
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
By Contributor
Published: October 4, 2024 Updated: October 7, 2024
Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
target=_blank title=Share on LinkedIn class=share-linkedin> Connell Pavey, co-programme leader for the University of Salford's new course in motion capture technology tells TVBEurope how his passion for creativity led to becoming a teacher
https://www.tvbeurope.com/business/people/meet-the-motion-capture-technology-co-programme-leader title=Share via Email class=share-email>
Talk us through an average day in your role My role at the University of Salford is quite dynamic, which is something I truly enjoy. I am currently part of a two-person team that manages the Motion Capture space within the School of Arts, Media, and Creative Technology. This space is used by students across various disciplines performance, animation, dance, and games design. Ranging from undergraduate to postgraduate levels, including MA, MSc, and PhD students.
Connell Pavey, co-programme leader, motion capture technology at the University of Salford Our day-to-day work revolves around responding to the evolving needs of our students. We guide them through the intricacies of motion capture, helping them not only understand the technology but also apply it in ways that enhance their creative projects. Whether it's through capturing movement for animation or performance-based projects, we ensure they gain practical experience and leave with a deep understanding of how to leverage this technology.
When we're not directly supporting students, we focus on innovating and improving the ways our motion capture space can serve them better. We actively gather feedback and use it to develop new techniques and applications for the technology. Recently, we've collaborated with other university colleagues on a project that integrates motion capture with medical simulation. We ran a pilot project for a virtual patient system, where a simulated patient is controlled in real-time via motion capture and an iPhone for face tracking which allowed medical students to interact with the virtual patient, diagnosing ailments as part of their practical training.
How did you get started in the media industry? My journey into the media industry began during my time at university. I attended a masterclass led by the head of an independent film company, and I seized the opportunity to reach out afterward, which led to me working on their projects. The company specialised in low-budget horror feature films and heavy metal music videos, an ideal fit for me at the time!
Armed with nothing more than a basic SLR camera, some builders' lights, and a whole lot of enthusiasm, we set out to create. It was a small, tight-knit team, so I had the chance to explore various aspects of production, from cinematography to visual effects. One memorable experience was playing a creature in one of our films, spending a sweltering summer night running around in a heavy overcoat and rebreather as a demonic miner.
Although the days were long and the pay was minimal, the experience of working in eerie, unusual locations with total creative freedom was priceless. It was a fast-paced, high-energy environment where we could experiment and push boundaries, and I loved every moment of it!
What training did you have before entering the industry?
Before pursuing my degree, I worked in IT as a technician from the age of 18. I had always loved film and visual effects, but I tried to take a more pragmatic approach to my career by focusing on technology, a field where I excelled. While I enjoyed the technical aspects of IT, I quickly found it lacked the creativity I craved, and I began feeling unfulfilled.
Seeking another path, I initially enrolled in a course to teach English to speakers of other languages, alongside learning Japanese. My thought process was that having a second language would open up opportunities for travel, and teaching would allow me to work anywhere in the world. I thoroughly enjoyed learning Japanese, and teaching became a passion of mine. Watching students come to life when they grasped new concepts was incredibly rewarding, and I found great satisfaction in helping others learn. However, during this period, I experienced a personal loss, the death of a close friend, which led me to take time to reflect deeply on my life and career. I realised that while I had enjoyed certain aspects of my previous paths, I had never truly taken the leap to pursue my passion: film.
That moment of reflection was a turning point. I decided to take a gamble and enrolled in a degree in film production and media technology, chasing what I truly loved. My time at university gave me two invaluable things. First, it gave me the time and space to practice, research, and immerse myself in the skills I was developing. Second, it introduced me to a network of peers, people I could collaborate with, who helped me develop my ideas and challenged my ways of working, just as I did for them. This collaborative environment was essential for my growth, and I continue to value the power of teamwork and shared creativity.
Why do you enjoy working in the industry? Creativity, first and foremost. Even though my work involves technology, every interaction with students and academic staff is a creative process. We take the time to understand their goals and aspirations within the motion capture space, and from there, we develop engaging learning materials. Our process involves bringing students into a Game Engine in real
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
09/10/2026
September 10 2026, 06:00 (PDT) Dolby Expands Dolby OptiView Platform with New Capabilities at IBC 2026
New Sports Intelligence helps providers better unders...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
15/09/2026
At IBC2026, Pixitmedia by DataCore will showcase its latest capabilities designe...
15/09/2026
Quantum Corp. today announced the release of Quantum Autonomous Data Management ...
15/09/2026
Former Wyndham Hotels & Resorts technology executive will focus on fan engagemen...
15/09/2026
Creator Sports Network (CSN) and FAN.live have announced a partnership giving CSN's network of more than 2,000 vetted creators access to live 3D NFL broadca...
15/09/2026
SVG and SVG Europewere all over the IBC 2026 show floor out in Amsterdam, bringi...
15/09/2026
Rise WIB has announced the shortlist for the Rise Awards 2026, returning to Troxy in London on Tuesday, November 17. The awards recognize outstanding women, adv...
15/09/2026
Major League Table Tennis (MLTT) has announced its media distribution lineup for the 2026-27 season, beginning September 11. Every match will stream live on the...
15/09/2026
Willow Sports has announced it will serve as the exclusive U.S. and Canadian hom...
15/09/2026
Gravity Media has announced it will provide outside broadcast production and technical services for the MXGP of Australia, the finale of the 2026 FIM World Moto...
15/09/2026
Co-founders Scott Coker and Peter Y. Levin have unveiled Ki MMA, a new global mixed martial arts promotion launching in the first quarter of 2027. The announcem...
15/09/2026
Sony Electronics has announced two new G Master super-telephoto prime lenses for...
15/09/2026
GlobeCast provides facility for AI-power automated production core...
15/09/2026
Gravity Media, a leading global provider of production and content, and media services and facilities, is empowering Tourism and Events Northern Territory (NT) ...
15/09/2026
New Thunderbolt audio interfaces aimed at pro studios
Audient's latest announcement sees the company introduce three new high-end audio interfaces desig...
15/09/2026
Completes core wireless system line-up
The latest addition to Sennheiser's Spectera range is now shipping, completing the core elements of the company...
15/09/2026
High-frequency dynamics plug-in upgraded
Schwabe Digital have just released a major free update for their acclaimed high-frequency dynamics processing plug-...
15/09/2026
DAW update launched alongside all-in-one subscription bundle
The latest version of Universal Audio's DAW software has just arrived, and has been release...
15/09/2026
Three popular hardware units go virtual
Rupert Neve Designs are entering the software market in style, with not one, but three of their sought-after hardwar...
15/09/2026
When longstanding OB specialist Cloudbass made the decision to expand its fleet to accommodate remote production facilities for a leading UK sports broadcaster&...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Six Berklee Alumni Win at 2026 Emmy Awards The recipients were recognized for their contributions to Widow's Bay, Beef, South Park, and Bad Bunny's Su...
15/09/2026
OWC Announces Acquisition of OpenDrives, Expanding Software-Defined Video and Ri...
15/09/2026
Podcast The Vertical Buzz Shot with Blackmagic Pocket Cinema Camera 6K Pro
Brie Clayton September 14, 2026
0 Comments
Production team builds premium p...
15/09/2026
Grass Valley Launches AVORA at IBC2026
Brie Clayton September 14, 2026
0 Comments
New standalone solution gives production teams everything they need ...
15/09/2026
Brandon Woody Joins Berklee Student Ensemble for Signature Series Concert The acclaimed trumpeter, composer, and bandleader will lead a Berklee student ensemb...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/09/2026
Applications open for Future Leaders Delegation to BitSummit 2027 15 September 2026
Applications are open for Screen Australia's annual Future Leaders Dele...
15/09/2026
Red Seat Ventures' Supercast Launches Live Streaming, Bringing Real-Time Vid...
15/09/2026
Arqiva recognised with Armed Forces Covenant Silver AwardPresented to organisations that demonstrate outstanding support for the Armed Forces community
--
Sh...
14/09/2026
Lil Baby's Dead Fresh kicks off ESPN's Week 1 Monday Night Football, ...
14/09/2026
With Super Bowl LXI waiting in Los Angeles, ESPN will use the regular season to ...
14/09/2026
By Bailey Pennick
One of the most exciting things about the Sundance Film Festival is having a front-row seat for the bright future of independent filmmaking. ...
14/09/2026
Three new models introduced
Sony have just announced the launch of three new pairs of headphones that span their premium, mid-range and entry-level line-ups...
14/09/2026
New flagship Thunderbolt units aimed at pro studios
Audient's latest announcement sees the company introduce three new high-end audio interfaces designe...
14/09/2026
Cobalt Digital IBC Stand 8.F90 // Journalists: Click to visit Cobalt
Highlights...
14/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
14/09/2026
Bitmovin, a leading provider of video streaming solutions, has announced that Australia's largest media company, Nine Entertainment (Nine), has deployed Bit...
14/09/2026
Creativepool Annual 2026 Winners Announced
Brie Clayton September 13, 2026
0 Comments
The creative industry's Most' awards celebrates another...
14/09/2026
At IBC2026, Ren M rch explains how the N-Series combines DPA's renowned microphone technology with a high-performance wireless platform, offering a wide tu...