Sony Pixel Power calrec Sony

SVG Sit-Down: NBA's Teddy Kaplan on the Metaverse and the Future of Fandom

26/01/2023

SVG Sit-Down: NBA's Teddy Kaplan on the Metaverse and the Future of Fandom NBA Lane in Meta's Horizon World is intended to allow fans to congregate and interact By Ken Kerschbaumer, Editorial Director

Thursday, January 26, 2023 - 9:39 am

Print This Story | Subscribe

Story Highlights

The NBA and Meta expanded their relationship around VR this week, and the deal is about more than just expanding the Metaverse: it's about learning what NBA fans want out of this new form of engagement and also what hard-core Metaverse users want from the NBA. Teddy Kaplan, associate VP, new media partner management lead, NBA, sat down with SVG to discuss the new deal and what it means not only to the NBA but to everyone.

The NBA's Teddy Kaplan: The Metaverse is one of many things we are doing to make our game more appealing to fans around the world.

Meta Horizon World is a free app that can be experienced on a Meta Quest headset. Last year, the NBA launched NBA Lane in Horizon World, offering a free-throw shootout, low-gravity dunk contest, and more. This new team adds the NBA Arena experience, featuring live NBA League Pass games in virtual reality throughout the season. You just extended your work with Meta under a new multi-year agreement. How will this new deal take things to a new level?

We've been broadcasting VR games on Oculus since 2017, and this deal expands that by establishing a world in the Horizon World space, which will be evergreen. Last year, around the time the playoffs started, we launched our NBA Lane in Horizon World, and it ran through the end of June. Now we're making it evergreen and the hub for NBA fans to congregate, gather, and interact with other NBA fans and games.

From a broadcast perspective, we're expanding our coverage schedule and expanding from 26 to 52 games in Horizon World. We are also experimenting with some new formats - 47 of those will be the League Pass 2D broadcast - but in an immersive space so fans can meet in the world and talk about it and walk around it. Five games will be traditional VR broadcast with dedicated cameras and announce teams.

What do you see as the potential around the Metaverse?

We want to bring our games and express our games in new ways and in new avenues, as we have done with volumetric capture or alternate broadcasts on our app. The Metaverse is one of many things we are doing to make our game more appealing to fans around the world.

Certainly, we're aware and excited about the appeal of the Metaverse to younger fans who have a headset and use that as their entry into this world. That's one of the reasons we're experimenting and bringing regular linear games into the Metaverse. We're interested to find out what appeals and what people want. Do they want the new angles of a dedicated VR production, or is it the interaction and ability to meet up with their friends living somewhere else and watching a game standing next to them? And then there are the interactive games and all the other elements, and those get people to stay during the 22 hours a day when there isn't an NBA game.

But I see this as an evolution of the fan experience. If you lived in Paris and wanted to get together with fans of your favorite team, you would search to find the best bar to watch the game. This is the next step: you can meet up with like-minded fans and watch the game with people who have the same interest and love of the game.

The biggest complaint people used to have about VR was that it was anti-social when you put the headset on and were secluded from the world. Now it's extremely social, and the reason users will want to stay in the headset is to see their friends or meet new people.

The NBA now has a permanent home in the Metaverse, designed to give NBA fans a new way to engage with the league, its broadcasts, and each other.

Do you think it's important for other leagues and everybody to get involved with the Metaverse, so everyone gives it a collective lift?

Our fans are tech-savvy and first adopters, and we see these partnerships as a way to establish a reputation and a position in the space. Someone who has a VR headset will experience the NBA and say it's amazing, and they will wish their other favorite leagues or brands were in the Metaverse.

What does Meta bring to the table?

They've been amazing through this process, and it's truly iterative as we look to them to tell us what works in Horizon World and what doesn't. We're innovation partners and constantly thinking about what we can do to make the experience better for our fans. It's one of those relationships where we are aligned and things fall into place. Their work is incredible. I clearly have a bias, but the work they have done is unparalleled.

In the NBA Lane project last year, for example, we saw that fans would be fixated watching the top 10 highlights and talking to each other. When we saw that reaction with highlights, we wanted to see what the reaction would be like with a live game.

We're constantly trying out new formats to figure what works. I think back to the first VR experience I had, which was a preseason game in Brazil with the camera at midcourt. It was really cool, but then it felt like you were watching a tennis match, and we realized people like having a director switching cameras and telling them where to look.

So we've evolved every year and even every month. This is just the next step.

Tell us a bit about how the Metaverse comes together technically.

Luckily for everyone who is using it, I don't have to be involved in actually creating the code and programming: we have smarter people who can do that. But we do have a team, and Meta has a team building out this world from soup to nuts. They're amazingly talented, and we're building off what the Meta
LINK: https://www.sportsvideo.org/2023/01/26/svg-sit-down-nbas-teddy-kaplan-...
See more stories from svg

More from Sports Video Group

12/08/2026

Op-Ed: The Versioning Playbook - How Rights Holders are Getting More From Live Events

Traditional live sports production has focused on creating the best possible pro...

12/08/2026

IBC 2026: FOR-A to Demonstrate Production and Processing Solutions

FOR-A will showcase a range of broadcast and production products at IBC2026 (Stand 2.B53, Amsterdam RAI, September 11-14), including software-based switching, A...

12/08/2026

IBC 2026: AMWA and EBU to Demo NMOS BCP-008 Multi-Vendor IP Status Reporting

The Advanced Media Workflow Association (AMWA) and EBU will host live demonstrations of NMOS BCP-008 Minimum Status Reporting at IBC2026 (September 11-14) on th...

12/08/2026

IBC 2026: Dalet Launches Solution Suites for Media Production and Archive Management

Dalet has announced Dalet Solution Suites, a portfolio of cloud-native solutions...

12/08/2026

Net Insight Enables Centralized Remote Production of Blinkfestivalen 2026 for NRK

Net Insight has announced that DMC Production Norway has selected its Open Live ...

12/08/2026

Zixi Appoints Alyson Stewart as Senior Director of Sales

Zixi has appointed Alyson Stewart as Senior Director of Sales. Stewart will be responsible for direct sales and partnerships, with a focus on broadcasters, medi...

12/08/2026

LiveU Powers Host Broadcast Operations at 2026 Glasgow Games

LiveU's LU900Q intelligent production unit was deployed as part of the host broadcast operation for the Games in Glasgow (July 23-August 2, 2026). Host broa...

12/08/2026

Disney+ and ESPN Acquire Multi-Year Formula E Rights Beginning 2026/27 Season

Disney , ESPN, and Formula E have announced a multi-year deal bringing all Formula E races to Disney and ESPN in the U.S. and to Disney in most international...

12/08/2026

PSSI Launches X-LIVE Managed Service for Live Event Transmission

PSSI has launched X-LIVE, a managed service offering dedicated engineering resources and Appear encoding infrastructure for live event signal processing and tra...

12/08/2026

MoonPay X Games League Draws 18.3 Million Viewers in Inaugural Summer Season

The inaugural MoonPay X Games League Summer Season reached 18.3 million unique live viewers across three stops on ABC and ESPN, a 78.5% increase compared to the...

12/08/2026

IBC 2026: BBright Adds RIST Support to IP-Gateway

BBright will showcase an expanded IP-Gateway at IBC2026, adding support for all RIST profiles to its existing support for MPEG Transport Stream over IP with SMP...

12/08/2026

IBC 2026: BBright Adds EBU OGraf Graphics Support to UHD and ST 2110 Playout Platform

BBright will demonstrate EBU OGraf animated graphics support in its software-bas...

12/08/2026

Interra Systems to Showcase QC and Monitoring Solutions at SET Expo 2026

Interra Systems will demonstrate its ORION, BATON, BATON Captions, and VEGA solutions at SET Expo 2026 (August 17-20, Distrito Anhembi, S o Paulo) at partner Li...

12/08/2026

DPA Microphones Appoints Raul Contreras as West Coast Regional Sales Manager

DPA Microphones has appointed Raul Contreras as West Coast Regional Sales Manager. In the role, Contreras will oversee sales and customer relationships througho...

12/08/2026

Save the Date: SVG LIVE! Returns to LA Nov. 10 to Spotlight Sports & Entertainment Production

Live spectacles ranging from the Super Bowl and FIFA World Cup to the Oscars and...

11/08/2026

Apple To Bring Friday Night Baseball Live to Apple Immersive on Vision Pro Beginning Aug. 28

Weekly immersive broadcasts will feature 8K 3D video, a 180-degree field of view...

11/08/2026

Looking for a New Cameraperson? ProductionHUB Guide Lays Out Considerations, Pitfalls

By Briana Brady, Social Media Manager, Production Hub Sports content is having ...

11/08/2026

SVG Sit-Down: Backlight CEO Kathleen Barrett on Building Media Infrastructure for a Global, AI-Driven Sports Landscape

She addresses why media organizations need more than asset storage, how sports t...

11/08/2026

FloSports Dennis LeMire on Implementing Cloud-Based Workflows on Lower Tier Sports

Remote commentary has improved significantly on these broadcasts At a clip of ...

11/08/2026

Miami HEAT's Revamped IP-Based Control Room Coordinates Workflows With Meinberg Intelligent Modular Synchronization System

A pair of LANTIME IMS M2000 PTP Grandmasters deliver resilient timing infrastruc...

11/08/2026

LTN Expands Live Event Master Control Capabilities for Sports Organizations

LTN has announced expanded capabilities for its Live Event Master Control offering, providing sports broadcasters, leagues, rights holders, and content owners w...

11/08/2026

WTA Ventures Appoints IMG as Managed Production Services Partner

WTA Ventures has appointed IMG as its managed production services partner in a multi-year agreement commencing with the 2027 season. The partnership is the late...

11/08/2026

New York Jets and CBS New York Extend Multi-Year Partnership

The New York Jets and CBS New York have agreed to a multi-year extension of their partnership, keeping CBS New York as the official broadcast home of the team. ...

11/08/2026

Nielsen Acquires DoubleVerify to Create New Combined Media Intelligence Platform

Nielsen Holdings and DoubleVerify have announced a definitive agreement under which Nielsen will acquire DoubleVerify in an all-cash transaction with an enterpr...

11/08/2026

AES Elects David v.R. Bowles as President-Elect for 2027, Unveils Other Election Results

The Audio Engineering Society has announced the results of its 2026 Board of Dir...

11/08/2026

SVG Sit-Down Creator Sports Network's Barrick Prince on Building the Next Layer of the Live-Sports Rights Stack

The CSN co-founder details its network and affiliate' model, how creator wi...

11/08/2026

Gravity Media Providing Host Broadcast Operations for Esports World Cup 2026

Gravity Media is providing host broadcast operations for the Esports World Cup (EWC) 2026, supporting ESL FACEIT Group (EFG) in delivering the tournament to glo...

11/08/2026

TAG Video Systems Reduces Memory Requirements for Compressed Workflows

TAG Video Systems has released a memory usage optimization for its MCM software that reduces the cost per channel by up to two-thirds for compressed workflows. ...

11/08/2026

SMT Expands LED Production and Scoring Services at 2026 Cincinnati Open

SMT is expanding its technology partnership with the Cincinnati Open this year, adding new LED displays, production capabilities, and fan-facing experiences at ...

11/08/2026

Pac-12 to Stream Fall Olympic Sports Home Events Free on YouTube

The Pac-12 has announced that home Olympic sports broadcasts throughout the fall season will be available free on the conference's YouTube channel at youtub...

11/08/2026

Case Study: Real Life Network Taps LiveU for Broadcast-Grade Streaming

Spreading a message of faith requires both widespread accessibility and uncompromising visual quality. Real Life Network (RLN), a free, faith-based digital stre...

11/08/2026

Tennessee Titans' New Nissan Stadium Will Live Up to Its Music City Location

Taking the synergy of sports and entertainment a step further, the NFL venue in Nashville will house iterations of two iconic music clubs The marriage of Taylo...

10/08/2026

Apple to Bring Friday Night Baseball' Live to Apple Immersive on Vision Pro Beginning Aug. 28

Weekly immersive broadcasts will feature 8K 3D video, a 180-degree field of view...

07/08/2026

Diversified Appoints Pete Emminger as Global Chief Technology Officer

Diversified has appointed industry veteran Pete Emminger as global chief technology officer. Emminger will lead the company's global go-to-market technology...

06/08/2026

USA Sports Rolls Into 2026 NASCAR Season With First Pace-Car Analyst on Selected Races

The broadcaster's 14-race schedule begins in Iowa and ends in November with ...

06/08/2026

SVG GameDay, Ep. 25: Chicago Bears Katlin Strange - Serving the Masses in the Windy City

In-venue and creative video staffers at the professional and collegiate level ha...

06/08/2026

Warner Bros Discovery's Anne Graham Details the Organization's Media-Ops and Metadata Consolidation Across Sports and Entertainment

As media organizations consolidate teams, technology platforms, and content libr...

06/08/2026

Dolby Vision 2 Begins Rollout on Selected 2026 Hisense TVs

Firmware updates introduce Dolby's next-generation picture engine, content-aware optimization, and new motion and ambient-light tools...

06/08/2026

TNT Sports Preps Wall-to-Wall Coverage of FIBA Women's Basketball World Cup 2026 from Sept. 4-13

TNT Sports will have wall-to-wall coverage of the upcoming FIBA Women's Bask...

06/08/2026

IBC 2026: swXtch.io Introduces groundSwXtch Software-Defined Multicast Overlay

swXtch.io (Stand 5.MR13) has unveiled groundSwXtch for Audio over IP (AoIP), a software application that lets broadcasters and media organizations move audio in...

06/08/2026

IBC 2026: Riedel Communications Showcases Integrated IP Production Workflows

At IBC2026, Riedel Communications (Stands: 10.A24, 10.A31, 10.A38) will bring modern media production to life with the Live Production Experience - a connected ...

06/08/2026

Sandy Grossman's Legacy as a Pioneering Director Earns Pro Football Hall of Fame's Pete Rozelle Award

The first live-sports director to receive the prestigious honor, eight-time Emmy...

06/08/2026

NBC Sports, Maryland Jockey Club Continue Partnership To Present Preakness Stakes Through 2032

NBC Sports will continue to present the Preakness Stakes on NBC and Peacock thro...

06/08/2026

IBC 2026: Cobalt Digital Brings New Practical Solutions to Evolving Broadcast Workflows

Cobalt Digital (Stand 8.F90) continues to reinforce its commitment to delivering...

06/08/2026

Wave Central Elevates Jeff Daubert to Director of Sales, Americas

Wave Central has promoted promotion Jeff Daubert to Director of Sales, Americas. In his expanded role, Daubert will lead Wave Central's sales strategy and ...

06/08/2026

KMH Integration Adds Architect Keith Hanadel to Expanding Full-Services Team

KMH Integration is expanding its ability to serve media, broadcast, and IT organizations by adding Keith Hanadel, an accomplished architect with decades of indu...

06/08/2026

Advanced Systems Group Promotes Michele Ferreira to Chief Business Officer

Advanced Systems Group (ASG) has promoted Michele Ferreira from Vice President of its Systems Integration team to the newly created position of Chief Business O...

06/08/2026

IBC2026: Appear Expands X, VX Platforms for Hybrid Live-Production Workflows

Demonstrations will include new JPEG XS, Dolby audio, cloud-gateway, stream-processing, and distribution capabilities...

06/08/2026

Live Media Group Acquires Gravity Media's U.S. Mobile-Production Assets, Adds Eight Units to Fleet

The deal includes three premium mobile units, engineering personnel, existing br...

06/08/2026

Broadcast Management Group, LiveU Power Vertical REMI Production for Amazon Prime's Obsessed Fest on TikTok

Broadcast Management Group produced Amazon Prime's inaugural Obsessed Fest a...