
What makes a robot gripper useful isn't that it can pick up one object - it's that it can pick up the next one, and the one after that, with a tool it's never held before.
What makes an autonomous vehicle system safe isn't just that it can reason through a situation - it's that it can do so quickly enough on the hardware actually installed in the car.
What makes a virtual agent capable is exposure to as many different environments as possible before it faces the real world.
At this year's Computer Vision and Pattern Recognition (CVPR) conference, NVIDIA Research is presenting three papers that address each of these challenges - and share a common theme: training at scale creates systems that generalize across diverse applications.
The three papers cover different challenges in physical AI research:
GraspGen-X, the first foundation model for zero-shot grasping, was trained on billions of simulated grasps to work with any gripper it's shown.
LCDrive introduces a model that replaces expensive text-based reasoning with compact latent representations, letting autonomous vehicles think faster on embedded hardware.
NitroGen is a generalized gameplay AI foundation model that harnesses the NVIDIA Isaac GR00T robot foundation model architecture to help train embodied agents in virtual environments across tens of thousands of hours of interaction.
NVIDIA also unveiled at CVPR new physical AI agent skills that help researchers and developers speed the development of autonomous vehicles, robots and vision AI systems.
NitroGen and another NVIDIA-authored paper, PixelDIT, were named best paper finalists at the conference - an accolade given to just 15 of over 4,000 accepted papers at CVPR.
The First Foundation Model for Grasping Most AI systems for robotic grasping are specialists.
A vision-language-action policy trained for a two-finger gripper only learns to grasp with those two fingers. Similarly, a policy for dextrous grasping will only work for the bespoke multi-fingered gripper it's trained on. For every new embodiment, the process typically needs to be repeated - requiring new training data, fine-tuning and validation. This constraint means most robotics companies pick a gripper, train for it and stick with it.
GraspGen-X is the first foundation model for grasping built to eliminate this bottleneck.
Like a large language model that can apply its understanding of language to a new task without retraining, GraspGen-X applies its understanding of geometry and contact to any robotic gripper it encounters. Given the geometry of a new gripper and an unknown object it's never seen before, the model generates reliable grasp pose proposals to enable the robot to grasp the object.
https://blogs.nvidia.com/wp-content/uploads/2026/06/GraspGenX.mp4
To get there, the researchers needed a dataset that's impossible to collect in the real world at scale. They generated 2 billion simulated grasps across thousands of object shapes and synthetic gripper configurations, spanning the diversity of form factors a deployed robot might encounter.
For robot developers, this foundation model eliminates the need for per-gripper training cycles and can be applied out of the box for several commonly used grippers. GraspGenX can be used in conjunction with curoboV2, a new CUDA-accelerated motion planning library, to achieve these grasp poses in unknown environments.
Building on the GraspGen research foundation, another paper, Grasp-MPC - presented at ICRA 2026 - advances the next step in the pipeline: moving from grasp generation to closed-loop grasp execution.
Teaching Autonomous Vehicles to Think Faster In recent years, researchers have found that letting an AI reason - generating intermediate thinking steps before committing to an answer - reliably improves its decision-making.
For autonomous vehicles, the challenge is doing that reasoning on the hardware inside an actual vehicle. Text-based chain-of-thought reasoning generates words, and every word is a token that takes time to produce. On the processor running inside a car, token count is a real constraint on how fast the system can respond.
LCDrive tackles this problem by replacing words with compressed latent representations.
Instead of generating human-readable reasoning steps, the system thinks in a compact latent space - states that capture spatial information rather than producing text. The architecture alternates between two kinds of thinking: proposing candidate actions, then predicting what the world will look like if those actions are taken.
It uses that predicted world state to refine its next step. It's the same reasoning loop - just in a more computationally efficient form than natural language.
The result: comparable output trajectory quality to text-based reasoning, using roughly half the tokens.
The model was built on NVIDIA Alpamayo and trained using supervision derived from existing vehicle data.
Embodied Agents Trained in Virtual Worlds Isaac GR00T - NVIDIA's open foundation model for humanoid robots - is built on a simple principle: expose a model to enough diverse situations, and it will generalize to ones it hasn't seen.
NitroGen extends that principle to virtual environments, using the GR00T architecture to train a foundation model for embodied agents across a breadth of virtual worlds.
Video games offer something that's hard to build from scratch: structured, varied worlds with defined goals and well-specified success conditions. They're high-quality training environments, available at scale.
NitroGen treats them that way - as a training ground for agents that will eventually be trained to handle novel real- or simulated-world situations, like powering a robot that helps with housework based on broad instructions such as, Put these items away in the
More from Nvidia
17/07/2026
Think of a professional athlete. What separates elite performers is what happens...
16/07/2026
Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable...
15/07/2026
General-purpose robots and autonomous machines are moving from research labs to ...
15/07/2026
Home to leading manufacturers, robotics pioneers, infrastructure builders and iconic gaming companies, of course, Japan is one of the world's centers of AI ...
14/07/2026
Editor's note: This post is part of the Nemotron Labs blog series, which exp...
14/07/2026
Power is AI infrastructure's inescapable constraint. How many tokens an AI factory can generate within a fixed power budget determines its revenue and profi...
09/07/2026
This GFN Thursday brings more games, more power and more ways to play on GeForce NOW.
The cloud gaming service is expanding with a new GeForce RTX 5080-powere...
08/07/2026
NVIDIA Nemotron 3 Ultra is offering leading performance at lower cost than top c...
07/07/2026
Max single-threaded CPUs at scale are a new category of CPUs built for the agentic AI era.
Across the creation and deployment of an agentic system, the CPU is...
06/07/2026
Open source AI has shown how quickly developers can innovate when models, data a...
06/07/2026
Nations have long invested in domestic infrastructure to advance their economies, protect and use their data, and take advantage of technology opportunities in ...
06/07/2026
Every year, the International Conference on Machine Learning (ICML) reveals where thousands of AI researchers have decided to put their work.
This year's ...
02/07/2026
Summer is heating up - and GeForce NOW is taking players along for the ride.
Start the month with Monopoly: Star Wars Heroes vs. Villains, bringing a galaxy fa...
01/07/2026
As AI moves from model development to production inference, compute demand is ac...
30/06/2026
Life sciences has entered an era of computational scale, and for more than a dec...
30/06/2026
As organizations move from AI pilots to production AI factories, infrastructure decisions have shifted from peak chip specifications to cost per token: how many...
30/06/2026
Editor's note: This post is part of Into the Omniverse, a series focused on ...
29/06/2026
Anthropic's Claude models in Microsoft Foundry - hosted on Microsoft Azure a...
29/06/2026
Showcasing the importance of open source innovation in American AI, Palantir'...
25/06/2026
Summer savings are heating up. From the Steam Summer Sale to GeForce NOW membership discounts, this week's GFN Thursday delivers double the deals and more w...
23/06/2026
Building AI systems at scale is demanding, requiring low-latency inference, fast vector search, strong GPU price-performance and infrastructure that can grow wi...
23/06/2026
News Highlights:
NVIDIA technology runs 81% of the TOP500 and 90% of the systems new to the list.
26 systems on the TOP500 adopted the NVIDIA Grace CPU, up ei...
23/06/2026
Editor's note: This post is part of the Nemotron Labs blog series, which explores how the latest open models, datasets and training techniques help business...
22/06/2026
Telecom operators have seen remarkable returns from using generative AI to automate network management, customer care and back-office operations. Most of that i...
22/06/2026
The next era of AI will not be defined by compute alone. Its growth will be dete...
22/06/2026
Mission, Vision and Veritas - new Los Alamos National Laboratory (LANL) supercom...
22/06/2026
At the ISC conference running in Hamburg this week, NVIDIA is introducing new so...
22/06/2026
For the past two years, the U.S. National Science Foundation's National Arti...
22/06/2026
JUPITER, Europe's first exascale supercomputer at Germany's Forschungszentrum J lich, runs on NVIDIA Grace Hopper Superchips and NVIDIA Quantum-X800 Inf...
21/06/2026
Hot tubs sit at about 38 to 40 degrees Celsius, warm enough that most people can only soak for about 15 minutes. NVIDIA's newest AI servers can run their co...
18/06/2026
In a consequential grid infrastructure decision, the Federal Energy Regulatory C...
18/06/2026
Play favorite titles from popular game libraries, keep progress synced and jump ...
18/06/2026
The digital era gave the advertising and marketing industry speed; the AI era is giving it autonomous operations.
For companies building next-generation techn...
17/06/2026
A year ago at NVIDIA GTC Paris at VivaTech, France laid out plans to advance local AI - from new AI factories and national compute capacity to open frontier mod...
16/06/2026
Enterprises are moving agentic AI from proof of concept to production - and the next generation of AI factories are built for the era of agents.
At HPE Discove...
16/06/2026
AI runs at the speed of light. More and more, that light is made in Texas.
Cohe...
16/06/2026
Every breakthrough AI model starts the same way: with a training run. The infrastructure running those training jobs shapes everything: how fast teams can itera...
12/06/2026
AgentPerf from Artificial Analysis, the industry's first agentic AI benchmark, gives developers, enterprises and infrastructure providers a clear way to com...
11/06/2026
The GeForce NOW summer sale kicked off today with limited-time savings of up to ...
10/06/2026
Today, Google DeepMind released DiffusionGemma - an experimental open model built for exceptionally fast text generation. NVIDIA has optimized DiffusionGemma to...
10/06/2026
A car pulls up to the curb. The app says, Your ride is here. No one's in the driver's seat. For people who live in one of the dozens of cities now hos...
09/06/2026
NVIDIA GPUs with Confidential Computing are now used for confidential inference in Apple's Private Cloud Compute (PCC), as it expands beyond Apple's dat...
07/06/2026
NVIDIA and Doosan Group are expanding their collaboration to advance new opportu...
07/06/2026
NVIDIA and LG Group are building an AI factory to accelerate LG Group's next...
07/06/2026
A year ago at London Tech Week, NVIDIA founder and CEO Jensen Huang and U.K. Prime Minister Keir Starmer made a declaration: the U.K. would be an AI maker, not ...
07/06/2026
At GTC Taipei at COMPUTEX last week, NVIDIA unveiled RTX Spark, the superchip th...
04/06/2026
Home to cutting-edge sovereign AI infrastructure and robotics innovators, as well as one of the world's most passionate gaming communities, South Korea is o...
04/06/2026
June's forecast with GeForce NOW: 100% chance of gaming.
GeForce NOW is lining up new adventures for the month, from big-name blockbusters to quirky indies...
03/06/2026
At CVPR, NVIDIA is unveiling new physical AI agent skills that help researchers ...
03/06/2026
What makes a robot gripper useful isn't that it can pick up one object - it&...