
In the video game Jurassic World: VR Expedition, there are about five minutes of audio that were designed and mixed by Richard Ludlow B.M. '14 and his team at Hexany Audio. Five minutes-enough time to order and receive a coffee during the morning rush. For Ludlow and his team, however, creating those five minutes took a solid month, and that was on a rush schedule.
Every project for Hexany Audio requires its own cocktail of services. Our company is made up of 11 people and it's split between sound design and [original] music, Ludlow says. Our projects are sometimes us doing both, sometimes just music, sometimes just sound design.
In the case of Jurassic World, the focus was on sound design and mixing, as most of the music used in the game was licensed from the film franchise. And while Hexany Audio-which employs many Berklee alumni-cut its teeth in the video game audio world, its also found success in the virtual reality (VR) industry.
In talking about what goes into a creating audio for VR, Ludlow peeled back the layers of the Jurassic World project-along with how it differs from other projects the company takes on, such as Blade Runner: Revelations. What follows are some key behind-the-screen moments in the lifecycle of a Hexany Audio project.
The Beginning: What Makes the Project Different Jurassic World is not played on a classic console or VR headset. It was ultimately created to be a VR experience, but also to be a simulator/ride that is in every Dave & Busters [arcade], Ludlow says. The sound design, referred to as spatialized audio, or audio that surrounds the player as opposed to a more two-dimensional audio experience, needs to work in a VR setting: providing ambient background sound, playing musical clips from the Jurassic Park/World films, and highlighting narrative audio attached to the specific characters in the game. In addition, the audio needs to perform well on the machine itself to help dissolve the lines between a game and theme park ride.
Watch a trailer for Jurassic World: VR Expedition
By contrast, Blade Runner: Revelations was designed for a mobile VR platform (Googles Daydream), and the audio operates in a more limited fashion since it has to be playable on a phone-too many sound files and the game simply wont load.
The Middle: Being a Technician and an Artist After the sound assets have been gathered and created, much of the work comes in the form of mixing. When working with the kinds of spatialized audio needed in a VR environment, the sound designer has to be both technically proficient and artistic. If designers do their job well, the whole experience feels seamless.
Go Deeper
Read more about Ludlows approach to game audio on Berklee Blogs. Ludlow points out that working in VR is a lot more technical and takes a lot longer than does working in two-dimensional visual media. For example, picture yourself playing a traditional video game on a television or computer screen, and a cannon shoots from the left. The sound is spatialized over there and the player knows it's coming from the left. That's pretty much it. But in VR, there's also these spatial audio plug-ins that simulate sounds that are behind you, above you, or below you-they simulate the head, basically.
The End: There Is No End After countless audio iterations and mix adjustments, and testing in both 2D and VR settings as well as in the game itself, the audio is shared with the client. For Jurassic World, it was very helpful to go and experience it with the client, Ludlow says. It was great to get all of their feedback right then, after I'd experienced the game with them for the first time.
Youd think this is where the process would start to wrap up, but VR audio projects are always evolving. An interesting thing about our projects is that games are often updated, Ludlow explains. We're often still working on projects after they're released or future updates will be planned or changes based on user experience.
Want to Work in Video Game Audio?
Berklees film scoring program trains you to work in film, TV, and video games.
In a way, the industry and the technology are both moving in a spatialized direction. Hexany Audios employees contract with many media companies, allowing them to keep trying new things. Working at a media companys in-house audio department, a specialist might get to work on one project for a couple of years, but at Hexany, Ludlow says, We get to touch a number of different projects, and thats really my favorite part.
Related categories:
News
Related Reading
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
11/04/2026
Engineer collective welcome Freddy Knop
Infrasonic, an award-winning collective of audio engineers operating out of Nashville and Los Angeles with credits r...
11/04/2026
Combining launched effects with a proven mission aircraft, Red Wolf and SKY RAI...
11/04/2026
3D printed RL10 rocket engine combustion chambers shown in the manufacturing are...
11/04/2026
Sachtler Highlights Comprehensive Camera Support Solutions at NAB 2026
Brie Clayton April 11, 2026
0 Comments
Sachtler showcases advanced camera suppo...
11/04/2026
Sohonet Launches Media Fabric: A Unified Managed Infrastructure Suite for Film, ...
11/04/2026
AJA Unveils BRIDGE LIVE IP with SMPTE ST 2110 I/O
Brie Clayton April 11, 2026
0 Comments
New IP video solution streamlines modern productions, providi...
11/04/2026
InSync Unveils Advanced Video Processing and Frame Rate Conversion Solutions at ...
11/04/2026
Amagi Launches Newspulse: An Agentic AI Platform That Autonomously Turns Live Ne...
11/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/04/2026
Pilot phase begins for a new national infrastructure designed to safeguard academic and research data with full local data control, sovereignty, resilience, and...
11/04/2026
How to Stream Coachella 2026 at Home Check this years stacked schedule for the annual music festivals full lineup, including when Berklee artists from Laufey ...
11/04/2026
Time Travel As Berklee on the Road programs in Puerto Rico and Italy mark decades-long anniversaries, we journey into the past and step into the future.
Apri...
11/04/2026
Improving vaccine design for Ebola, HIV and more Scripps Research scientists and colleagues develop a nanodisc platform that offers a clearer view of how key vi...
10/04/2026
The Invisible OPEX Killer: Is Your Server Room Dragging You Down? In the broadcast world, we talk a lot about uptime. We talk about talent retention, latency...
10/04/2026
Imagine Communications will showcase its multiviewer portfolio at NAB Show 2026 (April 19-22, Booth N1328, Las Vegas Convention Center), including Prismon and t...
10/04/2026
Chyron has released PRIME VSAR 2.3, an update to its virtual set and augmented reality solution for broadcast. The release adds compatibility with Unreal Engine...
10/04/2026
Techex will exhibit at NAB Show 2026 (Booth W2267, April 19-23, Las Vegas Convention Center), demonstrating new tx darwin features including consumer multiview,...
10/04/2026
NDI will exhibit at NAB Show 2026, demonstrating its IP video ecosystem through live partner integrations, NDI 6.3 features, AI metadata workflows, and creator ...
10/04/2026
FOR-A has announced the acquisition of all shares of Tamu Radiance Corporation, a new company spun off from the Information Equipment Business of Tamura Corpora...
10/04/2026
InSync Technology will showcase new and updated video conversion products at NAB...
10/04/2026
TNT Sports and DAZN have announced a partnership to air monthly boxing events in the United States under the brand The Fight. The series will be promoted in p...
10/04/2026
Panasonic Projector and Display has announced the SQ3 Series of 4K LCD displays as part of its MEVIX professional display portfolio. All sizes will be available...
10/04/2026
Amagi has announced the addition of Agentic Media Operations to its Amagi NOW platform, integrating AI reasoning agents across its media supply chain workflows ...
10/04/2026
LTN has announced enhancements to its global IP video network targeting broadcasters transitioning from satellite distribution. The updates come ahead of US fed...
10/04/2026
Daktronics has installed new LED displays at Yankee Stadium, upgrading the main centerfield board, two flanking boards, and two ribbon displays spanning the 200...
10/04/2026
Harmonic has announced updates to its hybrid streaming solution, including Model Context Protocol (MCP) connectivity for AI applications, cloud-native deploymen...
10/04/2026
MultiDyne Video and Fiber Optic Systems will introduce two new fiber transport products at NAB Show 2026 (Booth C4425, April 19-22): the FiberSaver-10G waveleng...
10/04/2026
Telos Alliance and ip-studio will demonstrate STUDIO ZERO, a cloud-hosted virtual studio, at NAB Show 2026. First introduced at NAB Show 2023, STUDIO ZERO integ...
10/04/2026
d&b solutions, a London-based audio-visual, lighting, and media integration grou...
10/04/2026
ARRI and SmallHD have announced a new expansion license for ARRI's Hi-5 and Hi-5 SX hand units that displays lens data overlays on supported SmallHD monitor...
10/04/2026
Roku and the Banana Ball Championship League (BBCL) have announced an exclusive streaming partnership to bring five BBCL games to the Roku Sports Channel in 202...
10/04/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
10/04/2026
The Peabody Awards don't just recognize great storytelling, they spotlight t...
10/04/2026
After launching the Spotify Podcast Awards in Mexico last year, we brought the fan-voted celebration to Paris this week for its first edition in France. Hosted ...
10/04/2026
Powered and unpowered live PA ranges upgraded
Yamaha have just refreshed four of their hugely popular PA speaker ranges, delivering significant improvements...
10/04/2026
Underlying plug-in & VI technology now available to others
UJAM's latest announcement sees the company open up' Gorilla Engine, the development pla...
10/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/04/2026
Bitcentral, a leading provider of professional media solutions for broadcast and digital video, will showcase its latest innovations at NAB Show 2026 (Booth W28...
10/04/2026
Ikegami to Introduce Expanded Range of Broadcast Production Solutions at NAB 202...
10/04/2026
AJA Debuts SMPTE ST 2110 and openGear Solutions Ahead of NAB 2026
Brie Clayton April 10, 2026
0 Comments
New gear and updates address evolving hybrid ...