AFFL Production Style Is Back With U.S. Open of Football on NFL Network SkyCam, Steadicams, custom graphics, miked players mark the league's format By Jason Dachman, Chief Editor Thursday, July 5, 2018 - 3:00 pm
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After a successful pilot game last year, the American Flag Football League (AFFL) is back in action this summer with the U.S. Open of Football (USOF) Tournament. The final 11 games of the tournament kick off NFL Network's AFFL coverage, and the network is embracing the Madden-style coverage and the production elements it debuted last year, including using a SkyCam as the primary game angle, deploying RF Steadicams inside the huddle, rolling out customized SMT virtual graphics across the field, and miking players throughout the game.
After last year's pilot show, there was a lot of great feedback. Everybody liked the football on the field and the direction the technology was going, says Johnathan Evans, who served as executive producer and director of last year's production and is directing the NFL Network telecasts this year. So our coverage is going to be almost exactly the same as last year, with a few differences since we are doing 11 games instead of just one. We have come up with a great formula that hasn't been tried on a consistent basis before and offers a different perspective from watching a [traditional] football broadcast. With [AFFL], you're watching from the quarterback perspective; you're watching it just like you're playing a Madden NFL [videogame].
How It Works: Breaking Down the AFFL Format
The 12 teams featured in the USOF Playoffs are composed of eight amateur squads in the America's Bracket (derived from four rounds of play that began with 128 teams) and four teams captained by celebrities in the Pro Championship Bracket. NFL Network's USOF coverage began with the America's Bracket Quarterfinal last weekend from Pittsburgh's Highmark Stadium and continues with the semifinals this weekend at Atlanta's Fifth Third Bank Stadium, the America's Bracket Final and Pro Bracket Final on July 14 at Indianapolis's Butler Bowl, and the $1 million Ultimate Final (featuring both bracket champions) on July 19 at Houston's BBVA Compass Stadium.
The 11 AFFL telecasts on NFL Network will feature SMT virtual graphics, including the Go Clock.
The 11 AFFL telecasts on NFL Network will feature SMT virtual graphics, including the Go Clock. The 7-on-7, no-contact 60-minute AFFL games feature many of the same rules that average Americans know from their backyard games. The same players are on the field for both offense and defense, and a team must go 25 yards for a first down. There is no blocking; instead, a Go Clock indicates when the defense can rush the QB (after two seconds) and when the QB must release the ball or cross the line of scrimmage (four seconds). There are also no field goals (or uprights, for that matter), and kickoffs are replaced with throw-offs.
This is not only a sport that creates a lot of intensity and energy; it's also a sport that you as an average person can relate to because you're watching an average person play the game, says Evans. You're not watching professional athletes. You're watching amateurs playing a sport that you can play at home. That is something that every single viewer can relate to.
Inside the Production: It's All About Access
By using the SkyCam for play-by-play, RF Steadicams on the field, and player mics, the AFFL and NFL Network are focused on providing fans unprecedented up-close-and-personal access to the action on the field.
We're most excited about having SkyCam as our game camera, which really adds a different perspective, and also having everybody miked up so we can hear everything that's going on and listen in, says producer Tom McNeely. We're focused on making [viewers] feel like they're right there on the field with these guys. Bringing them into the huddle with our cameras and microphones - we will have somebody sitting in the truck with a mute button in case the players are a little rambunctious - is going to make this really appealing and fun.
The upcoming NFL Network AFFL productions will deploy Game Creek Video mobile units and feature an average of eight cameras: the SkyCam system, two traditional 25-yard-line angles for isos, a mid-level end-zone angle, one handheld high-speed camera, a jib on a cart roving the sidelines, and two RF cameras (Steadicam and a M VI).
The only new cameras we are adding is a second [RF camera] so we can cover both sides of the football, says Evans. Last year, we had only one Steadicam, which was great, but I realized that we were losing the intimacy on both sides of the ball. Before you get to the red zone, it's great to be inside the huddle and see from behind the quarterback on the offensive side of the ball. But, once you get to the red zone, you need to get ready for a touchdown, so you have to switch your Steadicam to the defensive side of the ball, and you hope to get a touchdown in the end zone. This time, in Indianapolis and in Houston, we're going to have a Steadicam on both sides of the ball to retain the potential atmosphere for every single play. Before the snap, during the snap, and after the snap, you're going to have that great intensity right in your face the entire time.
Go Clock Returns; Interactive Line of Scrimmage Debuts
The Go Clock, designed by SMT specifically for the fast-paced AFFL, is also back after playing a major role in defining the league's production style during its pilot game. The system synchronizes with in-stadium displays to indicate when the defense can rush the quarterback.
The Go Clock was a big success, and we're bringing it back this year, says Evans. We&










