
Simon Percy from Little Shadow talks to TVBEurope about how the animation studio used a mobile virtual production setup to create a VFX shark lab for the second season of the Disney series
By Jenny Priestley
Published: July 1, 2024 Updated: July 2, 2024
Simon Percy from Little Shadow talks to TVBEurope about how the animation studio used a mobile virtual production setup to create a VFX shark lab for the second season of the Disney series
target=_blank title=Share on LinkedIn class=share-linkedin> Simon Percy from Little Shadow talks to TVBEurope about how the animation studio used a mobile virtual production setup to create a VFX shark lab for the second season of the Disney series
https://www.tvbeurope.com/production-post/taking-a-bite-out-of-the-vfx-for-shark-attack-360 title=Share via Email class=share-email>
Arrow Media's Shark Attack 360 returns for a second season this week, as it investigates why sharks bite people.
The show uses cutting-edge VFX technology to analyse data and understand, in forensic detail, the reasons behind shark attacks.
The producers worked with Little Shadow to create the effects for the series. Simon Percy, director at Little Shadow, talks to TVBEurope about the company's work on the show.
How did Little Shadow get involved with Shark Attack 360? We first worked with Arrow Media on Season One of Shark Attack 360. We were brought in later in the production to work on a series of visual effects clean-ups, blood augmentation, and experiment explainers. We managed to complete these tasks in an expedient manner over the Christmas period and must have made an impression with the Arrow Media team because, in May 2023, we received a call to pitch on all the CGI in season two.
It was clear from the outset that Arrow Media had big ambitions for series two and really wanted to raise the bar. So, our initial task was to deliver a pitch that would meet expectations and then exceed them. Being all about the visuals, we created a 2-minute sizzle reel and a series of bespoke images and dev films that showed the scope of our vision. We were elated that our ambition was rewarded and we were brought onto the Arrow Media team and made welcome.
What were you tasked with? We were tasked with developing and delivering the visual effects for the series, including creating realistic and interactive virtual sharks, integrating them into a hybrid virtual production setup, and ensuring a smooth production pipeline that could handle the project's demands.
From the start executive Producer, Nick Metcalfe and series producer, Laura Offer made it clear that there needed to be a new post/VFX pipeline that would not only create greater flexibility within the Lab but enable more impressive cinematic shark encounters. Linked to that was the desire to make a more immersive presenter/collaborator experience within the Lab by enhancing its use to explain and investigate the attacks. And finally, enable the shoot and post process to become more efficient, avoiding pickup, shot redos or delays in seeing previs in the edits.
Challenge accepted!
How did you go about delivering that? From the outset, our desire was to have a digital replica of our shoot location and from the moment that was chosen - we leapt into action. One of our trusted partners, Lidar Lounge captured a lidar scan of the set to create a 1:1 replica of the multi-level structure to allow shot planning, previs and final shots to be crafted ahead of the shoot and commencing edits.
We generated a pipeline using our hybrid virtual production technology. This method did not involve a full LED volume but instead used our bespoke virtual production setup, including camera tracking, live green screen keying, monitoring and recording in one box. Bringing all the high-end VP tools to bear, allowing augmented AR elements, such as our sharks, into the live scene in real-time.
Intricate planning with the DoP, director, and producers was critical to pre-visualise each sequence ahead of shooting, giving us a clear 3D template for every scene while maintaining flexibility for adjustments on the fly. This is where our mobile VP setup came into its own, it allowed the previs to inform lighting and camera setups well ahead of the shoot, meaning shot setups were incredibly quick. But more importantly, it gave Diva a comfort screen displaying the sharks and other key props accurately into frame in real-time, ensuring correct eye lines and appropriate heights for hand gestures and pointing.
This process allowed framing of shots and the takes to be set up and run through rapidly. We could easily capture the raw clean footage, a matte pass and a composite of the scene with the sharks and props. This enabled the rushes and full-scene composites to be edited within minutes of the turnover of the camera cards. A major benefit was ensuring all the material was shot correctly, eliminating the need for reshoots and avoiding the long wait for 3D compositions that typically follow weeks after the shoot. Double tick against the brief's challenge.
One of our desires was to enhance the energy, realism, and motion of the sharks. We spent considerable time improving the detail and accuracy of the shark models. This included retexturing, re-topologising and adding a new animation rig that allowed for a greater range of subtle motions. We created new mouth, jaw, and eye controls layered on top of a soft body system to simulate the near-cloth-like movement of shark skin during violent movements. Additionally, we developed a particle simulation system to generate bubbles through the gills and mouths during attacks.
Our work began with the great white shark, focusing on the mouth region to ensure accurate animation of its distinctive overbite. We needed to balance the jaw's movement with the anatomical structure of th
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
03/11/2026
New path-to-purchase research solution connects 30 consumer categories and more ...
03/11/2026
Latest Nielsen data reveals a surge in advertising investment during key festive...
03/11/2026
aconnic AG (ISIN: DE000A0LBKW6), Munich, announces the launch of the iSphir OT s...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
PlayBox Neo has taken 24/7 playout for the news outlet Cheddar to the cloud. Powered by PlayBox Neo's own CDN and the full PlayBox Neo Suite media platform,...
03/11/2026
Blendkit for Unreal
Brie Clayton November 3, 2026
0 Comments
Blendkit expands ecosystem with new Unreal Engine integration alongside 8th anniversary l...
03/11/2026
Blackmagic Design Announces New UltraStudio Express HD
Brie Clayton November 3, 2026
0 Comments
New capture and playback solution with 3G-SDI, HDMI an...
03/11/2026
Berklee Artists Return for Performances at Bostons Snowport Holiday Market Presented through a partnership between Snowport, Mohegan Sun, and Berklee, the wee...
03/11/2026
Grass Valley announced that France T l visions has completed the first phase of its Genesys production infrastructure renewal program for Franceinfo, moving the...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/11/2026
SmallHD announced the launch of the new Focus 504 Monitor, featuring a low-profile form factor, die-cast aluminum construction, professional-grade I/O, and the ...
03/11/2026
Gaffer Webb helped light the pivotal Kill Room scene with Astera QuikSpot...
03/11/2026
IllusionFX 1.1 is Out!
Alex Perea November 2, 2026
0 Comments
More tools, more creative freedom.
Graph editor. Shape your animation curves with preci...
03/11/2026
Rowan University Explores Virtual Production Workflows
Brie Clayton November 2, 2026
0 Comments
Students work across camera tracking, compositing and ...
03/11/2026
How to Hand Over an After Effects Project So the Next Person Can Open It
Ozgur Gorgun November 2, 2026
0 Comments
Most After Effects projects get open...
03/11/2026
For every stage of creation From first idea to finished song, Scarlett is there for whatever comes next.
Start where you are Music-making rarely waits for t...
03/11/2026
Omar films with the 2017 Shotgun Microphone from DPA Microphones. By his estimate, he has used it for about a year and a half to two years, and he says he cant ...
03/11/2026
CUPERTINO, CALIFORNIA Apple today announced financial results for its fiscal 202...
03/11/2026
Demand for advanced chips is rising. The processes to build them are getting mor...
02/11/2026
The founder/CEO says new app combines JWS content and scoreboard with real-time ...
02/11/2026
The men's and women's Villanova and Notre Dame basketball teams will get...
02/11/2026
CONMEBOL has renewed its trust in GRUP MEDIAPRO, which will continue at the helm of the CONMEBOL Hub's end-to-end operation through 2030, producing and dist...
02/11/2026
Building on the growth in women's sports, the dedicated sports-content initiative aims to enhance fan engagement and content creation
The WTA (Women's ...
02/11/2026
UNA Sports Group has led an eight-figure investment round in The Curling Group (TCG), with participation from Relay Ventures. TCG is the company behind the Gran...
02/11/2026
Sony Electronics will launch the RIALTO 65 Camera Extension System (CBK-6510XS) for the VENICE 2 CineAlta camera. It is expected to be available in the first ha...
02/11/2026
ESL FACEIT Group (EFG) has announced that ESL One, its Dota 2 tournament series, is coming to Munich, Germany, from April 4-11, 2027. ESL One Munich 2027 will b...
02/11/2026
X Games has appointed Paul Asencio Chief Revenue Officer, effective Nov. 9. He will lead global partnerships, sponsorship sales and commercial revenue strategy ...
02/11/2026
UK outside broadcast specialist Cloudbass has completed a proof of concept for s...
02/11/2026
Tubi and Major League Soccer will stream two Decision Day matches live and free on Saturday, Nov. 7, in the U.S. The games are Inter Miami CF vs. Charlotte FC a...
02/11/2026
The Grand Slam of Curling (GSOC) has signed a multi-year media agreement with DAZN. DAZN will carry live and on-demand GSOC and Rock League action free outside ...
02/11/2026
The WTA and TikTok announced a global content partnership to expand how fans discover and follow women's tennis through player-led storytelling, creator con...
02/11/2026
RTL News has rebuilt Audio Control Room TR 1 at its Cologne headquarters around ...
02/11/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
02/11/2026
VP, Global Sales, Gary Rosen describes an expanded product line that enhances the company's sports focus
The pain of parting is nothing to the joy of meet...
02/11/2026
Latest virtual session musician announced
The latest expansion for Celemony's Tonalic library centres around Arianna Powell, a session guitarist whose p...
02/11/2026
7-14 November 2026
VEMIA's latest vintage gear auction is set to take place between 7-14 November 2026, and will be followed by their Second Chance Sund...
02/11/2026
Combines six processors with LFOs, envelope follower & macros
Pine DSP's latest offering brings together a set of six virtual processors, houses them in...
02/11/2026
Rohde & Schwarz presents a new generation of DC power supplies with five interco...