
Live From THE PLAYERS Championship: Quintar's Jeff Jonas on How AR Enhances the Golf Fan Experience The fan-technology company aims to license its platform to content creators By Ken Kerschbaumer
Friday, March 10, 2023 - 8:52 am
Print This Story | Subscribe
Story Highlights
At the PLAYERS Championship, fans who have an Apple iPhone with AR capabilities are in for a treat. On Holes 16, 17, and 18, the PGA TOUR has deployed an AR platform that allows fans to hold their phone to a hole and see virtual flightpaths of shots on it. They can get caught up on action they might have missed, compare longest drives, and see how players played the hole.
The AR efforts have been built on Quintar's platform, and SVG sat down with Quintar co-founder Jeff Jonas - who has been EVP at Sportvision (1999-2016) and managing director, global business development, at Intel Sports (2016-21) - to discuss this year's deployment and the future of AR and Quintar.
Quintar's Jeff Jonas says AR can make the live event more compelling for fans in the stands.
Walk us through how you got to this point, with an AR service launched on Holes 16, 17, and 18 here at the PLAYERS Championship?
We started about two years ago, and [Quintar] co-founder Jay Jayaram and I were looking to do something new. We read an article about the coming hardware wars in AR between Microsoft, Apple, Google, and Snap and how they were all going to be butting heads. The article didn't discuss content. When I was at Sportvision and doing 3D 1st & Ten lines for ESPN for 3D television, it was fantastic. But there wasn't enough 3D content, and no one bought into 3D. This is kind of the same thing: someone's going to need help build this platform and develop compelling content for AR.
What kind of content do you think needs to be created?
The things that work for technology, especially in sports, either have utility or [provide] entertainment. I go back to the 1st & Ten line because that had both: it had utility, and it made the game more entertaining because you could see data in the video and know where the team was trying to get the ball. In AR, we didn't see anything like that, so we felt, Let's build this platform that will enable people to create content in AR that's meaningful.
What's at the core of the platform from a production, a programming, and a technology standpoint?
We figured out how to - what we call it - register large places: when you bring your camera or your phone out, it knows exactly where you're looking all the time. If you can do that, then you can start putting accurate features in that video.
I like to say it's like people have tried to do AR before with GPS and GPS is not that accurate: something could be placed 5 ft. this way or 10 ft. that way. Therefore, whatever I try to put in AR could be off by a number of feet. Someone had to solve for that, and that's what we do at the venue.
Fans at TPC Sawgrass can use AR to get much more information about a shot on the 17th hole.
Does that require placing technology on the course?
No, this is all machine learning, computer vision, and AI. It keeps learning and keeps getting better, which is kind of the exciting part that wasn't there at the time I was doing other stuff. There are things being done without human intervention, which is pretty cool. Once you're able to do that, you enable a lot of things. For example, we're seeing the ShotLink data, which is content. But then, we can borrow from other AR platforms.
I like to talk about Pokemon Go. It's a free-to-play game that's generating $900 million of revenue from advertising and merchandising, from customization. In sports, if we can enable venues to do AR, you have avid fans that can take part in that same type of thing. You can imagine a future where there's merchandising, there's advertising, there's customization, there's sports betting. But you need that platform to be there first for that to work.
Walk me through the machine learning. If you go to a new course, how does the process of learning the course begin?
We have a fairly simple survey process: we go and take some pictures. That's the easy part. Once we have that survey, the magic starts happening. The actual work starts happening with the engineers. The engineers create a 3D map of the area and do all kind of things that I'm not privy to because I'm not an engineer.
The cool thing about what we're doing is that, when people use the app, they're actually taking pictures the whole time. We can crowdsource some of that, so our surveys get better and better and better over time. Here at TPC, there can be 30,000 people on 17 using the app, and we're getting 30,000 pictures per second. That helps our system learn.
Over the years, efforts like this have involved apps. Do you have an app?
We have no desire to be an app company. What we want to do is take our SDK [software-development kit] and license that to people. Our theory is, there are people that know how to create content already - like a lot of the people in this compound - but no one's producing golf content in AR because there's no platform. What we want to do is, basically, give that platform to content creators and let them go nuts.
This week, we're being integrated into the PGA TOUR app for the first time; the AR app used to be a standalone app. That's big because of the audience [the PGA TOUR has].
We were talking with Tom Sahara, your SVP of production technologies, about whether this is meant to be used live, like holding up your phone while the players are hitting, or as a replay device. He said the focus is the latter. Can you explain why that is a more compelling experience?
We think it's most effective as a second-screen experience. A lot of le
More from Sports Video Group
14/11/2025
Op-Ed: The Automation Imperative - Why AI Is the Only Scalable Defense Against L...
14/11/2025
FutureSPORT 2025: Caretta Research on why streaming won't save broadcasters By Jo Ruddock
Monday, November 10, 2025 - 14:37
Print This Story
Caretta R...
14/11/2025
Daneysse Daniels, Emmy-Winning Production Manager and Beloved Teammate at TNT Sp...
14/11/2025
The NBA 2K League Returns as an Immersive Entertainment Ecosystem' With Non...
14/11/2025
Inaugural SVG LIVE! Conference Brings 250 Top Sports and Entertainment Producti...
13/11/2025
Versant Announces USA Sports as New Brand for Sports PortfolioBy SVG Staff
Thursday, November 13, 2025 - 6:15 am
Print This Story | Subscribe
Story Highli...
13/11/2025
SVG Campus Shot Callers: Mike Szlamowicz, Assistant Athletics Director, Sport an...
13/11/2025
REMI Realities: Finding Success in Switching, Replay, Graphics, Commentary, and ...
13/11/2025
SVG Sit-Down: E1's Laurence Boyd Shares the Tech Challenges of the 2025 Race...
13/11/2025
Versant's USA Sports Inks Five-Year Rights Deal With New Pac-12 ConferencePac-12 Enterprises will produce all USA Network games in partnership with USA Spor...
13/11/2025
NBCU To Launch New NBC Sports Network on Nov. 17By SVG Staff
Thursday, November 13, 2025 - 10:40 am
Print This Story | Subscribe
Story Highlights
NBCUniv...
13/11/2025
2025 Sports Broadcasting Hall of Fame: Glenn Adamo, Artist of StorytellingBy Ken Kerschbaumer, Editorial Director
Thursday, November 13, 2025 - 11:29 am
Pri...
12/11/2025
SVG TranSPORT 2025: All Sessions Now Available to Watch on SVG PLAYEvent addressed the latest in live sports video contribution and distribution technologyBy SV...
11/11/2025
SVG Sit-Down: How Pixellot's Automated-Production-Tech Stack Is Evolving in ...
11/11/2025
Introducing SVG's New Platinum White Papers' PlatformTop technology providers detail how they are innovating in sports productionBy SVG Staff
Tuesday...
11/11/2025
SVG All-Stars: Vanessa Lindsey, Senior Director, Technical and Remote Operations...
11/11/2025
Lesson Plan: How Big Ten Network's StudentU Produces Broadcast Pros - and 2,...
11/11/2025
Peacock Performance View Feature Now Available for All NBA Games on PeacockBy Jason Dachman, Editorial Director, U.S.
Tuesday, November 11, 2025 - 2:10 pm
P...
10/11/2025
New frontier: Extreme H's Ali Russell on the evolution of motorsport from el...
10/11/2025
SVG Sit-Down: How the XR Sports Alliance Makes XR Easier Than Ever for Rightshol...
10/11/2025
FutureSPORT 2025: F1's Wendy Hendrickx on putting fans at the heart of the a...
10/11/2025
Paul Tagliabue, Former NFL Commissioner, Sports Broadcasting Hall of Famer, Dies...
10/11/2025
Act Now! SVG Summit Complimentary Registration Closes on Dec. 9 Don't miss out on the biggest event of the year in sports production By SVG Staff
Monday...
10/11/2025
2025 Sports Broadcasting Hall of Fame: Jerry Jones, Visionary of ValueDave Barron, SVG Contributor
Monday, November 10, 2025 - 2:30 pm
Print This Story | S...
08/11/2025
College Hoops Preview 2025: TNT Sports Puts Multi-Feed Production Model Front an...
07/11/2025
SVG Sit-Down: Athlos NYC CMO Kayla Green on Building the Brand of the Young Trac...
07/11/2025
SVG Sit-Down: Inside Wasabi's Egress-Fee-Free Cloud Offering with Mike Welts...
07/11/2025
PGA TOUR On the Road: How NEP Supports the TOUR's Spectacular Centralized Fa...
07/11/2025
Analysis: No matter the sport, women need a fair share of the biggest stages By Callum McCarthy, Editor-at-Large
Tuesday, November 4, 2025 - 10:19
Print Th...
07/11/2025
DAZN to stream first live football match on TikTok By George Bevir
Friday, November 7, 2025 - 09:55
Print This Story
DAZN has partnered with TikTok to str...
07/11/2025
SVG Sit Down: E1 Founder/CEO Rodi Basso on the Future of E1 Series and Bringing ...
07/11/2025
TNT Sports Puts Multi-Feed Production Model Front and Center for Largest College...
06/11/2025
SVG Sit-Down: Athlos NYC CEO Kayla Green on Building the Brand of the Young Trac...
06/11/2025
ESPN Exits ESPN BET Deal With PENN, Goes Into Business With DraftKingsDraftKings will integrate innovative fan experiences' across ESPN platforms and DTC s...
06/11/2025
SVG New Sponsor Spotlight: Voyage Audio's Colin Ritchie on How the Spatial M...
05/11/2025
College Hoops Preview 2025: ESPN Remote-Ops Team Preps for Massive Slate of Men&...
05/11/2025
University of Iowa Centralizes Video Production With Dual Control Rooms at Carve...
04/11/2025
SVG Sit-Down: Why Professional Fight League CEO John Martin Believes Growth Is I...
04/11/2025
SVG All-Stars: David Koppett, Executive Producer, Live Sports and Studio, NESN a...
04/11/2025
From concept to kick-off: How TAMS could transform sports workflows By Paul Markham
Tuesday, October 28, 2025 - 09:43
Print This Story
Techex tx darwin pr...
04/11/2025
College Hoops Preview 2025: The CW Tips Off Third Season of ACC Men's/Women&...
04/11/2025
College Hoops Preview 2025: Big Ten Network Heats Up for Busy Season With 500 Me...
04/11/2025
College Hoops Preview 2025: CBS Sports Readies 300+ Game Broadcasts Across Its P...
04/11/2025
College Hoops Preview 2025: NBC Sports Slate Features 200+ Big Ten, BIG EAST, an...
04/11/2025
College Hoops Preview 2025: ESPN Remote-Ops Team Preps for Massive Slate of 7,40...
03/11/2025
SVG Sit-Down: Inside the Sports Rights Landscape (and the new IMG) with Andrew D...
03/11/2025
Challenging the norm: How TNT Sports is evolving coverage of the men's and w...
03/11/2025
Inspired storytelling: TNT Sports' Pete Thomas on creating opportunities out...
03/11/2025
NBA 2K League Returns With New Format Featuring NBA Players, Creators, and FansSeason will include online tournaments, in-person events, and open-ladder fan com...
03/11/2025
Live on the Water: The Rowing Channel Pulls Off Historic Production at Head Of T...