
The Marvel Cinematic Universe just keeps growing. The studio's latest offering, Ant-Man , marks the 12th release in Marvel Studios highly successful film franchise. Directed by Peyton Reed and featuring Paul Rudd as the title character, Ant-Man tells the story of con-man Scott Lang who, once in possession of a special suit, gains the ability to shrink in size, but become incredibly strong.
In the July-August 2015 issue, CGW takes a look at the visual effects geniuses behind some of the summer's biggest blockbusters, including Ant-Man . Here, Linda Romanello, managing editor for CGW's sister publication, Post Magazine , speaks with Prime Focus World's Richard Baker, senior stereo supervisor, about his studio's stereo 3D conversion for Marvels summer flick.
What was involved in creating the stereo 3D delivery for this film?
As you probably already know, Ant-Man's superpower' is that he can shrink down to the size of an ant when wearing his special suit. The great thing about this film was that we were able to make the stereo work to enhance the different scales of the characters, manipulating and designing the depth so that it works for the scene.
One of the things Evan [Jacobs, Marvel stereographic supervisor] and I discussed at the start of the project was how we were going to play the stereo for Ant-Man, and I designed a series of test shots so that we could discuss the relative merits of the different approaches. For example, when Ant-Man is human-scale, the camera is normal scale and normal height. However, when he shrinks down to being very tiny, we have options: Is the camera still a full-scale camera, or does it become an Ant-Man-sized camera in a big environment? Does it shrink with him?
The preferred route in the end was to go with the tiny-scale camera in the huge environment. As a general rule of thumb, the result was that we compressed the backgrounds and brought Ant-Man a bit more positive - out of the screen - so that everything looks slightly magnified in the background. We combined this with pumping up his volume a little more than we normally would, which served to miniaturize him in this massive world.
The shallow focus on these shots was interesting too - that macro filmmaking look that the filmmakers had employed miniaturizes the subject anyway, and obviously the film has to work for audiences in 2D as well. But the 3D conversion allowed us to really enhance this effect.
The film is quite unique in this respect because of these 3D moments - quite apart from the fact that it looks great anyway in terms of the way it is shot and the amazing VFX, and it being the introduction of a new character in the Marvel Cinematic Universe!
Was your approach here different from other projects you've worked on?
One of the main areas of progression for us was the further development of how we work with Double Negative (PFW and VFX house Dneg merged last year). Most of the shots we were working on for Ant-Man were Dneg VFX shots, and our shared pipeline is developing every day to deal with things such as the harvesting of VFX elements to support the conversion, and crucially getting these elements earlier in the process. In terms of the improvements in our workflow, we're able to present stereo shots to the client much earlier now, and this is really helpful when the timelines are so tight.
What were some of the key scenes you worked on?
I think one of the key scenes for us was the sequence we call the first suit experience,' when he uses the Ant-Man suit for the first time. This was interesting because I think it's the first time the audience experiences the macro-filmmaking look, as Ant-Man shrinks in the bathtub, has to outrun a cascade of water from the tap, survive a trip across a crowded dance floor and outrun both a Hoover and a mouse. We completed this sequence early, as we were delivering it for a 4D experience for Disney.
Just like with Avengers, did the conversion work on Ant-Man also begin in the post stage with the footage?
For Prime Focus World it did. Marvel supe Evan Jacobs was on-set, doing some second-unit directing and capturing motion control clean plates on some shots because there were quite a lot of in-camera particle effects. There was a big contribution towards the final stereo look for the movie during the shoot, even though it was not a stereo shoot. It was shot really well for stereo.
What tools did you use to complete your work on this film? Similar to Avengers - Fusion, Silhouette, Nuke, Maya, PFTrack and Framecycler for editorial, and TVIPs for live stereo reviews?
Yes, our pipeline was the same as for Avengers: Age of Ultron. In terms of our proprietary tools, we used our AssistedBreakout tool to help with the VFX element harvesting, and of course our View-D process for the depth creation itself.
What were some of the biggest challenges in this film?
I'd say that the biggest challenge for this show was getting the scale working. Although we'd established a style early in the process, it takes a few iterations to get the shots looking exactly right. That development process is fun though, and very creative.
Anything unique about the work you did on this particular film?
It was a new departure, working in this miniature world. It wasn't just about the character being small - it was about the audience being small with the character, and really feeling as if they are a part of this environment. It's not like natural history documentary footage of small creatures and insects that we have worked on in the past - in this film the audience is in this huge environment with the characters, and that was a completely new look - and a lot of fun to work with.
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
31/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
31/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
31/10/2026
Riedel Communications today announced that live event production company FOH Productions has built a portable camera switching and control flypack that uses Rie...
30/10/2026
A highlight clip goes to air after a person says yes. What would it take to say how often that yes had to be earned?
Andreas EhstandA common design for automat...
30/10/2026
SNF's Chiefs-Seahawks leads the week with 26.3 million, Prime Video's Pa...
30/10/2026
The company aims to be more horizontal and not vertical' in managing sports rights and producing events
GRUP MEDIAPRO has begun charting a new course that...
30/10/2026
Player mics, an in-arena drone, enhanced replay operations, and a full onsite pr...
30/10/2026
By Ramona Flume
Each harvest season brings a sense of renewal and possibility. ...
30/10/2026
(L-R) Peter Dinklage, Alexander Skarsg rd, and Olivia Colman attend the Q&A for Wicker by Eleanor Wilson and Alex Huston Fischer, an official selection of the...
30/10/2026
Creates melodies from wavetables
BangZilla is the new plug-in division of The Audio Programmer, and their debut offering comes in the form of Wave Theory, a...
30/10/2026
30 October - 1 November 2026
This years AES Show is just around the corner, with this year's event marking the annual convention's first appearance ...
30/10/2026
Company launch new digitally controlled analogue hardware
Neve have just entered the world of digitally controlled analogue in style with not one, but four ...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
GB Labs Wins Future's Best of Show Award for Core.ONE, Presented by TVBEurope at IBC 2026
GB Labs, a leader in scalable, shared storage solutions, has rec...
30/10/2026
Lightware is introducing GPIO Button control for its Microsoft Teams Rooms on Windows (MTRoW) integration, giving users a simple, one-touch way to switch betwee...
30/10/2026
Lightware has added AVIXA Renewal Units (RUs) to its D sseldorf in-person training program, allowing AV professionals to earn recognized professional developmen...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
30/10/2026
Creative software developer Foundry today announced Nuke Stage now supports macOS, making the end-to-end virtual production and in-camera visual effects (ICVFX)...
30/10/2026
While science fiction lore tells us that humans will meet extraterrestrial life ...
29/10/2026
Jameis Winston and Willie Colon are among current and former players hosting pro...
29/10/2026
After arriving in Fayetteville with dreams of calling games, the Arkansas native found her passion in the control room, building a promising future in replay an...
29/10/2026
The National Hockey League is taking on a larger role in local game production w...
29/10/2026
Media Links has appointed Mikhail Zavalin Market Development Technical Specialis...
29/10/2026
Gravity Media delivered the live broadcast and media infrastructure for the 2026...
29/10/2026
Rise AV has announced the 23 women selected for the second year of its Elevate program, a six-week management and leadership development course. The cohort incl...
29/10/2026
The F d ration Internationale de l'Automobile (FIA) and Amazon Web Services (AWS) have announced a global partnership under which AWS becomes the Official A...
29/10/2026
Advanced Systems Group (ASG) has appointed Bob Daniel Storage and Workflow Solutions Architect within its Enterprise Storage team. Daniel has more than 30 years...
29/10/2026
FloSports and the Pac-12 Conference have entered a media partnership that will b...
29/10/2026
TSN will launch Film Never Lies Grey Cup Playoffs Watchalong, an altcast hosted by TSN football analyst Luke Willson, for two CFL Grey Cup Playoffs games. Wills...
29/10/2026
For decades, broadcasters have designed production around one rule: build for th...
29/10/2026
Live event production company FOH Productions has built a portable camera switch...
29/10/2026
Gravity Media is marking its 25th year facilitating the host broadcast for the M...
29/10/2026
In-venue and creative video staffers at the professional and collegiate level ha...
29/10/2026
LA28 has named film producer Kathleen Kennedy Head of Ceremonies and Content for the LA28 Olympic and Paralympic Games. Kennedy, an eight-time Academy Award nom...
29/10/2026
In-house local telecasts have added new camera angles, graphics package, and dee...
29/10/2026
In this SVG New Sponsor Spotlight, Jake Blount, EVP, Sales, ICAT Logistics, disc...
29/10/2026
Mastering plug-in treated to ground-up rebuild
With a few plug-in releases now under their belt, Musik Hack have revisited their debut offering and kitted i...
29/10/2026
New modular full-range monitoring system arrives
Following a few weeks of teasers, HEDD Audio have just revealed the latest addition to their high-end monit...
29/10/2026
SGL Carbon LLC ( SGL Carbon ) has received an additional order for the supply of nuclear graphite from X-energy Reactor Company, LLC ( X-energy ) in accordance ...
29/10/2026
Rohde & Schwarz introduces MXO AI Connect for AI-assisted oscilloscope workflows Rohde & Schwarz connects AI assistants to its MXO oscilloscopes through MXO A...
29/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
29/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
29/10/2026
When LinkedIn set out to upgrade meeting spaces across nine APAC cities, the goal was clear: employees needed to walk into rooms in Bangalore, Beijing, Hong Kon...
29/10/2026
Lightware has expanded its LARA (Lightware Advanced Room Automation) Wizard platform with a new Elgato Stream Deck integration, allowing supported Stream Deck d...