
FIFA World Cup 2022: Overview of FIFA World Cup Match-Coverage Plans UHD/HDR, multi-feeds, cloud-based server, immersive audio are key features By Ken Kerschbaumer, Editorial Director
Friday, November 18, 2022 - 9:27 am
Print This Story
The FIFA World Cup Qatar 2022 is set to begin this weekend, and the FIFA World Cup Division, which is responsible for the broadcast production, and Host Broadcast Services (HBS) are ready to cover all the action with a team of around 2,500 people. Here is a look at key production highlights and advances.
Match Coverage in UHD/HDR The compact nature of this year's World Cup will allow production crews to be split into two match clusters that will travel between the eight stadiums and are headed by six world-class directors (Francois Lanaud, Grant Philips, Jamie Oakford, Laurant Lachand, Sarah Cheadle, and Sebastian von Freyberg).
The standard camera plan has 42 cameras, and both super-slo-mo and ultra-slo-mo will be in the mix, covering key players. Several RF cameras will also be used to capture activities - fan coverage, team arrivals, VIP and player interviews - in and around the stadium.
The standard camera plan for World Cup matches is built around 42 cameras.
The biggest leap this year will be a single-unified-layer capture/transmission workflow for UHD/HDR coverage of all 64 matches. In 2018, a multilateral, dual-layer approach was required, but advances in technology will allow all formats to be integrated into a single workflow, greatly streamlining operations and setup.
With respect to HDR, hybrid log gamma (HLG) will be used to provide a standardized and easy-to-manage set of color transformations between SDR and HDR. UHD/HDR capture will be done from selected standard cameras at 50 fps and 1080p from cameras shooting at 150 fps and higher. Replay and recording will be in HDR, and a common HDR opto-electronic transfer function will be used for all cameras. Shading will be done in SDR, and SDR signals will be down-mapped out of the HDR material.
The Multi-Feeds The World Cup feed-distribution workflow
At the core of live content distribution are the multi-feeds allowing FIFA to provide a wide range of match, pre- and post-match, and other content to rightsholders. Multilateral feeds and selected isolated cameras will also be available in different formats, including 12G-SDI UHD/HDR BT.2020 at 2160p/50 for selected isolated cameras and the Extended Stadium Feed. All multi-feeds will be available to rightsholders in 3G SDI-HDR (BT.2020), 3G-SDI SDI (REC.709), and HD-SDI SDI (REC.709). Each one will have up to 16 embedded audio channels.
The lineup of feeds:
Extended Stadium Feed
Extended Basic International Feed
Tactical and Additional Content Fee
Team A and B Feeds
Player A and B Feeds
Fan feed
Action clips
Emotion clips
Permanent highlights
Embracing the Cloud Another important service offering is the cloud-based media server, FIFA MAX (Media Asset Exchange), which allows rightsholders to find a treasure trove of content. The 2022 version will be capable of holding 6,000 hours of content, all of which can be accessed via the FIFA Content Interface. Best of all, rightsholders can access it whether or not they are based at the IBC, giving production professionals thousands of miles away a chance to boost content creation and output. Content will be stored via XAVC-I at 1080p/50, and the server also supports ingest and delivery in HDR (with SDR preview).
Immersive Audio Rightsholders will have a choice not only of a basic-stereo mix and a 5.1 surround-sound mix but also a 5.1.4 immersive mix produced in two immersive-sound galleries at the IBC. At the center of those efforts, an eight-capsule microphone array at each stadium is supported by additional three-dimensional microphone arrays located closer to the spectators.
Immersive audio at the World Cup requires a strong microphone-placement plan.
The immersive-audio package contains channel-based premixes layered with audio objects that can be preset. Rightsholders distributing in immersive formats like MPEG-H and AC-4 will have access to a fully personalized listening experience, which includes volume control of individual elements and different commentaries.
More from Sports Video Group
16/01/2026
From Berlin to London: Amazon delivers NBA Europe games for an international aud...
16/01/2026
How Vizrt, TriCaster Helped Harvard Athletics Embrace Vertical Video and More to...
16/01/2026
SVG GameDay, Ep. 1: PMY Group's Mike BonnerThe longtime industry veteran provides insight into his approach to producing live eventsBy Kristian Hern ndez, S...
16/01/2026
Attacking the Pin: Inside the PGA TOUR's Replay Remodel With Hawk-Eye Innova...
16/01/2026
Back to Unrivaled: TNT Sports Reconnects With Mediapro for the League's Soph...
16/01/2026
FloSports Orchestrates Mega Weekend Spotlighted by Chili Bowl Nationals, UCA & U...
15/01/2026
Milano Cortina 2026: OBS CEO Yiannis Exarchos Previews Production InnovationsFirst Person View drones, AI-based tech target greater fan engagement, efficiencyBy...
15/01/2026
Clever with cameras: Bringing the drama of the 2026 ISU European Figure Skating ...
15/01/2026
No stranger to ice: Host broadcaster Sunset Vine on pressure and planning for th...
15/01/2026
SVG Campus Shot Callers: Leah Gill, Associate Athletic Director, Digital Media, ...
15/01/2026
National Sports Broadcaster Perspectives: What to Expect in Production in 2026Leaders from ESPN, FOX Sports, Netflix, and Warner Bros. Discovery share their pro...
15/01/2026
From Berlin to London: Amazon delivers NBA Europe games for an international aud...
14/01/2026
Tech Focus: Audio Consoles, Part 2 - New Options for Virtual MixingA variety of solutions offer both technical and economic benefitsBy Dan Daley, Audio Editor
...
14/01/2026
Tech Focus: Audio Consoles, Part 1 - Key Component Evolves Toward the Totally Vi...
14/01/2026
SVG Summit 2025: Audio from Monday Workshops Now AvailableListen to sessions from Live Production Innovation, AI Production Tools, Cloud Production, Content Wor...
13/01/2026
NHL Situation Room 2.0: How Sony Hawk-Eye Powers Centralized Officiating, Player...
13/01/2026
NBC Sports Ices the Audio for the 2026 Prevagen U.S. Figure Skating Championship...
13/01/2026
DMF and MXL in practice: Which vendors are adopting it, and how fast is the ecos...
13/01/2026
CES 2026: Five Important Sports-Tech BuzzwordsThe terms highlight innovations for sports production at the showBy Daniel Frankel, SVG Contributor
Tuesday, Jan...
13/01/2026
For TGL Season 2, Unity 6 Boosts Virtual-Graphic Quality; COSM 360 Cameras Impro...
13/01/2026
Resetting Expectations? The State of the Sports Industry with Devoncroft's J...
12/01/2026
Sports and Music Unite: A Look Back at the Operationally Ambitious FIFA Club Wor...
12/01/2026
Nielsen Panel Discussion Highlights World Cup Impact for FOX, Telemundo, MetLife...
12/01/2026
FIFA President Infantino Highlights How AI Will Impact 2026 FIFA World Cup and B...
12/01/2026
Baltimore Ravens' Jack Dana on Telling a Better Story With Media Management ...
12/01/2026
FOX Sports' Brad Cheney on Spectrum Debate's Impact on the Sports-Produc...
09/01/2026
Rock-It Sports' Deron Brown & Laura Rowlands on Launching a New Brand, Suppl...
09/01/2026
Warner Bros. Discovery's Chris Brown on the Broadcaster's First French O...
09/01/2026
NFL Playoffs 2026: CBS Sports Travels to Jacksonville With Packed Arsenal of Pro...
09/01/2026
NFL Playoffs 2026: NBC Sports Is Set To Roll Out New Scorebar, Insert Graphics T...
09/01/2026
NFL Playoffs 2026: Prime Video Production Team Caps Historic Season With Iconic ...
09/01/2026
NFL Playoffs 2026: FOX Sports Kicks Off Postseason Slate With Two-Game Wild Card...
09/01/2026
NFL Playoffs 2026: ESPN's Run Brings Monday Night Football' Flagship Op...
08/01/2026
At CFP Semifinals, ESPN Again Flexes Its Operational Muscle With 20+ MegaCast Vi...
08/01/2026
SVG Students To Watch: Sophie Fowler, University of OregonThe Portland product has honed her skills as a producer, director, and TD at Quack VideoBy Brandon Cos...
08/01/2026
Follow the Money, Episode 3: Inside the Sports-Media Biz With Sam McCleery and K...
08/01/2026
SVG New Sponsor Spotlight: Qualstar's Jeff Sengpiehl on the Enduring Power a...
08/01/2026
Legendary February: Production Leaders at NBC Sports Pull Back the Curtain on Ol...
07/01/2026
SVG Summit 2025: All General Sessions Now Available To Watch on SVG PLAYThe SVG Summit celebrated its 20th edition with a loaded agendaBy Brandon Costa, Directo...
07/01/2026
NBCU's Brings Rinkside Live' and Courtside Live' Features to Peaco...
06/01/2026
Peacock Bringing Dolby Vision and Dolby Atmos to Live Sports ContentPeacock is the first streamer to embrace Dolbys full suite of advanced picture/sound innovat...
06/01/2026
SVG Europe Audio: Listening to the sounds of powder and ice at Milano Cortina wi...
06/01/2026
Quintar Meta Spatial SDK Integration Promises Next-Level XR ExperiencesBy Ken Kerschbaumer, Editorial Director
Tuesday, January 6, 2026 - 9:41 am
Print This...
06/01/2026
Milano Cortina 2026: BBC Sport Previews Broadcast Ops, Studio Setup, Social Medi...
06/01/2026
Dolby's Jason Power on Elevating Live Sports Through Immersive Audio and HDR...
06/01/2026
DAZN's Global CRO Walker Jacobs on the Streamer's Breakout Year in the U...
06/01/2026
California Dreamin': LA28's SVP of Media Jim Bell Previews the Olympic a...
06/01/2026
One Month Out From Winter Olympics Opening Ceremony, NBC Sports in Final Prep fo...
06/01/2026
Advanced HDR by Technicolor and Zinwell Integrated onto ATSC 3.0 Conversion Boxe...
06/01/2026
FOX Sports President and COO Mark Silverman Shifts to Consulting RoleHis successor will be announced soonBy Ken Kerschbaumer, Editorial Director
Tuesday, Janu...