Sony Pixel Power calrec Sony

Generative AI Allowed the PGA TOUR To Add Written Descriptions to 30,000 Shots

25/03/2025

Generative AI Allowed the PGA TOUR To Add Written Descriptions to 30,000 Shots A major goal of the generative-AI effort is more-personalized services for fans By Ken Kerschbaumer, Editorial Director

Tuesday, March 25, 2025 - 3:40 pm

Print This Story | Subscribe

Story Highlights

Every week, there is more clarity about how generative AI and the cloud offer new ways to create content more efficiently. The most recent example is from the PGA TOUR, which used generative AI to create written narrative copy for the TOURCAST app, allowing fans to not only see 30,000+ shots but also read commentary and details about them.

When the Tour began looking at generative AI, according to Scott Gutterman, SVP, digital and broadcast technologies, PGA TOUR, there was plenty of experimenting, but one question was always asked: what can generative AI do to improve Tour-related content creation and, ultimately, better serve fans, players, and the tournaments themselves?

It's about scaling coverage across the entire event, he says. Typically, our staff can cover 25 or 30 golfers, but, with generative-AI content generation and data collected through ShotLink powered by CDW, we can tell the story of every single player. And it's not in a basic way - like JJ Spaun hit a 300-yard drive and has 125 yards to the hole as we have done for years and years. Now it will add context: he just hit his longest drive of the day or, at 125 yards out, he gets to within 10 ft. of the hole 20% of the time. It effectively generates two things: a fact and the context about each shot. We're excited because it gives us that foundation to tell a story for every single shot.

The use of generative AI allowed the PGA TOUR to add shot descriptions to more than 30,000 shots during THE PLAYERS.

The effort has been two years in the making, and the Tour began working with AI partner AWS, becoming a foundation partner for the AWS Bedrock generative-AI toolset. Bedrock effectively allows you to use almost any generative-AI model and a suite of tools to create these types of experiences, Gutterman explains. We are using Anthropic's Claude models to create these types of experiences. In particular, we're using the Anthropic Claude 3.5 Sonnet and have spent the past year moving away from proofs of concept and instead figuring out to operationalize it.

Moving beyond POCs involved building a set of data-acquisition and context services to take data from ShotLink and apply a rules engine so that the prompt engine knows how to use the data and apply context that makes sense: for example, after a player hits the first tee shot of the day off the first hole, it doesn't write that the player hit the longest drive of the day.

You have the data coming in and the context services that talk to a rules base that includes things like prioritizing what types of things to talk about, he adds. For example, we can tell it to talk about greens in regulations on approach shots every three narratives so that the text doesn't become redundant across all the players. We also teach the model with different ways to talk about a drive so that it isn't described the same way every time or the same way a putt would be described. All of that is fed into the Anthropic cloud model to generate the narratives.

The output narrative from Claude 3.5 Sonnet goes through a validation service to make sure the ShotLink data referred to in the output matches up with what was input into the system (for example, drive distance). The next step is cosine similarity: the system makes sure the text falls within a range of how one would talk about a drive. If it passes those tests, the text is sent to the publishing engine, where additional tests ensure complete accuracy.

During THE PLAYERS Championship, Gutterman says, the accuracy on the 30,000 shots was around 96%, which is where we thought we would be.

The system is currently text-based because the models do not process video, especially live video from an event, Gutterman points out. We are building toward a day when it'll be a combination of live data, live audio, live video and then using a multimodal output to create a video and generate a voice. We are working with AWS on a synthetic voice that can read off the prompts. We'll eventually get there.

Bedrock allows the PGA TOUR to be model-agnostic and find the best model for the task. If future models can do a function at a cheaper cost, the Tour can pivot to it without issues. You'll hear some people talking about a model that can do everything, he notes. What we're seeing is, that is not the case. We want to be able to use Antrophic for this instance but use AWS Nova, which is brand new, for things like image recognition and other work. And there will probably be another model for things like translation.

The Tour continues to build internal tools, such as story-generation tools and the synthetic-voice commentary capabilities. For five years, Gutterman explains, we have not had commentary on the 48 streams of Every Shot Live, It has just been natural sound and stats. Our goal is always to have a human telling the story, but having two commentators across 48 streams all day is cost-prohibitive. With AI, the viewer could turn on commentary the same way they turn on closed captioning. And, if they want it in Spanish, they can have that as well.

Those types of personalized services are the goal for much of the generative-AI effort, he adds. It moves us down the road of hyper-personalization, where a fan can get a story at the end of the day with the best video from their favorite players. And we can start to do things like predictive engagement, where the app already knows what you like and just serves you what you want.
LINK: https://www.sportsvideo.org/2025/03/25/how-generative-ai-allowed-the-p...
See more stories from svg

More from Sports Video Group

02/07/2026

SVG Students To Watch: Abby Finke, University of Dayton

Entering her senior year, this hometown girl is paving a career in live sports production gaining experience in replay and audio and as a TD In the live-sports...

02/07/2026

SVG GameDay, Ep. 22: Winnipeg Jets Kyle Balharry - Going to Work in the Great White North

In-venue and creative video staffers at the professional and collegiate level ha...

02/07/2026

BLAST Reports $133 Million in 2025 Revenue, Opens New York Headquarters

BLAST, a competitive entertainment company focused on esports, has announced more than $133 million in revenue for 2025, representing more than 40% year-over-ye...

02/07/2026

Riedel and SKAARHOJ Expand Collaboration with SimplyLive Integration

Riedel Communications has announced official SKAARHOJ panel support for SimplyLive production workflows, enabled through the SimplyLive 2.1 release. The integra...

02/07/2026

Czech Fire Rescue Service Deploys LiveU Video Transmission for Emergency Operations

The Fire Rescue Service of the Czech Republic has deployed LiveU video-over-bond...

02/07/2026

Gravity Media USA Appoints Brittney Boston as Head of Business Development

Gravity Media USA has announced the appointment of Brittney Boston as Head of Business Development, effective July 1, 2026. Based in Nashville, Tennessee, Bosto...

02/07/2026

TwelveLabs Raises $100 Million in Series B Funding

TwelveLabs, a video intelligence company, has announced $100 million in Series B funding co-led by NEA and NAVER Ventures, with participation from Amazon, Radic...

02/07/2026

Pro Padel League Announces Broadcast Partnership With USA Sports for 2026 Season

The Pro Padel League (PPL) has announced a broadcast partnership with USA Sports that will air five PPL championship matches on CNBC during the 2026 season, the...

02/07/2026

LiveLike Powers Eight FIFA World Cup 2026 Fan Engagement Activations Across Five Continents

LiveLike, a digital fan engagement platform, has announced eight confirmed FIFA ...

02/07/2026

InfoComm 2026: Cobalt Digitals blueCORE Wins Futures Best of Show Award

Cobalt Digital has received Future's Best of Show Award, presented by AV Technology at InfoComm 2026, for its blueCORE family of standalone signal processor...

02/07/2026

Synamedia Appoints Dr. Tzvi Gerstl as CEO

Synamedia has announced the appointment of Dr. Tzvi Gerstl as Chief Executive Officer. Paul Segre, who has served as CEO for the past six years, will transition...

02/07/2026

Esports World Cup 2026 Announces Expanded Sony Partnership for Paris Event

The Esports Foundation (EF) and Sony Group Corporation have announced an expanded collaboration for the Esports World Cup 2026 (EWC), taking place in Paris, Fra...

02/07/2026

Zee Entertainment Secures Exclusive Bundesliga Rights in India for Five Years

Zee Entertainment Enterprises Ltd. ( Z') has announced exclusive broadcast and digital rights for the Bundesliga in India for five years, beginning with the...

02/07/2026

All Hands on Deck: NBCU Comes Together to Produce Ultra-Complex Sail4th 250 Broadcast on July 4

NBCU brings together News, Sports, Local, and Telemundo for a 50+ camera live pr...

01/07/2026

Broadcast Management Group Appoints Kathy Samuels as Director of Creative Services

Broadcast Management Group (BMG) has announced the appointment of Kathy Samuels ...

01/07/2026

Shade Launches Custom Objects and Automations

Shade has announced Custom Objects and Automations, a platform expansion releasing June 29, 2026, that adds database and workflow automation capabilities direct...

01/07/2026

FOR-A America Adds Two Regional Sales Leaders

FOR-A America has announced the addition of Jaz Wray and Fernando Cruz to its U.S. sales team. Both report to Ernie Leon, Senior VP and Head of Sales and Strate...

01/07/2026

NBC Sports To Present All 15 MLB Games Nationally on July 4 Weekend Star-Spangled Sunday'

NBC Sports will air all 15 MLB games nationally on Sunday, July 5, across NBC, P...

01/07/2026

Clear-Com Upgrades Wireless Communications for Jeopardy! and Wheel of Fortune

Clear-Com has announced a wireless communications upgrade for Jeopardy! and Wheel of Fortune, deploying FreeSpeak II and FreeSpeak Icon systems across both prod...

01/07/2026

England Deploys Sony STATSports Live GPS Tracking at FIFA World Cup 2026

England's performance team will use Sony's STATSports APEX GPS tracking system to monitor player physical data in real time during FIFA World Cup 2026 m...

01/07/2026

Adder Technology Appoints Neil Hillier as CEO

Adder Technology has announced the appointment of Neil Hillier as Chief Executive Officer, effective July 1, 2026. Hillier succeeds Adrian Dickens, who transiti...

01/07/2026

Bitcentral Splits Into Two Companies: Bitcentral and ViewNexa

Bitcentral, Inc. has announced a strategic transaction creating two separate companies. The Production and Playout business will continue as Bitcentral, now own...

01/07/2026

DAZN48 Creator Initiative Draws Global Participation for FIFA World Cup 2026

DAZN has announced results from DAZN48, its creator initiative for the FIFA World Cup 2026. Launched in April 2026, the program received thousands of applicatio...

01/07/2026

IDEA To Induct Daktronics Sarah Rose Into Hall of Fame

Sarah Rose, VP, global services, Daktronics (NASDAQ: DAKT), will be inducted into the Information Display and Entertainment Association (IDEA) Hall of Fame at t...

01/07/2026

Gravity Media Delivers Distribution and Streaming Services for World Economic Forum in Dalian

Gravity Media and the World Economic Forum's production team provided broadc...

01/07/2026

Insight Productions Launches Insight Storm, a 53-Foot Esports Broadcast Truck

Insight Productions has announced the launch of Insight Storm, a 53-foot mobile broadcast unit built for esports production. The truck is built around a Ross Vi...

01/07/2026

ESPN Announces America 250 Content Initiatives Across Platforms

ESPN has announced several content initiatives marking America's 250th anniversary, as part of The Walt Disney Company's Disney Celebrates America pro...

01/07/2026

At Cosm, FIFA World Cup 2026 Is a Coming-of-Age Moment as Shared Reality Becomes Bucket-List Entertainment

Eleven production kits, REMI workflows, and cloud distribution bring 40 World Cu...

01/07/2026

SVG Regional Sports Production Summit Draws Industry Leaders to Denver for Deep Dive on Evolving RSN Landscape

The conference also discussed the opportunities offered an industry that is endu...

01/07/2026

Mountain West Launches MW+ Streaming Platform Powered by Kiswe

The Mountain West Conference has announced the launch of MW , a direct-to-consumer streaming platform powered by Kiswe. The platform will carry live Mountain We...

30/06/2026

CazTVs 12 ENG Teams Across North America Keep Brazilian Fans on Top of World Cup

As Brazil's only way for fans to see all 104 matches, YouTube channel proves the power of digital...

29/06/2026

Op-Ed: Why the 2026 World Cup Is Redefining the Economics of Live Sports Production

By Andy Rayner, CTO, Appear The 2026 FIFA World Cup is the largest football tou...

29/06/2026

Study: Esports Plays Major Role in Gen Z Media Habits, Purchasing Behavior

A new multi-country study from ESL FACEIT Group, Hero Esports, and Niko Partners estimates that 400 million Gen Z consumers regularly engage with esports, under...

29/06/2026

ESPN Sets Multiplatform Plans for America 250 Celebration

ESPN will mark America's 250th anniversary with a series of content initiatives across its linear, digital, and streaming platforms, including a special edi...

29/06/2026

OBSBOT Named Official Camera and Webcam Partner of Esports World Cup 2026

The Esports Foundation has named OBSBOT the Official Camera and Webcam Partner for the Esports World Cup 2026, bringing the company's AI-powered imaging tec...

29/06/2026

Insight Productions Launches Insight Storm, 53-Foot Esports Broadcast Truck

Insight Productions has launched Insight Storm, a 53-foot mobile broadcast unit designed specifically for esports production, live entertainment, and digital-fi...

29/06/2026

Gravity Media Delivers Global Distribution, Streaming Services for World Economic Forum in Dalian

Gravity Media once again provided broadcast, streaming, and content-distribution...

29/06/2026

Wimbledon Introduces AI-Powered Fan Features, Modernized Digital Platforms for 2026 Championships

The All England Lawn Tennis Club and IBM have introduced new and enhanced digita...

26/06/2026

SVG GameDay, Ep. 21: Minnesota Vikings Allan Wertheimer - Large-Scale Shows in Minny

In-venue and creative video staffers at the professional and collegiate level ha...

26/06/2026

Strike Fighter League Announces Second Online Tournament, Set for July 25 in Las Vegas

Strike Fighter League (SFL), a professional air combat digital sport combining f...

26/06/2026

InfoComm 2026: Wisycom Announces MPR60 Firmware Update, MATF Antenna Matrix, and PFL RFoF Box

Wisycom has announced three new additions to its professional wireless ecosystem...

26/06/2026

Eurovision Services Inaugurates Expanded Master Control Room in Madrid

Eurovision Services inaugurated an expanded Master Control Room (MCR) in Madrid on June 1, 2026, building on a broadcast hub the company has operated in the cit...

26/06/2026

Midco Sports and University of North Dakota Renew Broadcast and Sponsorship Partnership

Midco Sports and the University of North Dakota (UND) have announced a two-year ...

26/06/2026

G&D and VuWall Appoint Vutec as Exclusive South Africa Distributor

Guntermann and Drunck (G&D) and VuWall, both part of the Panoptec Technologies Group, have appointed Vutec (Pty) Ltd as exclusive distributor for their KVM and ...

26/06/2026

Visit Seattle Launches Drone Scoreboard at Space Needle for FIFA World Cup 2026

Visit Seattle, the official destination marketing organization for Seattle and King County, has launched what it describes as the world's first drone scoreb...

26/06/2026

CP Communications Provides RF and Wireless Support for 2026 NBA Draft at Barclays Center

CP Communications provided RF video, audio, and crew communications support for ...

26/06/2026

Reimagined MoonPay X Games League Kicks Off With Three-Day Event in Sacramento

Produced by longtime partner Echo Entertainment, the action-sports property is now a team-based year-round league The inaugural season of the MoonPay X Games L...

26/06/2026

MultiDyne Acquires MRMC, Expands into Camera Robotics and Motion Control

The deal establishes MultiDyne Robotics and Motion Control, maintaining the well-known MRMC brand.MultiDyne Video & Fiber Optic Systems has acquired the assets ...

26/06/2026

TNT Sports Heads Into Year 2 of NASCAR Return With New NEP Truck, Expanded In-Car Experience

PX1 will debut at Sonoma as TNT leans into super-slo-mo, drones, SMT data integr...

26/06/2026

Ratings Roundup: USMNT-Australia Draws 23M Viewers; Mexico-South Korea Is Most-Watched Spanish-Language Soccer Match Ever

Ratings Roundup is a rundown of recent rating news and is derived from press rel...