
USFL Mixers for Fox, NBC Find Their Rhythm on a Profusion of Audio Sources Players, coaches, coordinators, and officials are miked By Dan Daley, Audio Editor
Monday, May 16, 2022 - 12:15 pm
Print This Story | Subscribe
Story Highlights
To some, the USFL is a peek into an alternate future reality for the NFL. If it is, an extra pair of hands or three might be useful.
The audio sources for each game, held at Protective Stadium, the recently christened 45,000-seat home of the University of Alabama in Birmingham, include 32 player microphones per game - 16 per team - plus mics on coaches, offensive and defensive coordinators (captured through their intercom partylines), and a separate channel to listen in on officials' debates about on-field rulings. Another channel on the PLs can be switched to for interviews with coaches during the game.
A1 Joe Carpenter, sound designer for Fox Sports' airing of the initial couple of USFL games, says the league's first weekend pretty much filled up the entire 192-channel digital matrix on the Calrec Artemis console aboard Game Creek's Gridiron truck. We were literally getting crafty about getting so many [sources] into and out of the console.
For starters, two completely distinct and discrete 5.1 mixes go to the two networks; besides to Fox Sports, Carpenter sends a parallel 5.1 feed to NBC Sports' facility in Stamford, CT, for a simulcast. The networks play different music for transitions. In addition, the Fox Sports broadcasts use Chyron Paint telestrator, whose processing latency adds just six frames to the feed. That's not much, but, on a rolling basis, it adds to the audio-heavy workflow's timeline.
Just leaving the truck, says Carpenter, I had to send all of my transmission to the [engineer in charge] on the truck, who sent it back to me as AES signals to get delayed and then go to air so that I had control over the delays.
There's also managing the delays of the helmet-cam effects, he continues. If we're at first and 10, I've got seven delays going live and then another 10 in the background that are delayed to takes - so that we're in synch with various helmet cams, pylon cams, and the rest - then getting all that audio out to [Fox's] Pico [facility] and Stamford. It's a challenge, for sure, but it's one we've done before, and we have that process pretty dialed up. But it's about making sure everybody's on the same page and lining it up nicely. Here, it's all about scale.
Out to the Networks Carpenter mixed the first two games onsite and remains the overall audio supervisor. The broadcast mixes have since been done by A1s Michael Del Tufo for Fox Sports and Mike DiCrescenzo and Rick Bernier for NBC Sports, supported onsite in Birmingham by submixers Greg Briggs and Steve Goldfein.
(Having both A1s named Mike and with the same letter for their last names creates its own workflow-management challenges; Del Tufo became DJ Mike, his handle for another career. And they both have Italian last names, jokes Carpenter. You can imagine what troubleshooting is like between the stadium and Pico and Stamford. )
He describes the overall effect of the mixes as controlled chaos. The sheer volume of audio sources seemed at first to be driving the car, but the submixers and Fox Sports producer Chuck McDonald and director Mitch Riggin got it under control. For instance, they developed a rhythm for following the picture as the action moved among the players, the coaches, and the officials - all of whom were wired for sound. Plus, Carpenter had to make sure that commentator duo Curt Menefee and Joel Klat were clearly audible above the din, explaining action and rules in real time, even as he makes space for Fox Sports' signature sound-effects solo moments.
The big question mark was how much will all these audio sources dictate the flow of the game and the information that's being relayed to the fans? says Carpenter. I think, at the beginning and especially almost all the way through the first quarter of the first game, it was too much information. But, between everyone, we found the pocket for the sound.
Augmented Crowds The USFL on Fox Sports is using augmented crowd sound, provided by Sonofans, whose systems were also used by the network for NFL and other live sports coverage during the worst days of the pandemic, when fans weren't allowed in venues. Carpenter stresses that the system is being used sparingly and strategically, not to provide cover for the low rates of attendance at the games (empty seats are clearly visible in many shots, so the visuals are brutally honest) but to add to the authenticity of the overall game audio.
Under Fox's Home Run production model, Del Tufo mixes the crowd sounds from Pico, along with actual crowd sounds captured at the stadium from six pairs of crowd mics deployed in the stadium. Carpenter says the sense of normalcy is achieved but there is still plenty of room in the mix for the cornucopia of nat sound picked up by the many microphones on the field.
You're hearing stuff you've never heard before on a game, says Carpenter. We're trying to offer something new and exciting and see what people like.
A Test of Immersive Audio NBC Sports isn't using the augmented crowd sound for its broadcasts. However, the Peacock network is using the USFL as a test bed in other ways, deriving 5.1.4 mixes from the stems Carpenter sends to Stamford, although that format is not going to air.
We are mixing in an immersive 5.1.4 format for a number of reasons but primarily to continue to push the creative side of immersive audio for the listener, explains Karl Malone, director, sound design, NBC Sports and Olympics. NBC firmly believes in offering the most dynamic picture and audio quality to the viewer
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
21/05/2026
Game Creek Video Columbia and Celtic, NEP Supershooter 8 will house onsite produ...
21/05/2026
Freshly graduated, this upstart producer, director, and camera operator is already working as an AP on videoboard shows for the Philadelphia Phillies
In the li...
21/05/2026
Media Links has announced a channel partnership with Clearcast Asia, a broadcast...
21/05/2026
SiriusXM and NASCAR have announced a multi-year renewal of their broadcasting agreement. SiriusXM will continue to carry live broadcasts of every NASCAR Cup Ser...
21/05/2026
Audio-Technica held a demonstration event at its Technica House location in New ...
21/05/2026
Ateme has announced that RTL Deutschland has selected Ateme's software-based...
21/05/2026
LiveU has announced that BCC Live deployed the LU900Q intelligent production unit for the first time during the 2026 Memorial Hermann IRONMAN Texas North Americ...
21/05/2026
ATSC has announced that Mark Aitken, President of ONE Media and Senior VP of Advanced Technology at Sinclair Broadcast Group, will receive the 2026 Mark Richer ...
21/05/2026
BBright has published a technical analysis of the Media eXchange Layer (MXL), de...
21/05/2026
The Esports Foundation has announced that the 2026 Esports World Cup (EWC) will be hosted in Paris, France, from July 6 through August 23. The event marks the f...
21/05/2026
Chyron has announced PRIME Scorebug, a scorebug solution built on the PRIME Platform for on-premises sports production, and has expanded Chyron LIVE with purpos...
21/05/2026
Media Links has announced the integration of its Xscend IP transport platform with Skyline Communications' DataMiner xOps platform. The integration will be ...
21/05/2026
As live sports productions continue to demand more flexible, scalable, and cost-...
21/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
21/05/2026
Hey Miami & Atlanta post-production folks!
Shade is hosting a free private suite at a Braves game (6/2) and Marlins game (6/5) and have about a dozen extra tic...
21/05/2026
The Suns and Mercury become the first NBA and WNBA teams to make games available under a single broadcast partner across both over-the-air and streaming....
21/05/2026
iPhones are part of the the regular production rotation for Friday Night Baseba...
21/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
21/05/2026
Heather Matarazzo as Dawn Wiener in Todd Solondz's Welcome to the Dollhouse...
21/05/2026
Spotify has always been about helping you find something you want to listen to. And over the years, we've learned your taste and the moments that matter to ...
21/05/2026
Getting concert tickets today can feel like a race you're set up to lose.
You show up at the right time, refresh endlessly, and still miss out. Too often, ...
21/05/2026
In 2022, Spotify entered a new chapter by introducing audiobooks to our platform. Since then, we've grown our catalog to include more than 700,000 titles, e...
21/05/2026
Opening remarks
ALEX
Good morning everyone, I'm Alex [Norstr m].
GUSTAV
And I'm Gustav [S derstr m].
ALEX
Whether you've been following our j...
21/05/2026
Today, Spotify hosted our third Investor Day in New York City, offering the fina...
21/05/2026
Spotify hat heute seinen dritten Investor Day in New York City veranstaltet und der Finanzwelt tiefere Einblicke in das Gesch ft, die Produktstrategie und die l...
21/05/2026
Aujourd'hui, Spotify a organis son troisi me Investor Day New York. En pl...
21/05/2026
Oggi, a New York City, Spotify ha presentato il suo terzo Investor Day, offrendo...
21/05/2026
Hoy Spotify celebr su tercer Investor Day en Nueva York, donde ofrecimos a la c...
21/05/2026
Hari ini, Spotify menyelenggarakan Investor Day yang ketiga di New York City, me...
21/05/2026
2026 : (Investor Day) , , . ...
21/05/2026
Hoje, o Spotify realizou seu terceiro Investor Day em Nova York, oferecendo co...
21/05/2026
Spotify Investor Day ...
21/05/2026
Spotify bug n, 20'nci y l d n m m z kutlad m z bu y lda, finans camias na, i modelimiz, r n stratejimiz ve uzun vadeli vizyonumuz hakk nda daha detayl ...
21/05/2026
Two new Story Packs join orchestral instrument line-up
Sonuscore have just introduced two new additions to The Score, marking the instrument's first maj...
21/05/2026
30,000 samples, 99 presets & 504 loops
Heavyocity are well known for their hard-hitting cinematic instruments, and their latest release is no exception to t...
21/05/2026
Rohde & Schwarz AI powered voice to data: The future of air traffic control take...
21/05/2026
SKY RAIDER II INTERNATIONAL's modular open systems architecture delivers expanded operational reach and mission flexibility....
21/05/2026
ASO-enabled WESCAM MX-10 systems conduct systematic wide-area maritime search patterns, autonomously managing sensor scan operations to expand coverage, reduce ...
21/05/2026
HBO Max, a new addition to Gracenote Data Hub, is home to the most sports programming among major streamers
NEW YORK May 21, 2026 New analysis by Gracenote...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
The UK's leading event for the creative industries united thousands of professionals for two days of networking, debate, industry insight and getting hands-...
21/05/2026
Recreating Doug Trumbull's Slitscan VFX - After Effects Mastery
Graham Quince May 21, 2026
0 Comments
In this After Effects tutorial, I'm divi...
21/05/2026
Cavalry: An Array of Fun Stuff
Simon Ubsdell May 21, 2026
0 Comments
Arrays are a really powerful feature of Cavalry and here we'll go over some o...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...