Sony Pixel Power calrec Sony

Concordia University Texas Leaps Into Collegiate Esports With Official Team, Arena

14/11/2019

Concordia University Texas Leaps Into Collegiate Esports With Official Team, Arena Having laid the necessary groundwork, the team will become a varsity program this fall By Kristian Hernandez, Associate Editor

Thursday, November 14, 2019 - 7:00 am

Print This Story

Story Highlights

If you haven't heard by now, esports is kind of a big deal. Gamers like Ninja have made the sport more visible than it used to be by introducing it to the mainstream, but esports' positive momentum in popularity can be credited to the movers and shakers at the grassroots level. And, with gamers mostly in the younger demographics, colleges and universities around the globe are getting involved. One school in particular, Concordia University Texas in Austin, is making moves, establishing a NACE-certified team and filling out a 13-seat playing arena on campus.

From January to July [of 2019], we were building our arena ,and on July 30, we officially opened it to our players and announced it to the public. says Marc Valdoria, coordinator and coach, CTX Esports. What was great about it was that we had multiple departments working on this project instead of just one. When we spoke to most universities, it seemed to be the case where [the esports program] did their own thing and then tried to involve others, but, at Concordia, it was grassroots work, where everyone wanted to be involved to make sure the program was successful.

Fielding a Squad: Concordia Is First Collegiate Esports Team in Austin

This small Division III school in the heart of Texas is a fine example of how esports gains traction, but getting started on this initiative was a bit of a struggle. As for many liberal-arts institutions around the nation, gaining the attention, interest, and commitment from young adults to attend the university can sometimes be a hard bell to answer.

Concordia University Texas's new esports arena has 13 gaming stations with Dell technology and a NewTek TriCaster TC1 production switcher.

All of the other sports that we thought of were going to be too expensive and cost us hundreds of thousands of dollars, says Valdoria. [Esports] was just thrown onto the table since we needed to add another program to entice more students to come here and drive enrollment. When esports was brought up, the administration asked us how much it was going to cost, and [the price] was definitely less than what we had [as our budget].

Valdoria, a graduate of Concordia, didn't really believe that fielding an esports team in the immediate future would happen.

Everything moved extremely fast, he says. It was quite surprising that esports at Concordia happened as fast as it did. This was something we [first] talked about last year around July.

For the finishing touches, Valdoria and his superiors at the university traveled to local schools that were in the midst of developing their own esports program.

Before officially announcing that we were going to have a program at Concordia, he says, we started scouting other universities: around November or December of last year, University of Texas at Dallas and other schools.

Home Sweet Home: Inside of Concordia's Esports Arena

Heading into the second season of the program in 2019, the team will be competing in the National Association of Collegiate Esports (NACE), one of the major independent esports conferences within the college ranks. Concordia can now compete against nearly 300 East Coast schools and more than 150 West Coast schools in Rocket League alone. Since the program will be competing in multiple competitions across five games (besides Rocket League, Overwatch, League of Legends, PLAYERUNKNOWN'S BATTLEGROUNDS, and Super Smash Bros. Ultimate), Valdoria has loaded up the squad with a good number of participants.

We have five teams and a total of 40 students, he says. We recruited 10 incoming students since that was our goal; the rest are current students.

To keep pace with the number of contests and sheer number of competitors, the new arena houses 13 gaming stations (12 for players and one for Valdoria as the coach) outfitted with gaming desktops, keyboards, and other necessary equipment.

We worked with Dell to get the hardware in the arena, says Valdoria. That was through the partnership with the IT Department [and the team's AV specialist]. Another vendor that we worked with called Nelco Media deals with NewTek technologies, [and] for production systems, we have the TriCaster TC1 in the arena.

Despite having a room full of gear all its own, the team has been experiencing growing pains. In only his second year, the head coach deals with dilemmas similar to those in traditional sports.

The second-year program is filled with a total of 40 students on five competing teams.

It was quite difficult our first year, says Valdoria. I was able to schedule classes only for the incoming freshmen, so we had to play around the schedules of the current students since they were already set for the semester. During the first season, the practices, for the most part, were in the late afternoon or the evening ,and the latest we would go was about 9:00 or 10:00. It's an issue that we're trying to see if we can work with this season. If they're Overwatch players, I'll tell them that I want them to be out of class by 3:00 so we can start practice. Now they'll know not to take any classes [at that time].

With the roster and practice schedule figured out, the school is ramping up efforts to recruit students with the same fervor to produce the matches.

Right now, [the TriCaster] is being underutilized since we don't have the same student interest as we have for players, says Valdoria. We're kind of building up that side of the program now.

The Cornerstone of the Program: How Esports Can Thrive at Concordia

In jus
LINK: https://www.sportsvideo.org/2019/11/14/concordia-university-texas-leap...
See more stories from svg

North America Stories

22/07/2026

ESPN's AutoMic Technology Pays Off at Wimbledon; Baker Credits Team, AELTC for Successful Fortnight

Among other tweaks to coverage, the broadcaster added announce positions in the ...

22/07/2026

Australian Sports Technologies Network Reports Industry Growth of 16% in 2026

The Australian Sports Technologies Network (ASTN) has reported a sharp acceleration in Australia's sportstech sector, with revenue growth rising from 10% in...

22/07/2026

Production Wins, Man!': Men in Blazers' Founder Roger Bennett on Winning the FIFA World Cup as a Digital Media Brand

From a retrofitted broadcast bus to packed Match Day Live! events, Bennett detai...

22/07/2026

TMRW Sports Appoints Brendan Donohue as President, Flag Football

TMRW Sports has named Brendan Donohue as President, Flag Football, where he will lead the company's professional flag football business in partnership with ...

22/07/2026

Stephen Arnold Music Creates Audio for FIFA World Cup Projection Mapping Display at Rockefeller Center

Stephen Arnold Music (SAM) designed and produced soundtracks for nine projection...

22/07/2026

Harmonic Donates $25,000 to Venezuela Earthquake Relief Through Global Empowerment Mission

Harmonic has announced a $25,000 donation to Global Empowerment Mission (GEM) fo...

22/07/2026

Telemundo Acquires Exclusive U.S. Spanish-Language Rights to UEFA Mens Club Competitions Beginning 2027/28

Telemundo has announced it has acquired from UC3 exclusive U.S. Spanish-language...

22/07/2026

The Rest Is Football Returns to Netflix for 2026/27 Premier League Season Through 2028 European Championship

The Rest Is Football, hosted by Gary Lineker, Alan Shearer, and Micah Richards, ...

22/07/2026

Sports Studio and TheSoul Group Announce YouTube and Social Distribution Partnership

Sports Studio has announced a partnership with TheSoul Group to distribute Free ...

22/07/2026

Daktronics Concludes 2026 High School Video Summit

Daktronics has concluded its 2026 High School Video Summit, a two-day hybrid event combining virtual sessions with hands-on host school visits across the countr...

22/07/2026

FOR-A America to Exhibit at MMCA 2026 with First U.S. HVS-Q12 Sale Announced

FOR-A America will exhibit at the MMCA Show in Pensacola, Florida (July 21-24), marking the company's first appearance at the house of worship AV event. FOR...

22/07/2026

New York Yankees Select Lumen Technologies for Stadium and Data Center Connectivity

The New York Yankees have selected Lumen Technologies (NYSE: LUMN) to connect Ya...

22/07/2026

IBC 2026: Calrec To Exhibit IP Audio Ecosystem, Announce New Products

Calrec will exhibit at IBC 2026 (Stand 8.C47) with demonstrations of its IP-native audio ecosystem built around the Argo console range, and will announce two ne...

22/07/2026

Solid State Logic Appoints Algam EKO as Italian Distributor

Solid State Logic has announced the appointment of Algam EKO as its distributor for SSL large format consoles in Italy, covering the Live, Broadcast, and Studio...

22/07/2026

FloSports Launches Free Streaming Channel on Prime Video

FloSports has announced the launch of the FloSports Channel, a free ad-supported streaming channel premiering on Prime Video in the U.S. on July 21. The channel...

22/07/2026

Savannah Bananas Deploys Calrec Audio Infrastructure for Banana Ball TV REMI Broadcasts

Banana Ball TV (BTV), the broadcast operation of the Savannah Bananas, has insta...

22/07/2026

SiriusXM and Audacy Announce Agreement To Add 42 Local Stations to SiriusXM

SiriusXM and Audacy have announced an agreement bringing 42 Audacy sports, news, and talk stations from 29 U.S. markets to SiriusXM. Twenty-three Audacy sports ...

22/07/2026

Overtime, FOX One Partner on Social-First FIFA World Cup Series Race to Glory for the Creator Generation

The collaboration produced more than 500 short-form videos across four cities th...

22/07/2026

Green Bay Packers Escalate In-House Video Production With New Content Studio

At 2,600 sq. ft., the new home of digital content houses a main studio, podcast space, and an auxiliary control room NFL franchises are accelerating their prod...

22/07/2026

IAB Tech Lab Updates Podcast Technical Measurement Guidelines

Share Copy link Facebook X Linkedin Bluesky Email...

22/07/2026

FCC Adopts Plan for C-Band Auction in July 2027

Share Copy link Facebook X Linkedin Bluesky Email...

22/07/2026

LTN surpasses 3000 satellite-to-IP migrations as FCC vote...

Proven managed IP solution helps broadcasters confidently navigate the future of broadcast distribution LTN announces it has completed successful satellite-to-...

22/07/2026

Chaos Releases V-Ray 7 Update 4 Connecting Real-Time Work...

Today, Chaos announced V-Ray 7, update 4, eliminating the need for asset conversions and tool switching, which slow down media and entertainment pipelines. Arti...

22/07/2026

An AI playground for the Project Indigo camera app

An AI playground for the Project Indigo camera app Marc Levoy July 22, 2026 0 Comments At left is the user interface of our Playground, running on an ...

22/07/2026

RTS Chooses Custom Consoles Desks and MediaWalls for Stud...

Custom Consoles announces the completion of a large technical furniture project for Radio T l vision Suisse (RTS) at the networks recently inaugurated productio...

22/07/2026

Graham Media's WDIV Opens Satellite Newsroom/Coffee Shop

Share Copy link Facebook X Linkedin Bluesky Email...

22/07/2026

FCC Approves License Transfer of WTVQ-DT to Scripps

Share Copy link Facebook X Linkedin Bluesky Email...

22/07/2026

Spectrum Reach Expands Operations in N.Y.

Share Copy link Facebook X Linkedin Bluesky Email...

22/07/2026

Miris spatial streaming platform adds support for glTF in...

Culver City, CA, July 21, 2026 3D streaming infrastructure provider Miris today announced glTF intake, including the binary .glb form, to its spatial streamin...

22/07/2026

Documentary Lo Invisible Captured with Blackmagic PYXIS 6K

Documentary Lo Invisible Captured with Blackmagic PYXIS 6K Brie Clayton July 21, 2026 0 Comments Camera's versatile design allowed filmmakers to c...

22/07/2026

AAF Bridge converts AAF and XML Timelines to Ableton Live - and back

AAF Bridge converts AAF and XML Timelines to Ableton Live - and back Jerome Gardier July 21, 2026 0 Comments A two-way converter for macOS and Windows...

22/07/2026

From Class to Concert: Explore a Student-Led Production of David Bowies Work Through Photos

From Class to Concert: Explore a Student-Led Production of David Bowies Work Thr...

22/07/2026

NVIDIA Open Sources First GPU-Accelerated Medical Physics Simulation Framework

Before a healthcare robot can be useful in the real world, it has to learn how the physical world pushes back. Anatomy varies. Instruments bend, press, slip and...

21/07/2026

FIFA World Cup 2026: The Firsts, Breakthroughs, and Lasting Legacies

With winners Spain having already paraded the World Cup trophy through Madrid in front of millions of fans and the dust now settling on an epic tournament of th...

21/07/2026

NHL Launches Centralized Production Operation for Regional Broadcasts; Four Teams Aboard To Start

In a time of disarray in regional sports broadcasting, the league will provide c...

21/07/2026

With Boland Monitors, NEPs PGA TOUR Unit Ready for Future

When NEP designed one of its largest recurring mobile production unit fleets for PGA TOUR coverage, the leading media services provider faced a familiar challe...

21/07/2026

TVP Claims Top Spot as the World Cup and the Opole Music Festival Drive June Viewership in Poland

Warner Bros. Discovery's unbroken lead is interrupted as sports and live mus...

21/07/2026

Savannah Bananas Tap Calrec to Expand Banana Ball TV Coverage

Share Copy link Facebook X Linkedin Bluesky Email...

21/07/2026

Where Growth Takes Root Viaccess-Orca Showcases the Found...

Across the TV and streaming ecosystem, industry players face mounting pressure to do more with less. They must simplify operations, protect premium content and ...

21/07/2026

Tuxera breaks performance ceilings and brings SMB/NFS mul...

Tuxera, a leading prover of quality-assured file systems and networking technologies, is bringing its latest advances in connectivity performance to the media w...

21/07/2026

COW Jobs: Apple Motion Expert for Custom FCP Rigged Graphics Package

COW Jobs: Apple Motion Expert for Custom FCP Rigged Graphics Package Brie Clayton July 21, 2026 0 Comments HIRING: Apple Motion Expert for Custom FCP ...

21/07/2026

Cinegy directly addresses the real issues of software-def...

Cinegy GmbH, the premier provider of software-defined television technology, will use its presence at IBC2026 (stand 7.A01, Amsterdam RAI, 11 14 September) to...

21/07/2026

Calrec brings leading audio solutions and long term busin...

Calrec will be located in Hall 8, on Stand C47 Beyond bigger For years, broadcast facilities were built around one assumption: provision for the biggest pro...

21/07/2026

Pebble takes the next step towards the future of media de...

Pebble, the leading automation, content management and integrated channel specialist, will discuss its future-facing developments for the new generation of medi...

21/07/2026

nxtedition Brings Production, AI and Automation Together...

nxtedition returns to IBC2026 with its consolidated production platform, showing how scripting, editing, graphics, AI-assisted tools and automation can work wit...

21/07/2026

Big Blue Marble brings C2PA Content Credentials to Cloud...

C2PA content signing helps broadcasters, public institutions, and publishers give audiences a verifiable record of where their video content came from and how i...

21/07/2026

HDHomeRun Enables Operation During Internet Outages

Share Copy link Facebook X Linkedin Bluesky Email...

21/07/2026

Calif. Federal Judge Pauses Paramount-WBD Merger

Share Copy link Facebook X Linkedin Bluesky Email...

21/07/2026

AWARN Rebuts Weigel Claims of 3.0 EAS Problems

Share Copy link Facebook X Linkedin Bluesky Email...