
Concordia University Texas Leaps Into Collegiate Esports With Official Team, Arena Having laid the necessary groundwork, the team will become a varsity program this fall By Kristian Hernandez, Associate Editor
Thursday, November 14, 2019 - 7:00 am
Print This Story
Story Highlights
If you haven't heard by now, esports is kind of a big deal. Gamers like Ninja have made the sport more visible than it used to be by introducing it to the mainstream, but esports' positive momentum in popularity can be credited to the movers and shakers at the grassroots level. And, with gamers mostly in the younger demographics, colleges and universities around the globe are getting involved. One school in particular, Concordia University Texas in Austin, is making moves, establishing a NACE-certified team and filling out a 13-seat playing arena on campus.
From January to July [of 2019], we were building our arena ,and on July 30, we officially opened it to our players and announced it to the public. says Marc Valdoria, coordinator and coach, CTX Esports. What was great about it was that we had multiple departments working on this project instead of just one. When we spoke to most universities, it seemed to be the case where [the esports program] did their own thing and then tried to involve others, but, at Concordia, it was grassroots work, where everyone wanted to be involved to make sure the program was successful.
Fielding a Squad: Concordia Is First Collegiate Esports Team in Austin
This small Division III school in the heart of Texas is a fine example of how esports gains traction, but getting started on this initiative was a bit of a struggle. As for many liberal-arts institutions around the nation, gaining the attention, interest, and commitment from young adults to attend the university can sometimes be a hard bell to answer.
Concordia University Texas's new esports arena has 13 gaming stations with Dell technology and a NewTek TriCaster TC1 production switcher.
All of the other sports that we thought of were going to be too expensive and cost us hundreds of thousands of dollars, says Valdoria. [Esports] was just thrown onto the table since we needed to add another program to entice more students to come here and drive enrollment. When esports was brought up, the administration asked us how much it was going to cost, and [the price] was definitely less than what we had [as our budget].
Valdoria, a graduate of Concordia, didn't really believe that fielding an esports team in the immediate future would happen.
Everything moved extremely fast, he says. It was quite surprising that esports at Concordia happened as fast as it did. This was something we [first] talked about last year around July.
For the finishing touches, Valdoria and his superiors at the university traveled to local schools that were in the midst of developing their own esports program.
Before officially announcing that we were going to have a program at Concordia, he says, we started scouting other universities: around November or December of last year, University of Texas at Dallas and other schools.
Home Sweet Home: Inside of Concordia's Esports Arena
Heading into the second season of the program in 2019, the team will be competing in the National Association of Collegiate Esports (NACE), one of the major independent esports conferences within the college ranks. Concordia can now compete against nearly 300 East Coast schools and more than 150 West Coast schools in Rocket League alone. Since the program will be competing in multiple competitions across five games (besides Rocket League, Overwatch, League of Legends, PLAYERUNKNOWN'S BATTLEGROUNDS, and Super Smash Bros. Ultimate), Valdoria has loaded up the squad with a good number of participants.
We have five teams and a total of 40 students, he says. We recruited 10 incoming students since that was our goal; the rest are current students.
To keep pace with the number of contests and sheer number of competitors, the new arena houses 13 gaming stations (12 for players and one for Valdoria as the coach) outfitted with gaming desktops, keyboards, and other necessary equipment.
We worked with Dell to get the hardware in the arena, says Valdoria. That was through the partnership with the IT Department [and the team's AV specialist]. Another vendor that we worked with called Nelco Media deals with NewTek technologies, [and] for production systems, we have the TriCaster TC1 in the arena.
Despite having a room full of gear all its own, the team has been experiencing growing pains. In only his second year, the head coach deals with dilemmas similar to those in traditional sports.
The second-year program is filled with a total of 40 students on five competing teams.
It was quite difficult our first year, says Valdoria. I was able to schedule classes only for the incoming freshmen, so we had to play around the schedules of the current students since they were already set for the semester. During the first season, the practices, for the most part, were in the late afternoon or the evening ,and the latest we would go was about 9:00 or 10:00. It's an issue that we're trying to see if we can work with this season. If they're Overwatch players, I'll tell them that I want them to be out of class by 3:00 so we can start practice. Now they'll know not to take any classes [at that time].
With the roster and practice schedule figured out, the school is ramping up efforts to recruit students with the same fervor to produce the matches.
Right now, [the TriCaster] is being underutilized since we don't have the same student interest as we have for players, says Valdoria. We're kind of building up that side of the program now.
The Cornerstone of the Program: How Esports Can Thrive at Concordia
In jus
North America Stories
20/02/2026
A leading global investment bank, with offices at Two International Finance Centre in Hong Kong, partnered with systems integrators Global Vision Engineering (G...
20/02/2026
Rise AV and Rise Broadcast, the global not-for-profit organisations dedicated to improving gender diversity across technical industries, have today announced a ...
20/02/2026
Open Broadcast Systems, the leader in software-based professional video transport, has added support for 200 Gigabit Ethernet to its range of encoders and decod...
20/02/2026
Signiant today announced the formation of its Customer Advisory Board (CAB), bringing together a select group of customers to collaborate on product strategy, r...
20/02/2026
PTZOptics today announced the launch of its Visual Reasoning initiative that makes video more actionable by combining robotic PTZ camera systems, AI, and open i...
20/02/2026
Amino, a global media technology provider delivering devices, software and cloud services that simplify and elevate video delivery, today announced the successf...
20/02/2026
SMPTE , the home of media professionals, technologists, and engineers, today announced its call for technical papers for the SMPTE 2026 Media Technology Summit....
20/02/2026
Wowza Media Systems today announced that Granicus, a leading provider of digital engagement solutions for governments, continues to rely on Wowza to power its h...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
20/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
The Canadian rightsholder deploys its most complex' Olympics setup an ever,...
19/02/2026
Suite Studios, a cloud-native platform that connects creative teams to their med...
19/02/2026
Guitar Center and the Tennessee Titans announce a first-of-its-kind partnership ...
19/02/2026
DAZN is reinforcing its leadership in global boxing through a new five-year deal with Matchroom Boxing in the United States and the United Kingdom. The deal ext...
19/02/2026
PTZOptics announces the launch of its visual reasoning initiative that makes vid...
19/02/2026
Influencer Positions, AI-driven vertical video, and platform-native creators res...
19/02/2026
Host broadcaster evolves from world-feed producer to global content orchestrator, unlocking hidden moments for every platform...
19/02/2026
Custom drones raise expectations for bringing viewers closer to the action in new ways
2026 is not the first time OBS has used drones or event First Person Vie...
19/02/2026
Comcast's Xfinity announces record-setting performance from its new RealTime4K technology during Super Bowl LX, delivering the game to customers' homes ...
19/02/2026
The Women's Monobob turned out to be a historic event: Team USA's Elana Meyers Taylor captured the gold at age 41, making her the oldest Bobsleigh gold ...
19/02/2026
The senior from Georgia has found his calling as a technical director and video engineer
In the live-sports-video industry, the future is bright. Our series SV...
19/02/2026
Cosm announces the appointment of two new leaders - Jeff Hughes (President, Sports and Entertainment) and Rob Laycock (Vice President, Head of Venues Marketing)...
19/02/2026
Two main sets feature Unreal Engine environment, LED architecture, camera-tracked virtual windows; a third, in the TV Tower,' overlooks the Duomo...
19/02/2026
WBD edges above Polsat in only change in the top 10 content distributor rankings...
19/02/2026
Airlines and cruise operators ramp up spend as New Zealanders plan, compare and book online
Auckland, February 19, 2026 - New Nielsen Ad Intel data shows adver...
19/02/2026
The beginning of the new year brought a clear revival in front of television screens. The winter aura meant that Poles spent an average of 5% more time watching...
19/02/2026
New data also shows news content on FAST channels up 58% as streaming catalogs c...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Berklee Awards Fenway Neighborhood Improvement Grants to Six Organizations A total of $25,000 will be distributed among the Boston-based nonprofits.
February...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Foundry, the leading developer of creative software for the Media and Entertainment industry, today announced the completion of its acquisition of Griptape, a p...
19/02/2026
Capturing the raw energy and emotional intensity of FX's hit series The Bear is no small feat, especially when the set itself is as hectic and unpredictab...
19/02/2026
Cobalt Digital Inc., a leading designer and manufacturer of award-winning video and audio conversion, processing, and distribution solutions, and a founder of o...
19/02/2026
DHD s complete range of digital audio mixers plus the latest-generation RM1 Pro broadcast-from-anywhere unit will be promoted at the upcoming Lokalradioforbunds...
19/02/2026
Operative, the preferred advertising management solution provider for the world's leading media brands, today announced a partnership with GraySwan to bring...
19/02/2026
Witbe today announced the launch of Agentic SDK, a new test automation framework designed to help video service providers build, operate, and scale agentic auto...
19/02/2026
Grass Valley today announced that Network18 Media & Investments Ltd., one of India's largest and most influential media conglomerates, is deploying Grass Va...
19/02/2026
Clear-Com is sponsoring and presenting the USITT Stage Management Award during the United States Institute for Theatre Technology (USITT) Annual Conference & S...
19/02/2026
Paramores Hayley Williams Praises Berklee Ensemble: Make Noise Williams acknowledged the Paramore Ensemble after their show at the Berklee Performance Center ...