
SVG Sit-Down: Cosm's Devin Poolman on What It Takes To Deliver the Immersive Experience for Daytona, The PLAYERS, and March Madness Immersive lens and spatial audio are new technology being developed By Jason Dachman, Editorial Director, U.S.
Thursday, March 13, 2025 - 2:58 pm
Print This Story | Subscribe
Story Highlights
The world of immersive entertainment is evolving rapidly, and Cosm is at the forefront of redefining how fans experience live sports via its Shared Reality venues in L.A. and Dallas featuring immersive an 87-foot diameter LED dome and 150-foot-wide LED display. From courtside seats at the NBA Finals and World Series to front-row views of the UFC and Super Bowl LIX, Cosm pushes the boundaries of what it means to be there without physically being there. Now the company is taking on a variety of new challenges, including NASCAR's Daytona 500 last month, the PGA TOUR's PLAYERS Championship this week, and the NCAA Men's and Women's Basketball Tournaments beginning next week.
SVG sat down the Devin Poolman, chief product and technology officer, Cosm, to explore how Cosm approached its first NASCAR event at Daytona, its expansion into golf at THE PLAYERS Championship, the company's ambitious plans for March Madness, and how its proprietary technology is shaping the future of sports viewing both inside and outside its venues. From custom-built immersive lenses to innovative audio-capture techniques, Poolman discusses how the company's technology not only serves the Cosm experience but also benefits leagues and broadcasters.
Cosm's Devin Poolman: We look at everything we're doing right now as Phase 1, and we're excited to build up [our portfolio of] events.
Let's start with Daytona. Obviously, motorsports and larger speedways are very different from many of the sports Cosm has covered thus far. Why did it make sense to deliver NASCAR in the Cosm experience?
It's a less obvious fit [for the Cosm experience], for sure, but there are huge opportunities with [NASCAR] as well. [For] events that are more intimate, Cosm experience can bring a level of visceral reality: UFC is a great example; you are truly in the midst of it. Other [events] bring you the grandeur of the live environment or iconic destination: Daytona is very much that.
The same goes for NFL stadiums or the World Series at Dodger Stadium and Yankee Stadium. Those are less obviously made for immersive capture in that you think you want to be close. But the other part of immersive capture is, you want a sense of place; you want to feel like you're there. Those factors - being up close and having a sense of place - can play together and make an event great.
I thought Daytona was incredible because you felt like you were in the grandstand. Our team captured the essence of that event and gave you that feeling like you're incredibly, even uncomfortably close to the action while still giving you the excitement of being in the grandstand.
How did your production strategy change in covering Daytona compared with stick-and-ball sports?
I think the biggest difference was that Daytona gave us an opportunity to push the boundaries in terms of audio. I always say that we're still in the early days of finding ways to drive the experience forward. [With] Daytona, we wanted to capture not just the visuals of being on the turn but the thrill of that audio as well.
The Cosm experience gave fans feeling of being in grandstand at the Daytona 500.
In a typical production, we're relying on the broadcaster to provide a great 5.1 audio mix. But we knew that, for the NASCAR experience, just having the announcers and the program audio coming in from the broadcaster - FOX, in this case - wouldn't be enough to capture the experience of sitting on that turn watching cars flying by. Especially, if FOX is covering pit lane and you're supposed to be sitting on turn watching these cars fly by 200 mph, there's going to be a total disconnect if you don't have the sound of the cars.
Our team worked hand in hand with FOX to pull all their unique audio stems and create a per-camera mix of audio, so we could cut around the track, covering a few corners as well as that high wide shot.
We did a custom immersive-audio mix on a per-camera basis and brought that into the Cosm experience. The sound was amazing, but it was the first time we were trying that on the ground so we were building the plane as we were flying. Thankfully, we have an awesome team, and they did a great job. After the first few laps, the audio was great.
What was the camera-coverage plan for Daytona?
For Daytona, we used a single capture system, typically four or five cameras and an onsite crew. Daytona was three shots on the corner and a high wide, as well as a secondary high wide, and we had audio stems for each of those positions. We're looking forward to doing more NASCAR in the future.
You're starting another chapter again this week with golf at THE PLAYERS Championship. How are you bringing a sprawling golf course to the Cosm immersive experience?
This will be our first golf tournament, and golf presents a unique challenge because, unlike with most of the events we cover (even a big racetrack like Daytona), there isn't one place where all the action is taking place. Instead of one vantage point, there are 18 or more events going on at once. It's up to us to find the best way to capture the action.
We're going to try to give the fans the best of both worlds, similar to the old days of going to the baseball game and bringing a handheld radio so you could be there in person but also follow the storyline of the broadcaster. That's going to be the focus for golf.
Just like going to the tournament [in person], you're going to pick your hole. The good news is,
More from Sports Video Group
11/07/2025
Behind the Mic: Amazon Prime Preps for First Season of NBA Action; MSG Networks ...
11/07/2025
SVG New Sponsor Spotlight: Suite Studios' Craig Hering on Adapting to Client...
11/07/2025
2025 SVG Content Management Forum Breaks Down AI's Impact, Continued Transit...
11/07/2025
A Journey HOME: University of Nebraska's HuskerVision Goes IP Leaders from the HuskerVision and Lawo share their IP learnings By SVG Staff
Friday, July 1...
11/07/2025
CMSI, Remote Picture Labs, Ace ESPN's Cloud-Based Editing Efforts for Wimble...
11/07/2025
Netflix Enters the Live-Boxing-Production Ring for Round 2 With Historic Taylor-...
10/07/2025
5G for all? What the DFL's use of Easy5G and RefCam could mean for events in...
10/07/2025
Save the Date: PGA TOUR Studios Welcomes SVG Remote Production Summit on Oct 14-...
10/07/2025
Cloud on the Road: How Remote-Production-Service Providers Are Adapting to a New...
10/07/2025
Seattle Kraken's Ryan Schaber on the NHL Team Taking Live Game Productions I...
10/07/2025
FOX Sports Reboots Small Control Room in Los Angeles as Hub for Vertical-First P...
10/07/2025
SVG Sit-Down: MSE's Zach Leonsis, ViewLift's Rick Allen Go Deep on Joint...
09/07/2025
Monumental Sports & Entertainment, ViewLift Unveil Broadcast/Streaming Joint Ven...
09/07/2025
SVG Europe Audio State of Wireless Mics Forum: If we lose the spectrum, it...
09/07/2025
Tech Focus: Athlete Audio - Venues Provide Sound Just for the Players From locker room to field of play, personalized systems help rev up the athletes By Dan D...
08/07/2025
Groundbreaking Gamecocks: Inside University of South Carolina's Four-Control...
08/07/2025
Monumental Sports & Entertainment's Samantha Brady on the Power of the RSN...
08/07/2025
Live From 2025 FIFA Club World Cup: FIFA, HBS Focus on Tournament Wrap, With an ...
08/07/2025
SVG Rewind: NESN Goes Behind the Scenes of 1975 Red Sox Retro Broadcast NESN is following up the retrocast with a week-long celebration of the Green Monster By...
07/07/2025
1-2 Punch: The Cloud, Generative AI, and the Future of Sports-Content Distributi...
07/07/2025
Tests and decisions: Formula E host broadcaster Aurora on launching new AR graph...
07/07/2025
Building tension: Using new AR graphics for storytelling at the Formula E penult...
07/07/2025
Altitude Sports' Matt Krol on the Success of the RSN's In-Arena Postgame...
07/07/2025
SVG Rewind: Four NFL Clubs Bring Us on Set of Respective Media Day Shoots An in-depth conversation with 49ers Laura Johnson, Ravens Jay O'Brien, Las Vegas R...
07/07/2025
Cosm To Build Fifth Shared Reality Venue in Cleveland as Part of Bedrock's ...
02/07/2025
Progressive realism: Aurora on taking up the broadcast reins for World RX alongs...
02/07/2025
Great speed: New host broadcaster Aurora on getting the World RX 2025 season pro...
02/07/2025
Seat of its pants: Aurora boxes clever and looks ahead for the FIA as new host b...
02/07/2025
UEFA Women's Euro 2025: EBU, BBC Sport and Sunset Vine talk coverage plans, ...
02/07/2025
UEFA Women's Euro 2025: Women's Super League launches new content series...
02/07/2025
UEFA Women's Euro 2025: Ignite puts fans and players front and centre with t...
02/07/2025
Storytelling in the Live Game Broadcast: ESPN Director Jimmy Platt Breaks Down t...
02/07/2025
CONCACAF's Miguel Angel Garcia on the Gold Cup's Enhanced 2025 Productio...
01/07/2025
SVG New Sponsor Spotlight: Spyrosoft's Jonathan Witty on Futher Business Exp...
01/07/2025
The NIL Effect: How the Shifting Business of College Athletics Impacts On-Campus...
01/07/2025
Cherry on the cake: Inside the technical production of the Tour de France 2025 w...
01/07/2025
NESN's Josh Jun on Keeping Alternative Broadcasts Fresh for Boston Red Sox, ...
01/07/2025
TNT Sports Races Back Into NASCAR With Fresh Look, Familiar Edge Production approach emphasizes creative freedom, bold storytelling, casual-fan-friendly tone B...
27/06/2025
How smarter compression is creating a sustainable future By Michael Burns
Monday, June 23, 2025 - 14:13
Print This Story
Live sport is especially vulnerab...
27/06/2025
Behind the Mic: FOX Sports Ratchets Up UEFA Women's EURO 2025 With Top-Class...
27/06/2025
RTL Group To Acquire Sky Deutschland By George Bevir, Editorial Director, SVG Europe
Friday, June 27, 2025 - 8:00 am
Print This Story | Subscribe
Story ...
27/06/2025
Frictionless, At Scale: The Current State of Live Video Streaming Techology Leaders from Bitmovin, Comcast Technology Solutions, Harmonic, IMAX, and Phenix brea...
27/06/2025
Marquee Sports Network's Nick Steger on Meeting the Moment of the Contending...
27/06/2025
NHL Draft 2025: The League Is Primed for First Decentralized Draft in Non-Pandem...
26/06/2025
10th-Annual SVG Regional Sports Production Summit Presents Useful Roadmap for th...
26/06/2025
The Big Cloud Debate: Public vs. Private vs. Hybrid Tech leaders from CineSys, Diversified, and Net Insight breaks down all flavors of cloud By Jason Dachman, ...
26/06/2025
Program Productions' Jess Kowatch on Training the Next and Current Gener...
25/06/2025
SVG College Summit 2025: Select Sessions Now Available to Watch on SVG PLAY Tackling the latest in college sports video: NIL, live production, virtual productio...
25/06/2025
ESPN Is Set To Bring AR Graphics to Wimbledon, Revamps Bunker and Studio 18 VO B...
24/06/2025
2025 NBA Draft: ABC/ESPN Prepares for Two-Day Draft at Barclays Center Partners Game Creek Video, CP Communications, NEP Specialty Capture will be on hand By M...