
SVG Esports Production Summit: A Closer Look at the Technology Behind the Show Blackmagic Design, Canon, Grass Valley, Ross Video, Swiftstack execs discuss the tools deployed By Jason Dachman, Chief Editor
Wednesday, December 11, 2019 - 11:21 am
Print This Story
Story Highlights
In recent years, no live-production sector has pushed the boundaries of technology more than esports has. In an effort to create a unique fan experience, live-esports producers have embraced a wealth of next-gen technologies and workflows, including AR and virtual graphics, UHD and HDR cameras/lenses, cloud- and object-based storage, data and stats integrations, and the at-home-production model. At the SVG Esports Production Summit in Los Angeles last month, tech leaders from Blackmagic Design, Canon, Grass Valley, Ross Video, and Swiftstack took the stage to address how these groundbreaking tools are changing esports production.
Jared Timmins, VP, advanced technology, Grass Valley, on the impact of the esports revolution :
From Grass Valley's perspective, I think this esports revolution that we're seeing is one of the most important revolutions that have happened in sports in my lifetime. We see it setting the stage and taking a different direction for how sports can be produced in the future. If [traditional] sports don't become a lot more like videogame engines in the next 10 years, then we've done something drastically wrong. All of the opportunities opening up in esports - for different metadata environments, different distribution [in terms of] being digital first, having a strong social component - factor into the [traditional] sports world. I see esports blazing a trail that will benefit traditional sports for years and years to come.
Larry Thorpe, senior fellow, Imaging Technologies and Communications Group, Professional Engineering and Solutions Division, Canon U.S.A., on managing the challenge of LED-heavy staging in esports:
The LED [displays on-stage] are a big challenge for esports. We need to know the pixel count because they can vary all over the map and you want to avoid the moir interference. Today, we have cameras that are 4K, 6K, and going up. Super-sampling and down-sampling can help control that, and you can eliminate side bands more easily. There is also a range of illumination from the dark to the extreme bright. Of course, the cameras are astounding today with their sensitivities, and lenses are much faster. I also see an awful lot of smaller cameras in esports, and I see a lot of tight shots. I think that certainly says there's a role for prime [lenses].
Cameron Reed, business development manager, esports, Ross Video, on the value of producing esports content in UHD and HDR:
I think it's an important question to ask yourself where you're transmitting your signal. If you're sending it to Twitch, you can put a lot of work into UHD and HDR, but none of it matters, and you wasted every penny because Twitch is just going to downscale it and convert it into their own [format/resolution]. Even their 1080p isn't really a true 1080p because 720p and 1080p are using the same bitrate on their platform. This is an important question for production engineers. Until Twitch gets there, esports doesn't seem to have much of a reason to go [UHD or HDR] for their live stream.
David Hoffman, business development manager, Blackmagic Design Americas, on the importance (and challenges) of producing esports in high frame rate:
[In esports], you're always thinking about the athlete, and the athletes want to have the highest frame rate possible because they can perceive changes in the game when the frame rates are not as high as possible. But, when we get into our traditional broadcast environment, we have to scale that back to standard 60 fps.
How do we do that? Do we take it prior to the game [feed], or do we take it out after the game [feed]? It's a tough call because we don't have to do multiple frame rates in other sports; everything is standardized for the entire broadcast. Here we're talking about the athletes themselves being part of the presentation; that happens in no other sport. You're pulling [the video feed] off the engine itself, so we need to pull that from them at the same time we are presenting it to them, and that gets very difficult without impacting performance.
Esports Production Unwrapped: The Technology Behind the Show panel: (from left) SVG's Ken Kerschbaumer, Swiftstack's Vince Auletta, Blackmagic's David Hoffman, Ross Video's Cameron Reed, Canon U.S.A.'s Larry Thorpe, and Grass Valley's Jared Timmins
Vince Auletta, director, media solutions, Swiftstack, on the benefits of on-premises object storage over public cloud for esports-content creators:
Once the broadcast is complete, you have all of your video assets. Swiftstack is the on-premises or multi-premises repository where all of those assets live for the long term, as opposed to the public cloud where you pay egress fees. One of the big reasons to use on-premises object storage is that you don't pay for egress. It ends up being a lot more cost-effective and more performant. And it can also span multiple sites natively, so you get integrated DR. If your primary site goes down, your backup site takes over automatically without any kind of intervention.
Auletta on how on-premises object storage opens up new possibilities for the production team:
There are a lot of new possibilities that are unlocked, thanks to having on-premises object storage. You can do things like use AWS or Google for transcribing all of your video assets automatically. And all of those transcriptions will be put back in the media-asset-management system or back in the object-storage system and tied to those assets natively. The power of metadata is a big p
North America Stories
06/05/2026
Polands Miecznik-class frigates are part of the largest contract in Polish shipbuilding history. (Image Credit: PGZ Stocznia Wojenna)...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Riedel Communications today announced the expansion of its leadership structure as part of a strategic initiative to strengthen both its operational management ...
06/05/2026
For nearly three decades, Veteran Production Sound Mixer and Five-time Emmy Award Winner Dirk Sciarrotta has helped define the sonic identity of the long-runnin...
06/05/2026
ZEISS CinCraft LensCore: Cinema Lens Looks for Compositing
Brie Clayton May 6, 2026
0 Comments
ZEISS announces the launch of CinCraft LensCore, a nove...
06/05/2026
Wisycom Solves Extreme RF Challenges Across Miles of Live Action for Gravity Med...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Narrative Entertainment has partnered with Encompass to deliver high-quality subtitling of its Great! network content using the Altitude Intelligence AI assiste...
06/05/2026
SipRadius, widely recognized for making content processing and connectivity secure and seamless, is proud to launch a dramatic new approach to AI content creati...
06/05/2026
When the broadband and media industry gathers at ANGA COM in Cologne from May 19 to 21, Big Blue Marble will be at the forefront. The international broadcast an...
06/05/2026
Cinegy GmbH, a leading developer of software-defined television technology, is proud to exhibit at MPTS for the first time. Visitors to the stand will discover ...
06/05/2026
Val Jeanty Receives 2026 Doris Duke Artist Award Jeanty, a composer, percussionist, and turntablist, is the fourth Berklee recipient of the prestigious award ...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
When live cycling races and international marathons stretch for miles across cities and countryside, there is no margin for RF failure in live broadcast. As Chi...
06/05/2026
Oberkochen/Germany, May 5, 2026
ZEISS announces the launch of CinCraft LensCore, a novel solution for creating physically based cinematic lens looks for visual...
06/05/2026
The race to build the world's most powerful AI factories demands networking ...
06/05/2026
How changes to proteins can alter drug interactions for new precision therapies Scripps Research team maps how chemical modifications to proteins affect drug bi...
05/05/2026
Three phones were hardwired for power and transmission to the truck; camera feat...
05/05/2026
The creative studio behind campaigns for the NBA, Fanatics Sportsbook & Casino, ...
05/05/2026
Nielsen has announced results from a co-viewing pilot program covering February&...
05/05/2026
viztrick AiDi, an on-device AI solution developed by Nippon TV, delivered global...
05/05/2026
ARRI has announced Omnibar, a battery-powered, IP65-rated multi-color LED linear...
05/05/2026
Imagine Communications has announced that France T l visions is the first broadc...
05/05/2026
The Women's National Basketball Association (WNBA) and Bell Media today announced a multiyear agreement to broadcast and stream WNBA games in Canada beginni...
05/05/2026
SVG is proud to announce Warner Bros. Discovery's Techwood Studios in Atlant...
05/05/2026
With no operator required, AutoMic workflow automates talent identification on U...
05/05/2026
A crash in 2015 set the industry back, but this winter proved that drones are he...
05/05/2026
L3Harris provides communications, electronic warfare, sensors and mission systems that enable Virginia-class submarine crews to operate with confidence in conte...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Project Marks First Major Broadcast Deployment of Latest Addition to SNP Lineup
Imagine Communications today announced that France T l visions is the first br...
05/05/2026
Shotoku Broadcast Systems Wins 2026 NAB Show Product of the Year Award
Shotoku Broadcast Systems announced today that its Swoop range of robotic cranes has be...
05/05/2026
DigitalGlue's creative.space Intelligence Wins Future's Best of Show Award, Presented by TV Tech
creative.space Intelligence (CSI), part of the creativ...
05/05/2026
Zixi, a leader in live video delivery and workflow orchestration, will showcase next-generation broadcast workflows at the Media Production and Technology Show ...
05/05/2026
Stingr marks its launch with a new approach to second-screen interactivity
Brie Clayton May 5, 2026
0 Comments
Huge leap forward in revenues and engag...
05/05/2026
Shotoku Broadcast Systems Wins 2026 NAB Show Product of the Year Award
Brie Clayton May 5, 2026
0 Comments
Shotoku Broadcast Systems announced today tha...
05/05/2026
Following a successful NAB Show in Las Vegas, DHD will promote examples from its wide range of broadcast-quality audio production equipment at the May 13th-14th...
05/05/2026
LucidLink today announced its programme for MPTS 2026, where it will exhibit at Stand M59 at Olympia London, 13 to 14 May. The company will showcase its latest ...
05/05/2026
Limecraft today announces the release of Limecraft 2026.3, the third platform update in its 2026 release cycle. Limecraft is an AI-powered production platform t...
05/05/2026
Huge leap forward in revenues and engagement...
05/05/2026
Broadcast Solutions, a leading system integrator and provider of innovative solutions for the broadcast media industry, has taken another significant step in st...
05/05/2026
Operative today announced the appointment of Dang Ly as Chief Product Officer, signaling the company's accelerating commitment to delivering the next genera...
05/05/2026
The Media Talent Manifesto (MTM) today announces the return of the World Skills Caf at IBC2026, positioning the event as a critical industry forum to confront ...
05/05/2026
ARRI unveils Omnibar: compact, modular, battery-powered IP65 LED bars with preci...