
When I was young my family collected S&H Green Stamps when we shopped. We tried our best to patronize stores that offered them. My job was to paste them into the books and keep track of how many more we needed to accumulate to receive the reward in exchange for them. It was a family activity. We decided as a group what we wanted in exchange for the stamps, and we felt like we were getting something in return for being loyal to the participating stores. Later, as I became a frequent flyer, I remained loyal to the airline whose miles I was accumulating. These activities and so many more are the gamification of our lives, the engagement strategies and loyalty motivators. Everyone appreciates this, even if it is only a perception of getting something for nothing.
However, according to extensive research, it really isnt only the reward that motivates; it is the self-directed, purposeful game activity that brings us pleasure and causes us to continue the activity.
Injecting lessons with game-like activities helps build a classroom ethos where relationships both teacher student and peer-to-peer can support the learning process. Additionally, the class benefits from:
Teacher time invested in holistic learning of ABCs
Student time invested in collaborative problem solving
A refocus of ICT interests from desensitization of video gaming
Edutainment While classrooms are not game rooms, they are competitive, reward-driven spaces for the young to learn as much about workplace this aspect of our tool in the learning environment by supporting such activities as the White House Film Fest event mentioned earlier in this blog series, and by creating a showcase or reservoir of student work. Games need not take the form of board or digital activities but should be activities that generate enthusiastic participants. The first formal study of children at play comes from the Russian psychologist Lev Vygotsky whose study of the internalization of knowledge stands at the forefront of learning in game environments. I think parents intuitively understand that play is important in learning. The success of learning games such as Scrabble and other thinking games have long been a family activity.
Video Production Non-fiction gaming, a spoonful of sugar PET scans suggest that computer gaming, in terms of brain activity, is similar to reading a book and in some ways more engaging as there is often a hand-eye coordination aspect to the play. If we were to construct learning activities that utilize these socially driven, problem-solving elements resulting in high-status success, students (especially the unmotivated, reluctant learners) may be more willing to partake in the learning process.
Competitions and podcasting assignments are designed to be rewarding and enjoyable; the status of having a teams video projected on the schools television system maximizes the reward. If a project is good enough to be exported to YouTube and goes viral, what higher status comes in todays multimedia society? However, having fun does not mean that serious hard work is not required to earn the reward. Nor do I suggest that this approach to learning is the primary focus of a classroom; it is an affective, cognitive stimulator.
In this short, Shake it Off, a school community is accessing the affective domain to help build a school community.
When collaborating to resolve a problem students should feel that they are at play. It is not another time for instruction. They should be exploring their mental project. They will frequently race to post it, sharing with their classmates and seeking the acclaim they need. When they see an aspect of another project that they could have used to good effect, they frequently will ask those other teams how they get such and such result. In one case, for example, a team told a story of the digestive system by placing themselves in a humans internal organs using a green screen (chroma-key). I could see the learning move outward to other later projects.
Computers and mobile devices are used by young people as toys. We wish to have young people increasingly engage with technology as a productive tool. The rewards for an effective video podcast can be as powerful as reaching the next level in some game. Recently, President Obama awarded this status with fifteen minutes of fame as he agreed to interview with three YouTube personalities. He has also continued the now annual White House Film Festival that provides an opportunity for young people to project their thinking onto the national stage.
Anything can be engaging and fun by design Video games became intriguing for me because when my family returned from Saudi Arabia in the mid-eighties, my sons grandmother gave him a Nintendo 64K gaming console. I reacted negatively, but could do little to thwart either my mother-in-law or the attraction of the game. I watched and then actually began to tape my son as he interacted with the popular Mario Brothers.
Friends would come over to play, and my son shared the controller. He would explain the way to overcome obstacles; he was teaching! He was five and using his understanding of his cognitive map to help a friend solve a problem. How was this possible? Later, he invited me to play. At first I was resistant, but since I was interested in his behavior while studying interactive technologies in a new program at the Ed School, I eventually succumbed to his invitations.
I wanted the praise my son would bestow upon me in conquering Marios digital world. This learning occurred during a time of reflection in my teaching career. I experienced a paradigm shift from teacher-centric to student-centric search for ways to provide mindful, meaningful learning in game-like environments. How could I use this metacognitive engagement in my classroom that was being generated in this gaming wor
Most recent headlines
06/10/2025
France T l visions, France's leading broadcaster, has received the 2025 EBU ...
04/09/2025
Monumental Sports & Entertainment (MSE), in collaboration with Dalet, has been a...
30/08/2025
WASHINGTON The Federal Communications Commission has adopted its FY 2025 Regulatory Fees Order that establishes the regulatory fee rates for the broadcast stati...
29/08/2025
Australian Red Cross and SBS launch training to help workplaces in the fight aga...
29/08/2025
The National Film and Video Foundation (NFVF), an agency of the Department of Sp...
29/08/2025
L3Harris Technologies has concentrated decades of expertise across the entire enterprise to develop affordable and reliable best-of-breed solutions to rapidly c...
29/08/2025
BURBANK, Calif. The CW Network and the Pac-12 Conference have announced a new media rights deal that will extend their broadcast partnership beginning with the ...
29/08/2025
NEW YORK Gracenote has released a new analysis of its global video dataset showing that the number of FAST channels grew nearly 14% from Q1 2025 and 76% since 2...
29/08/2025
SAN JOSE, Calif. Harmonic has announced a series of improvements to its live sports streaming solution that the company said will improve fan engagement, protec...
29/08/2025
NEW YORK and LOS ANGELES Fox Corp. and YouTube TV last night announced a renewal of the full portfolio of Fox networks, including Fox News Channel, Fox Business...
29/08/2025
Budapest, Hungary, August 2025 - The integration of Microsoft Teams Rooms (MTR) with Lightware's Taurus universal matrix switchers delivers a new level of f...
29/08/2025
Frequency, the engine behind many of the world's best-known streaming television channels, today announced it will launch Studio Live, a next-generation uni...
29/08/2025
In an era when AI and cyber resilience are essential, Scality will mark the 10th anniversary of Scality Day on October 16, 2025 in Paris. This flagship global e...
29/08/2025
Disguise's In-House Creative and Technical Teams Pre-Visualised, Programmed and Delivered Content for the Experience, All Powered by EX 3+
Technology solu...
29/08/2025
Disguise will be demonstrating the latest workflows for TV, film and live events on a number of partner booths at the show
Disguise, the industry-leading tech...
29/08/2025
STOCKHOLM, Sweden Accedo will showcase Accedo Compose, its AI agent-powered modular orchestration layer that assists streaming providers in transitioning client...
29/08/2025
LOS ANGELES Cineverse has announced that it is working with Xperi to bring four of its streaming channels to automobiles for the first time as part of the DTS A...
29/08/2025
DALLAS & ATLANTA Gray Media has announced an agreement with the sports streaming service Victory+ to simulcast 17 Dallas Stars NHL games in 15 television market...
29/08/2025
NEW YORK AND CULVER CITY Comcast NBCUniversal and Amazon have announced new and extended distribution agreements that will expand the content available on their...
29/08/2025
FOOTHILL RANCH, Calif. RED Digital Cinema will feature its Cine-Broadcast Module supporting live broadcast workflows during IBC2025, Sept. 12-15, at the RAI Ams...
29/08/2025
29 Aug 2025
Kyivstar Rings Opening Bell at Nasdaq Marking Landmark Listing and ...
29/08/2025
More than half of all NFL games live on Sky for the first timeFriday 29 August 2025
Sky Sports has announced a new three-year deal with the NFL, extending its ...
29/08/2025
Back to All News
RIV4LRIES: The Trailer of the New Series With Samuele Carrino ...
29/08/2025
Get ready for an inspiring and emotional insight into the world of competitive Irish dancing with My Story: Tomi Champion of the World airing on RT 2 this monda...
29/08/2025
RT has today announced that David McCullagh is to be the new presenter of RT Radio 1's flagship Today programme, which airs every weekday at 10am, replaci...
28/08/2025
By Kristin Feeley, Director, Documentary Film & Artist Programs
If you want to tell untold stories, if you want to give voice to the voiceless, you've got ...
28/08/2025
Directed by Steven Bognar and Julia Reichert, Sundance Institute-supported Amer...
28/08/2025
Corridos have been a cornerstone of M sica Mexicana for generations, telling stories rooted in everyday life. Now, a new chapter is taking shape: motivational c...
28/08/2025
Los corridos han sido un pilar de la M sica Mexicana durante generaciones, contando historias enraizadas en la vida cotidiana. Ahora, un nuevo cap tulo est tom...
28/08/2025
Earlier this month, we promised our Verano Forever party would bring the heat, a...
28/08/2025
L3Harris will provide the Polish F-16V fleet with the Viper Shield electronic warfare system as part of an upgrade program....
28/08/2025
Bilbao, August 26, 2025 - AgileTV, an international television and video technol...
28/08/2025
Ken Wilkinson is an Emmy Awards nominated New York audio engineer who specialises in production sound mixing for film, commercial, episodic and documentary work...
28/08/2025
NEW YORK FuboTV today announced that it will launch Fubo Sports, a skinny bundle that focuses on sports with a subscription price of $56 monthly....
28/08/2025
NEVADA City, Calif. At IBC2025, Sept. 12-15 at the RAI Amsterdam, Telestream will debut its new Global Ingest strategy, introducing a next-generation ingest arc...
28/08/2025
Dr. Rhoda Bernard Releases Groundbreaking Debut Book on Accessible Arts Educatio...
28/08/2025
TAG Video Systems, the leader in software-based IP end-to-end workflow monitoring, deep probing, and real-time visualization, has named Oliver Gappa as Sales Di...
28/08/2025
AI-based voice enhancement will be among a series of innovations making their IBC 2025 debut on the DHD stand B46 in Hall 8 at the RAI Amsterdam Convention Cent...
28/08/2025
Telef nica Servicios Audiovisuales (TSA), the leading system integrator and service provider in the media sector in Spain, with the support of Appear, the globa...
28/08/2025
To fully immerse sailing fans in the world's biggest offshore yacht race, production company, Optical Media turned to LiveU's On-site Production solutio...
28/08/2025
Working with Calrec on its most recent overhaul, radio and television broadcaster, WNED has migrated to a fully IP infrastructure with multiple Type R consoles,...
28/08/2025
Cleeng, the Subscriber Retention Management (SRM ) inventor, has unveiled Cleeng Pro, the first-ever direct-to-consumer (D2C) subscription management platform t...
28/08/2025
Zixi, the industry leader in live broadcast-quality video over IP, today announced that French media distribution platform OKAST has selected Zixi to enable rel...
28/08/2025
Solution offers a streamlined, speaker-free architecture to optimize integration with premium external loudspeakers and advanced loudness metering
Nixer Pro Au...
28/08/2025
Cinegy, the premier provider of software-defined television technology, has announced a strategic partnership with Vision One Touch Film Production Services L.L...
28/08/2025
Telestream, a global leader in media workflow technologies, will debut its new Global Ingest strategy at IBC2025, introducing a next-generation ingest architect...
28/08/2025
Tier 1 operator selects Broadpeak to power high-performance, unified CDN solution across Norway, Sweden and Finland
Broadpeak, a leader in streaming and moneti...
28/08/2025
Leading video software provider, Synamedia, today announced that 24 Frames Digital, one of India's leading live event streaming service providers, has chose...
28/08/2025
Meet VisualOn at IBC2025: See What's Next in AI-Powered Video Streaming Join VisualOn at IBC2025 and discover how our AI-driven Optimizer and advanced media...