our project, believe it or not, involves saying no to potentially better and more expensive technology, states Courtney. By sort of building on the model of almost having a connected series of home offices, we were able to connect all of the artists who were working internationally on the project. Often you're expected to have a kind of generalist skill set when you work with a broadcaster and some of this required some specialist knowledge. *But at the same time, we also needed almost to have access to a few specialists and when we came together we realised we had everything we needed to form a very well educated team.

The focus on collaboration and remote workflow meant the team was spread right across Europe, with 3D modellers in Belgium, an FX artist and vocal performer in Finland, innovators in Italy, and a sound designer in Ireland. One of the team at the EBU set up a live working mechanism for cloud based workflow through a system called Perforce, adds Courtney, RT were directing and doing performances as well and then RAI were testing tools and refining and cleaning motion capture data.

Even though we all had a generalist skill set, each one was able to kind of push it slightly enough towards a specialisation without it turning into a full Hollywood pipeline. It was essentially trying to find a way to create a usable pipeline within the skill sets of broadcasters and also making it as accessible as possible to talent who would be digitally captured and then perform using their voices.

data-src=https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-726x408.jpg alt= width=461 height=259 data-srcset=https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-726x408.jpg 726w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-353x199.jpg 353w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-768x432.jpg 768w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-1536x864.jpg 1536w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1-241x136.jpg 241w, https://www.tvbeurope.com/wp-content/uploads/2022/01/AUDIO2FACE__RECORDING_TALENT_v1.jpg 1920w data-sizes=(max-width: 461px) 100vw, 461px />Once recorded, the voices were entered into a solution called Audio2Face which was employed in the Omniverse pipeline. We were able to take in people's voice data, it would animate the face and then we were also able to use a participating company called Resepeec
LINK: https://www.tvbeurope.com/production-post/using-local-technology-to-bu...
See more stories from tvb

Most recent headlines

05/01/2027

Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be demoed at CES 2026

Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...

07/10/2026

Dalet Flex LTS Delivers Smarter Media Operations from Ingest to Distribution

Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...

06/09/2026

Dolby and MagentaTV Bring Fans Closer to the FIFA World Cup 2026 in Germany with Dolby Vision and Dolby Atmos

June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...

04/08/2026

Dalet Announces Commercial Availability of Dalia, Bringing Media-Aware Agentic AI to Enterprise Productions

Dalet, a leading technology and service provider for media-rich organizations, t...

16/07/2026

Business Innovation Synergizer: Grants of up to 30,000 for media organisations

Media organisations with tested plans for new products, services or revenue models can now apply for grants of up to 30,000 through the Business Innovation Syn...

16/07/2026

SVG Students To Watch: Kaden Sherman, Albany State University

This recent graduate and Georgia native has turned an early fascination with live production into a growing passion for camera work In the live-sports-video in...

16/07/2026

TNDV Marks First Year of Aspiration 35 Cinematic Production Truck

TNDV is marking the first anniversary of Aspiration 35, a mobile production truck built around ARRI Alexa 35 Live camera systems. Over its first year, the truck...

16/07/2026

ATSC Releases First Major Revision to A/85 Audio Loudness Recommended Practice Since 2013

ATSC has completed a major revision to its A/85 Recommended Practice: Techniques...

16/07/2026

FloSports Named Exclusive Global Media Partner for 2026 CrossFit Games

FloSports has announced an exclusive global media partnership with CrossFit for the 2026 CrossFit Games, presented by Air National Guard, beginning July 21 in S...

16/07/2026

Sennheiser Releases Spectera Firmware 1.4 and Command Button

Sennheiser has released firmware version 1.4 for its Spectera wireless system and announced the Spectera Command Button (Cat. No. 701014). The update adds comma...

16/07/2026

ESPN and Southwestern Athletic Conference Announce Multi-Year Media Rights Agreement Through 2030-31

ESPN and the Southwestern Athletic Conference (SWAC) have announced a multi-year...

16/07/2026

Audio-Technica Releases 20 Series Control Application for Elgato Stream Deck

Audio-Technica has announced the 20 Series Control Application, a Stream Deck plug-in for compatible Audio-Technica USB microphones. The application is compatib...

16/07/2026

SSL Live L550 Plus Consoles Power Audio Production for The Voice France Season 15

The fifteenth season of The Voice - La plus belle voix on TF1 used four Solid St...

16/07/2026

Gray Media and Atlanta Hawks Announce Georgia-Wide Broadcast Partnership for 2026-27 NBA Season

Gray Media and the Atlanta Hawks have announced a broadcast partnership that wil...

16/07/2026

SVG Sit-Down: Quarterback Showrunner Joe Zucco on Cinematography, Building Trust, Carrying On the NFL Films Legacy

Season 3 of Netflix's docuseries, which dropped this week, follows Jayden Da...

16/07/2026

Texas Rangers Switch Direct-to-Consumer Streaming Partner to BZZR

The Texas Rangers and Rangers Sports Network presented by Progressive (RSN) have announced BZZR as the new direct-to-consumer distributor for Rangers game broad...

16/07/2026

FIFA World Cup 2026: BBC Sport on Moving Across the Pond to Bring the Atmosphere of the Final Matches to Fans

With England's FIFA World Cup 2026 team getting ready to fly home after losi...

16/07/2026

With 36 Unilateral Cameras, NBC Sports Shapes 154th Open Championship Coverage for U.S. Viewers

In a return to Royal Birkdale, the team enjoys partnering with ETP and Gravity M...

16/07/2026

Altitude Sports & Entertainment's Tim De Lay on New SkyCam Digital Feed, Upgraded Studio Space

Along with a new studio at Ball Arena, the Colorado-based RSN is working with XR...

16/07/2026

FIFA World Cup 2026: Inside ORF's Austria-Based Production to Bring All the Emotions of the Tournament to Fans

Austria was back at the World Cup for the first time in 28 years, and the team d...

16/07/2026

Inside Gravity Media's Effort To Power the 154th Open Championship Production

With 42 RF cameras and high-power radio mics deployed, the spectrum environment ...

16/07/2026

Baby Audio release SubCulture

A new benchmark in bass enhancement Described as a new benchmark in bass enhancement , Baby Audio's latest release has been designed to augment the lo...

16/07/2026

Other Worlds Evolved from Zero G

Popular library rebuilt in new Orbita Engine Other Worlds Evolved is the latest of Zero G's sample libraries to be treated to a ground-up rebuild using ...

16/07/2026

Native Instruments announce Super*Saw

Created in collaboration with A. G. Cook The newest addition to Native Instruments' software collection introduces a new synth created by A. G. Cook, a ...

16/07/2026

NITV and SBS bring Australians to the heart of Garma

NITV and SBS bring Australians to the heart of Garma 16 July, 2026 Media releases The Garma Festival returns from 31 July-3 August, with NITV and SBS deliv...

16/07/2026

Rohde & Schwarz supplies conformance test systems to Marquistech for India's first GCF RTO and PTCRB ATL lab

Rohde & Schwarz supplies conformance test systems to Marquistech for India's...

16/07/2026

The Gauge: Poland | June 2026

June brought stabilization to the television market. Poles spent an average of 3 hours and 36 minutes a day in front of their TV screens exactly the same as i...

16/07/2026

New studio monitoring leads Glensound's 60th year line-up...

Glensound returns to IBC with a major new addition to its intelligent loudspeaker range, the Greater Divine Supernal studio monitor, alongside recent developmen...

16/07/2026

Complete spectrum of innovation from British exhibitors a...

33 leading exhibitors are taking part in the GREAT Britain and Northern Ireland Pavilions and linked locations across IBC2026 (Amsterdam RAI, 11 14 September)...

16/07/2026

Hitomi Broadcast to showcase HDR colour verification and...

Hitomi Broadcast will introduce Spectra, a new HDR colour verification solution measured in picture, not using VPID, at IBC2026 (Hall 10, Stand A40). Expanding ...

16/07/2026

SMPTE Kicks Off 110th Anniversary Campaign

Share Copy link Facebook X Linkedin Bluesky Email...

16/07/2026

Cox Media Group Taps Waymark for AI Ad Creation Tools

Share Copy link Facebook X Linkedin Bluesky Email...

16/07/2026

Parks: Cable Broadband Sub Losses Slow Down

Share Copy link Facebook X Linkedin Bluesky Email...

16/07/2026

CatchLight, Sony Launch Initiative to Help Local Newsrooms

Share Copy link Facebook X Linkedin Bluesky Email...

16/07/2026

XR Launches XR ONE Ad Ops Platform

Share Copy link Facebook X Linkedin Bluesky Email...

16/07/2026

Zixi and Comcast Technology Solutions Partner to Provide...

Zixi, a leader in live video delivery and workflow orchestration, and Comcast Technology Solutions (CTS) today announced a strategic new integration to deliver ...

16/07/2026

Blackmagic Design Cameras Capture Immersive Flight for New Cirrus App

Blackmagic Design Cameras Capture Immersive Flight for New Cirrus App Brie Clayton July 15, 2026 0 Comments Leader in Personal Aviation taps URSA Cin...

16/07/2026

XenData Announces LTO Archive Appliances with both File and S3 Object Storage Interfaces

XenData Announces LTO Archive Appliances with both File and S3 Object Storage In...

16/07/2026

RTW Network Display

Modern broadcast facilities are no longer confined to a single control room. Production teams are spread across multiple workstations, machine rooms, studios, c...

16/07/2026

Fox Corporation Executives to Discuss Fourth Quarter and Full Fiscal Year 2026 Financial Results Via Webcast

Fox Corporation Executives to Discuss Fourth Quarter and Full Fiscal Year 2026 F...

16/07/2026

More interfaces now compatible with Focusrite Control 2

More interfaces now compatible with Focusrite Control 2 Your Focusrite interface might now be compatible with a public beta support of Focusrite Control 2. If...

16/07/2026

Sharpen the Sword, Skip the Downloads - Onimusha: Way of the Sword' Is Coming to GeForce NOW

Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable...

16/07/2026

FIFA World Cup semi-finals deliver whopper audiences as RT Player surpasses 21 million streams across the tournament to date

Together the semi-finals had a combined reach of 1.98 million unique individuals...

15/07/2026

Inside DAZNs Multi-Market World Cup Effort With CTO Sandeep Tiku

The 2026 FIFA World Cup is a big deal for DAZN, which has distribution rights in three markets: Italy, Spain, and Japan. Each requires a different editorial app...

15/07/2026

SVG New Sponsor Spotlight: Qumulo's Chris Horn on Powering Global Media Workflows Across Edge, Core, and Cloud

As sports-media organizations manage rapidly growing content libraries and incre...

15/07/2026

FIFA World Cup 2026: Inside the HBS Non-Live London Production Hub

HBS director of digital Johannes Franken talks SVG Europe through the operation built to serve FIFA World Cup 2026 rights holders remotely from Stratford, east ...

15/07/2026

IBC2026 to Spotlight AI, Live Sports Production, Creator Economy, and Trust in Media

IBC has unveiled the conference program for IBC2026, with this year's event ...

15/07/2026

Vanessa Paradis Tour Adopts Sennheiser Spectera Wireless Ecosystem for 2026 Production

Software-defined wideband RF platform supports 96-kHz monitoring, streamlined fr...

15/07/2026

Telos Alliance Integrates AudioShake Source Separation Into Minnetonka AudioTools Server

New AI-powered module enables broadcasters and content owners to extract dialogu...

15/07/2026

AIMS Schedules Second IPMX Product Certification Event for August

Weeklong gathering at EBU headquarters will test new IPMX capabilities and expand certified product ecosystem...