
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
By Contributor
Published: October 4, 2024 Updated: October 7, 2024
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
target=_blank title=Share on LinkedIn class=share-linkedin> Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
https://www.tvbeurope.com/business/people/meet-the-motion-capture-technology-co-programme-leader title=Share via Email class=share-email>
Talk us through an average day in your role My role at the University of Salford is quite dynamic, which is something I truly enjoy. I am currently part of a two-person team that manages the Motion Capture space within the School of Arts, Media, and Creative Technology. This space is used by students across various disciplines performance, animation, dance, and games design. Ranging from undergraduate to postgraduate levels, including MA, MSc, and PhD students.
Connell Pavey, co-programme leader, motion capture technology at the University of Salford Our day-to-day work revolves around responding to the evolving needs of our students. We guide them through the intricacies of motion capture, helping them not only understand the technology but also apply it in ways that enhance their creative projects. Whether it's through capturing movement for animation or performance-based projects, we ensure they gain practical experience and leave with a deep understanding of how to leverage this technology.
When we're not directly supporting students, we focus on innovating and improving the ways our motion capture space can serve them better. We actively gather feedback and use it to develop new techniques and applications for the technology. Recently, we've collaborated with other university colleagues on a project that integrates motion capture with medical simulation. We ran a pilot project for a virtual patient system, where a simulated patient is controlled in real-time via motion capture and an iPhone for face tracking which allowed medical students to interact with the virtual patient, diagnosing ailments as part of their practical training.
How did you get started in the media industry? My journey into the media industry began during my time at university. I attended a masterclass led by the head of an independent film company, and I seized the opportunity to reach out afterward, which led to me working on their projects. The company specialised in low-budget horror feature films and heavy metal music videos, an ideal fit for me at the time!
Armed with nothing more than a basic SLR camera, some builders' lights, and a whole lot of enthusiasm, we set out to create. It was a small, tight-knit team, so I had the chance to explore various aspects of production, from cinematography to visual effects. One memorable experience was playing a creature in one of our films, spending a sweltering summer night running around in a heavy overcoat and rebreather as a demonic miner.
Although the days were long and the pay was minimal, the experience of working in eerie, unusual locations with total creative freedom was priceless. It was a fast-paced, high-energy environment where we could experiment and push boundaries, and I loved every moment of it!
What training did you have before entering the industry?
Before pursuing my degree, I worked in IT as a technician from the age of 18. I had always loved film and visual effects, but I tried to take a more pragmatic approach to my career by focusing on technology, a field where I excelled. While I enjoyed the technical aspects of IT, I quickly found it lacked the creativity I craved, and I began feeling unfulfilled.
Seeking another path, I initially enrolled in a course to teach English to speakers of other languages, alongside learning Japanese. My thought process was that having a second language would open up opportunities for travel, and teaching would allow me to work anywhere in the world. I thoroughly enjoyed learning Japanese, and teaching became a passion of mine. Watching students come to life when they grasped new concepts was incredibly rewarding, and I found great satisfaction in helping others learn. However, during this period, I experienced a personal loss, the death of a close friend, which led me to take time to reflect deeply on my life and career. I realised that while I had enjoyed certain aspects of my previous paths, I had never truly taken the leap to pursue my passion: film.
That moment of reflection was a turning point. I decided to take a gamble and enrolled in a degree in film production and media technology, chasing what I truly loved. My time at university gave me two invaluable things. First, it gave me the time and space to practice, research, and immerse myself in the skills I was developing. Second, it introduced me to a network of peers, people I could collaborate with, who helped me develop my ideas and challenged my ways of working, just as I did for them. This collaborative environment was essential for my growth, and I continue to value the power of teamwork and shared creativity.
Why do you enjoy working in the industry? Creativity, first and foremost. Even though my work involves technology, every interaction with students and academic staff is a creative process. We take the time to understand their goals and aspirations within the motion capture space, and from there, we develop engaging learning materials. Our process involves bringing students into a Game Engine in real
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
09/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
09/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
09/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
09/10/2026
September 10 2026, 06:00 (PDT) Dolby Expands Dolby OptiView Platform with New Capabilities at IBC 2026
New Sports Intelligence helps providers better unders...
08/10/2026
Modern venues have come a long way since the tinny, echoing audio of the mid 20t...
08/10/2026
ESPN's first Super Bowl production will stream in English and Spanish on Disney+, while the ESPN App carries the full slate of game, ManningCast, studio, an...
08/10/2026
From high-school videoboards to War Eagle Productions, the Opelika native is learning how to lead shows and capture big moments
The future of live sports produ...
08/10/2026
The Television Academy and Prime Video have announced a six-year agreement making Prime Video the exclusive global home of the Emmy Awards beginning with the 20...
08/10/2026
Techex will exhibit at NAB Show New York 2026 (Booth 623, Javits Center, October...
08/10/2026
X Games has announced the appointment of Steve Rogers as Chief Operating Officer. Rogers previously served as COO of World Supercross and spent nearly a decade ...
08/10/2026
Fonn Group has appointed Trevor Spielmann as Sales Director for Germany, Austria, and Switzerland. Spielmann joins from EVS, where he held sales and business de...
08/10/2026
The flagship program will originate from major PG events with a four-camera production, live distribution across PGTV, social platforms
Perfect Game is bringin...
08/10/2026
Innovation rarely happens in a vacuum. More often, it happens at the point of collision: when worlds that have run on separate tracks begin to converge. That is...
08/10/2026
For decades, the production and broadcast services business has run on a familia...
08/10/2026
Uplynk, Zixi, BroadView Software, and Grass Valley have published The IP Converg...
08/10/2026
The NFL has announced the return of the Big Data Bowl, the league's analytics competition, now in its ninth year and again powered by AWS. Registration is o...
08/10/2026
Eutelsat has renewed its partnership with T l diffusion d'Alg rie (TDA), Algeria's national broadcasting network operator, for continued distribution of...
08/10/2026
Disney will livestream Super Bowl LXI on February 14, 2027, alongside the game's broadcast on ESPN and ABC. All Disney subscribers in the United States wi...
08/10/2026
RHStv and Red House Streaming have announced an expansion of their partnership w...
08/10/2026
Gray Media has announced a distribution agreement with TEGNA and DAZN to simulca...
08/10/2026
SVG readers can save 10% on registration and receive a complimentary Solutions H...
08/10/2026
PROTON Camera Innovations GmbH has been named a recipient of a 2026 Technology a...
08/10/2026
Industry leaders discuss real-world cloud workflows for live game production, pl...
08/10/2026
The next-gen audio technology joins Dolby Vision as part of Apple TV's immersive F1 experience...
08/10/2026
David France, Jesse Short Bull, Mato Wayuhi, N. Bird Runningwater, Jodi Archambau, Jhane Myers, Paul McGuire, Amber Morning Star Byars, Holly Macarro, Nick Tils...
08/10/2026
Dynamic panning plug-ins get an upgrade
Sound Particles have just announced major updates for two of their popular dynamic panning plug-ins. Energy Panner 2...
08/10/2026
New expandable instrument boasts full DMNO engine
UDO Audio have just announced the upcoming release of a new, expandable synth that packs the power of the ...
08/10/2026
Two new subwoofers added to monitoring line-up
ADAM Audio's monitoring range has just been expanded with two new DSP-equipped subwoofers, the Sub8 PRO a...
08/10/2026
eds3_5_jq(document).ready(function($) { $(#eds_sliderM519).chameleonSlider_2_1({ content_source:......
08/10/2026
Calrec gives broadcasters freedom of choice at NAB Show New York We're looking forward to meeting up with you all at NAB New York on 21st-22nd October.
Cal...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Globecast, a leading provider of broadcast, media and entertainment managed services, will showcase its next generation of media orchestration services at NAB S...
08/10/2026
Clear-Com played a critical role in the production communications infrastructure for Rock in Rio 2026, one of the world's largest and most recognized music...
08/10/2026
Sohonet Launches ClearView Rush: A Leap Forward in Studio Review, Built for Crea...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Ikegami announces a major expansion to its range of broadcast-quality live production cameras. Scheduled for introduction on Ikegami booth 708 at NAB New York, ...
08/10/2026
Calrec will be located at Booth 444.
Freedom to choose
The media landscape is evolving quickly, and the broadcasters best placed for what comes next will be...
08/10/2026
LiveU has announced that CRD Audiovisuel relied on LiveUs LU900Q intelligent production unit, with built-in native LiveU IQ (LIQ ) connectivity, to deliver live...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...