
The Hundred: Sky Sports and the ECB turn to gamification as cricket is freshened up for a new audience By Will Strauss, Editor
Monday, July 19, 2021 - 11:16
Print This Story
Player avatars for presenter analysis and a new way of displaying on-screen broadcast graphics will both be part of Sky Sports' gamified live coverage of the new family friendly' cricket tournament The Hundred which starts on Wednesday (21 July).
The Hundred is a professional franchise 100-ball-per-innings format involving eight men's and eight women's teams located in major cities across England and Wales.
With the sport looking to attract new fans, it's not cricket for dummies' but it is very much a TV-friendly format, with accessible start and end times and shorter matches, that has been devised to be more entertainment-focused and inclusive than other forms of the sport.
As such, alongside some of the world's best cricketers, The Hundred will feature a mixture of music, DJs, fan participation and more in an effort to attract more female and child viewers, attendees and participants.
Sky Sports is the host broadcaster for the England and Wales Cricket Board (ECB)-owned competition and will show all 68 games with the BBC broadcasting 10 matches free-to-air, doing its own coverage but taking Sky's world feed.
It's been a challenge but when is innovation not a challenge? We've gone into the unknown we do believe it is a broadcast world first
The family-friendly approach will be reflected in Sky Sports' output which, in conjunction with the ECB, will use gamification to appeal to younger viewers.
That gamification comes in two main forms: player avatars that will be used for analysis during presentation elements of Sky's coverage; and on-screen broadcast graphics with a gaming' or esports' feel that have been designed to help simplify the game for viewers.
Sky Sports director of cricket Bryan Henderson, speaking to SVG Europe ahead of the tournament, explained the premise behind the tournament and what they are setting out to achieve.
Cricket as a sport is doing really well and has had some incredible moments over the last few years, with both the England women's and men's World Cup wins and some amazing international and domestic cricket, he said.
The issue though, concerns demographics. Cricket's audience on and off-screen is typically, quite middle-aged ABC1 men. And although they are an important segment, we need to engage new fans if we are going to grow and future-proof the sport. At the same time, society is evolving. People's lives are changing, people want shorter formats that are easier to understand and they want formats that are affordable to watch with the family.
Cricket has recognised this and the issues that it has in its appeal and relevancy. And so The Hundred has essentially been born out of that and our commitment to it and to growing the game.
The upshot of this from a TV perspective will be a new way of broadcasting the sport, he added. We are going to freshen things up and present things in a slightly different way
Player avatars
Created in conjunction with the ECB, the player avatars are part of the gamification of The Hundred, with Sky Sports on-screen talent and pundits due to present around them during pitch-side presentation elements within the coverage.
The avatars will help viewers to get a little bit closer to the players , said Henderson, and make the graphics more gamified and in tune with the target audience .
They were created using facial recognition and motion capture technology rather than the volumetric technique that Sky has used to great effect on its golf coverage with Sky Scope.
The decision to go with avatars rather than volumetric capture was purely practical, according to Sky Creative creative director of innovation Jason Landau, who was invited to talk to the ECB after it saw the impact of Sky Scope.
What is right for one sport isn't necessarily right for another, he said. With the cricket bowling [motion] it wasn't going to be feasible [to do volumetric]. At the same time, we'd been talking a lot about avatars. We'd seen how they were getting better in the overall look so we examined the pros and cons of doing a hyperreal avatar, and then capture the motion data. We thought it would be different but also engaging.
Using avatars rather than volumetric capture will also make it easier to re-skin if someone changes hairstyle or bat sponsor , Henderson added. Plus we can touch up hair, alter facial expressions and change things as we wish.
We were always worried about the motion capture shoots, but once the players had seen what we were trying to achieve, they really bought into it
The avatars themselves have been created using MetaStar, Dimension Studio's hyper-real avatar solution and the Augmented Reality experience created by Arcade (an immersive experience creative agency, using Unity).
Dimension Studio created the avatar faces using images from 19 stills cameras that captured a scan of each player's head. Those pictures were then animated, processed and stitched together before skin texture and detail was added.
Motion capture techniques were then used to generate the sporting action for each avatar body.
For this, Target 3D positioned 30 optical micro tracking cameras around each player. These triangulated the position of 50 optical markers that were placed on a bodysuit worn by the cricketers as they played different shots or went through their bowling action.
Motion capture gloves were also used to capture movement for bowling wrist and finger position, providing an extra level of detail.
The position of the markers was then used to calculate a skeleton that then drives the animation. The data capture session took
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
22/05/2026
Germany's Magenta TV, which will have 44 exclusive FIFA World Cup match broa...
22/05/2026
DAZN, the world's leading sports entertainment platform, has acquired global broadcast rights to the International Federation of American Football's ( I...
22/05/2026
ATHLOS, the all-women's professional track and field league, has announced i...
22/05/2026
The National Academy of Television Arts & Sciences (NATAS) today announced that the 47th Annual Sports Emmy Awards and the 47th Annual News & Documentary Emmy A...
22/05/2026
Wooden Camera today announced the release of new accessories for the Blackmagic URSA Cine Immersive. The new lineup includes a redesigned Top Plate and Side Rai...
22/05/2026
YES Network and OTT Advisors have announced a sixth consecutive season of their streaming partnership, continuing their collaboration on the Gotham app. OTT Adv...
22/05/2026
NESN, New England's premier sports network, will again turn its camera to Fe...
22/05/2026
Dale Pro Audio is hosting an RF over Fiber Livestream Webinar on May 28 from 1-2:30 pm EST. With major sporting events and large-scale productions putting incre...
22/05/2026
Audio-Technica has announced key leadership appointments designed to further strengthen its sales organization and drive continued growth across the Americas. M...
22/05/2026
After nearly four decades shaping the global combat sports landscape, Scott Coker has announced a powerful return as he looks to build a new international mixed...
22/05/2026
Skyline Communications, the company behind the globally deployed DataMiner xOps platform, today announced the launch of xOps Vanguard Runway, a strategic accele...
22/05/2026
For the fully onsite production, 30 cameras - including a SkyCam and Megalodon - will capture the action in Texas
One of the world's biggest rodeo producti...
22/05/2026
Leading Argentina-based sports media company Torneos y Competencias S.A. has modernized its playout operations, implementing a fully redundant, multichannel env...
22/05/2026
As the 2026 Major League Pickleball season kicks off this weekend in Dallas, it ...
22/05/2026
Shure has become a minority investor in Edge Sound Research, a start-up company that is developing new experiential audio technologies that redefine how many au...
22/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
22/05/2026
The National Hockey League (NHL) and Amazon Music announced that GRAMMY Award-winning superstar Jelly Roll will provide the official theme song of the 2026 Stan...
22/05/2026
David Pogue will keynote SVV Summer Camp and discuss Apple at 50: How the World...
22/05/2026
In its second year as rightsholder, FOX Sports goes bigger across the board for ...
22/05/2026
Heading into FOX Sports' second Indianapolis 500, Lead Director Mitch Riggin...
22/05/2026
At our 2026 Investor Day, we shared an inside look at the rebuild of our advertising business. This pivot to our own purpose-built platform is already driving s...
22/05/2026
Podcasting on Spotify continues to grow, and so do the ways listeners engage with it. At Investor Day 2026, we shared how we're building the next chapter of...
22/05/2026
Limited-time collections now available
Restoration experts CEDAR Audio have recently launched a new line of Icons plug-ins that make their powerful processo...
22/05/2026
Three new classics join Model Pass line-up
Boss' PX-1 Plugout Pedal offers an innovative approach to guitar pedals, providing users with a hardware stom...
22/05/2026
At its Meitingen site, SGL Carbon has implemented two key projects to further de...
22/05/2026
Statement regarding 2026 National NAIDOC Lifetime Achievement Award for the late...
22/05/2026
Latest data reveals steady distributor rankings, a seasonal shift toward digital...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Amagi Media Labs Limited (NSE: AMAGI, BSE: 544679), a cloud-native SaaS platform providing AI-enabled solutions to global media and entertainment companies, tod...
22/05/2026
An nima Post Relies on Cintel to Revive Classic Mexican Films
Brie Clayton May 22, 2026
0 Comments
Film scanner and DaVinci Resolve Studio help manage...
22/05/2026
Boris FX Sapphire Adds Optical Beauty and Hypnotic Textures
Jessie Electa Petrov May 22, 2026
0 Comments
The 2026.5 release introduces advanced defocu...
22/05/2026
Deployment Preserves Trusted Workflows While Enabling a Path to UHD and SMPTE ST 2110
Leading Argentina-based sports media company Torneos y Competencias S.A....
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Back to All News
Ex-Husband, Current Husband, One Wild Rescue: Korean Action Co...
22/05/2026
Catch the latest in Irish music live from venues such as Whelan's, R is n Du...
21/05/2026
Game Creek Video Columbia and Celtic, NEP Supershooter 8 will house onsite produ...
21/05/2026
Freshly graduated, this upstart producer, director, and camera operator is already working as an AP on videoboard shows for the Philadelphia Phillies
In the li...
21/05/2026
Media Links has announced a channel partnership with Clearcast Asia, a broadcast...
21/05/2026
SiriusXM and NASCAR have announced a multi-year renewal of their broadcasting agreement. SiriusXM will continue to carry live broadcasts of every NASCAR Cup Ser...
21/05/2026
Audio-Technica held a demonstration event at its Technica House location in New ...
21/05/2026
Ateme has announced that RTL Deutschland has selected Ateme's software-based...
21/05/2026
LiveU has announced that BCC Live deployed the LU900Q intelligent production unit for the first time during the 2026 Memorial Hermann IRONMAN Texas North Americ...
21/05/2026
ATSC has announced that Mark Aitken, President of ONE Media and Senior VP of Advanced Technology at Sinclair Broadcast Group, will receive the 2026 Mark Richer ...
21/05/2026
BBright has published a technical analysis of the Media eXchange Layer (MXL), de...