
Tech-eye view: Inside the epic remote production for Riot Games' League of Legends World Championship Finals 2024 By Heather McLean
Tuesday, November 5, 2024 - 09:56
Print This Story
For the Riot Games' League of Legends Championships Final 2024, a technical director works from the Dublin RBC
At Riot Games' League of Legends World Championship Finals 2024, which took place at the O2 Arena in London on 2 November, technical services partner on the ground NEP, Amazon Web Services (AWS), and Riot Games' own Dublin-based Remote Broadcast Centre staffed by EMG / Gravity Media crew all contribute to an epic remote production. SVG Europe caught up with Alex Rybalko, broadcast engineering manager at Riot Games, and James Wyld, principal infrastructure engineer at Riot Games, to find out more.
Roles that were previously done on-site that are now done from Riot Games' Remote Broadcast Centres:
Observers
Directors
Technical directors
Graphics
Producers
Audio operators
How is the show packaged to and from Dublin?
AR: As a remote production, our footprint on site in London is a production truck for the Opening Ceremony portion, then we transition into the sports side of the event and all of that is being done from Dublin. We have two control rooms working the world feed in English, and onsite we have four languages (French, English, Chinese, Korean) and eight co-streamers here.
What is AWS's role on the Worlds?
AR: The vertical feed is a new product that we also offer to our co-streamers in addition to the traditional broadcast, and the core of the vertical feed automated production runs with the use of AWS technologies.
Read more Fan-eye view: Riot Games on creating a superior viewer experience and taking fans forwards in esports
As a zero-operator production, we can take the main show and produce a separate bespoke feed with its own set of graphics and assets where we can then dynamically substitute various elements, allowing creators and partners to customise their broadcast in a way that really caters to their specific audience.
When you add the vertical feed, we have more than 30 different versions of our broadcast being distributed around the world from the technical operations centre (TOC) at our Remote Broadcast Centre in Dublin. All of this is possible due to our use of AWS media services technologies.
JW: On the creative side, we've got a couple of specific AWS partnerships that play a large part in this production. One being AWS Win Probability where AWS is running a machine learning model for every second of the game to conduct binary predictive analysis to figure out which team is most likely to win. It's a graphic that viewers will see pop up on screen during appropriate times of a match that ultimately works to enhance the viewing experience for fans.
The other is Global Power Rankings, which was first introduced at the start of Worlds 2024. When you have teams all around that don't always play each other, it can be difficult to determine who has the upper hand going into match. AWS helped us come up with a model with numerous data inputs based around things like past history of the league, relative strengths of the teams within each league, and past international results just to name a few. This all works to create this new rankings system that creates another element of fandom and chatter, building more excitement for upcoming matches.
Separately on the production side, at our Remote Broadcast Centres powered by AWS we have all the operator workstations are running on Amazon Workspaces. Additionally, our distribution pipeline, which is how we compress the broadcast production signals and deliver them to partners and platforms all around the world, runs in the AWS Media Services Suite (AWS Media Connect and Media Live). That allows us to scale our production from a single world feed to 22 language partners around the world.
A Riot Games producer in Dublin, working on last weekend's League of Legends Championships Final 2024
What is the value for Riot Games of the remote production model you use?
JW: With 30-plus variants of the Worlds broadcast coming out of the TOC, while it's a lot to manage, we can see the value of the remote production model because all of the stuff anchored in the facility - observers, encoding, the vertical feed workflow - we've been able to float that from show to show throughout the tournament.
Read more Producer-eye view: Getting the lowdown on the League of Legends World Championships Finals 2024
We started in Berlin about a month ago and that set up has been able to stay relatively static in Dublin. We can throw the production from Berlin (where the earlier rounds of Worlds took place) to Paris (for the semifinals) without changing much in the RBC. Then we come to finals in London where that production is already set up from Paris. We have to do some tweaks, like adding a production truck onsite for the Opening Ceremony, but the core sport production can stay relatively the same in one location, rather than breaking down and setting up at the different stages of the event.
AR: Basically, every position that you would traditionally see in a production truck on site can now be based out of the RBC. We do run a hybrid operation because there are cases where sometimes it still makes sense for a specific role to be on site at the event, but the underlying platform and technology that everything is built on top of allows us to be flexible.
Facts on Riot Games' League of Legends World Championships Finals 2024:
72 cameras
Sony HDC
Sony Venice
Sony P50
Sony FR7
Sony FX3 and FX6
Panasonic POV cameras
Winch cam
2 cable cam
2 techo cranes
4 rail cams
Arri trinity rig
Jimmy jib
80 transmission lines
48 return lines
256 transmission audio channels An observer on the Lea
North America Stories
17/01/2026
Lightware, an industry leader in signal management, is helping to elevate the Google Meet experience with the introduction of an integration with Taurus UCX. Th...
17/01/2026
Clear-Com announced a strategic partnership with NETGEAR AV to offer four high-performance networking switches as original equipment manufacturer (OEM) solutio...
17/01/2026
QuickLink, a leading provider of award-winning video production and remote guest contribution solutions, today announced a new U.S. distribution partnership wit...
17/01/2026
NUGEN Audio announces the latest evolution of MasterCheck, its industry-trusted optimization plug-in for cross-platform mastering and loudness verification. Des...
17/01/2026
BHV has announced that it will highlight its new SportsBox remote vision mixer and picture processor at ISE in Booth #4H900 marking its official introduction in...
17/01/2026
Clear-Com will return to ISE 2026 to demonstrate its latest intercom solutions for broadcast, live production, and AV professionals. Exhibiting at Stand #4P700...
17/01/2026
Grass Valley, a leading provider in live production solutions, will exhibit at ISE 2026 in Barcelona from February 3 6, presenting its vision for how modern Bro...
17/01/2026
Utelogy Corporation, the global leader in connected workplace management, monitoring, control, automation and analytics closes out a record-breaking 2025. The c...
17/01/2026
FOR-A, a cutting-edge video broadcast technology company backed by more than 50 years experience, will showcase its innovative production solutions at ISE 2026 ...
17/01/2026
Techex, the UK-based expert in live video solutions over IP and cloud, today announced that Tim Jackson has joined the company as Senior Director of Sales and B...
17/01/2026
Redflag AI, an AI-powered content protection platform, and Akamai, the cybersecurity and cloud computing company that powers and protects business online, today...
17/01/2026
Encompass Digital Media has today announced the appointment of David Hunter as Chief Operating Officer (COO). As a highly respected technology and operations le...
17/01/2026
Glensound is set to showcase its audio and intercom solutions supporting broadcast, live events and professional AV environments at ISE 2026 (stand 7H800, Fira ...
17/01/2026
As Matrox Video marks its 50th year of innovation, the company will use ISE 2026 to showcase the latest advancements across its AV-over-IP ecosystem, highlighti...
17/01/2026
The Hollywood Professional Association (HPA) today announced the nominees for the 2026 HPA Awards Innovation & Technology, marking an expanded evolution of the ...
17/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
16/01/2026
From Berlin to London: Amazon delivers NBA Europe games for an international aud...
16/01/2026
How Vizrt, TriCaster Helped Harvard Athletics Embrace Vertical Video and More to...
16/01/2026
SVG GameDay, Ep. 1: PMY Group's Mike BonnerThe longtime industry veteran provides insight into his approach to producing live eventsBy Kristian Hern ndez, S...
16/01/2026
Attacking the Pin: Inside the PGA TOUR's Replay Remodel With Hawk-Eye Innova...
16/01/2026
Back to Unrivaled: TNT Sports Reconnects With Mediapro for the League's Soph...
16/01/2026
FloSports Orchestrates Mega Weekend Spotlighted by Chili Bowl Nationals, UCA & U...
16/01/2026
Eleven Projects to Be Developed at Annual January Screenwriters Lab; Nine Projec...
16/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
16/01/2026
Marshall Electronics is showcasing its VMV-402-3GSH Seamless 4X Switch at ISE 2026 (Booth 4N900). Designed for presentation systems, control rooms and remote pr...
16/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
16/01/2026
Graduate Spotlight: Nadia Castagna The educator, who grew up in Rochester, New York, shares how she went from Berklee to collaborating on meaningful programs ...
16/01/2026
Back to All News
Culinary Class Wars' Returns for Season 3, Raising the St...
15/01/2026
Milano Cortina 2026: OBS CEO Yiannis Exarchos Previews Production InnovationsFirst Person View drones, AI-based tech target greater fan engagement, efficiencyBy...
15/01/2026
Clever with cameras: Bringing the drama of the 2026 ISU European Figure Skating ...
15/01/2026
No stranger to ice: Host broadcaster Sunset Vine on pressure and planning for th...
15/01/2026
SVG Campus Shot Callers: Leah Gill, Associate Athletic Director, Digital Media, ...
15/01/2026
National Sports Broadcaster Perspectives: What to Expect in Production in 2026Leaders from ESPN, FOX Sports, Netflix, and Warner Bros. Discovery share their pro...
15/01/2026
From Berlin to London: Amazon delivers NBA Europe games for an international aud...
15/01/2026
LOS ANGELES, CA, January 15, 2026 - The nonprofit Sundance Institute today announced the appointment of David Linde as Chief Executive Officer. Linde will assum...
15/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
15/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
15/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
15/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
15/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
15/01/2026
Share Share by:
Copy link
Facebook
X
Whatsapp
Pinterest
Flipboard...
15/01/2026
Telos Alliance To Showcase Broadcast Audio and Intercom Innovations at ISE 2026
Search
Cleveland, Ohio (January 15, 2025) - Telos Alliance , trusted global...
15/01/2026
Back to All News
Nah Yung-suk Presents Take a Hike!' - A Snowy Reality Adv...
15/01/2026
Back to All News
Firebreak Premieres on Netflix February 20
Entertainment
15 January 2026
GlobalSpain
Link copied to clipboard
DOWNLOAD THE FIRST LOOK IMA...
15/01/2026
Back to All News
The Variety, Voices, and Vision Shaping What's Next on Net...
15/01/2026
Back to All News
Netflix and Sony Pictures Entertainment Enter New Pay-1 Deal W...
15/01/2026
The Hollywood Professional Association (HPA) today announced the nominees for th...
15/01/2026
Award-winning production solutions bridge traditional and next-generation workflows
FOR-A MixBoard
FOR-A IMPULSE
viztrick AiDi
MFR-3100EX...
15/01/2026
NVIDIA kicked off the year at CES, where the crowd buzzed about the latest gaming announcements - including the native GeForce NOW app for Linux and Amazon Fire...
14/01/2026
Tech Focus: Audio Consoles, Part 2 - New Options for Virtual MixingA variety of solutions offer both technical and economic benefitsBy Dan Daley, Audio Editor
...