
SVG Esports Production Summit: A Closer Look at the Technology Behind the Show Blackmagic Design, Canon, Grass Valley, Ross Video, Swiftstack execs discuss the tools deployed By Jason Dachman, Chief Editor
Wednesday, December 11, 2019 - 11:21 am
Print This Story
Story Highlights
In recent years, no live-production sector has pushed the boundaries of technology more than esports has. In an effort to create a unique fan experience, live-esports producers have embraced a wealth of next-gen technologies and workflows, including AR and virtual graphics, UHD and HDR cameras/lenses, cloud- and object-based storage, data and stats integrations, and the at-home-production model. At the SVG Esports Production Summit in Los Angeles last month, tech leaders from Blackmagic Design, Canon, Grass Valley, Ross Video, and Swiftstack took the stage to address how these groundbreaking tools are changing esports production.
Jared Timmins, VP, advanced technology, Grass Valley, on the impact of the esports revolution :
From Grass Valley's perspective, I think this esports revolution that we're seeing is one of the most important revolutions that have happened in sports in my lifetime. We see it setting the stage and taking a different direction for how sports can be produced in the future. If [traditional] sports don't become a lot more like videogame engines in the next 10 years, then we've done something drastically wrong. All of the opportunities opening up in esports - for different metadata environments, different distribution [in terms of] being digital first, having a strong social component - factor into the [traditional] sports world. I see esports blazing a trail that will benefit traditional sports for years and years to come.
Larry Thorpe, senior fellow, Imaging Technologies and Communications Group, Professional Engineering and Solutions Division, Canon U.S.A., on managing the challenge of LED-heavy staging in esports:
The LED [displays on-stage] are a big challenge for esports. We need to know the pixel count because they can vary all over the map and you want to avoid the moir interference. Today, we have cameras that are 4K, 6K, and going up. Super-sampling and down-sampling can help control that, and you can eliminate side bands more easily. There is also a range of illumination from the dark to the extreme bright. Of course, the cameras are astounding today with their sensitivities, and lenses are much faster. I also see an awful lot of smaller cameras in esports, and I see a lot of tight shots. I think that certainly says there's a role for prime [lenses].
Cameron Reed, business development manager, esports, Ross Video, on the value of producing esports content in UHD and HDR:
I think it's an important question to ask yourself where you're transmitting your signal. If you're sending it to Twitch, you can put a lot of work into UHD and HDR, but none of it matters, and you wasted every penny because Twitch is just going to downscale it and convert it into their own [format/resolution]. Even their 1080p isn't really a true 1080p because 720p and 1080p are using the same bitrate on their platform. This is an important question for production engineers. Until Twitch gets there, esports doesn't seem to have much of a reason to go [UHD or HDR] for their live stream.
David Hoffman, business development manager, Blackmagic Design Americas, on the importance (and challenges) of producing esports in high frame rate:
[In esports], you're always thinking about the athlete, and the athletes want to have the highest frame rate possible because they can perceive changes in the game when the frame rates are not as high as possible. But, when we get into our traditional broadcast environment, we have to scale that back to standard 60 fps.
How do we do that? Do we take it prior to the game [feed], or do we take it out after the game [feed]? It's a tough call because we don't have to do multiple frame rates in other sports; everything is standardized for the entire broadcast. Here we're talking about the athletes themselves being part of the presentation; that happens in no other sport. You're pulling [the video feed] off the engine itself, so we need to pull that from them at the same time we are presenting it to them, and that gets very difficult without impacting performance.
Esports Production Unwrapped: The Technology Behind the Show panel: (from left) SVG's Ken Kerschbaumer, Swiftstack's Vince Auletta, Blackmagic's David Hoffman, Ross Video's Cameron Reed, Canon U.S.A.'s Larry Thorpe, and Grass Valley's Jared Timmins
Vince Auletta, director, media solutions, Swiftstack, on the benefits of on-premises object storage over public cloud for esports-content creators:
Once the broadcast is complete, you have all of your video assets. Swiftstack is the on-premises or multi-premises repository where all of those assets live for the long term, as opposed to the public cloud where you pay egress fees. One of the big reasons to use on-premises object storage is that you don't pay for egress. It ends up being a lot more cost-effective and more performant. And it can also span multiple sites natively, so you get integrated DR. If your primary site goes down, your backup site takes over automatically without any kind of intervention.
Auletta on how on-premises object storage opens up new possibilities for the production team:
There are a lot of new possibilities that are unlocked, thanks to having on-premises object storage. You can do things like use AWS or Google for transcribing all of your video assets automatically. And all of those transcriptions will be put back in the media-asset-management system or back in the object-storage system and tied to those assets natively. The power of metadata is a big p
North America Stories
23/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/09/2026
Westminster Schools, a K through 12 school in Atlanta, Georgia with approximately 2,000 students, has transformed its student broadcast and digital storytelling...
23/09/2026
The 2026 edition of CABSAT and SATExpo may have a new home and dates in the diary, but it still retains a strong presence from UK companies in the GREAT Britain...
23/09/2026
Glensound will return to CABSAT with new developments in professional monitoring and Dante interfacing, alongside its established commentary, esports and parlia...
22/09/2026
The annual preseason content-gathering event brought 36 NHL players to Las Vegas, where ESPN used 2.5 kilowatts of laser power and a motion-control camera syste...
22/09/2026
Neumann has introduced the KK 104 A (cardioid) and KK 105 A (supercardioid) wireless capsule heads, succeeding the KK 204 and KK 205. The new capsules are compa...
22/09/2026
The NFL and TMRW Sports have announced a new annual Pro Flag Showcase to be held during Super Bowl LXI week in Los Angeles. The event will feature top flag foot...
22/09/2026
Washington State University has unveiled a new end zone video display and audio ...
22/09/2026
Disney's SVP of Live Operations and Engineering details the technology behin...
22/09/2026
Cosm has announced two senior promotions. Mazen Alawar has been promoted to SVP,...
22/09/2026
Mississippi State University's University Television Center has purchased four KOKUSAI DENKI SK-UHD7000-S2 cameras since 2024, with plans to add two more, a...
22/09/2026
Net Insight has announced that Christine Kjellvard will assume the role of interim Chief Financial Officer on November 1, 2026. Kjellvard has previously held in...
22/09/2026
Net Insight has announced Zyntai TimeNode Access, a compact PTP Grandmaster designed for distributed edge sites. The product carries secure, precise time across...
22/09/2026
Sam Hazeldine, Austin Amelio, Padraic McKinley, Julia Jones, and Ethan Hawke attend the premiere of The Weight at The Ray Theatre on January 26, 2026, in Park...
22/09/2026
Apogee Plugins Are Moving to Plugin Alliance We're excited to share an important update about the future of Apogee plugins.
Apogee plugins are moving to Pl...
22/09/2026
Parkland, Florida, US, September 22, 2026: SipRadius, widely recognized for making content processing and connectivity secure and seamless, has been honored wit...
22/09/2026
VanityFilter 3.1.5 adds project files and adjustable protection around lips, bro...
22/09/2026
Chile's TV Modernizes Broadcast Operations with Blackmagic Design
Brie Clayton September 22, 2026
0 Comments
URSA Broadcast G2 brings versatility...
22/09/2026
OWC Shares Sneak Peek at Amazon Prime Big Deal Days Pricing
Brie Clayton September 22, 2026
0 Comments
Image courtesy of Deposit Photos
Business and ...
22/09/2026
Berklee's First Homecoming Block Party Brings Alumni Home for Global Music F...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/09/2026
NVIDIA AI Day Singapore, which takes place Sept. 22-23 at the Raffles City Conve...
22/09/2026
To build and deploy sophisticated robotics applications that can perceive, reason and act in dynamic environments, developers need new physical AI models and to...
21/09/2026
Manifold Technologies, developer of software-defined, FPGA-accelerated infrastructure for live production, has named Ryhaan Williams as Chief Commercial Officer...
21/09/2026
Studio Network Solutions (SNS) has won Best Journal Article at the 2026 IAMT Impact Awards for What Video Editors Need When Everything Is Changing Around Them,...
21/09/2026
Major League Wrestling (MLW) has announced a streaming distribution agreement with Tubi for its weekly series MLW FUSION. Beginning September 17, new episodes w...
21/09/2026
Disney Entertainment has announced that Adam Smith has been named Chairman, Direct-to-Consumer, with responsibility for Disney and Hulu including product, engi...
21/09/2026
United Airlines and DISH have announced an agreement to bring live professional ...
21/09/2026
SES and JioStar have announced a multi-year agreement under which SES will provide satellite distribution services for JioStar's television channel portfoli...
21/09/2026
The Detroit Red Wings have announced details for their inaugural season on Detro...
21/09/2026
Manifold Technologies has appointed Ryhaan Williams as Chief Commercial Officer for North America, effective October 1, 2026. Based in Jacksonville, Florida, Wi...
21/09/2026
Angels Broadcast Television (ABTV), the local television home of the Los Angeles...
21/09/2026
The 2026 US Open Tennis Championships marked a year of change with respect to TV...
21/09/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
21/09/2026
From Graphic Novel to 30-Minute Animated Film: What I Learned Building an AI-Ass...
21/09/2026
Liam Hopkins Builds Recording Studio with Blackmagic Design
Brie Clayton September 20, 2026
0 Comments
Video complements audio production with music v...
21/09/2026
Physical AI is moving rapidly from research to large-scale deployment. By 2035, ABI Research projects an installed base of 49 million level 3-5 autonomous vehic...