
SVG Sit-Down: House of Highlights' Sam Gilbert on the Live Strategy Behind the HoH Creator League Twelve-week 1v1 hoops tournament shot with iPhones boosts engagement for the digital brand By Brandon Costa, Director of Digital
Tuesday, May 10, 2022 - 2:02 pm
Print This Story | Subscribe
Story Highlights
In an era when social-media influencers and independent content creators have greater reach and impact than ever, media brands are looking to harness the power of the organic side of digital media.
One of the preeminent brands in digital sports is House of Highlights, the Bleacher Report-owned vertical that built its prestige as a social-media destination for sports highlights and pop culture. These days, HoH is increasingly turning to its own live productions, most notably putting a wrap on a 12-week-long 1-on-1 basketball tournament streamed on YouTube and pitting popular hoops-content creators from across the internet against each other.
The series, the HoH Creator League, wrapped last month and was, by all metrics, a massive hit. According to Bleacher Report, HoH Creator League saw 11 of its 16 matchups trend in YouTube's top 25, with the championship game hitting the No. 5 spot on YouTube Global Trending. The league registered more than 226 million views and more than 20 million engagements across all House of Highlights social channels.
In an interesting wrinkle, the productions were shot on two iPhones.
House of Highlights Director, Content, Sam Gilbert sat down with SVG to share what his team has learned about these productions and offer his thoughts on the value of engaging with the brand's following with live, engaging content.
House of Highlights' Sam Gilbert: Our focus is to continue to test, to push boundaries, and to see what works and what doesn't in the live space in particular.
How would you describe the approach your team took to producing these live programs in a less traditional-television manner?
One is to, obviously, produce them as cost-efficiently as possible while not reducing any of the audience interest and overall production value. Knowing that they are YouTube-first live streams and knowing that they're creator-focused, we're able to allow a slightly less polished production because it's more natural and authentic to what these audiences are used to seeing on creator pages.
Our focus was giving it to them as raw and as authentic as possible. We used two iPhones. We have some backend technology that we stream back to our New York control room, where we have a single producer/editor or producer/director live-cutting those two streams and a graphic [operator] who's updating the score.
Other than that, this was very much focused on getting the audience there to see what they want and then delivering it to them in the cleanest way possible. It's 1-on-1 basketball; we're not adding any bells and whistles. [The audience] knows what they want to see, and we're giving it to them exactly how they want it.
When was this an idea that you guys started knocking around, and when did it make the shift from an idea to something you actually decided you could execute on?
We initially dabbled in 1v1 basketball back in 2020 with a few one-off events. We did them with a couple content creators - FaZe Rug played against his brother, Brawadis - and that was our first real test of an iPhone stream. It did decently well. I think we had 20,000 concurrent [viewers], but it was definitely the most we had ever done at the time and for the least cost that we've ever had to do it. We were able to see at least that nugget of thought that these don't need to be highly produced pieces of content to perform at the level that we want.
Then we tested again with FaZe Rug playing Aiden Ross, who is another prominent streamer/creator. That one led to 70,000 live concurrent viewers. Again taking that performance-first cost metric, it was the most efficient thing we've ever done. The audience seemed to love the structure of how we developed the 1v1 game. It felt more focused on Gen Z, not as buttoned-up as what other basketball or sports tournaments in general look like these days.
Once we had a few of those under our belts, we needed to solve for the one-offs, where we would have a week of lead-up [to promote]. We would have the main event; it would be a huge success, but then we would be dark the day after. We were starting from the ground up, again, on how we build all of that anticipation for the next one.
We looked to figure out how to make it more of an always-on experience. Let's take all the things that we love about regular sports leagues and strip away all the things that we think are unnecessary or just bog it down. That's where we got eight creators in the pick-up basketball space to sign up to a 12-week season where they played weekly. That way, we were able to build that storyline, create that compounding effect from week to week, up until the finals.
Were there any substantial challenges, technical/ operational obstacles that your team had to overcome to feel confident about executing live?
The biggest difficulty that we had to overcome was the varying levels of production within the same production. We had this fully built-out studio in New York where we do our NFL Draft shows and all of our very high end executions. It can host 20 production people, and it's got everything that you need. Meanwhile, onsite, we have two people holding cellphones in their hand. How do you get those to work together naturally and keep the authentic visuals that we want to have come across on-screen to our audience?
Another one of the biggest struggles that we had the entire time was cellular service. We have some Wi-Fi connections that we bring with us remotely, but, depending on the indoor facility, that
More from Sports Video Group
12/06/2026
YES Network and The Gotham Sports App will air seven Athletes Unlimited Softball...
12/06/2026
The United Football League will host its FAST Innovation Suite at the 2026 United Bowl presented by Credit One Bank on Saturday, June 13 at 3:00 p.m. ET at Audi...
12/06/2026
PTZOptics and LayerJot will present live demonstrations at InfoComm 2026 showing how natural-language AI prompting, robotic camera control, and on-device comput...
12/06/2026
MultiDyne Video and Fiber Optic Systems will exhibit at InfoComm 2026, featuring...
12/06/2026
Ateme has announced that Eurovision Services is using Ateme's software-based frame-rate conversion technology for international live event workflows. The de...
12/06/2026
Bitmovin and Simplestream have announced a partnership with Xperi to simplify the launch of OTT streaming services on TiVo OS smart TVs and devices. The collabo...
12/06/2026
Net Insight has announced that a multinational technology company is deploying a...
12/06/2026
MLB Players Inc., the business arm of the MLB Players Association, has announced a partnership with Athletes First to develop and sell brand partnerships across...
12/06/2026
Guntermann and Drunck (G&D) and VuWall have announced the CommandKeyboard-Advanc...
12/06/2026
Comcast Smart Solutions announces a new smart technology deployment with Major L...
12/06/2026
Elevation Worship completed the initial leg of its Elevation Nights 2026 tour ...
12/06/2026
AJA Video Systems has announced KONA IP25 support for Colorfront Transkoder and ...
12/06/2026
Audinate Group Limited (ASX: AD8) will exhibit at InfoComm 2026 (Booth C7321, Ce...
12/06/2026
Pac-12 Commissioner Teresa Gould has announced the appointment of Scott Adametz as Chief Technology Officer. The Pac-12 describes the hire as the first CTO appo...
12/06/2026
Grass Valley has announced AMPP Edge Live, a production system combining Grass Valley hardware, NVIDIA Blackwell GPU acceleration, and AMPP OS in a single platf...
12/06/2026
At one time a trailblazer with the launch of the Longhorn Network, the Universit...
12/06/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
12/06/2026
Chyron has announced PAINT 10.4, an update to its illustrated replay and sports ...
12/06/2026
SVP, Production Mark Gross: With the new schedule, with not having every Sunday night, it's given us an opportunity to take a step back and reimagine what ...
12/06/2026
For Televisa Technical Engineering Manager Roberto N nez Ibarra and the small team of 12 technicians and two production personnel at the IBC things are already ...
11/06/2026
The immense size of the tourney and its Atlantic-spanning operation also disting...
11/06/2026
Nielsen has released a new soccer fandom consumer research report, The Fans Behind The Game: FIFA World Cup 2026 Edition, examining the soccer audience in the...
11/06/2026
Telemundo will launch its FIFA World Cup 2026 coverage on Thursday, June 11 with...
11/06/2026
FuboTV Inc. has announced a distribution agreement with NBCUniversal. Fubo customers can now stream Telemundo and Universo, with NBC Sports Network (NBCSN), NBC...
11/06/2026
DAZN has announced its in-app features for FIFA World Cup 2026 coverage in Spain...
11/06/2026
Roblox has released the 2026 Roblox Digital Expression Report: Wave 4 - Sports D...
11/06/2026
FIFA has unveiled DNA, the Official FIFA World Cup 2026 Anthem, performed by A...
11/06/2026
ESPN will provide English- and Spanish-language news and information coverage of FIFA World Cup 2026 across its U.S. media platforms from June 11 through July 1...
11/06/2026
The latest product of the outstanding RIT Sports Network program, this recent grad from Long Island is carving out a promising path in broadcast engineering
In...
11/06/2026
DAZN has announced a multi-year agreement to make DSPORTS channels available to ...
10/06/2026
DAZN-owned digital-media company launches three fan-first series leaning into cr...
10/06/2026
Clear-Com has announced the appointment of Jason Dino as Southwest Regional Sales Manager USA, covering Southern California and the Southwest region. Dino joins...
10/06/2026
An 11% decrease in number of global broadcast deals reflects the organization...
10/06/2026
The Women Without Boundaries Awards recognize women whose work is advancing the future of media, broadcast, AV, workplace technology, digital experience, and re...
10/06/2026
Today is match day minus two for FIFA and HBS. On Thursday, there will be two ma...
10/06/2026
SES is supporting broadcast distribution of the world's biggest football tou...
10/06/2026
NDI has announced that BirdDog has become the first hardware manufacturer to achieve full NDI 6.3 compatibility across its complete lineup of cameras, encoders,...
10/06/2026
Vince Caputo and Scott Carter, winners of the 2026 Sports Emmy for Outstanding Post Produced Audio have been announced as presenters for the 2026 SVG Advanced A...
10/06/2026
FOX One today unveiled a slate of new product features and enhancements designed to elevate the viewing experience for fans on the official streaming platform o...
10/06/2026
Primary production partners Dome Productions and Raycom Sports once again played...
10/06/2026
The Women in Sports Filmmaking Experienceship is an immersive professional devel...
10/06/2026
The league has expanded its HSAN architecture for the NBA Finals to manage more ...
10/06/2026
The inaugural MoonPay X Games League (XGL) Winter Draft will take place Wednesday, September 16, 2026 at Cosm Los Angeles from 7-9 p.m. PT. The event will strea...
10/06/2026
The University of Oklahoma (OU) Athletics Department and Learfield have announce...
10/06/2026
The Video Services Forum (VSF) has released TR-06-4 Part 8, a new specification for RIST Satellite-Hybrid: Out-of-Band Method. The specification creates a mecha...
10/06/2026
Riedel Communications provided the communications infrastructure for the 14th World Live Neurovascular Conference (WLNC) in Lisbon, supporting live medical proc...
09/06/2026
Kiswe announces an expanded long-term partnership with ONE Championship (ONE), t...
09/06/2026
SiriusXM will broadcast FOX Sports' English-language commentary for all 104 FIFA World Cup 2026 matches from June 11 through July 19, available to subscribe...
09/06/2026
EVS has announced it is changing its corporate name from EVS Broadcast Equipment to EVS, reflecting the company's expanded portfolio beyond broadcast equipm...
09/06/2026
Fox Corporation and the NFL have announced a multi-year agreement to bring NFL c...