
Editor's note: This post is part of our weekly In the NVIDIA Studio series, which celebrates featured artists, offers creative tips and tricks, and demonstrates how NVIDIA Studio technology accelerates creative workflows.
Many artists can edit a video, paint a picture or build a model - but transforming one's imagination into stunning creations can now involve breakthrough design technologies.
Kate Parsons, a digital art professor at Pepperdine University and this week's featured In the NVIDIA Studio artist, helped bring a music video for How Do I Get to Invincible to life using virtual reality and NVIDIA GeForce RTX GPUs.
The project, a part of electronic music trio The Glitch Mob's visual album See Without Eyes, quickly and seamlessly moved from 3D to VR, thanks to NVIDIA GPU acceleration.
We All FLOAT On Parsons has blended her passions for art and technology as co-founder of FLOAT LAND, a pioneering studio that innovates across digital media, including video, as well as virtual and augmented reality.
She and co-founder Ben Vance collaborate on projects at the intersection of art and interactivity. They design engaging animations, VR art exhibits and futuristic interactive AR displays.
FLOAT LAND embraces the latest advances in GPU technology to push creative boundaries. Photo courtesy of United Nude. When The Glitch Mob set out to turn See Without Eyes into a state-of-the-art visual album, the group tapped long-term collaborators Strangeloop Studios, who in turn reached out to FLOAT LAND to create art for the song How Do I Get to Invincible. Parsons and her team brought a dreamlike feel to the project.
Working with the team at Strangeloop Studios, FLOAT LAND created the otherworldly landscapes for How Do I Get to Invincible, harnessing the power of NVIDIA RTX GPUs.
FLOAT LAND is a collaborative studio focused on the intersection of art and interactivity, founded by Kate Parsons and Ben Vance. Photo by Nicole Gawalis. We have a long history of using NVIDIA GPUs due to our early work in the VR space, Parsons said. The early days of VR were a bit like the Wild West, and it was really important for us to have reliable systems - we consider NVIDIA GPUs to be a key part of our rigs.
Where Dreams Become (Virtual) Reality The FLOAT LAND team used several creative applications for the visual album. They began by researching techniques in real-time visual effects to work within Unity software. This included using custom shaders inspired by the Shadertoy computer graphics tool and exploring different looks to create a surreal mix of dark and moody.
Then, the artists built test terrains using Cinema 4D, a professional 3D animation, simulation and rendering solution, and Unity, a leading platform for creating and operating interactive, real-time 3D content, to explore post-effects like tilt shift, ambient occlusion and chromatic aberration. They also used the Unity plugin Fog Volume 3 to create rich, dynamic clouds to quickly explore many options.
https://blogs.nvidia.com/wp-content/uploads/2022/08/studio-itns-wk18-terrain-sea-1280w.mp4
Using NVIDIA RTX GPUs in Unity accelerated the work of Parsons's team through advanced shading techniques. Plus, NVIDIA DLSS increased the interactivity of the viewport.
Unity was central to our production process, and we iterated both in editor and in real time to get the look we wanted, Parsons said. Some of the effects really pushed the limits of our GPUs. It wouldn't have been possible to work in real time without GPU acceleration - we would've had to render out clips, which takes anywhere from 10 to thousands of times longer.
And like all great projects, even once it was done, the visual album wasn't done, Parsons said. Working with virtual entertainment company Wave, FLOAT LAND's work for the visual album was used to turn the entirety of the piece into a VR experience. Using the Unity and GPU-native groundwork greatly accelerated this process, Parsons added.
The Glitch Mob called it a completely new way to experience music.
Best in Class When she isn't making her own breathtaking creations, Parsons helps her students grow as creators. She teaches basic and advanced digital art at Pepperdine - including how to use emerging technologies to transform creative workflows.
Many of my students get really obsessed with learning certain kinds of software - as if learning the software will automatically bypass the need to think creatively, she said. In this sense, software is just a tool.
Parsons advises her students to try a bit of everything and see what sticks. If there's something you want to learn, spend about three weeks with it and see if it's a tool that will be useful for you, she said.
Vibrant Matter courtesy of FLOAT LAND. While many of her projects dip into new, immersive fields like AR and VR, Parsons highlighted the importance of understanding the fundamentals, like workflows in Adobe Photoshop and Illustrator. Students should learn the difference between bitmap and vector images early on, she said.
Parsons works across multiple systems powered by NVIDIA GPUs - a Dell Alienware PC with a GeForce RTX 2070 GPU in her classroom; a custom PC with a GeForce RTX 2080 in her home office; and a Razer Blade 15 with a GeForce RTX 3070 Laptop GPU for projects on the go. When students ask which laptop they should use for their creative education, Parsons points them to NVIDIA Studio-validated PCs.
Parsons and Vance's creative workspace, powered by an NVIDIA GeForce RTX 2070 GPU. Creatives going back to school can start off on the right foot with an NVIDIA Studio-validated laptop. Whether for 3D modeling, VR, video and photo editing or any other creative endeavor, a powerful laptop is ready to be the backbone of creativity. Explore these task-specific recommendations for NVIDIA S
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
21/02/2026
With Software Defined Broadcasting more established in Milan Cortina look for Los Angeles 2028 to have less hardware and more cloud-based software systems...
21/02/2026
The SVP of Olympic Operations on turning CAD drawings into reality, building tru...
21/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/02/2026
Back to All News
Netflix Unveils the Trailer of Accused', A Psychological ...
20/02/2026
Gravity Media and Los Angeles-based Green Couch Entertainment announce a strateg...
20/02/2026
IMAX announces it is working with Apple TV to bring the 2026 FIA Formula One Wor...
20/02/2026
Daktronics has partnered with the Philadelphia Phillies to design, manufacture, ...
20/02/2026
ESPN announces the upcoming launch of Women's Sports Sundays - a first-of-it...
20/02/2026
As the Seattle Seahawks and New England Patriots faced off in the NFL's biggest sporting event of the season on Sun., Feb. 8, Sennheiser wireless solutions ...
20/02/2026
ESPN announces its 2026 Major League Baseball spring training schedule, which includes four national games on ESPN, six games on ESPN Unlimited, and more than 2...
20/02/2026
Open Broadcast Systems, which specializes in software-based professional video transport, has added support for 200 Gigabit Ethernet to its range of encoders an...
20/02/2026
Chyron announces the release of PAINT 10.3, which is designed to help analysts and operators turn live action into clearer, faster on-air storytelling.
PAINT 1...
20/02/2026
With full squad workouts underway, MLB Network's live Spring Training game s...
20/02/2026
Tech enhancements, marquee productions are expected to take advantage of a summe...
20/02/2026
In-venue and creative video staffers at the professional and collegiate level ha...
20/02/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
20/02/2026
Speaking with SVG Europe after one of Team GB's greatest days at a Winter Olympics, BBC Sport's head of major events, Ron Chakraborty, explains the broa...
20/02/2026
Making Winter Games Olympic magic is the goal for every broadcaster in Italy cov...
20/02/2026
Curling, one of the least-dangerous Winter Olympic sports, is dominating the Mil...
20/02/2026
BBC Sport's presence at the 2026 Winter Games is centred around a significan...
20/02/2026
BBC Sport is bringing together its linear TV and streaming digital arms in a str...
20/02/2026
To broaden the appeal of winter sports at Milano Cortina, the BBC has integrated...
20/02/2026
Just in time for the start of Apple TV's inaugural season as the exclusive U...
20/02/2026
One big challenge was to depict the character of each of very different and wide...
20/02/2026
(L-R) Writer-director Amanda Kramer photographs the photographers at the premiere of her film By Design at the Library Center Theatre in Park City. (Photo by ...
20/02/2026
In our latest blog, Tim Pearson explores the impact that increased memory prices are having on the consumer electronics market, and particularly the set-top box...
20/02/2026
Calrec Type R: Shaping the Future of Radio from the Heart of Flirt FM
Love may have filled the airwaves last week for Valentine's Day, and we've just c...
20/02/2026
NEW YORK - February 10, 2026 - An estimated 125.6* million viewers watched Super Bowl LX on Sunday, February 8, according to Nielsen's Big Data Panel meas...
20/02/2026
NEW YORK - February 19, 2026 - Nielsen today shared updated and final Super Bowl...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
A leading global investment bank, with offices at Two International Finance Centre in Hong Kong, partnered with systems integrators Global Vision Engineering (G...
20/02/2026
Rise AV and Rise Broadcast, the global not-for-profit organisations dedicated to improving gender diversity across technical industries, have today announced a ...
20/02/2026
Open Broadcast Systems, the leader in software-based professional video transport, has added support for 200 Gigabit Ethernet to its range of encoders and decod...
20/02/2026
Signiant today announced the formation of its Customer Advisory Board (CAB), bringing together a select group of customers to collaborate on product strategy, r...
20/02/2026
PTZOptics today announced the launch of its Visual Reasoning initiative that makes video more actionable by combining robotic PTZ camera systems, AI, and open i...
20/02/2026
Amino, a global media technology provider delivering devices, software and cloud services that simplify and elevate video delivery, today announced the successf...
20/02/2026
SMPTE , the home of media professionals, technologists, and engineers, today announced its call for technical papers for the SMPTE 2026 Media Technology Summit....
20/02/2026
Wowza Media Systems today announced that Granicus, a leading provider of digital engagement solutions for governments, continues to rely on Wowza to power its h...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...