
Dr. Ivan Sutherland looks back on the early days of computer graphics.
When discussing the history of computer graphics, there are a few names that will always be at the forefront of discussion: Jim Blinn, Carl Machover, and Ed Catmull, to name a few. But there is only one who has earned the distinction as the father of computer graphics: Dr. Ivan Sutherland.
Sutherland has been responsible for many pioneering advances and fundamental contributions to the CG technology used for information presentation, as well as the interactive interfaces that allow people to utilize computers without the need for programming.
Back in the early 1960s while at MIT, Sutherland had devised the Sketchpad interactive graphics software - a breakthrough application that allowed users to directly manipulate figures on a computer screen through a pointing device. Sketchpad was years ahead of its time and served as a conceptual progenitor to todays graphical user interface, used in everything from computer workstations to smartphones. Sketchpad was capable of automatically generating accurate drawings from rough sketches by depicting the component elements of objects and their interrelationships. It could draw horizontal and vertical lines, and combine them into figures and shapes, which could be copied, moved, rotated, and resized while retaining their original properties. (Todays CAD system is a descendent of that program.)
I was driven by the idea that I could integrate a numerical representation of an object with a graphical representation, and that by manipulating the graphical representation, I could manipulate the underlying numerical representation, Sutherland had stated in the documentary The Story of Computer Graphics.
Sutherland earned his bachelors in electrical engineering from Carnegie Institute of Technology, which later became Carnegie Mellon University, his masters from Caltech, and his PhD from MIT in electrical engineering and computer science (EECS). Afterward, he held a number of posts, from head of the US Defense Department Advanced Research Project Agencys Information Processing Techniques Office, to associate professor at Harvard, to professor at the University of Utah. His work alongside students enabled the industry to take giants strides in CG technology with the development of a computer graphics line-clipping algorithm, a virtual reality and augmented reality head-mounted display system, Gouraud shading, anti-aliasing, and more. In fact, Sutherland designed many of these fundamental algorithms now used in CG.
By the late 60s, he and Dave Evans co-founded the Evans and Sutherland Computer Corporation with colleagues from the University of Utah, developing CG workstations such as the ESV series, and producing pioneering work in digital projection and simulation. His work has supported applications ranging from computer operating systems to video editing, animation, 3D modeling, and virtual reality. Presently, he is a visiting scientist at Portland State University.
Over the years, Sutherland has received many awards. Several months ago, he was presented with the Kyoto Prize - Japans highest private award for global achievement - in Advanced Technology for his lifetime of pioneering work in developing graphical methods of interacting with computers.
At the Kyoto Symposium Organizations presentation gala, Dr. Sutherland spoke to Karen Moltenbrey, Computer Graphics World s chief editor, about his accomplishments and the industry in general.
What prompted you to pursue this then-new field so many years ago? When I was in grade school and in early high school, our textbooks all had to be covered. My friends all had fancy covers from Yale, Princeton, or Cornell, where they aspired to go to college. My mother argued that we could not afford such fancy covers, but she had some blueprints from my fathers civil engineering work, and they were large enough to cover the books. So my books were covered with blueprints. I got bored in class and started looking at the blueprints to figure out what they meant. As a result, I could read blueprints before I got very far in high school. I liked them - they said quite a lot in just a few lines. Then when I went to college, I had to take an engineering drawing class. The purpose was to teach us to read blueprints, which I could do already, and to make beautiful drawings, which I hated because I had neither the manual dexterity nor the patience to do that. When I would erase something, it would make a mess. I thought, wouldnt it be nice if we could do something better?
When I got to MIT, I stumbled into the MIT Lincoln Laboratory and was lucky enough to use the TX-2 computer. You have to realize that was the largest computer in the world at the time - it filled a room. [The transistor-based computer had 64K 36-bit words of core memory] - less computing power than you have in your cell phone. [Yet] it had twice as much memory as the next-largest computer. It had been built as an experimental machine to see how transistors could be used in large numbers to build computer equipment. It was used online, while all the other computing activities that were going then required you to put your deck of punch cards into the computer and two hours later, or two days later, you would get a stack of printouts back.
I was allowed to use the TX-2 for hours at a time as my personal computer. So that was a stroke of luck, but I already had some notion of what engineering drawings looked like, and I thought perhaps we could do that on this computer -and that is what we did. You have to remember that the display system on the TX-2 was a point-plodding display. There was an instruction within the instruction set that allowed the computer to flash one dot at one of a billion locations on the screen; that was the total capability of the display. Raster displays had
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
14/10/2026
Staines-upon-Thames, UK, 13, October, 2026 - Yospace, the trusted leader in Dynamic Ad Insertion (DAI), has been selected by Court TV to monetize its ad-suppor...
14/10/2026
The Silicon Valley Video Summit (SVVS), the premier gathering for the region'...
14/10/2026
Hosted at Warner Bros. Discovery's Techwood Studios, the event explored the ...
14/10/2026
Tape simulator plug-in gains native version
Universal Audio's recreation of the Empirical Labs FATSO has just become the latest of the company's plu...
14/10/2026
Bitwig Studio now integrates with Rekordbox
Bitwig have joined forces with AlphaTheta to bring together two different areas of modern music creation: DJing ...
14/10/2026
New granular synthesis plug-in revealed
Delta Sound Labs have just launched a new granular synthesis plug-in that allows composers, producers and sound desi...
14/10/2026
Double the Eurovision!
14 October, 2026
Media releases
SBS turns up the volume as the official Australian broadcaster for Eurovision Asia
Also, the searc...
14/10/2026
Mastering complex signal environments: Rohde & Schwarz launches new R&S ADD607 c...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
SMPTE, the home for media professionals, technologists and engineers, is expanding its presence in Africa through a series of industry events in South Africa th...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
HuskerVision, the video production and multimedia operation for University of Nebraska Athletics, has deployed Grass Valley K-Frame production switchers and LDX...
14/10/2026
Eden Project, the UK-based visitor attraction, social enterprise and educational charity, is using the LiveU EcoSystem to produce and deliver its new Eden Proje...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/10/2026
IPC Announces Plans to Showcase its One Connect Intercom Platform at
NAB New York 2026
Visit IPC as a Featured Vendor in the Dale Pro Audio Booth
IPC, a le...
14/10/2026
Dr Trauma selected for Dynamic Television Scripted Initiative 14 October 2026
L-R: Sarah Bailey, Troy Lum.
Screen Australia and Dynamic Television today annou...
14/10/2026
3D Artists Design Cars for GTA VI in a No-AI Rendering Challenge
Brie Clayton October 13, 2026
0 Comments
3DModels.org has opened its annual Car Rende...
14/10/2026
RE:Vision Effects Announces ARRI Film Lab 1.5 Release
Brie Clayton October 13, 2026
0 Comments
ARRI Film Lab 1.5 adds many user requested features inc...
14/10/2026
MTI FILM DRS Nova V7.0 Major Release Now Available
Brie Clayton October 13, 2026
0 Comments
A step forward in digital film restoration
DRS Nova V7.0 ...
14/10/2026
As our world becomes increasingly digital, demand for electricity is surging while the transition to cleaner energy systems is creating new challenges. Yet desp...
13/10/2026
#GALSNGEAR has released Season 3 of its Tequity Talk podcast, with new episodes dropping every Tuesday through December 15. Hosted and executive produced by #GA...
13/10/2026
Most Valuable Promotions (MVP) has appointed Joe Setley as Senior Vice President...
13/10/2026
Zixi and TAG Video Systems have announced an extended integration enabling the Z...
13/10/2026
LTN has announced an integration between LTN Schedule Playout and Sony's Ci Media Cloud platform, connecting cloud-based media management with linear playou...
13/10/2026
Infront has established a new management structure for Infront Productions. Amikam Kranz, Senior Vice President Media, Betting, Technology and Production, assum...
13/10/2026
Just Women's Sports (JWS) has announced three developments: the acquisition ...
13/10/2026
Cinematographer Philip Lozano AFC used the Sony Rialto Mini (VENICE Extension Sy...
13/10/2026
In a fundamental change, one expensive act of content creation could become many...
13/10/2026
The annual event will explore streaming, personalization, partnering with indepe...
13/10/2026
Freestyle Chess has announced a partnership with Game+, bringing coverage to 3.5 million households across Canada and the United States. The partnership launche...
13/10/2026
The St. Louis Blues and Gray Media have announced a multi-year partnership to si...
13/10/2026
Spalk has announced expanded multilingual commentary partnerships with the NBA and NFL. For the NBA, Spalk will provide remote broadcasts in Greek, Portuguese, ...
13/10/2026
Every NHL team. Five hours of nonstop hockey. ESPN's Frozen Frenzy is back
The busiest night of the NHL season returns tonight with ESPN's NHL Frozen F...
13/10/2026
The longtime production-facilities provider also continues to roll out new mobil...
13/10/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
13/10/2026
StreamU, the college athletics livestreaming network from TheLinkU and Twitch, has opened its first on-campus content studio at UC Berkeley. Cal student-athlete...
13/10/2026
By Ramona Flume
One of the most exciting things about the Sundance Film Festiva...
13/10/2026
Two new MPE-capable libraries announced
Sonora Cinematic's The Founders Locker line-up has just gained two new additions: Penombra Celli and Penombra Vi...
13/10/2026
Debut offering in new oneTHNG plug-in series
Modular synth experts Modbap have just announced the launch of Fidelity Theory, a new creative effect that mark...
13/10/2026
Last week, SGL Carbon celebrated the expansion of its production capacity at its St. Marys site (USA). SGL Carbon has invested around USD 100 million in the exp...
13/10/2026
Rohde & Schwarz presents unique R&S NTS transfer standards for RF power traceabi...
13/10/2026
The Minister of Sport, Arts and Culture, Mr Gayton McKenzie, invites suitably qu...