
SVG Sit-Down: House of Highlights' Sam Gilbert on the Live Strategy Behind the HoH Creator League Twelve-week 1v1 hoops tournament shot with iPhones boosts engagement for the digital brand By Brandon Costa, Director of Digital
Tuesday, May 10, 2022 - 2:02 pm
Print This Story | Subscribe
Story Highlights
In an era when social-media influencers and independent content creators have greater reach and impact than ever, media brands are looking to harness the power of the organic side of digital media.
One of the preeminent brands in digital sports is House of Highlights, the Bleacher Report-owned vertical that built its prestige as a social-media destination for sports highlights and pop culture. These days, HoH is increasingly turning to its own live productions, most notably putting a wrap on a 12-week-long 1-on-1 basketball tournament streamed on YouTube and pitting popular hoops-content creators from across the internet against each other.
The series, the HoH Creator League, wrapped last month and was, by all metrics, a massive hit. According to Bleacher Report, HoH Creator League saw 11 of its 16 matchups trend in YouTube's top 25, with the championship game hitting the No. 5 spot on YouTube Global Trending. The league registered more than 226 million views and more than 20 million engagements across all House of Highlights social channels.
In an interesting wrinkle, the productions were shot on two iPhones.
House of Highlights Director, Content, Sam Gilbert sat down with SVG to share what his team has learned about these productions and offer his thoughts on the value of engaging with the brand's following with live, engaging content.
House of Highlights' Sam Gilbert: Our focus is to continue to test, to push boundaries, and to see what works and what doesn't in the live space in particular.
How would you describe the approach your team took to producing these live programs in a less traditional-television manner?
One is to, obviously, produce them as cost-efficiently as possible while not reducing any of the audience interest and overall production value. Knowing that they are YouTube-first live streams and knowing that they're creator-focused, we're able to allow a slightly less polished production because it's more natural and authentic to what these audiences are used to seeing on creator pages.
Our focus was giving it to them as raw and as authentic as possible. We used two iPhones. We have some backend technology that we stream back to our New York control room, where we have a single producer/editor or producer/director live-cutting those two streams and a graphic [operator] who's updating the score.
Other than that, this was very much focused on getting the audience there to see what they want and then delivering it to them in the cleanest way possible. It's 1-on-1 basketball; we're not adding any bells and whistles. [The audience] knows what they want to see, and we're giving it to them exactly how they want it.
When was this an idea that you guys started knocking around, and when did it make the shift from an idea to something you actually decided you could execute on?
We initially dabbled in 1v1 basketball back in 2020 with a few one-off events. We did them with a couple content creators - FaZe Rug played against his brother, Brawadis - and that was our first real test of an iPhone stream. It did decently well. I think we had 20,000 concurrent [viewers], but it was definitely the most we had ever done at the time and for the least cost that we've ever had to do it. We were able to see at least that nugget of thought that these don't need to be highly produced pieces of content to perform at the level that we want.
Then we tested again with FaZe Rug playing Aiden Ross, who is another prominent streamer/creator. That one led to 70,000 live concurrent viewers. Again taking that performance-first cost metric, it was the most efficient thing we've ever done. The audience seemed to love the structure of how we developed the 1v1 game. It felt more focused on Gen Z, not as buttoned-up as what other basketball or sports tournaments in general look like these days.
Once we had a few of those under our belts, we needed to solve for the one-offs, where we would have a week of lead-up [to promote]. We would have the main event; it would be a huge success, but then we would be dark the day after. We were starting from the ground up, again, on how we build all of that anticipation for the next one.
We looked to figure out how to make it more of an always-on experience. Let's take all the things that we love about regular sports leagues and strip away all the things that we think are unnecessary or just bog it down. That's where we got eight creators in the pick-up basketball space to sign up to a 12-week season where they played weekly. That way, we were able to build that storyline, create that compounding effect from week to week, up until the finals.
Were there any substantial challenges, technical/ operational obstacles that your team had to overcome to feel confident about executing live?
The biggest difficulty that we had to overcome was the varying levels of production within the same production. We had this fully built-out studio in New York where we do our NFL Draft shows and all of our very high end executions. It can host 20 production people, and it's got everything that you need. Meanwhile, onsite, we have two people holding cellphones in their hand. How do you get those to work together naturally and keep the authentic visuals that we want to have come across on-screen to our audience?
Another one of the biggest struggles that we had the entire time was cellular service. We have some Wi-Fi connections that we bring with us remotely, but, depending on the indoor facility, that
More from Sports Video Group
11/09/2026
Calrec will introduce two new products at IBC2026 (Stand 8.C47, RAI Amsterdam, September 11-14): the Type RT broadcast production console and the Apex M6 Modula...
11/09/2026
Grass Valley has announced AVORA, a standalone all-in-one live production solution launching at IBC2026 (Booth 9.A01 and IBC Future Tech Zone, Stand 14.C49, Sep...
11/09/2026
CAMB.AI is introducing its Streaming SDK and Streaming Dashboard at IBC2026, wit...
11/09/2026
EVS has announced XT-S, a software-defined server platform that runs multiple live production applications on a common hardware foundation. The platform debuts ...
11/09/2026
EKT is demonstrating a new Linux-based ATSC 3.0 set-top box at IBC2026. The second-generation product moves away from Android to reduce memory costs, with Linux...
11/09/2026
The Sennheiser Group will exhibit at IBC2026 (Hall 8, Booth D50, September 11-14...
11/09/2026
ESPN's Monday Night Football will open its 2026-27 season with a new renditi...
11/09/2026
Dalet has announced an integration of NVIDIA's Synthetic Video Detector AI model into Dalet Flex, enabling media organizations to identify potentially AI-ge...
11/09/2026
The Media Coding Industry Forum (MC-IF) will demonstrate Versatile Video Coding (VVC) capabilities at IBC2026 (Hall 2, Stand 2.B13), as the codec moves toward c...
11/09/2026
Sony will exhibit at IBC2026 (Hall 13, September 11-14), demonstrating products across live production, news, cinema, and immersive and spatial content workflow...
11/09/2026
Wave Central, a Domo Broadcast Company, has been named a recipient of a 2026 Tec...
11/09/2026
Studio Network Solutions (SNS) is bringing a pair of workflow updates to IBC2026...
11/09/2026
iodyne will co-exhibit with Hedge at IBC2026 (Booth 7.A36, September 11-14) and appear across three additional partner booths, marking the first public demonstr...
11/09/2026
In-venue and creative video staffers at the professional and collegiate level ha...
11/09/2026
The network will phase in HDR crew by crew while expanding Next Gen Stats integration, SkyDry availability, and onsite studio shows...
11/09/2026
CAMB.AI is introducing its new Streaming SDK and Streaming Dashboard at IBC2026,...
11/09/2026
Massive host operation at Melbourne Cricket Ground featured 54 cameras, 25,000 ST 2110 flows, REMI studio production in Stamford, and global distribution to mor...
11/09/2026
Production Anywhere Remote Kit (PARK) & AR-fueled Stage B are two key pieces to ...
10/09/2026
Duff Foreman is an AI-generated announcer who will add color to this month's New Mexico Open...
10/09/2026
Bitmovin is rolling out Encoder Version 3, the next major release of the technology behind its VOD and Live Encoders. Version 3 is built on a premise every stre...
10/09/2026
At IBC2026, on booth 1.B47, Net Insight will showcase Open Live Media, its architecture for delivering resilient live media services across networks, partners, ...
10/09/2026
The Professional Women's Hockey League (PWHL) and Scripps Sports have announced a national broadcast rights agreement for the 2026-27 season, a landmark par...
10/09/2026
The Trusted Partner Network (TPN), the global content security initiative powere...
10/09/2026
The NFL is launching its most expansive creator programming yet, bringing togeth...
10/09/2026
Sportsnet is set to deliver its biggest hockey season ever with a national sched...
10/09/2026
LiveU is now a Clarus Integrated Reseller, bringing Starlink's fast, reliabl...
10/09/2026
Mimir is the cloud-native media production platform built for teams that need to move media fast across live, archive, web, social, and broadcast workflows. At ...
10/09/2026
ATSC is being honored with a 2026 Technology & Engineering Emmy Award by the Nat...
10/09/2026
Audio-Technica has introduced the BP880R Contact Transducer, a specialized micro...
10/09/2026
TMRW Sports in partnership with the LPGA, today announced multiyear U.S. media rights agreements with ESPN and Scripps Sports/ION to bring WTGL, the new women...
10/09/2026
SportsNet Pittsburgh (SNP) in partnership with Major League Baseball and the Pit...
10/09/2026
Tennis Channel announced today its launch as a Premium Subscription on The Roku Channel.
Tennis Channel offers viewers a single home for Tennis Channel and Ten...
10/09/2026
Dolby has announced major updates to Dolby OptiView, its live sports platform, ahead of IBC 2026. The updates include new AI-powered intelligence to better unde...
10/09/2026
Dalet has appointed Brian Doheny as CEO. Doheny joined Dalet as President and Chief Revenue Officer in April 2026. Since joining Dalet, Doheny has led the compa...
10/09/2026
Sony, as well as its partner company Nevion, is starting IBC 2026 with a handful of announcements for attendees to see on the show floor.
Sony Announces the 4t...
10/09/2026
The six-year-old venue is expanding capabilities for NFL action, Super Bowl LXI, 2028 Summer Olympics
SoFi Stadium, as well as the surrounding area known as Ho...
09/09/2026
Sony Electronics has announced the SEL814G, the company's first fisheye zoom G Lens for full-frame Alpha E-mount cameras. The lens will be available in Octo...
09/09/2026
Telestream has announced an expansion of its Practical AI capabilities across th...
09/09/2026
Haivision and Chyron have announced a technology partnership integrating Haivisi...
09/09/2026
Omaha Productions has released ManningCast: Heist, a short film featuring Peyton and Eli Manning attempting to break into NFL Commissioner Roger Goodell's o...
09/09/2026
Imagine Communications will demonstrate the next evolution of XVR at IBC2026 (Stand 1.B73, RAI Amsterdam, September 11-14).
XVR is Imagine's channel-in-a-b...
09/09/2026
swXtch.io has announced abbe, an AI-based orchestration layer for live media workflows, making its world premiere at IBC2026 (Meeting Room 5.MR13, Hall 5, Septe...
09/09/2026
NFL Films has announced the second season of Inside the NFL on X as an X Original, premiering Wednesday, September 9. The series marks Inside the NFL's 50th...
09/09/2026
LiveU has announced an expanded partnership with The Associated Press, deploying the largest fleet of LU900Q intelligent production units in the industry as par...
09/09/2026
Diversified has announced plans to consolidate its four existing New Jersey locations into a new facility in Newark, expected to be fully operational by the end...
09/09/2026
Wisycom will exhibit new RF products at IBC2026 (Stand 8.D60, September 11-14), including the MATF Wideband Antenna Matrix, PFL Portable RF over Fiber Box, and ...
09/09/2026
Guntermann & Drunck (G&D) and VuWall, both Panoptec companies, will introduce vsNEO at IBC2026 (Stand 8.B63, September 11, RAI Amsterdam). Pre-orders open in ea...
09/09/2026
Mo-Sys has completed a business restructuring and relocated to a new facility in Canada Water, London. As part of the reorganization, Selin Kemal has been promo...
09/09/2026
Aicox has integrated TAG Video Systems' Core monitoring platform into Telef nica's TSAmediaHUB audiovisual contribution and distribution infrastructure....
09/09/2026
Blackmagic Design has released DaVinci Resolve 21.1, a free update available now through the Blackmagic Design website. The release adds new AI tools, workflow ...