Sony Pixel Power calrec Sony

Blue Sky Thinking: Sky Sports' Alex Judd on the Challenges of Using Cloud in Sports Broadcasting Audio

03/08/2022

Blue sky thinking: Sky Sports' Alex Judd on the challenges of using cloud in sports broadcasting audio By Heather McLean, Editor

Monday, July 18, 2022 - 11:55

Print This Story

Alex Judd, technical specialist and A1 at Sky Sports

After gaining a BA in Music Technology from Thames Valley University in 2005, Alex Judd joined Sky a year later as a sound operator. His career at Sky saw him move into a sound supervisor role, a position which included planning all the audio aspects of production for Sky's 3D broadcasts, and then as a team leader.

This means that Judd has been part of broadcast audio's evolution through a series of tumultuous changes, from 5.1 to 3D to immersive audio, and the switch to IP workflows and remote production. All of this means he is ideally qualified to talk about the next paradigm shift in audio production methods - mixing in the cloud. Here we talk to Judd about what cloud means to him.

_______________________________________________________________________

From a broadcast perspective, what does cloud mean to you?

Personally it means re-imagining signal flows within public-based cloud providers' architecture.

We're talking the internet, not dark fibre here. The ability to potentially move production tech costing to an OPEX model allows for a much more appealing start up value investment. By proving the possibility of this we are allowing more flexible entry points and allowing more live content and productions to get to air.

From a tech perspective it is the evolution of Remi production whereby we separate the processing to a virtualised platform sitting in a public cloud provider.

From a broadcast industry perspective, what are the perceptions of working in the cloud? Is it remote control of a physical processor cloud or does it have to be processed on the public internet? Does remote access of on-prem and edge processing from a PC count?

Cloud is a data centre, whether your company owns it and it's on your premises (on prem), or it's in one of the public cloud providers' data centres. I think what we're really interested in is the virtualisation of production elements such as vision mixers, sound mixers, intercom and MCR functionality for X86 architecture which allows the flexibility to process signal flows in all of the realms above.

Cloud is really something that has been coined to mean x86 based in public cloud.

From an audio perspective, what are the challenges of large scale mixing in the cloud?

The challenges are clear; syncing large quantities of feeds accurately and processing delay.

A lot of this is very manual at the moment. We are yet to see tech solutions working on every element of the chain, from commentator's vison monitors to program TX feeds, and obviously in vision lip sync. There's a huge dearth here to be figured out.

The issue is also that we are currently implementing multiple workarounds to accommodate broadcast specific requirements in typical DAW's.

There are also constraints on bandwidth and audio compression at play in certain parts of the chain. That means that you have to be careful in the planning of the audio chain; using multiple compression codecs managed by different manufacturers, or different settings, may result in chunks of lossy compression at work on your audio.

How much of an issue is latency for cloud, and why?

Latency is a concern for any cloud-based virtualised developer as there are multiple places where it can go wrong.

Let's look at a relatively simple example. Say we take two commentators voicing a feed in separate locations; first, you have the latency of the cloud images from the venue to get to the director who is cutting the images. Then you have the latency of the two commentators talking to one another. The images they are watching also need to be in time with one another so the commentators don't trip over each other. On top of this, they also need to be able to communicate in real time, and we also have the latency of the camera return and communications back the venue crew which need to be factored in so as not to impact on whip pans.

This can all be worked around. But as you scale up, so do the workarounds, and that can make it tough.

Are operators comfortable with mixing on a screen UI or will there always be a need for physical hardware?

It's really down to the individual operators. Currently, we've found touchscreens impossible for mixing. It's very difficult to use them in the same way as a tactile surface such as a fader bank.

I think when you're mixing and you start to do the hundreds of micro adjustments you need to do when mixing, currently a physical fader is just better. Where I see potential for innovation is for the individual screens on a console not being needed as they are virtualised; that could work with a touchscreen.

As the tech improves, I stand to be wowed and corrected, although I'm still waiting for my hoverboard like they had in Back To The Future. Let's see!

Broadcast manufacturers are already going down this path, with audio mixers available in the cloud. How practical is this for live broadcast use?

It really depends on the scale of production you are trying to do. A simple balancing of international sound and announcers could be fine. In some instances, we're actually producing a full Remi via public cloud. This requires additional features you would expect of a more traditional broadcast style console.

Where do you see the adoption of cloud going in the next five years for live broadcast mixing?

I see it only growing and creating additional value services and content for an ever-growing marketplace.

We want to produce and consume in a much faster way than we have previously. Virtualisation in conjunction with cloud allows companies to realise their creative idea
LINK: https://www.svgeurope.org/blog/headlines/blue-sky-thinking-sky-sports-...
See more stories from svg

More from Sports Video Group

19/07/2026

Halftime Show at FIFA World Cup Final Joins a Litany of Firsts for the Quadrennial Event

Justin Bieber, Madonna, Shakira, BTS make for a diverse lineup, and the venue ad...

19/07/2026

More Than Just a Game: FIFA World Cup's Lance Brass Breaks Down Stadium Production and Entertainment

The stage is set: three-time champion Argentina will defend its World Cup title ...

18/07/2026

More Than Just a Game: FIFA World Cups Lance Brass Breaks Down Stadium Production & Entertainment

Topics include pre-match ceremonies, live performances, the tournament's fir...

18/07/2026

As the Final Approaches, FIFA and HBS Take Stock of a World Cup That Rewrote the Production Playbook

When FIFA and HBS set out to produce the 2026 FIFA World Cup, the numbers alone ...

17/07/2026

SVG GameDay, Ep. 24: Mercedes-Benz Stadiums Cole Gallagher - Supporting Shows in the ATL

In-venue and creative video staffers at the professional and collegiate level ha...

17/07/2026

Brooklyn Bowl Williamsburg Stagehands Vote to Join IATSE Local 4

Production workers at Brooklyn Bowl's Williamsburg location voted 15-1 to join IATSE Local 4. The bargaining unit covers 24 production workers at the venue,...

17/07/2026

DAZN and ADI Predictstreet Announce Exclusive Global Prediction Market Partnership

DAZN and ADI Predictstreet have announced an exclusive global strategic partners...

17/07/2026

Zixi and Comcast Technology Solutions Announce Integration for C-Band Satellite Replacement

Zixi and Comcast Technology Solutions (CTS) have announced a strategic integrati...

17/07/2026

Professional Fighters League Announces Multi-Year Partnership with ESPN in Brazil

Professional Fighters League (PFL) has announced a multi-year partnership with E...

17/07/2026

Spectrum Business Launches Spectrum TV Control Pro for Multi-Screen Venue Management

Spectrum Business has announced Spectrum TV Control Pro, a centralized app-based...

17/07/2026

Clark Wire and Cable Appoints Rick Fernandez as Latin American Representative

Clark Wire and Cable has announced that Rick Fernandez, Managing Director of Axxion Consulting, will serve as Independent Manufacturers Representative for Centr...

17/07/2026

TikTok, NBA, and WNBA Announce Multi-Year Global Content Partnership

TikTok, the NBA, and the WNBA have announced a multi-year global content partnership covering highlights distribution, creator access to marquee events, live-ga...

17/07/2026

MSG Entertainment Files Defamation Lawsuit Against Wired Over July 9 Article

Company alleges article contained false and misleading claims regarding customer data...

17/07/2026

Ratings Roundup: Argentina-England Semifinal Breaks Records for FOX; MLB All-Star Game Is Most Watched Since 2018

Ratings Roundup is a rundown of recent rating news and is derived from press rel...

16/07/2026

SVG Students To Watch: Kaden Sherman, Albany State University

This recent graduate and Georgia native has turned an early fascination with live production into a growing passion for camera work In the live-sports-video in...

16/07/2026

TNDV Marks First Year of Aspiration 35 Cinematic Production Truck

TNDV is marking the first anniversary of Aspiration 35, a mobile production truck built around ARRI Alexa 35 Live camera systems. Over its first year, the truck...

16/07/2026

ATSC Releases First Major Revision to A/85 Audio Loudness Recommended Practice Since 2013

ATSC has completed a major revision to its A/85 Recommended Practice: Techniques...

16/07/2026

FloSports Named Exclusive Global Media Partner for 2026 CrossFit Games

FloSports has announced an exclusive global media partnership with CrossFit for the 2026 CrossFit Games, presented by Air National Guard, beginning July 21 in S...

16/07/2026

Sennheiser Releases Spectera Firmware 1.4 and Command Button

Sennheiser has released firmware version 1.4 for its Spectera wireless system and announced the Spectera Command Button (Cat. No. 701014). The update adds comma...

16/07/2026

ESPN and Southwestern Athletic Conference Announce Multi-Year Media Rights Agreement Through 2030-31

ESPN and the Southwestern Athletic Conference (SWAC) have announced a multi-year...

16/07/2026

Audio-Technica Releases 20 Series Control Application for Elgato Stream Deck

Audio-Technica has announced the 20 Series Control Application, a Stream Deck plug-in for compatible Audio-Technica USB microphones. The application is compatib...

16/07/2026

SSL Live L550 Plus Consoles Power Audio Production for The Voice France Season 15

The fifteenth season of The Voice - La plus belle voix on TF1 used four Solid St...

16/07/2026

Gray Media and Atlanta Hawks Announce Georgia-Wide Broadcast Partnership for 2026-27 NBA Season

Gray Media and the Atlanta Hawks have announced a broadcast partnership that wil...

16/07/2026

SVG Sit-Down: Quarterback Showrunner Joe Zucco on Cinematography, Building Trust, Carrying On the NFL Films Legacy

Season 3 of Netflix's docuseries, which dropped this week, follows Jayden Da...

16/07/2026

Texas Rangers Switch Direct-to-Consumer Streaming Partner to BZZR

The Texas Rangers and Rangers Sports Network presented by Progressive (RSN) have announced BZZR as the new direct-to-consumer distributor for Rangers game broad...

16/07/2026

FIFA World Cup 2026: BBC Sport on Moving Across the Pond to Bring the Atmosphere of the Final Matches to Fans

With England's FIFA World Cup 2026 team getting ready to fly home after losi...

16/07/2026

With 36 Unilateral Cameras, NBC Sports Shapes 154th Open Championship Coverage for U.S. Viewers

In a return to Royal Birkdale, the team enjoys partnering with ETP and Gravity M...

16/07/2026

Altitude Sports & Entertainment's Tim De Lay on New SkyCam Digital Feed, Upgraded Studio Space

Along with a new studio at Ball Arena, the Colorado-based RSN is working with XR...

16/07/2026

FIFA World Cup 2026: Inside ORF's Austria-Based Production to Bring All the Emotions of the Tournament to Fans

Austria was back at the World Cup for the first time in 28 years, and the team d...

16/07/2026

Inside Gravity Media's Effort To Power the 154th Open Championship Production

With 42 RF cameras and high-power radio mics deployed, the spectrum environment ...

15/07/2026

Inside DAZNs Multi-Market World Cup Effort With CTO Sandeep Tiku

The 2026 FIFA World Cup is a big deal for DAZN, which has distribution rights in three markets: Italy, Spain, and Japan. Each requires a different editorial app...

15/07/2026

SVG New Sponsor Spotlight: Qumulo's Chris Horn on Powering Global Media Workflows Across Edge, Core, and Cloud

As sports-media organizations manage rapidly growing content libraries and incre...

15/07/2026

FIFA World Cup 2026: Inside the HBS Non-Live London Production Hub

HBS director of digital Johannes Franken talks SVG Europe through the operation built to serve FIFA World Cup 2026 rights holders remotely from Stratford, east ...

15/07/2026

IBC2026 to Spotlight AI, Live Sports Production, Creator Economy, and Trust in Media

IBC has unveiled the conference program for IBC2026, with this year's event ...

15/07/2026

Vanessa Paradis Tour Adopts Sennheiser Spectera Wireless Ecosystem for 2026 Production

Software-defined wideband RF platform supports 96-kHz monitoring, streamlined fr...

15/07/2026

Telos Alliance Integrates AudioShake Source Separation Into Minnetonka AudioTools Server

New AI-powered module enables broadcasters and content owners to extract dialogu...

15/07/2026

AIMS Schedules Second IPMX Product Certification Event for August

Weeklong gathering at EBU headquarters will test new IPMX capabilities and expand certified product ecosystem...

15/07/2026

Force Tech Appoints Bryan Adams as Vice President of Integration

Force Tech has announced the appointment of Bryan Adams, CTS, as Vice President of Integration. Adams will oversee AV and broadcast integration project delivery...

15/07/2026

USA Sports and Bundesliga Announce Exclusive Multi-Year U.S. Media Rights Agreement

USA Sports has announced an exclusive English-language agreement with the Bundes...

15/07/2026

Inside ITV Sport's Stunning FIFA World Cup Studio in New York City With Paul McNamara

ITV Sport's FIFA World Cup 2026 coverage has been produced from one of the m...

15/07/2026

CatchLight, Sony Launch Equipment Initiative for Local Visual Journalists

Program will provide professional camera kits, training, and technical support to participating local newsrooms...

15/07/2026

CornerstoneSF Installs FOR-A HVS-Q12 Switcher in New UHD Production Facility

San Francisco church becomes first U.S. deployment of the 2 M/E production switcher...

15/07/2026

Steve Bornstein Joins Advisory Board of Scott Cokers New Global MMA Promotion

Former ESPN and NFL Network executive to advise startup league on media, distribution, technology, and fan engagement...

15/07/2026

Space City Home Network Executive Producer John Valek on Leaning Into Innovation, Access, and Opportunity

The Houston-based RSN is the live-game home of the Astros and Rockets...

14/07/2026

Bowling Green State Upgrades Doyt Perry Stadium With New Daktronics LED Display

South end zone videoboard, cloud-based control system will be ready for 2026 football season...

14/07/2026

Mizzou Athletics Launches Connected Digital Platform

Redesigned website, enhanced mobile app unify content, ticketing, and personalized fan engagement...

14/07/2026

DePaul Athletics, Playfly Sports Agree to Multimedia Rights Partnership

Agreement spans sponsorship sales, digital monetization, radio production, and new practice facility naming rights...

14/07/2026

American Association Expands Broadcast Reach Through FanDuel Sports Network Partnership

Independent league adds 14 regional sports network affiliates, growing distribut...

14/07/2026

Euroleague Basketball Introduces Euroleague Basketball+ Digital Ecosystem Initiative

New strategy aims to unify competitions, content, fan engagement, and commercial...

14/07/2026

Professional Fighters League, ESPN Reach Multi-Year Media Rights Deal for Brazil

ESPN and Disney+ become exclusive home of PFL events in key international MMA market...