
SVG Esports Production Summit: A Closer Look at the Technology Behind the Show Blackmagic Design, Canon, Grass Valley, Ross Video, Swiftstack execs discuss the tools deployed By Jason Dachman, Chief Editor
Wednesday, December 11, 2019 - 11:21 am
Print This Story
Story Highlights
In recent years, no live-production sector has pushed the boundaries of technology more than esports has. In an effort to create a unique fan experience, live-esports producers have embraced a wealth of next-gen technologies and workflows, including AR and virtual graphics, UHD and HDR cameras/lenses, cloud- and object-based storage, data and stats integrations, and the at-home-production model. At the SVG Esports Production Summit in Los Angeles last month, tech leaders from Blackmagic Design, Canon, Grass Valley, Ross Video, and Swiftstack took the stage to address how these groundbreaking tools are changing esports production.
Jared Timmins, VP, advanced technology, Grass Valley, on the impact of the esports revolution :
From Grass Valley's perspective, I think this esports revolution that we're seeing is one of the most important revolutions that have happened in sports in my lifetime. We see it setting the stage and taking a different direction for how sports can be produced in the future. If [traditional] sports don't become a lot more like videogame engines in the next 10 years, then we've done something drastically wrong. All of the opportunities opening up in esports - for different metadata environments, different distribution [in terms of] being digital first, having a strong social component - factor into the [traditional] sports world. I see esports blazing a trail that will benefit traditional sports for years and years to come.
Larry Thorpe, senior fellow, Imaging Technologies and Communications Group, Professional Engineering and Solutions Division, Canon U.S.A., on managing the challenge of LED-heavy staging in esports:
The LED [displays on-stage] are a big challenge for esports. We need to know the pixel count because they can vary all over the map and you want to avoid the moir interference. Today, we have cameras that are 4K, 6K, and going up. Super-sampling and down-sampling can help control that, and you can eliminate side bands more easily. There is also a range of illumination from the dark to the extreme bright. Of course, the cameras are astounding today with their sensitivities, and lenses are much faster. I also see an awful lot of smaller cameras in esports, and I see a lot of tight shots. I think that certainly says there's a role for prime [lenses].
Cameron Reed, business development manager, esports, Ross Video, on the value of producing esports content in UHD and HDR:
I think it's an important question to ask yourself where you're transmitting your signal. If you're sending it to Twitch, you can put a lot of work into UHD and HDR, but none of it matters, and you wasted every penny because Twitch is just going to downscale it and convert it into their own [format/resolution]. Even their 1080p isn't really a true 1080p because 720p and 1080p are using the same bitrate on their platform. This is an important question for production engineers. Until Twitch gets there, esports doesn't seem to have much of a reason to go [UHD or HDR] for their live stream.
David Hoffman, business development manager, Blackmagic Design Americas, on the importance (and challenges) of producing esports in high frame rate:
[In esports], you're always thinking about the athlete, and the athletes want to have the highest frame rate possible because they can perceive changes in the game when the frame rates are not as high as possible. But, when we get into our traditional broadcast environment, we have to scale that back to standard 60 fps.
How do we do that? Do we take it prior to the game [feed], or do we take it out after the game [feed]? It's a tough call because we don't have to do multiple frame rates in other sports; everything is standardized for the entire broadcast. Here we're talking about the athletes themselves being part of the presentation; that happens in no other sport. You're pulling [the video feed] off the engine itself, so we need to pull that from them at the same time we are presenting it to them, and that gets very difficult without impacting performance.
Esports Production Unwrapped: The Technology Behind the Show panel: (from left) SVG's Ken Kerschbaumer, Swiftstack's Vince Auletta, Blackmagic's David Hoffman, Ross Video's Cameron Reed, Canon U.S.A.'s Larry Thorpe, and Grass Valley's Jared Timmins
Vince Auletta, director, media solutions, Swiftstack, on the benefits of on-premises object storage over public cloud for esports-content creators:
Once the broadcast is complete, you have all of your video assets. Swiftstack is the on-premises or multi-premises repository where all of those assets live for the long term, as opposed to the public cloud where you pay egress fees. One of the big reasons to use on-premises object storage is that you don't pay for egress. It ends up being a lot more cost-effective and more performant. And it can also span multiple sites natively, so you get integrated DR. If your primary site goes down, your backup site takes over automatically without any kind of intervention.
Auletta on how on-premises object storage opens up new possibilities for the production team:
There are a lot of new possibilities that are unlocked, thanks to having on-premises object storage. You can do things like use AWS or Google for transcribing all of your video assets automatically. And all of those transcriptions will be put back in the media-asset-management system or back in the object-storage system and tied to those assets natively. The power of metadata is a big p
North America Stories
04/06/2026
Sony Electronics is introducing the SRG-AS10, a 4K 60p-compatible PTZ auto-frami...
04/06/2026
This recent grad from Spring, TX, led creative-video output for the Aggies' men's basketball team last season and has been producing video and creating ...
04/06/2026
For the first time at a women's golf major, every player in the field will r...
04/06/2026
Three Panasonic PT-RQ45 40,000-lumen 3-Chip DLP projectors made their first live...
04/06/2026
Bitmovin and Akamai have announced a collaboration with NRJ Group, a French mult...
04/06/2026
Telestream will exhibit at InfoComm 2026 (Booth N7952), demonstrating media work...
04/06/2026
Sony has announced the development of RIALTO 65, a 65mm format image sensor block for the VENICE 2 digital cinema camera, targeting release in the first half of...
04/06/2026
KOKUSAI DENKI Electric America will exhibit at InfoComm 2026 (Booth N8025, June ...
04/06/2026
Bell Media's TSN and RDS are the exclusive Canadian broadcasters of FIFA Wor...
04/06/2026
The Challenge: Receiving Heavy Media Files From Road Games Quickly and ReliablyT...
04/06/2026
MASV, a managed file transfer platform used in broadcast and live sports product...
04/06/2026
NESN has announced the appointment of Fahad Haider as Vice President of Operations and Engineering. Haider returns to NESN, where he previously served as Vice P...
04/06/2026
David J. Halberstam, who spent almost 50 years in sports as a broadcaster and an executive, died June 2 after a years-long battle with brain cancer.
Over his l...
04/06/2026
Although collegiate production programs are tasked with delivering high-quality ...
04/06/2026
California studio, two production trucks, global distribution system are combine...
04/06/2026
New global program empowers and supports storytellers through scriptwriting course and access to industry experts
TikTok and Sundance Institute today announce...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Bitmovin, a leading provider of video streaming infrastructure, and Akamai, the cybersecurity and cloud computing company that powers and protects business onli...
04/06/2026
American Underground (AU), the Startup Hub of the South and a community of mor...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/06/2026
NVIDIA and Microsoft Reinvent Windows PCs for the Age of Personal AI
Brie Clayton June 3, 2026
0 Comments
RTX Spark - a 1-Petaflop Superchip, the Full...
04/06/2026
Inside the Peaky Blinders: The Immortal Man Grade
Brie Clayton June 3, 2026
0 Comments
Simone Grattarola discusses shaping the look in DaVinci Resolve...
04/06/2026
Cine Gear Expo Announces 2026 Awards of Excellence Recipients
Brie Clayton June 3, 2026
0 Comments
Ed Lachman ASC, Caleb Deschanel ASC, and M. David M...
04/06/2026
St. Vincents Live with Orchestra Tour to Feature Berklee Alum Ruby Plume Berklee alumni St. Vincent and Ruby Plume will appear on the same bill across seven d...
04/06/2026
Back to All News
All the Truth in My Lies Coming to Netflix on August 28
Entertainment
04 June 2026
GlobalSpain
Link copied to clipboard
Download the imag...
04/06/2026
Back to All News
Larry Tanz, VP of Content, EMEA, Delivers a Keynote Speech at ...
04/06/2026
Back to All News
Turn Your Living Room into a Stadium With the New FIFA World ...
04/06/2026
Keeping conversations real on LinkedIn Published on Jun 4, 2026 Categories: Product News
LinkedIn Corporate Communications
Share
LinkedIn
Facebook ...
04/06/2026
June's forecast with GeForce NOW: 100% chance of gaming.
GeForce NOW is lining up new adventures for the month, from big-name blockbusters to quirky indies...
03/06/2026
SES and Viva, Mexico's ultra low-cost airline, have launched multi-orbit satellite inflight connectivity on Viva's Airbus aircraft. A total of 60 A320s ...
03/06/2026
The College Football Playoff, ESPN, and TNT Sports have announced kick times and...
03/06/2026
RED Digital Cinema will exhibit at Cine Gear Expo 2026 (Booth 33, June 5-6, Universal Studios Lot), hosting three panels and hands-on product demonstrations.
P...
03/06/2026
Roku has announced the Soccer Zone, a dedicated hub for FIFA World Cup 2026 content available across the United States, Canada, Mexico, Brazil, Colombia, Argent...
03/06/2026
Liverpool FC and Wasabi Technologies have announced a multi-year extension of their partnership, with Wasabi continuing as the club's official cloud storage...
03/06/2026
Grass Valley has announced that Australian News Channel (ANC), operator of Sky News Australia, has deployed Grass Valley AMPP as part of the relocation of its n...
03/06/2026
The Riedel Group has announced the appointment of Gudrun Scharler as CEO of Riedel Networks. She succeeds Michael Martens, who has led Riedel Networks since 201...
03/06/2026
Clear-Com has announced the deployment of its intercom solutions at Itaka Arena ...
03/06/2026
Scott Coker has announced six senior executive appointments for his new global MMA promotion, which launched earlier this year with $60 million in financing. Ad...
03/06/2026
Telemundo, the exclusive Spanish-language home of the FIFA World Cup 2026, has announced its digital and social media programming for the tournament, running Ju...
03/06/2026
The Bundesliga has announced the launch of Captain, an AI assistant built into t...
03/06/2026
Anthony James Partners (AJP) is serving as technology consultant for a moderniza...
03/06/2026
Audio-Technica has announced the recipients of its annual sales rep firm awards for the 2025-26 fiscal year. The awards were presented by Jim Schanz, Executive ...