
SVG Sit-Down: Misfits Gaming Group's Ella Pravetz on Reaching the Evolving Esports Audience, Staying Authentic Esports' scrappiness' and informality offer lessons for traditional sports media By Jason Dachman, Chief Editor
Wednesday, April 7, 2021 - 4:02 pm
Print This Story | Subscribe
Story Highlights
As a tier one esports organization with teams competing in League of Legends European Championship (LEC), Overwatch League (OWL), Call of Duty League (CDL), and others, Misfits Gaming Group's media-production team is constantly churning out fresh content to serve the fans.
Last year, Misfits Gaming announced the opening of its new 18.000-sq.-ft. corporate headquarters in Boca Raton, FL. Although the pandemic has forced many on the Misfits media-production team to continue to work remotely, the Boca Raton office is equipped with a brand-new fully equipped production studio complete with Blackmagic Ursa Mini 4.6K and Sony A7iii cameras, as well as a Maverick 2 Pro drone.
With the LEC and CDL season in full swing and OWL set to kick off next week, Misfits continues to ramp up its production operation to serve its hundreds of thousands of fans and subscribers across YouTube, Twitch, and social platforms.
SVG sat down with Misfits Gaming Group President, Media and Branding, Ella Pravetz, who oversees a team of 15+ creatives from production to social media and design across three brands: Misfits Gaming (LEC), Florida Mutineers (CDL), and Florida Mayhem (OWL). Pravetz discussed the Misfits content-creation ecosystem, how her content strategy varies from one social/digital platform to another, her belief in the YouTube trickle-down theory, how to engage with players and tell their stories authentically, and what the mainstream media-production industry can learn from the esports sector.
Misfits Gaming Group's Ella Pravetz: If you create really strong long-form content and different series on YouTube, that can fuel a lot of the social [platforms].
Tell us a bit about your production operation and how it has evolved since your arrival.
Misfits was founded in 2016 with the [League of Legends EUW Challenger Series] team, and I joined in 2017. Back then, I was one of the first creative people hired on the European side, and we didn't have a studio; we just stayed in the gaming house and covered the team. We've grown a lot in just the last four years.
[Previously], half of us were in Berlin covering League of Legends, and half of us were in L.A. covering Overwatch League. I eventually took over the role of overseeing all the different brands and creative teams and was [tasked with] how to create the infrastructure for that. Since then, within my department, we've created a design team, a social-media team, a production team, and a postproduction team.
[In 2020], we created our headquarters in [Boca Raton], which is where we are based now. Things have been in flux a bit with COVID, as our needs have changed and most of my team is now working remotely. I'm one of the only people [onsite] in Florida for any needs we have. But our new office is starting to open up, and we're moving in more equipment and furniture. We have a new studio space that I'm currently working out of and putting together the equipment room. It's still in the really early stages, but we're already seeing a lot more efficiency compared with the past.
How do you create and distribute content differently for the various social and streaming platforms?
I personally believe in the YouTube trickle-down theory: if you create really strong long-form content and a variety of different series on YouTube, that can fuel a lot of the social [platforms] and other areas. YouTube is one of the best tools we have in terms of searchability and engaging new audiences.
If you do a great long-form series, the memes and segments that we make in those series will often become the content you see on social. So those long-form series can give you micro-content for everything else.
Misfits Gaming Group has a brand-new production studio in Boca Raton, FL.
But getting to the point where you can fully do that is very hard, because each YouTube channel should probably have five to seven 10-minute pieces come out every week on top of smaller features. Multiply that by our different channels [for Misfits Gaming, Mayhem, and Mutineers], and that starts to add up fast. That takes a lot of time and investment.
How can you maximize your time and investment to get the most eyeballs possible without breaking the budget?
I believe, if you really want to be successful on YouTube, you have to categorize your content by how people engage with it.
First, there are people who engage by browsing. That translates to [creating] click-worthy titles or thumbnails that show this is a compelling story or segment so you want to click on it.
Second, there is the searchable [audience]: people [who] are literally searching for something specific. We have to think about what people are searching for within esports, and often that is [educational] content that show you how to improve gameplay, teaches really good lessons, and shows trends that are happening today.
And the last [category] is content for fans and subscribers. What do people who already know [esports] care about? That might be recapping the LEC [match] or focusing on what players they already love are doing. It's more celebrity-type content [serving] people who are already emotionally attached.
Our team comes up with different concepts based on those different audience categories. What are the click-worthy topics or searchable terms for each audience? And we come up with concepts for different series and either develop them ourselves or work with our partnerships' teams to try to get them branded and paid for.
How do you engage play
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
09/10/2026
September 10 2026, 06:00 (PDT) Dolby Expands Dolby OptiView Platform with New Capabilities at IBC 2026
New Sports Intelligence helps providers better unders...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/09/2026
New standalone solution gives production teams everything they need to create, produce and deliver live content from one flexible system.
Grass Valley today an...
11/09/2026
Recognition honors the development of FPV drone camera systems for live sports broadcast coverage
Wave Central, a Domo Broadcast Company that develops advanced...
11/09/2026
Teradek, the industry leader in zero-delay wireless video solutions, announced the launch of Bolt 7, which now includes a unified wireless video and data system...
11/09/2026
The ACT Entertainment tvONE and Green Hippo Pixel Academy has released its autumn course schedule, with hands-on training dates in September, October and Novemb...
11/09/2026
LA JOLLA, CA-Transthyretin amyloid disease (ATTR) is a progressive, life-threatening condition caused when the protein transthyretin (TTR) breaks apart and aggr...
11/09/2026
Major Update to Blackmagic Cloud
Brie Clayton September 10, 2026
0 Comments
Blackmagic Design has announced a major update to Blackmagic Cloud which a...
11/09/2026
Dalet Helps Media Organizations Navigate the Rise of Synthetic Content with NVID...
10/09/2026
Duff Foreman is an AI-generated announcer who will add color to this month's New Mexico Open...
10/09/2026
Bitmovin is rolling out Encoder Version 3, the next major release of the technology behind its VOD and Live Encoders. Version 3 is built on a premise every stre...
10/09/2026
At IBC2026, on booth 1.B47, Net Insight will showcase Open Live Media, its architecture for delivering resilient live media services across networks, partners, ...
10/09/2026
The Professional Women's Hockey League (PWHL) and Scripps Sports have announced a national broadcast rights agreement for the 2026-27 season, a landmark par...
10/09/2026
The Trusted Partner Network (TPN), the global content security initiative powere...
10/09/2026
The NFL is launching its most expansive creator programming yet, bringing togeth...
10/09/2026
Sportsnet is set to deliver its biggest hockey season ever with a national sched...
10/09/2026
LiveU is now a Clarus Integrated Reseller, bringing Starlink's fast, reliabl...
10/09/2026
Mimir is the cloud-native media production platform built for teams that need to move media fast across live, archive, web, social, and broadcast workflows. At ...
10/09/2026
ATSC is being honored with a 2026 Technology & Engineering Emmy Award by the Nat...
10/09/2026
Audio-Technica has introduced the BP880R Contact Transducer, a specialized micro...
10/09/2026
TMRW Sports in partnership with the LPGA, today announced multiyear U.S. media rights agreements with ESPN and Scripps Sports/ION to bring WTGL, the new women...
10/09/2026
SportsNet Pittsburgh (SNP) in partnership with Major League Baseball and the Pit...
10/09/2026
Tennis Channel announced today its launch as a Premium Subscription on The Roku Channel.
Tennis Channel offers viewers a single home for Tennis Channel and Ten...
10/09/2026
Dolby has announced major updates to Dolby OptiView, its live sports platform, ahead of IBC 2026. The updates include new AI-powered intelligence to better unde...
10/09/2026
Dalet has appointed Brian Doheny as CEO. Doheny joined Dalet as President and Chief Revenue Officer in April 2026. Since joining Dalet, Doheny has led the compa...
10/09/2026
Sony, as well as its partner company Nevion, is starting IBC 2026 with a handful of announcements for attendees to see on the show floor.
Sony Announces the 4t...
10/09/2026
The six-year-old venue is expanding capabilities for NFL action, Super Bowl LXI, 2028 Summer Olympics
SoFi Stadium, as well as the surrounding area known as Ho...
10/09/2026
Editing, restoration & mastering suite upgraded Acon Digital Acoustica 8 audio editing restoration mastering software.
Acon Digital have just launched the la...
10/09/2026
Classic synths & drum machines available to play
Based in Reading, UK, Readipop are a music and arts charity with a long track record of innovative, partici...
10/09/2026
Popular model updated & new addition introduced
With many of the models in Neumann's KH family now boasting onboard DSP and support for the company'...
10/09/2026
Improved desktop interface announced
The latest iteration of Arturia's flagship desktop audio interface has just arrived, introducing improved preamps, ...
10/09/2026
Progress needs proof: Rohde & Schwarz showcases its trailblazing test solutions ...
10/09/2026
France launch follows UK and Germany as Nielsen expands product across EMEA
Paris, France, September 10, 2026 - Nielsen, a global leader in audience measuremen...
10/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/09/2026
Leading professional audio manufacturers NUGEN Audio, RTW, Steinberg and Telos Alliance have joined forces with Fraunhofer IDMT to establish a common approach t...
10/09/2026
Built Into Setplex's Zapflex Platform, AI Insider Turns Video Service Data Into Actionable Insights
Setplex today introduced AI Insider, a breakthrough new...
10/09/2026
Managed service changes dialogue without actor-specific training or facial rigging while preserving the original performance and fitting established post-produc...
10/09/2026
The ACT Entertainment tvONE and Green Hippo Pixel Academy has released its autumn course schedule, with hands-on training dates in September, October and Novemb...
10/09/2026
Orange Polska continues to Rely on Viaccess-Orca for Secure TV Services and the Next Phase of its Technology Evolution
Viaccess-Orca (VO), a global leader in T...
10/09/2026
Generate and create directly in your timeline with new AI-powered innovations in...
10/09/2026
Tedial is introducing Media Business Hub (MBH) at IBC 2026, a new business enablement platform designed to help media organizations unlock the full value of the...