
Producer-eye view: Getting the lowdown on the League of Legends World Championship Finals 2024 By Heather McLean
Tuesday, November 5, 2024 - 09:53
Print This Story
The Dublin Remote Broadcast Centre production room for Riot Games' League of Legends Championships Final 2024
The League of Legends World Championship Finals 2024 took place last weekend (2 November) in London, marking the biggest-ever esports tournament to be held in the UK. Taking place at the O2 Arena in London, Riot Games' Sam Kordower Chaimson, senior manager of broadcast production, and executive broadcast producer for the Worlds, was on site to make sure everything went smoothly. SVG Europe caught up with Kordower Chaimson to find out more on the overview for the League of Legends World Championships Finals 2024, which was supported by technical services partner, NEP.
Tell us about your workflow for the League of Legends World Championships Finals.
SKC: We operate on a world feed model. Our priority is to invest in these upstream innovations, improvements and curation, so that broadcast partners all over the world of which we have 22 this year, not counting co-streamers which brings the number much higher - can make sure all the innovations and all that investment goes towards making sure players around the world have an S-tier experience, regardless of whether or not their production partner locally is robust, more small, more high tech, low tech, what have you, whether you are in a large production facility like our teams working out of Dublin or other parts of the world like Brazil or China or Korea, or even if you're a smaller broadcaster like those in Serbia, the Czech Republic, and what have you. We operate on this world view model to make sure that all those fans in their own home languages get an experience that we think is worthy of their time and reflects their dedication to our sport.
Read more Tech-eye view: Inside the epic remote production for Riot Games' League of Legends World Championships Finals 2024
The way we do that is working with our remote broadcast centre in Dublin, Ireland where the show is switched on site. We've got myself, another producer, as well as our director and assistant director [on the ground here in London] and then everything else is back in Dublin including EVS and graphics. We use two real time graphics engines, Vizrt and Barracks, for different use cases, whether we're pulling data from the game API or not, as well as all the switching and transmission, as well as what happens out of Dublin. And that's where we go to our broadcast partners around the world alongside us in Dublin, because the remote broadcast facility supports up to six productions at any given time.
League of Legends Championships Final 2024 observers, at Riot Games' RBC
And how are you distributing that to your broadcasters?
SKC: All of that around the world is distributed over Riot Direct, which is Riot's proprietary internet service provider (ISP). It was built to provide a better player experience for players of League of Legends initially, based on how your ISP that you pay and subscribe to in your home decides to route your traffic. It could lead to a better or worse in-game experience because it could increase or decrease your latency based on how they decide to route things on the way to our data centres and our servers.
Read more Fan-eye view: Riot Games on creating a superior viewer experience and taking fans forwards in esports
So to mitigate that, Riot developed its own ISP, which we call Riot Direct. And then we realised that game data takes relatively little amounts of bandwidth, so we started transporting audio and video over it as well, and that's what supports all of our remote broadcasts around the world. We lease last mile fibre from the venue to a data centre, but then it's all private with that and JPEG-XS and coding the latency is very, very, very low.
Of course, our proximity to Ireland here is helpful in that regard, but even when we're doing shows in China, Korea, and what have you, the latency is incredibly low. And having done this at Riot for 10 years, we've come a really long way since we were using rather more traditional technologies like satellite or even leasing our own dark fibre from third party providers.
On the technology side of things, what is exciting you about the League of Legends World Championships Finals?
So it may be hard to believe, but we're actually really excited to lean more into stagecraft and practical effects this time around. We've been really excited with our use of augmented reality (AR) in the past and we are working on some things in the pipeline to change how one watches the game and to provide new advanced ways to do that that leveraging new and upcoming technologies. As far as exhibition goes, I'm not at liberty to speak on that right now, but there is some exciting stuff coming down the line.
But in terms of the technology on site, it is more about dialling in our craft as broadcasters and as visual storytellers and then leveraging that to make practical live event experience that much more special.
A big push for us this year was to unify the fan experience between what you see online and what you see in the room, part of which is to counteract some of the pitfalls of, or shortcomings of, AR technology, where it's only cool on the broadcast and then if you're in the room you miss out. But also to provide that kind of unified fan experience.
It's I guess what traditional media would call like a monoculture moment. But as far as gaming and as far as esports goes, this is our monoculture moment. Whether you're a fan of League of Legends who watches year-round and plays, whether you're a lapsed player who only turns in for esports, or whether you&
North America Stories
19/04/2026
Ikegami announces a further expansion to its range of on-camera viewfinders. Scheduled for introduction on Ikegamis Central Hall booth C3819 at the April 19th -...
19/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/04/2026
MultiDyne Video & Fiber Optic Systems has begun shipping the C16-AM-12G audio mo...
18/04/2026
FOR-A America is set to detail AI functionality for its software-defined IMPULSE...
18/04/2026
Cobalt Digital and SineSix Media have announced a partnership to integrate the v...
18/04/2026
The ATSC, the broadcast standards association, is highlighting the status of the ATSC 3.0 internet protocol-based broadcast standard at the 2026 NAB Show. The e...
18/04/2026
Bolin Technology has introduced a new range of hardware for live production envi...
18/04/2026
KMH Integration is participating in the 2026 NAB Show, focusing on its AV Casti...
18/04/2026
Appear has appointed Mike Burk as vice president of business development for North America. Burk brings over two decades of experience in the broadcast and live...
18/04/2026
Skyline Communications is showcasing its DataMiner platform and the new DataMine...
18/04/2026
Telos Alliance is exhibiting its portfolio of broadcast audio products at the 20...
18/04/2026
TAG Video Systems has announced an integration with the AWS Elemental MediaConne...
18/04/2026
Blackmagic Design has announced DaVinci Resolve 21, with a public beta available now for download. The update will be demonstrated at NAB Show 2026 (Booth N2502...
18/04/2026
Calrec (Booth C6907) and Grass Valley (Booth C2408) have announced a long-term broadcast audio technology partnership at NAB Show 2026, integrating Calrec's...
18/04/2026
The first signs of spring in March led to Poles spending significantly less time in front of their screens, leading to a sharp 22-minute drop in average viewing...
18/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/04/2026
Clear-Com announced FreeSpeak Cell , a cellular-based wireless intercom system that uses LTE and 5G infrastructure to support large-scale production communicat...
18/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/04/2026
New York, NY, April 17, 2026 -- TAG Video Systems has announced an integration with Amazon Web Services (AWS) Elemental MediaConnect Router. The integration bri...
18/04/2026
Pro Sound Effects (PSE), the leading provider of professionally recorded sound effects for film, television, advertising, and technology today announced the lau...
18/04/2026
Fincons Group, a multinational IT business consulting and system integrator firm, announced today that it has achieved Amazon Web Services (AWS) Media & Enterta...
18/04/2026
Adobe extends leadership in video: unleashing new AI-powered creation in Firefly...
17/04/2026
The World Fencing League (WFL) has announced DAZN as its primary global streamin...
17/04/2026
ARRI Releases ALEXA 35 SUP 6.0 and LPS-1 SUP 1.3 Software Updates
ARRI has announced software updates for its ALEXA 35 Live camera and Live Production System L...
17/04/2026
Sennheiser has announced Spectera Studio, an offline system planner for its Spec...
17/04/2026
Deltatre and the German Football Association (DFB) have announced DFB.TV+, a DFB-owned direct-to-consumer streaming service developed and operated by Deltatre. ...
17/04/2026
Global sports marketing agency IMG has announced new senior leadership roles, designed to strengthen how it supports rightsholders and partners in the midst of ...
17/04/2026
NAGRAVISION and Harmonic have announced a watermarking-as-a-service solution for...
17/04/2026
NETGEAR and EVS Broadcast Equipment have announced a global technology partnersh...
17/04/2026
America's broadcasters are launching the NEXTGEN TV Converter Box Program, a new initiative designed to provide millions of American viewers with a low-cost...
17/04/2026
Quantum Corp. will exhibit at NAB Show 2026 (Booth N1726), presenting what it ca...
17/04/2026
Leadership and Staff Announce '20/20 Vision' Playbook...
17/04/2026
TNT Sports has announced a multi-year agreement for U.S. media rights to the FIA World Endurance Championship (WEC). Three events will air on truTV - the 24 Hou...
17/04/2026
Scripps Sports has announced a multi-year broadcast partnership with PBR (Profes...
17/04/2026
Adder Technology, a specialist in connectivity solutions and high performance IP KVM, today announced the latest release of AIM, its IP KVM matrix management so...
17/04/2026
Victory , a free sports streaming platform from A Parent Media Co. Inc. (APMC), has announced a multi-year content distribution partnership with the Dallas Cowb...
17/04/2026
In-venue and creative video staffers at the professional and collegiate level have one major thing in common: the intensity and attention to detail ramps up dur...
17/04/2026
Quickplay has announced the full-scale deployment of Gray Media's streaming ...
17/04/2026
Clear-Com has introduced the FreeSpeak Cell cellular-based wireless intercom system that uses LTE and 5G infrastructure to support large-scale production commun...
17/04/2026
The 2026 NAB Show kicks off Saturday, April 18, with the show floor and exhibits opening April 19-22 at the Las Vegas Convention Center. The show features more ...
17/04/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
17/04/2026
L3Harris towed array systems provide U.S. Navy submarines with extended acoustic...
17/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...