
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
By Contributor
Published: October 4, 2024 Updated: October 7, 2024
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
target=_blank title=Share on LinkedIn class=share-linkedin> Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
https://www.tvbeurope.com/business/people/meet-the-motion-capture-technology-co-programme-leader title=Share via Email class=share-email>
Talk us through an average day in your role My role at the University of Salford is quite dynamic, which is something I truly enjoy. I am currently part of a two-person team that manages the Motion Capture space within the School of Arts, Media, and Creative Technology. This space is used by students across various disciplines performance, animation, dance, and games design. Ranging from undergraduate to postgraduate levels, including MA, MSc, and PhD students.
Connell Pavey, co-programme leader, motion capture technology at the University of Salford Our day-to-day work revolves around responding to the evolving needs of our students. We guide them through the intricacies of motion capture, helping them not only understand the technology but also apply it in ways that enhance their creative projects. Whether it's through capturing movement for animation or performance-based projects, we ensure they gain practical experience and leave with a deep understanding of how to leverage this technology.
When we're not directly supporting students, we focus on innovating and improving the ways our motion capture space can serve them better. We actively gather feedback and use it to develop new techniques and applications for the technology. Recently, we've collaborated with other university colleagues on a project that integrates motion capture with medical simulation. We ran a pilot project for a virtual patient system, where a simulated patient is controlled in real-time via motion capture and an iPhone for face tracking which allowed medical students to interact with the virtual patient, diagnosing ailments as part of their practical training.
How did you get started in the media industry? My journey into the media industry began during my time at university. I attended a masterclass led by the head of an independent film company, and I seized the opportunity to reach out afterward, which led to me working on their projects. The company specialised in low-budget horror feature films and heavy metal music videos, an ideal fit for me at the time!
Armed with nothing more than a basic SLR camera, some builders' lights, and a whole lot of enthusiasm, we set out to create. It was a small, tight-knit team, so I had the chance to explore various aspects of production, from cinematography to visual effects. One memorable experience was playing a creature in one of our films, spending a sweltering summer night running around in a heavy overcoat and rebreather as a demonic miner.
Although the days were long and the pay was minimal, the experience of working in eerie, unusual locations with total creative freedom was priceless. It was a fast-paced, high-energy environment where we could experiment and push boundaries, and I loved every moment of it!
What training did you have before entering the industry?
Before pursuing my degree, I worked in IT as a technician from the age of 18. I had always loved film and visual effects, but I tried to take a more pragmatic approach to my career by focusing on technology, a field where I excelled. While I enjoyed the technical aspects of IT, I quickly found it lacked the creativity I craved, and I began feeling unfulfilled.
Seeking another path, I initially enrolled in a course to teach English to speakers of other languages, alongside learning Japanese. My thought process was that having a second language would open up opportunities for travel, and teaching would allow me to work anywhere in the world. I thoroughly enjoyed learning Japanese, and teaching became a passion of mine. Watching students come to life when they grasped new concepts was incredibly rewarding, and I found great satisfaction in helping others learn. However, during this period, I experienced a personal loss, the death of a close friend, which led me to take time to reflect deeply on my life and career. I realised that while I had enjoyed certain aspects of my previous paths, I had never truly taken the leap to pursue my passion: film.
That moment of reflection was a turning point. I decided to take a gamble and enrolled in a degree in film production and media technology, chasing what I truly loved. My time at university gave me two invaluable things. First, it gave me the time and space to practice, research, and immerse myself in the skills I was developing. Second, it introduced me to a network of peers, people I could collaborate with, who helped me develop my ideas and challenged my ways of working, just as I did for them. This collaborative environment was essential for my growth, and I continue to value the power of teamwork and shared creativity.
Why do you enjoy working in the industry? Creativity, first and foremost. Even though my work involves technology, every interaction with students and academic staff is a creative process. We take the time to understand their goals and aspirations within the motion capture space, and from there, we develop engaging learning materials. Our process involves bringing students into a Game Engine in real
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
06/04/2026
Michigan legends bring a new voice to the broadcast as TNT Sports and CBS Sports...
06/04/2026
From high school sports all the way up to the major leagues, building high-quali...
06/04/2026
Quickplay, an AI company for the media and entertainment industry, has been accepted into the Advanced tier of the TwelveLabs Ecosystem Partner Program. Quickpl...
06/04/2026
Grass Valley has announced the Future Playmakers Program, a global initiative to...
06/04/2026
El l der de operaciones impulsa la producci n en estudio mientras encuentra insp...
06/04/2026
The ops leader helps lead the charge in studio for the Spanish-language broadcas...
06/04/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
06/04/2026
The National Hockey League (NHL), in partnership with Verizon and the New Jersey Devils, today announced the opening of the NHL Innovation Lab powered by Verizo...
06/04/2026
Rock League, a new professional curling league, has announced that ESPN+ will stream its inaugural 2026 season for fans in the United States. The first Rock Lea...
06/04/2026
Advanced Systems Group has announced the appointment of Andrea (Andy) Cummis as Vice President of Systems Design and Engineering. In this role, she will lead de...
06/04/2026
Backed by Bolt Ventures, the venture brings Bryson DeChambeau, Grant Horvat, and...
06/04/2026
With this environment we can start that collaboration even earlier because we ca...
06/04/2026
Like the immortal lives of vampires, some stories never really end. That's t...
06/04/2026
As podcasting continues to evolve, growth increasingly means building beyond aud...
06/04/2026
Multiband dynamics plug-in enhanced
California-based developer FSK Audio have released a significant update for their innovative multiband dynamics processo...
06/04/2026
Share official & user-created full-rig presets
IK Multimedia's latest TONEX update makes it possible for users of the popular amp and effects modelling ...
06/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/04/2026
Dalet Showcases Dalia Agentic AI and End-to-End Media Workflows at NAB Show 2026
Brie Clayton April 6, 2026
0 Comments
Dalet, a leading technology and...
06/04/2026
OpenDrives Shows Off Sports Expertise in Sports Business Hub located in NAB Show...
06/04/2026
Proton to Demonstrate 3D Application at NAB 2026
Brie Clayton April 6, 2026
0 Comments
Yet further creative potential unleashed through innovation in ...
06/04/2026
Autoscript Highlights Voice-Driven Prompting and PTZ Solutions at NAB 2026
Brie Clayton April 6, 2026
0 Comments
Experience Autoscript Voice, PTZ prom...
06/04/2026
Mediaproxy Highlights Significant Enhancements to its LogServer suite at NAB Sho...
06/04/2026
Wayne, N.J., April 6th, 2026 Phantom High-Speed announces the release of PCC 4...
06/04/2026
April 6th, 2026
TRIBECA STUDIOS AND LILLY ANNOUNCE WINNERS OF INAUGURAL VITAL...
06/04/2026
Back to All News
Netflix Expands Kids Entertainment Lineup With Playground App ...
05/04/2026
Tackles all reported bugs!
SoundBridge have just announced the launch of a new update that introduces a couple of minor changes to their remote collaboratio...
04/04/2026
The University of Arizona's Men's Basketball team has only loss twice th...
04/04/2026
1080p HDR arrives, a new generation of storytelling tools takes center stage, an...
04/04/2026
Michigan legends bring a new voice to the broadcast as TNT Sports and CBS Sports...
04/04/2026
Faster, cleaner and more intuitive than ever
The control software for Flock Audio's digitally controlled patchbay systems has just been treated to an up...
04/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/04/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/04/2026
DHD Introduces AI-Based Audio Noise Reduction to XD3 IP Core
Brie Clayton April 3, 2026
0 Comments
The accompanying image shows the rear panel of the ...
04/04/2026
Macnica Redefines ST 2110 Flexibility with Two Speeds on One Card
Brie Clayton April 3, 2026
0 Comments
New for NAB Show 2026, MEP100 SmartNIC now sup...
04/04/2026
Unified Media Workflows for Story-Centric Production
Brie Clayton April 3, 2026
0 Comments
Framelight X unifies field capture, editing and publishing ...
03/04/2026
Michigan's Fab Five will reunite for an alternate presentation of the Mich...
03/04/2026
Avid will exhibit at NAB Show 2026 (April 18-22, Booth N2226, Las Vegas Convention Center), demonstrating its Content Core platform and new AI-driven workflow c...
03/04/2026
Mark Roberts Motion Control (MRMC) has announced the appointment of Nick Barthee as Chief Operating Officer.
The announcement follows MRMC's transition fro...
03/04/2026
Interra Systems has announced that Elite Media Technologies has selected its BATON file-based QC solution for media workflows. Elite Media Technologies speciali...
03/04/2026
Ateme has announced that Moldtelecom has deployed Ateme technologies across its streaming workflow, covering encoding, delivery, operations, and analytics.
Mol...
03/04/2026
Grass Valley will demonstrate Framelight X, its content management platform, at NAB Show 2026. The platform connects capture, ingest, editing, and publishing in...
03/04/2026
Encompass Digital Media and Techex have announced a cloud-native Master Control ...