
The inaugural Production Pipeline Expo, which will be held May 3-4 at Raleigh Studios in Hollywood, will showcase two special sessions. DreamWorks Animation will present a session on the Art of The Croods and Turbo, while Pixomondo will present a session about the FX work included within Universal Pictures' hit film Oblivion. The announcement was made today by the expos founder/originator Anthony Horn, most recently Director of Marketing and Development for the Visual Effects Society.
On Friday, May 3rd, at 10 AM, on the Main Stage at Raleigh Studios, DreamWorks Animation presents The Art of the Croods and Turbo.
DreamWorks personnel Jane Hartwell, Markus Manninen, Susan Rogers and Shaun Phillips will host the session.
On Saturday, May 4th, at 10 AM, on the Main Stage at Raleigh Studios,
Pixomondo presents The Making of Oblivion -- a look at the Visual Effects featured within Universal Pictures' hit film Oblivion. Pixomondo personnel Gavyn Thompson and Fiona Campbell will host the session.
Also, on the 3D Stage on Saturday, May 4th, at 11AM, Casey Hupke will present a session entitled Create Jaw-Dropping VFX with CINEMA 4D Thinking Particles.
Among the latest guest speakers and their session titles also appearing within the inaugural Production Pipeline Expo are:
Bryn Pryor - Filmmaker, Directors on VFX
Ryan Kingslien - ZBrush Sculptor, Digital Artistry Workshop: Zbrush Techniques
Robert Taylor - Pendulum Studios, Active-LED Optical Mocap, MotionBuilder, and the Unreal Engine
Alex Santo - Stereo Fusion, DAM: Past, Present and Future
Ruben Perez - Render Rocket, Understanding the Cloud
Stephen Burns - Photoshop expert/writer, Digital Artistry Workshop: Compositing
Sean Santiago - Stereoscopic Supervisor, The Future of VFX Editing
Nick Tesi - TNG Visual Effects, 3D Scanning Techniques
ABOUT THE PRODUCTION PIPELINE EXPO 2013:
The Production Pipeline Expo 2013, to be held May 3-4 at Raleigh Studios in Hollywood, has been designed as a full blown visual effects and animation event, complete with expert panels, must see presentations, best in class educational sessions, provocative speakers, and an unprecedented level of attendee talent with an eye on new opportunities. The expo will address the creation, development, management, and delivery of content across film, television, and games along all the disciplines involved within an actual production pipeline, with special attention paid to all major portions of the creation process.
For comprehensive information about this event, please see: http://www.productionpipelineexpo.com
In addition to guest speakers, special presentations and panels, a number of creative disciplines involved in the production pipeline process will be presented on the Expos Showroom Floor. These disciplines include:
Lighting & Rendering
Look Development & Element Shoots
Modeling and Texture
Compositing
Animation and Visual Effects
Previs & Film Scans
Roto and Plate Prep
Rigging & Grading
Tracking & Match Movement
High Dynamic Range Photos
The inaugural Production Pipeline Expo has secured a number of major corporate sponsors, including DreamWorks Animation, Marvel, Nvidia, TNG Visual Effects, Wacom, Assimilate, Blackmagicdesign, Slingjot.com, PhaseSpace, Faceware Technologies, Inc., and Animation Magazine, among others.
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