
Activision Blizzard's Overwatch League Efforts Dive Deeper Into the Cloud, Head to Hawaii for Project Aloha' Hybrid workflows are likely to be important after in-person events resume By Jason Dachman, Chief Editor
Friday, April 16, 2021 - 3:34 pm
Print This Story | Subscribe
Story Highlights
After an Overwatch League season unlike any before it, Activision Blizzard Esports' Broadcast Technology Group is looking to build on the cloud-based workflows deployed in 2020 to serve online gameplay this year. An early pioneer of cloud workflows, ABE took it to the next level last year when Overwatch League shifted to online tournaments because of the pandemic and will continue to embrace the cloud even after LAN events resume.
The virtual set is running inside OWL's cloud-based vMix workflow
One of the key points that we wanted to emphasize this year for our production crew was to build on what we accomplished last year and maintain the stability that we had at the end of last season, says Corey Smith, director, live operations, Broadcast Technology Group, ABE. At the same time, we're also trying to think differently about how we would return to a home-and-away [in-person] model. What kind of systems do we need to have both on ground and in the cloud in a hybrid mode? We want to set ourselves up for success by experimenting with different things that will allow us to be more creative next year and in the future.
Notable enhancements this year for Overwatch League coverage include a virtual set built in Unreal Engine, 4K-quality live streams on YouTube, always-on player POV cameras, Team Power Rankings with IBM Watson, and the upcoming Project Aloha, in which U.S./Europe teams will travel to Hawaii for selected Tokyo-based tournaments with teams from Asia.
Cloud Enables Fully Remote Workflow An Overwatch League at-home producer workstation
The ABE broadcast team's cloud-based workflow is built around vMix live-video-streaming software. Inside vMix, the production team - still working entirely from home - cuts the show, operates the virtual studio, and handles master control. ABE also continues to experiment with Grass Valley's GV AMPP (Agile Media Processing Platform) cloud-based SaaS production solution after initially using it for Overwatch last season.
We definitely have AMPP on our radar for the future, says senior technical manager Ryan Cole, We think it's a product that's going to be very impactful to the success of broadcast production moving forward. We've been doing a lot of really great stuff on the backend with [Grass Valley] and are trying to understand what the future will look like. You'll see some of those tests come to fruition later on in the year, but, for now, we're still doing the vMix-style workflow in the cloud so we can maintain the stability we developed last year.
An Overwatch League at-home engineering workstation
Despite being spread across the globe - from Korea to Europe to North America - ABE's cloud-based ecosystem allows all on-air talent and crew members to interact in near real time. This year, all casters and analysts have received new remote-production kits consisting of a Sony 7 III mirrorless camera, LED lighting kit, full green-screen setup, and enhanced audio. In addition, observer (in-game camera operators) clients have been shifted to the cloud to enable strong bandwidth and a higher-quality output.
An Overwatch League observer (in-game camera operator) at-home workstation
That allows us to do true 1080p, 20-Mbps contribution for the observer feeds, as opposed to having to deal with home-internet problems, says Smith. We're trying to smooth out a lot of the observer workflows by moving those machines to the cloud. It sets the table for the future when you start thinking about native 4K and HDR, and it gives us the ability to scale up.
It also increases the quality, he continues. It's not just the contribution from the user to the cloud. Now you're getting rid of that and putting it directly into the cloud. We're keeping it in a cloud ecosystem, and it goes outbound from that perspective. So we're not focused on that contribution to the cloud; we're focused on the distribution from the cloud to our viewers.
Virtual Set and Viz Trio in the Cloud OWL is bringing back the virtual set that debuted at Grand Finals, which will be utilized all season long.
OWL is bringing back the virtual set that debuted at Grand Finals and now will be deployed all season long. In this 3D environment, the cloud-based Viz Trio workflow allows the production team to flex their creative muscles in any way they please.
I don't think Viz has ever been better in relation to the cloud environment, says Cole. I've seen actual workflows where we have [graphics systems] on on-prem, and we've seen stuttering because of the power of the PC itself. But now we're running on [Nvidia] Tesla [GPUs] in the cloud. So it has been beneficial overall. It's amazing how much you can push technology once you extract the underlying hardware layers. We're 100% cloud [for graphics].
Always-On Player POVs Add New Perspective Always-on Player POV camera setups will allow fans to see more live shots of all the players competing
Also new this year, always-on player POV-camera setups will allow fans to see more live shots of all the players competing. When matches are observing an individual player in first-person, the broadcast will also show their player-camera feed live as well.
When we do in-person events, we can elevate the player by routing their player-camera feed to the scenic so the audience can see and feel their emotion, says David Light, broadcast engineer, solutions, ABE. But, with the pandemic spreading players all around the world, acquiring 150+ l
More from Sports Video Group
02/12/2025
Case Study: How Mid-Atlantic Sports Network Moved to All-IP Distribution in 60 D...
02/12/2025
2025 Sports Broadcasting Hall of Fame: Lee Corso, Coach, Commentator, FirebrandBy Ken Kerschbaumer
Tuesday, December 2, 2025 - 7:00 am
Print This Story | S...
02/12/2025
SVG All-Stars: Dan Nabors, Senior Director, Remote Engineering, TNT SportsThe veteran tech leader is helping guide Warner Bros. Discovery's at-home' re...
02/12/2025
National Lacrosse League Opens Season With New Cloud-Based Official Replay-Revie...
02/12/2025
Platinum White Paper: The Cinematic Look in Live Production - Bridging Aesthetic...
02/12/2025
SVG India Announces Advisory Board; JioStar's Prashant Khanna Named ChairmanBy Ken Kerschbaumer
Tuesday, December 2, 2025 - 11:15 am
Print This Story |...
02/12/2025
SVG Summit 2025 Preview: New AI Production Tools Workshop' Features ESPN, F...
26/11/2025
SVG Sit-Down: Prime Video EP Mike Muriano Previews Massive Black Friday Slate Fe...
25/11/2025
SVG All-Stars: Blayke Scheer, Senior Director, Creative Content, YES NetworkThe Indiana alum has turned storytelling into an artform for more than two decadesBy...
25/11/2025
Op-Ed: With FCC's C-Band Auction on the Horizon, Broadcasters Need Proven, C...
25/11/2025
Analysis: Is Baller League really the future of sport? By Callum McCarthy, Editor-at-Large
Tuesday, November 25, 2025 - 10:10
Print This Story
With KSI on...
25/11/2025
Platinum Whitepaper: The Growth of Broadcast in the World of Major Large Scale E...
25/11/2025
SVG Summit 2025 Preview: SVG Women's Sports WorkshopBy Samantha Gabay
Tuesday, November 25, 2025 - 10:27 am
Print This Story | Subscribe
Story Highlig...
25/11/2025
SVG New Sponsor Spotlight: CacheFly's Matt Levine on the Evolving Role of th...
25/11/2025
Peacock's EA SPORTS Madden NFL Cast Levels Up on Thanksgiving With SkyCam as...
24/11/2025
HBO's The Shuffle' Reveals Longtime Connection of Sports and Entertainm...
24/11/2025
2025 Sports Broadcasting Hall of Fame: Hiroshi Kiriyama, Sony Broadcast (and Ind...
24/11/2025
SVG Summit 2025 Preview: FIFA, NBC Olympics, Fox Sports, CBS Sports, Netflix, NF...
24/11/2025
Case Study: YES Network Streamlines Broadcast Operations with Beam DynamicsBy SVG Staff
Monday, November 24, 2025 - 11:18 am
Print This Story | Subscribe
...
24/11/2025
Platinum White Paper: More of Everything: How Broadcasters are Changing Their Ap...
24/11/2025
Versant Media USA Sports President Matt Hong on How Versant Has Best of Both Wor...
24/11/2025
SVG Sit-Down: NABA Director-General Rebecca Hanson on How FCC's C-Band Aucti...
24/11/2025
SVG New Sponsor Spotlight: Bolin Technology's Sapan Doshi on the Proliferati...
21/11/2025
Platinum White Paper: Appear Shares Why Media Exchange Is the Missing Link in So...
21/11/2025
NWSL Championship 2025: CBS Sports To Deploy Two-Point FlyCam for Match Coverage...
21/11/2025
NWSL Caps 2025 Season With Awards Show, Skills Challenge ProductionsA team of 70 is on the ground in California to produce both eventsBy Mark J Burns, SVG Contr...
21/11/2025
USL and NEP Ready for Largest USL Championship Final Production EverThe broadcast from Tulsa, OK, will air CBS and TUDN on Saturday at 12 p.m. ETBy Jason Dachma...
21/11/2025
With Two New Teams, PWHL Boosts Production Workforce and Central Review for Seas...
20/11/2025
MLB Media-Rights Shakeup: NBC's New Three-Year Deal Covers Sunday Night Bas...
20/11/2025
MLB Media-Rights Shakeup: New Deal Will Bring 30 National Games to ESPN's Li...
20/11/2025
MLB Media-Rights Shakeup: Netflix Lands Opening Night, Home Run Derby, Field of ...
20/11/2025
MLB Media-Rights Shakeup Overview: ESPN, NBCU, Netflix Ink Three-Year DealsESPN gets new 30-game package, MLB.TV; NBC extends Sunday nights; Netflix adds tentpo...
20/11/2025
SVG Students To Watch: Henry Thuss, Indiana UniversityThe Southern California product has his goals set on the front benchBy Brandon Costa, Director of Digital ...
20/11/2025
Done+Dusted's Guy Carrington on Creating the Spectacular League of Legends W...
20/11/2025
FIA Extreme H World Cup Host Broadcaster Aurora Goes Inside the Production of th...
20/11/2025
Platinum White Paper: Amagi Utilizes Cloud Production for Sports Events - Multi-...
20/11/2025
2025 Sports Broadcasting Hall of Fame: Marc Herklotz, Steady Hand Behind the Sce...
20/11/2025
NFL Deep Dive: How 32 Cameras at Each Stadium Drive Virtual Measurement, Boundar...
19/11/2025
Sphere Sound Kicks Up Its Heels at Radio City Music HallUltra-immersive system from the singular Las Vegas venue is also ready for sportsBy Dan Daley, Audio Edi...
19/11/2025
The Future of Stadium and Arena Video Control Rooms: Tech Leaders Talk 4K, IP, a...
19/11/2025
One Year at Intuit Dome: Walking Through the Stunning Arena's Advanced Video...
19/11/2025
SVG Sit-Down: IMG's Francois Westcombe Goes Inside IMG's Annual Digital ...
19/11/2025
Inside Brighton & Hove Albion's fan-first media machine By George Bevir
Tuesday, November 18, 2025 - 10:10
Print This Story
Brighton & Hove Albion'...
19/11/2025
Rock Chalk Rebuild, Part 1: Kansas Athletics Brings New Production Power to Rebu...
19/11/2025
Rock Chalk Rebuild, Part 2: A Pro's Guide to Kansas Athletics' New Video...
19/11/2025
MLB Media Rights Shakeup: NBC Inks Three-Year Deal for Sunday Night Baseball, Pe...
18/11/2025
NBA Debuts New Comms Infrastructure and Systems for RefereesTwo-phase rollout is intended to improve game flow, enhance officiating accuracyBy Dan Daley, Audio ...
18/11/2025
Platinum White Paper: How Aggreko Delivers Certainty For Broadcasters On The Wor...
18/11/2025
Kiswe Extends DTC Products With Kiswe Core Cloud-Based Tool for Distributing Con...
18/11/2025
Spanish Basketball Federation partners with ScorePlay to power digital transform...