
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
By Contributor
Published: October 4, 2024 Updated: October 7, 2024
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
target=_blank title=Share on LinkedIn class=share-linkedin> Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
https://www.tvbeurope.com/business/people/meet-the-motion-capture-technology-co-programme-leader title=Share via Email class=share-email>
Talk us through an average day in your role My role at the University of Salford is quite dynamic, which is something I truly enjoy. I am currently part of a two-person team that manages the Motion Capture space within the School of Arts, Media, and Creative Technology. This space is used by students across various disciplines performance, animation, dance, and games design. Ranging from undergraduate to postgraduate levels, including MA, MSc, and PhD students.
Connell Pavey, co-programme leader, motion capture technology at the University of Salford Our day-to-day work revolves around responding to the evolving needs of our students. We guide them through the intricacies of motion capture, helping them not only understand the technology but also apply it in ways that enhance their creative projects. Whether it's through capturing movement for animation or performance-based projects, we ensure they gain practical experience and leave with a deep understanding of how to leverage this technology.
When we're not directly supporting students, we focus on innovating and improving the ways our motion capture space can serve them better. We actively gather feedback and use it to develop new techniques and applications for the technology. Recently, we've collaborated with other university colleagues on a project that integrates motion capture with medical simulation. We ran a pilot project for a virtual patient system, where a simulated patient is controlled in real-time via motion capture and an iPhone for face tracking which allowed medical students to interact with the virtual patient, diagnosing ailments as part of their practical training.
How did you get started in the media industry? My journey into the media industry began during my time at university. I attended a masterclass led by the head of an independent film company, and I seized the opportunity to reach out afterward, which led to me working on their projects. The company specialised in low-budget horror feature films and heavy metal music videos, an ideal fit for me at the time!
Armed with nothing more than a basic SLR camera, some builders' lights, and a whole lot of enthusiasm, we set out to create. It was a small, tight-knit team, so I had the chance to explore various aspects of production, from cinematography to visual effects. One memorable experience was playing a creature in one of our films, spending a sweltering summer night running around in a heavy overcoat and rebreather as a demonic miner.
Although the days were long and the pay was minimal, the experience of working in eerie, unusual locations with total creative freedom was priceless. It was a fast-paced, high-energy environment where we could experiment and push boundaries, and I loved every moment of it!
What training did you have before entering the industry?
Before pursuing my degree, I worked in IT as a technician from the age of 18. I had always loved film and visual effects, but I tried to take a more pragmatic approach to my career by focusing on technology, a field where I excelled. While I enjoyed the technical aspects of IT, I quickly found it lacked the creativity I craved, and I began feeling unfulfilled.
Seeking another path, I initially enrolled in a course to teach English to speakers of other languages, alongside learning Japanese. My thought process was that having a second language would open up opportunities for travel, and teaching would allow me to work anywhere in the world. I thoroughly enjoyed learning Japanese, and teaching became a passion of mine. Watching students come to life when they grasped new concepts was incredibly rewarding, and I found great satisfaction in helping others learn. However, during this period, I experienced a personal loss, the death of a close friend, which led me to take time to reflect deeply on my life and career. I realised that while I had enjoyed certain aspects of my previous paths, I had never truly taken the leap to pursue my passion: film.
That moment of reflection was a turning point. I decided to take a gamble and enrolled in a degree in film production and media technology, chasing what I truly loved. My time at university gave me two invaluable things. First, it gave me the time and space to practice, research, and immerse myself in the skills I was developing. Second, it introduced me to a network of peers, people I could collaborate with, who helped me develop my ideas and challenged my ways of working, just as I did for them. This collaborative environment was essential for my growth, and I continue to value the power of teamwork and shared creativity.
Why do you enjoy working in the industry? Creativity, first and foremost. Even though my work involves technology, every interaction with students and academic staff is a creative process. We take the time to understand their goals and aspirations within the motion capture space, and from there, we develop engaging learning materials. Our process involves bringing students into a Game Engine in real
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
06/09/2026
June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
22/07/2026
Among other tweaks to coverage, the broadcaster added announce positions in the ...
22/07/2026
The Australian Sports Technologies Network (ASTN) has reported a sharp acceleration in Australia's sportstech sector, with revenue growth rising from 10% in...
22/07/2026
From a retrofitted broadcast bus to packed Match Day Live! events, Bennett detai...
22/07/2026
TMRW Sports has named Brendan Donohue as President, Flag Football, where he will lead the company's professional flag football business in partnership with ...
22/07/2026
Stephen Arnold Music (SAM) designed and produced soundtracks for nine projection...
22/07/2026
Harmonic has announced a $25,000 donation to Global Empowerment Mission (GEM) fo...
22/07/2026
Telemundo has announced it has acquired from UC3 exclusive U.S. Spanish-language...
22/07/2026
The Rest Is Football, hosted by Gary Lineker, Alan Shearer, and Micah Richards, ...
22/07/2026
Sports Studio has announced a partnership with TheSoul Group to distribute Free ...
22/07/2026
Daktronics has concluded its 2026 High School Video Summit, a two-day hybrid event combining virtual sessions with hands-on host school visits across the countr...
22/07/2026
FOR-A America will exhibit at the MMCA Show in Pensacola, Florida (July 21-24), marking the company's first appearance at the house of worship AV event. FOR...
22/07/2026
The New York Yankees have selected Lumen Technologies (NYSE: LUMN) to connect Ya...
22/07/2026
Calrec will exhibit at IBC 2026 (Stand 8.C47) with demonstrations of its IP-native audio ecosystem built around the Argo console range, and will announce two ne...
22/07/2026
Solid State Logic has announced the appointment of Algam EKO as its distributor for SSL large format consoles in Italy, covering the Live, Broadcast, and Studio...
22/07/2026
FloSports has announced the launch of the FloSports Channel, a free ad-supported streaming channel premiering on Prime Video in the U.S. on July 21. The channel...
22/07/2026
Banana Ball TV (BTV), the broadcast operation of the Savannah Bananas, has insta...
22/07/2026
SiriusXM and Audacy have announced an agreement bringing 42 Audacy sports, news, and talk stations from 29 U.S. markets to SiriusXM. Twenty-three Audacy sports ...
22/07/2026
The collaboration produced more than 500 short-form videos across four cities th...
22/07/2026
At 2,600 sq. ft., the new home of digital content houses a main studio, podcast space, and an auxiliary control room
NFL franchises are accelerating their prod...
22/07/2026
Library now available in Engine Player
Another of Eduardo Tarilonte's popular sample libraries has just been moved over to Engine Audio's Engine Pla...
22/07/2026
All-in-one mic & DSP interface overhauled
Cloudvocal have just refreshed the design of their all-in-one mic, audio interface and DSP processor, introducing ...
22/07/2026
The final boss of the lost dual-op-amp circuit
Electro-Harmonix have just introduced the Deluxe Big Muff Pi 2, which they say offers their latest take on t...
22/07/2026
eds3_5_jq(document).ready(function($) { $(#eds_sliderM519).chameleonSlider_2_1({ content_source:......
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Proven managed IP solution helps broadcasters confidently navigate the future of broadcast distribution
LTN announces it has completed successful satellite-to-...
22/07/2026
Today, Chaos announced V-Ray 7, update 4, eliminating the need for asset conversions and tool switching, which slow down media and entertainment pipelines. Arti...
22/07/2026
An AI playground for the Project Indigo camera app
Marc Levoy July 22, 2026
0 Comments
At left is the user interface of our Playground, running on an ...
22/07/2026
Custom Consoles announces the completion of a large technical furniture project for Radio T l vision Suisse (RTS) at the networks recently inaugurated productio...
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Culver City, CA, July 21, 2026 3D streaming infrastructure provider Miris today announced glTF intake, including the binary .glb form, to its spatial streamin...
22/07/2026
Documentary Lo Invisible Captured with Blackmagic PYXIS 6K
Brie Clayton July 21, 2026
0 Comments
Camera's versatile design allowed filmmakers to c...
22/07/2026
AAF Bridge converts AAF and XML Timelines to Ableton Live - and back
Jerome Gardier July 21, 2026
0 Comments
A two-way converter for macOS and Windows...
22/07/2026
From Class to Concert: Explore a Student-Led Production of David Bowies Work Thr...
22/07/2026
A poisoned spy, a secret war, and a small English city contaminated by a deadly chemical weapon. Available on Sky Documentaries from 4 AugustWednesday 22 July 2...
22/07/2026
Audio at Parity: Comscore Launches Transcript-Level Targeting and Measurement wi...
22/07/2026
Arvato Systems and Lobster Enter into a Partnership and Combine the Integration Platform and Managed Services
Flexible integration solutions for cloud, hybrid...
22/07/2026
RT REPORTS NET SURPLUS OF 22.5 MILLION IN 2025...
22/07/2026
In the Opinion of the Censor airs Monday 27 July at 9.35pm on RT One and RT Player
In the Opinion of the Censor looks at how films for theatrical release wer...
22/07/2026
Before a healthcare robot can be useful in the real world, it has to learn how the physical world pushes back. Anatomy varies. Instruments bend, press, slip and...
21/07/2026
New research involving a cross-section of Mongolias independent media landscape finds enthusiasm for AI as a tool to improve efficiency, sustainability and resi...
21/07/2026
With winners Spain having already paraded the World Cup trophy through Madrid in front of millions of fans and the dust now settling on an epic tournament of th...