
The Hundred: Sky Sports and the ECB turn to gamification as cricket is freshened up for a new audience By Will Strauss, Editor
Monday, July 19, 2021 - 11:16
Print This Story
Player avatars for presenter analysis and a new way of displaying on-screen broadcast graphics will both be part of Sky Sports' gamified live coverage of the new family friendly' cricket tournament The Hundred which starts on Wednesday (21 July).
The Hundred is a professional franchise 100-ball-per-innings format involving eight men's and eight women's teams located in major cities across England and Wales.
With the sport looking to attract new fans, it's not cricket for dummies' but it is very much a TV-friendly format, with accessible start and end times and shorter matches, that has been devised to be more entertainment-focused and inclusive than other forms of the sport.
As such, alongside some of the world's best cricketers, The Hundred will feature a mixture of music, DJs, fan participation and more in an effort to attract more female and child viewers, attendees and participants.
Sky Sports is the host broadcaster for the England and Wales Cricket Board (ECB)-owned competition and will show all 68 games with the BBC broadcasting 10 matches free-to-air, doing its own coverage but taking Sky's world feed.
It's been a challenge but when is innovation not a challenge? We've gone into the unknown we do believe it is a broadcast world first
The family-friendly approach will be reflected in Sky Sports' output which, in conjunction with the ECB, will use gamification to appeal to younger viewers.
That gamification comes in two main forms: player avatars that will be used for analysis during presentation elements of Sky's coverage; and on-screen broadcast graphics with a gaming' or esports' feel that have been designed to help simplify the game for viewers.
Sky Sports director of cricket Bryan Henderson, speaking to SVG Europe ahead of the tournament, explained the premise behind the tournament and what they are setting out to achieve.
Cricket as a sport is doing really well and has had some incredible moments over the last few years, with both the England women's and men's World Cup wins and some amazing international and domestic cricket, he said.
The issue though, concerns demographics. Cricket's audience on and off-screen is typically, quite middle-aged ABC1 men. And although they are an important segment, we need to engage new fans if we are going to grow and future-proof the sport. At the same time, society is evolving. People's lives are changing, people want shorter formats that are easier to understand and they want formats that are affordable to watch with the family.
Cricket has recognised this and the issues that it has in its appeal and relevancy. And so The Hundred has essentially been born out of that and our commitment to it and to growing the game.
The upshot of this from a TV perspective will be a new way of broadcasting the sport, he added. We are going to freshen things up and present things in a slightly different way
Player avatars
Created in conjunction with the ECB, the player avatars are part of the gamification of The Hundred, with Sky Sports on-screen talent and pundits due to present around them during pitch-side presentation elements within the coverage.
The avatars will help viewers to get a little bit closer to the players , said Henderson, and make the graphics more gamified and in tune with the target audience .
They were created using facial recognition and motion capture technology rather than the volumetric technique that Sky has used to great effect on its golf coverage with Sky Scope.
The decision to go with avatars rather than volumetric capture was purely practical, according to Sky Creative creative director of innovation Jason Landau, who was invited to talk to the ECB after it saw the impact of Sky Scope.
What is right for one sport isn't necessarily right for another, he said. With the cricket bowling [motion] it wasn't going to be feasible [to do volumetric]. At the same time, we'd been talking a lot about avatars. We'd seen how they were getting better in the overall look so we examined the pros and cons of doing a hyperreal avatar, and then capture the motion data. We thought it would be different but also engaging.
Using avatars rather than volumetric capture will also make it easier to re-skin if someone changes hairstyle or bat sponsor , Henderson added. Plus we can touch up hair, alter facial expressions and change things as we wish.
We were always worried about the motion capture shoots, but once the players had seen what we were trying to achieve, they really bought into it
The avatars themselves have been created using MetaStar, Dimension Studio's hyper-real avatar solution and the Augmented Reality experience created by Arcade (an immersive experience creative agency, using Unity).
Dimension Studio created the avatar faces using images from 19 stills cameras that captured a scan of each player's head. Those pictures were then animated, processed and stitched together before skin texture and detail was added.
Motion capture techniques were then used to generate the sporting action for each avatar body.
For this, Target 3D positioned 30 optical micro tracking cameras around each player. These triangulated the position of 50 optical markers that were placed on a bodysuit worn by the cricketers as they played different shots or went through their bowling action.
Motion capture gloves were also used to capture movement for bowling wrist and finger position, providing an extra level of detail.
The position of the markers was then used to calculate a skeleton that then drives the animation. The data capture session took
More from Sports Video Group
24/02/2026
TNDV, a division of Live Media Group, delivered broadcast and live event product services for Passion 2026, marking the company's 17th year supporting the a...
24/02/2026
Ryan Schaber has had a front row seat to both the dynamics behind the Kraken's now-extended broadcast affiliation with TEGNA and its impact on the broader s...
24/02/2026
All Women's Sports Network (AWSN) announces the debut of women's professional boxing on its fast-growing television platform in partnership with Hall of...
24/02/2026
The NFL and StatusPRO, a sports entertainment and technology company that combines AI and performance data with emerging technology to create experiential conte...
24/02/2026
Pro League Network (PLN), a next-generation sports media and entertainment compa...
24/02/2026
Sportel Asia returns to Singapore for the first time since 2018 on March 24-25 and Agn s Marsan, Executive Director of SPORTEL Asia, says the return to Singapor...
24/02/2026
Join ARRI for a conversation and Q&A with Sports Cinematographer Domenick Satter...
24/02/2026
Veritone, Inc announces a renewal of its agreement with U.S. Soccer to license a...
24/02/2026
Commitment to innovation at network, conference, and institutional levels have i...
24/02/2026
The new RSN, which will produce 140+ games a year, arrives after the Braves exited Main Street Sports and FanDuel Sports Network earlier this month....
24/02/2026
CBS Sports and Concacaf today announced that CBS Sports will be the exclusive En...
23/02/2026
Dignity Health Sports Park, a multi-use sports complex in Carson, Calif., and Da...
23/02/2026
The Gotham Sports App, the exclusive direct-to-consumer streaming home of MSG Networks and the YES Network, is introducing more choice and value with new packag...
23/02/2026
Cobalt Digital, a designer and manufacturer of ST 2110 and SDI signal processing products, and a founding partner in the openGear initiative, announces that its...
23/02/2026
Telos Alliance, which has specialized in broadcast audio for more than three dec...
21/02/2026
With Software Defined Broadcasting more established in Milan Cortina look for Los Angeles 2028 to have less hardware and more cloud-based software systems...
21/02/2026
The SVP of Olympic Operations on turning CAD drawings into reality, building tru...
20/02/2026
Gravity Media and Los Angeles-based Green Couch Entertainment announce a strateg...
20/02/2026
IMAX announces it is working with Apple TV to bring the 2026 FIA Formula One Wor...
20/02/2026
Daktronics has partnered with the Philadelphia Phillies to design, manufacture, ...
20/02/2026
ESPN announces the upcoming launch of Women's Sports Sundays - a first-of-it...
20/02/2026
As the Seattle Seahawks and New England Patriots faced off in the NFL's biggest sporting event of the season on Sun., Feb. 8, Sennheiser wireless solutions ...
20/02/2026
ESPN announces its 2026 Major League Baseball spring training schedule, which includes four national games on ESPN, six games on ESPN Unlimited, and more than 2...
20/02/2026
Open Broadcast Systems, which specializes in software-based professional video transport, has added support for 200 Gigabit Ethernet to its range of encoders an...
20/02/2026
Chyron announces the release of PAINT 10.3, which is designed to help analysts and operators turn live action into clearer, faster on-air storytelling.
PAINT 1...
20/02/2026
With full squad workouts underway, MLB Network's live Spring Training game s...
20/02/2026
Tech enhancements, marquee productions are expected to take advantage of a summe...
20/02/2026
In-venue and creative video staffers at the professional and collegiate level ha...
20/02/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
20/02/2026
Speaking with SVG Europe after one of Team GB's greatest days at a Winter Olympics, BBC Sport's head of major events, Ron Chakraborty, explains the broa...
20/02/2026
Making Winter Games Olympic magic is the goal for every broadcaster in Italy cov...
20/02/2026
Curling, one of the least-dangerous Winter Olympic sports, is dominating the Mil...
20/02/2026
BBC Sport's presence at the 2026 Winter Games is centred around a significan...
20/02/2026
BBC Sport is bringing together its linear TV and streaming digital arms in a str...
20/02/2026
To broaden the appeal of winter sports at Milano Cortina, the BBC has integrated...
20/02/2026
Just in time for the start of Apple TV's inaugural season as the exclusive U...
20/02/2026
One big challenge was to depict the character of each of very different and wide...
19/02/2026
The Canadian rightsholder deploys its most complex' Olympics setup an ever,...
19/02/2026
Suite Studios, a cloud-native platform that connects creative teams to their med...
19/02/2026
Guitar Center and the Tennessee Titans announce a first-of-its-kind partnership ...
19/02/2026
DAZN is reinforcing its leadership in global boxing through a new five-year deal with Matchroom Boxing in the United States and the United Kingdom. The deal ext...
19/02/2026
PTZOptics announces the launch of its visual reasoning initiative that makes vid...
19/02/2026
Influencer Positions, AI-driven vertical video, and platform-native creators res...
19/02/2026
Host broadcaster evolves from world-feed producer to global content orchestrator, unlocking hidden moments for every platform...
19/02/2026
Custom drones raise expectations for bringing viewers closer to the action in new ways
2026 is not the first time OBS has used drones or event First Person Vie...
19/02/2026
Comcast's Xfinity announces record-setting performance from its new RealTime4K technology during Super Bowl LX, delivering the game to customers' homes ...
19/02/2026
The Women's Monobob turned out to be a historic event: Team USA's Elana Meyers Taylor captured the gold at age 41, making her the oldest Bobsleigh gold ...
19/02/2026
The senior from Georgia has found his calling as a technical director and video engineer
In the live-sports-video industry, the future is bright. Our series SV...
19/02/2026
Cosm announces the appointment of two new leaders - Jeff Hughes (President, Sports and Entertainment) and Rob Laycock (Vice President, Head of Venues Marketing)...
19/02/2026
Two main sets feature Unreal Engine environment, LED architecture, camera-tracked virtual windows; a third, in the TV Tower,' overlooks the Duomo...