
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
By Matthew Corrigan
Published: February 18, 2025 Updated: February 19, 2025
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
target=_blank title=Share on LinkedIn class=share-linkedin> Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
https://www.tvbeurope.com/production-post/facing-the-future-of-4d-scanning title=Share via Email class=share-email>
Last August, Clear Angle Studios announced it had achieved a breakthrough in 4D performance capture. Working in collaboration with performance-driven facial animators DI4D and texture enhancement specialists, TexturingXYZ, the company showcased a video featuring a photo-realistic digital representation of an actor's performance that was virtually indistinguishable from actual footage of the human, marking a technological innovation that has far-reaching implications for the media and entertainment (M&E) industry.
Discussing both the technology behind the development and its significance to the M&E industry, Dominic Ridley, co-founder and CEO of Clear Angle Studios, begins with a brief background. The company is a global operation. Headquartered in London, Clear Angle Studios has offices in Atlanta and Vancouver, along with Budapest and other locations worldwide. This autumn, a full service studio was opened in Culver City, Los Angeles, offering a permanent scanning facility to meet burgeoning demand. We cover the film industry in terms of scanning, says Ridley. We'll scan props, vehicles, sets, environments and characters. We'll get in a helicopter and capture entire mountain ranges, but at the same time, we'll scan this pen for you, he explains, holding up the item in question.
Then, alluding to the growing convergence that has been noted in the industry, in which shifting audience trends and technological innovation has seen media companies widening their IPs, Ridley says, We're in the scanning and digitising business, traditionally we cover film production more than anything else, but we're looking to get more into gaming, as the divide narrows between photo realism in games and film.
Turning to the subject of 4D scanning, he clarifies a common misconception. It's often called 4D mocap but it isn't motion capture. It's scanning, he says, gently correcting the misnomer. Clear Angle Studios, first and foremost, is in the business of data capture. Explaining further, he adds, 4D scanning is essentially motion scanning. When you take a video and turn it into per-frame 3D scans, so you're getting animation at the same time from all angles, that's essentially what 4D scanning is: taking a static scan and making it an animated scan.
In simple terms, the fourth D might refer to the movement aspect of the data, the animation itself.
It's the movement, yeah, but as soon as you get into movement you end up with 24 times or 30 times, or 48 times as much data as you would from a 3D scan, says Ridley, identifying what has until now been a significant barrier to the process the immense requirement for computing power. Traditionally, 4D scans were relatively low res, to try and make up for the fact that there was so much more data. It's very processor heavy, because you've got to process 24 3D frames per second over a period of however many seconds or minutes that you've got. Usually, you'd have gone lower res. Instead of doing one high res scan, you'd do lots of smaller low res scans and that would drive your animation. Essentially, you'd drive the high res texture from the neutral pose across all the other poses.
Referring to the August presentation, Ridley continues, [The video that] we presented in collaboration with DI4D and TexturingXYZ does contain a certain portion of it. It's how we enable the high res to happen for every single frame. That's how it's unique, quite different. It was a lot of work a lot but it gave us a stepping stone into the next possible, the next high res way of capturing and displaying data.
Division of labour Work on the project was divided between the three specialists, with each company providing its own expertise. Firstly, the subject, Clear Angle Studios' finance director, Michael Pedersen, was scanned into the system. We recorded him performing FACS shapes with our synchronised video camera system so that we could capture all the facial expression transitions from neutral to each of the FACS shapes at 24 frames per second, says Ridley. We processed that data to produce a per-frame sequence of OBJ files, which we delivered to DI4D. At this stage the OBJ data has a different random mesh topology per frame. DI4D wrapped the mesh topology from the base mesh accurately onto one frame of the OBJ sequence data. They then used their state-of-the-art mesh tracking solution to track this mesh topology accurately onto every other frame in the sequence. The result is a 4D sequence comprising a highly consistent mesh topology, which deforms as the face transitions from neutral to each of the FACS shapes. The reason that's key is because at the end of the process, every frame of data has an identical UV layout.
The data was then returned to Clear Angle Studios, where it was textured and sent on to TexturingXYZ, the third project partner. This final stage entailed analysis of the texture, normal maps and displacement maps, using TexturingXYZ's bespoke solutions, Hyperskin 2.0 and HyperlookX, which enabled the d
More from TVB Europe
21/03/2025
Evertz VUE provides an intuitive, flexible solution for broadcasters, improving efficiency and streamlining video and audio control in dynamic production enviro...
21/03/2025
According to Futuresource Consulting, the pro video industry is poised for trans...
21/03/2025
Zachman joined the company in March 2020 as SVP of engineering and services. He has previously worked for Bitmovin and Comcast
By Jenny Priestley
Published: ...
21/03/2025
The CMA found 15 instances where a pair of companies unlawfully shared sensitive information about pay with each other, including day rates and pay rises
By Je...
20/03/2025
The solution enables immediate, accelerated file transfers while recording, allowing simultaneous delivery of camera RAW files and metadata to multiple location...
20/03/2025
The event will showcase new live UHD switching and routing capability at NASA...
19/03/2025
Six new sound stages will be built at The Gillette Factory in Hounslow
By Matthew Corrigan
Published: March 19, 2025 Updated: March 20, 2025
Six new sou...
18/03/2025
According to the company, the AtomTwos colour reproduction, global shutter and wide colour gamut make it simple to match to box cameras in major productions
By...
18/03/2025
Meghna Londhe, deputy head, customer delivery at Magnifi, tells TVBEurope how a fascination of the unknown led to a career in media technology
By Matthew Corri...
17/03/2025
The drama tells the story of a 13-year-old boy who is accused of brutally murder...
17/03/2025
Bringing expertise across process engineering, supply chain optimisation, and technical product management, Motzko will focus on streamlining manufacturing proc...
17/03/2025
Jacky Voss, executive director strategy and innovation - managed technology Division at Riedel Communications talks to TVBEurope about the excitement of working...
14/03/2025
Three strategic appointments aims to bolster the leadership team at Avid, reinforcing the companys commitment to remain at the forefront of innovation
By Matth...
14/03/2025
Coming at a pivotal time for the sector, the funding underscores Cinesites ambition and confidence in the media and entertainment industry
By Matthew Corrigan ...
14/03/2025
Karen Chupka, executive vice president and managing director, NAB Global Connections and Events, gives TVBEurope the lowdown on what visitors can expect at next...
13/03/2025
Srividhya Srinivasan, co-founder and chief customer success & innovation Officer at Amagi, tells TVBEurope how staying ahead of the latest trends is essential f...
12/03/2025
TVBEuropes Jenny Priestley sits down with new SMPTE president Richard Welsh to discuss his aims for the organisation going forward, its efforts to attract a you...
12/03/2025
The new process has significantly enhanced operational efficiencies, with automation freeing up creators to concentrate on higher value tasks
By Matthew Corrig...
12/03/2025
Jellyfish Pictures, which has offices in London and Sheffield, said it has been battling hard in the face of strong headwinds over the last 12 months
By Jenny ...
11/03/2025
Slapshot aims to make VFX available for a range of users including independent editors, colourists, content creators and established visual effects companies
B...
11/03/2025
Aiming to attract international film production, the 16 million complex is scheduled to open next year
By Matthew Corrigan
Published: March 11, 2025
Aimi...
11/03/2025
Kamil Pietrzyk, support and projects manager at CueScript, tells TVBEurope how an interest in electronics and IT prompted a career in the broadcast industry
By...
10/03/2025
Skys Nicole Poppi talks TVBEurope through her journey from Australias Big Brother to working on creative campaigns for Skys latest big name TV series, and expla...
07/03/2025
Muki Kulhan, innovation co-lead, IBC Accelerator Media Innovation Programme, reveals her love for all things media started at six years old, recording and perfo...
07/03/2025
Rise founder Sadie Groom explains how DEI initiatives in the media tech industry can provide a variety of perspectives, experiences and ideas, leading to proble...
07/03/2025
This years #GALSNGEAR CONNECT Women's Leadership Summit is designed to equip women in media and entertainment with tools for career resilience, financial em...
05/03/2025
In the third of our special IWD 2025 features, Bea Alonso details how she got started in the industry, and how it enables creative minds to turn ideas into real...
05/03/2025
The appointment places Whisper at the forefront of developments across the production and broadcast sectors, with a focus on the best solutions for clients, sai...
04/03/2025
The latest issue takes an in depth look at the ongoing IP migration in the broadcast and video industry, includes a preview of the 2025 NAB Show, and hears from...
04/03/2025
Ateliere said the combination of the two companies will represent a pivotal response to industry disruption, creating a comprehensive, next generation, end-to-e...
04/03/2025
Integrating the data science and market research company aims to inform decision making and drive growth for Fabrics users worldwide
By Matthew Corrigan
Publ...
04/03/2025
The Proofs of Concept bring together global media companies who will work togeth...
03/03/2025
To mark International Womens Day on March 8th, TVBEurope is showcasing some of the women who are helping to shape the media technology industry. We start with S...
27/02/2025
With over 200,000 square feet of production space, the studios aim to meet the needs of any production
By Matthew Corrigan
Published: February 27, 2025 Upd...
27/02/2025
Hotcam employed a combination of Sony FX9 and FX3 cameras linked to the gallery ...
26/02/2025
Panasonic also intends to launch a new Flow app to enhance production workflows across short films, documentaries, music videos, and corporate promotional video...
25/02/2025
The companys administrators said the economic headwinds which are affecting comp...
25/02/2025
Hotcams head of engineering, Hugo Santos, explains the value of mentorship and personal development to TVBEurope
By Matthew Corrigan
Published: February 25, ...
24/02/2025
Technicolor Creative Studios UK Limited is expected to file for administration today
By Jenny Priestley
Published: February 24, 2025 Updated: February 25, ...
24/02/2025
Gilbert Sawaya, deputy head of broadcast sales at Mark Roberts Motion Control (MRMC) tells TVBEurope how the overlap of technology with creativity makes the ind...
21/02/2025
Paul Glasgow also takes on the role of sales and marketing director under strategic changes made by Marquis owners, Dan Technologies Group
By Matthew Corrigan ...
21/02/2025
The Berlusconi-owned media group owns a 29.9 per cent stake in the broadcaster
By Matthew Corrigan
Published: February 21, 2025 Updated: February 24, 2025 ...
20/02/2025
Stuart Barnes, Yospaces VP international business development, explains the importance of getting stuck in when part of the media tech industry
By Matthew Corr...
20/02/2025
Broadcast techs saw a 25% boost in their pay in 2024, according to annual survey
By Tom Butts
Published: February 20, 2025
Broadcast techs saw a 25% boost...
19/02/2025
Metaphysics AI neural performance toolset, which was used on the Tom Hanks and Robin Wright film Here, was recently honoured at the Visual Effects Society Award...
19/02/2025
Responding to the ratings realignment, SES provided a market update ahead of its Full Year 2024 Results which will be published on 26th February
By Matthew Co...
18/02/2025
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progres...
17/02/2025
TVBEurope talks to the team who brought a piece of broadcasting history back to life on BBC Wales last night
By Jenny Priestley
Published: February 14, 2025 ...
17/02/2025
Eligible studios will receive the relief directly from their local authorities, with no need to submit a claim
By Matthew Corrigan
Published: February 17, 20...
17/02/2025
As DEI initiatives come under pressure in the USA, supporters of Rise, which promotes diversity in the media and entertainment sector, discuss the continuing im...