Sony Pixel Power calrec Sony

The Game Changers

29/11/2022

The Game Changers Metal Gear Solid and Halo composers Nobuko Toda '03 and Kazuma Jinnouchi '02 talk about the paths to their careers and what it takes to level up in the video-game industry.

By

Kimberly Ashton

November 26, 2022

Nobuko Toda 03 and Kazuma Jinnouchi 02

Image by James Day

In 2006, Nobuko Toda '03 was working on the music for the fourth installment of the blockbuster video game franchise Metal Gear Solid when she called her former classmate Kazuma Jinnouchi '02 to ask him to help her score the project.

Jinnouchi, who at the time was an arranger and indie pop-rock guitarist gigging around Tokyo, hadn't done any professional work as a screen scorer. Moreover, years prior, as a new student at Berklee, he had dropped any nascent idea he had harbored of pursuing film scoring after feeling overwhelmed by an introductory class. Sure he wasn't up to the task, Jinnouchi declined Toda's offer.

But Toda knew what Jinnouchi could bring to the project. As students, the two often had found themselves in the same classes and would listen to each other's music and give feedback. After graduation, they stayed in touch and occasionally worked together. In addition to knowing the quality of Jinnouchi's musical ideas, Toda knew that he was capable of working long hours in a demanding production environment, which is just what she needed in a collaborator on Metal Gear Solid 4: Guns of the Patriots.

All the orchestral things I could just teach him afterward, Toda said during a recent interview from Tokyo.

Swayed by his friend's insistence, Jinnouchi went through the demo process at Konami Digital Entertainment, makers of Metal Gear Solid, and got the job. The only thing left to do was to learn how to score a game. All these scoring things were so new to me, so Nobuko pretty much taught me how to write to the visual, Jinnouchi said.

The game was a hit, and the two continued to work together for the next five years as in-house composers at Konami subsidiary Kojima Productions. In 2011, Jinnouchi left the company to join the team making the latest Halo game, one of the industry's most famous franchises, at Microsoft's 343 Industries. A member of the in-house audio team, Jinnouchi served as an additional composer, music editor, music director, and music programmer on Halo 4, and brought in Toda, who was by then a freelancer, as an orchestrator and score producer.

For the next release in the franchise, Halo 5: Guardians, Jinnouchi was the composer, and Toda was the game's orchestrator and executive music producer. That game was the biggest Halo launch at the time, bringing in over $400 million in sales in its first week. (For comparison, the highest-grossing movie in history, 2009's Avatar, had an opening week of $137 million.)

Jinnouchi left Microsoft in 2018. Today, he and Toda both work as freelancers, and have collaborated on Marvel's Iron Man VR and many animated series, such as Ultraman, Ghost in the Shell SAC_2045, and Star Wars: Visions. They're currently working on a Japanese animated film as well as a major superhero franchise video game, due out in 2024.

Kazuma Jinnouchi 02

Image by James Day

During a busy August that found one or both of them in Tokyo, London, Prague, Kuala Lumpur, or Seattle, Toda and Jinnouchi dialed into a video call to talk about their music backgrounds, scoring a franchise game, trends in video game music, advice they'd give to aspiring video game composers, what they listen to when they drive, and more. Jinnouchi, who's lived in Seattle for 11 years, provided some translation for Toda, who's been primarily based in Tokyo. The interview has been edited for length and clarity.

Tell me about your early experiences with music. How old were you when you began playing instruments? Kazuma Jinnouchi: This goes back to elementary school, but I originally wanted to start taking piano lessons just because I was fascinated by the instrument by watching my teacher play. I was really small at the time so my parents didn't know if I would continue to be interested in that kind of musical instrument, so that request got rejected. Later, when I was in the third grade, I was looking at this picture of the flute. I think it was in the newspaper. And I thought it looked really cool I made the request again: Hey, if its flute, can I go take lessons? and then they said yes.

Nobuko Toda: I grew up in a very poor family. My father reduced his own allowance so that I could learn to play the piano and organ. When I started attending classes, my father picked up a small foot-pedal organ from somewhere and I played it every day. I had an electronic organ and the piano. I don't exactly remember how I started playing those instruments, but my mother told me that when I was very young I pointed out a picture of an electric organ in the newspaper and said I wanted to play it. I started playing for fun. I also would read picture books and then write original music to the book. I really liked to make storybooks too.

For quite a while I was self-taught on the instrument. The same for composition, for writing music. But when I wanted to enter a competition for electric organ performance, the requirement was also to perform my own music so I was writing for that every year.

How old were you then?

Nobuko Toda 03

Image by James Day

NT: From middle school to high school, so from around 11 or 12 to 16 or 17. My dream was to be a performer who toured abroad.

Kazuma, what was your involvement in music at that age? KJ: I was continuing to take my flute lessons throughout the rest of my elementary school and middle school years, and then I started getting into coding, [into] programming things, because all my friends were playing video games on the Nintendo system and I had asked my dad if
LINK: https://www.berklee.edu/berklee-now/news/the-game-changers...
See more stories from berklee

North America Stories

02/09/2026

Manfrotto Showcases New Video Support Solutions at IBC 2026

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

Mediagenix Rebrands Spideo as Mediagenix Curation

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

Creative Technology Group Founder Graham Andrews Sets Year-End Exit

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

San Antonio Spurs, DAZN Ink Exclusive Streaming Deal

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

DPA Launches 6388 CORE Headset Microphone With Shifted Ac...

KOKKEDAL, DENMARK, SEPTEMBER 1, 2026 DPA Microphones announces its new 6388 CORE Headset Microphone, a high-performance directional headset designed for dema...

02/09/2026

Pliant Technologies Spotlights CrewCom CXD 32CF Dante AES...

Pliant Technologies will highlight its CrewCom CXD 32CF 32x32 Dante /AES67 Digital Audio Network Interface, a powerful connectivity solution designed to expand ...

02/09/2026

iWedia Enhances Teatro Pulse with Edge AI Self-Healing an...

iWedia, a leading provider of software solutions for connected TV devices, today announced two enhancements to Teatro Pulse, its end-to-end TV service operation...

02/09/2026

Signiant Accelerates More Than File Transfers at IBC2026

Signiant, trusted by the media industry for accelerated content movement for more than 20 years, will showcase the latest evolution of the Signiant Platform at ...

02/09/2026

Calrec Argo M Powers Cloudbass Next Generation OB Fleet

With a contractual agreement to supply a leading UK sports broadcaster with outside broadcast services for 104 football matches per season over the next four ye...

02/09/2026

IBC2026 puts sport at the winning end of media innovation

IBC2026 will put sport firmly at the centre of the global media and entertainment technology conversation with the strongest sports showing in the event's h...

02/09/2026

PTZOptics Demonstrates the Power of Intelligent Multicame...

PTZOptics will bring a hands-on showcase of intelligent video production to IBC2026 (11-14 September, RAI Amsterdam), with demonstrations spanning new camera te...

02/09/2026

OOONA Launches OOONA Go

OOONA, a global provider of professional management and production tools for the media localization industry, today announced the launch of OOONA Go, a ready-to...

02/09/2026

EON Media launches AI media activation and monetization s...

EON Media will make its European debut at IBC2026 (September 11-14, RAI Amsterdam) in the show's Future Tech Zone (Hall 14.FT5). The company is launching it...

02/09/2026

Frequency Defines the Intelligent Channel at IBC2026

Frequency, the engine behind many of the worlds leading streaming television channels, will demonstrate at IBC2026 how integrating intelligence throughout chann...

02/09/2026

FOR-A Introduces Go Vertical AiDi and AiDi Sports Hub Und...

On-device AI platform gives broadcasters and content creators purpose-built tools for real-time vertical video production and AI-enhanced sports coverage...

02/09/2026

Shotoku To Introduce Aura E2 PTZ Elevator At IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

AJA to Launch New openGear SDI/Fiber Conversion Cards at IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

GoPro to Merge with Starman Optical

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

AIMS, EBU Completes Latest IPMX Certification Testing

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

EVS To Showcase New Neuron 4X Processor At IBC 2026

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

Sony Launches 100+ FAST Channels on Playstation 5 in the U.S.

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

Canon Unveils PTZ Camera Firmware Updates

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

EverPass Media Expands NFL Offering with Netflix Deal

Share Copy link Facebook X Linkedin Bluesky Email...

02/09/2026

Imagine Communications Unveils Latest Control Portfolio A...

Next-Generation Freeform Control Surfaces Lay the Foundation for AI-Enabled Media Operations At IBC2026 (Sept. 11 14, RAI Amsterdam, Stand #1.B73), Imagine Com...

02/09/2026

Friedrichstadt-Palast Relies on Riedel for IP-Centered Pr...

Friedrichstadt-Palast in Berlin, the world's largest theater stage, has modernized its backstage production infrastructure with a comprehensive Riedel solut...

02/09/2026

WiM to Host Reel Forward Production Conference at CSU Los...

Women in Media announces that it will host the two-day Reel/Forward in-person conference devoted to navigating today's production scene. Guests can enjoy pa...

02/09/2026

Teradek and New Media AV Expand Partnership with Full Liv...

The expanded partnership brings Teradek's Live Production solutions to New Media AV's European dealer and integrator network, opening new opportunities ...

02/09/2026

QuickLink Expands StudioEdge With WhatsApp Cisco Webex an...

QuickLink, a leading provider of award-winning video production and remote guest contribution solutions, announces a major expansion to its award winning Studio...

02/09/2026

Vipe by BCNEXXT Gives Foxtel a New Playout Model for its...

BCNEXXT, the developers of the advanced playout platform Vipe, today announced that premium entertainment brand Foxtel has selected Vipe to underpin playout for...

02/09/2026

HOT Telecommunications supercharges localisation efficien...

SubtitleNEXT helps HOT Telecom's subtitling team keep a cool head with reliable QC capabilities Profuz Digital, global developer of digital media and local...

02/09/2026

Case Study - Mission Digital Strengthens Battery Safety w...

Case Study: Mission Digital Strengthens Battery Safety with Safe-ion As productions become increasingly dependent on battery-powered equipment, the safe storag...

02/09/2026

New design strategy expands nanoparticle vaccine approach to influenza viruses

LA JOLLA, CA-Influenza viruses constantly shapeshift to evade recognition by the immune system. This shapeshifting occurs in critical proteins like hemagglutini...

02/09/2026

New AI algorithm could improve detection and prediction of heart diseases

LA JOLLA, CA-Clinicians often use a medical test called a 12-lead electrocardiogram (ECG) to diagnose heart problems, which uses electrodes placed on the chest ...

02/09/2026

Where milliseconds matter: Scripps Research scientists build new ML model to predict protein movements essential for biological function

LA JOLLA, CA-Proteins may look like rigid molecular structures, but inside our c...

01/09/2026

IBC 2026: Bridge Technologies Adds Blackmagic IP10 Support to VB440 Production Probe

Bridge Technologies will announce at IBC2026 (Booth 1.A71) that its VB440 produc...

01/09/2026

DAZN to Acquire EverPass Media to Expand U.S. Commercial Venue Distribution

DAZN has announced an agreement to acquire EverPass Media, a commercial sports distribution platform serving bars, restaurants, hotels, and other venues in the ...

01/09/2026

Kalshi Named Official Prediction Market Partner of the US Open

The USTA and Kalshi have announced a multi-year partnership making Kalshi the Official Prediction Market Partner of the US Open, beginning with the 2026 US Open...

01/09/2026

IBC 2026: MASV to Showcase Sports Video Transfer Workflows

MASV will exhibit at IBC2026 (Booth 5.B40, RAI Amsterdam, September 11-14). CTO Majed Alhajry will appear on a panel session, A Tale of Two Feeds: Automation o...

01/09/2026

IBC 2026: FingerWorks Telestrators Partners with Broadcast Rental for European Distribution

FingerWorks Telestrators has announced a partnership with Broadcast Rental to ex...

01/09/2026

IBC 2026: FOR-A Expands viztrick AiDi into Two Dedicated Products

FOR-A has announced the expansion of viztrick AiDi into two dedicated products: Go Vertical! AiDi and AiDi Sports Hub. Developed by Nippon TV and delivered glob...

01/09/2026

Sony Launches Live TV on PS5 with Free Ad-Supported Streaming in the U.S.

Sony Pictures Television has launched Live TV on PS5, a free ad-supported streaming experience available to PS5 players in the United States. The service is acc...

01/09/2026

Friedrichstadt-Palast Installs Riedel Production Infrastructure

Friedrichstadt-Palast in Berlin has installed a Riedel production infrastructure spanning video, intercom, control, and I/O across the venue, implemented in col...

01/09/2026

IBC 2026: Arkona Partners with BFE for Arkona-Branded Control Panels

Arkona technologies GmbH has announced an OEM partnership with BFE Studio und Medien Systeme GmbH to offer arkona-branded control panels for its SDI-IP routing ...

01/09/2026

Cricket Australia Launches Cricket TV Streaming Service on Eluvio Platform

Cricket Australia has launched Cricket TV, a direct-to-consumer streaming service built on Eluvio's Content Fabric platform. The service is currently in ear...

01/09/2026

Eluvio Selected to Power Pasifika+ Streaming Service for Pacific Island Communities

Eluvio has announced it was selected to power Pasifika , a new direct-to-consume...

01/09/2026

Layercake Names Jon Marquard as Director/Chairperson

Layercake, the company behind the intelligent media workflow platform Streamcake, has appointed Jon Marquard as Director and Chairperson. The appointment marks ...

01/09/2026

Gravity Media Extends Powercor Stawell Gift Broadcast Agreement Through 2031

Gravity Media has announced a multi-year renewal of its agreement with Stawell Gift Event Management to produce the complete broadcast of the Powercor Stawell G...

01/09/2026

IBC 2026: Beam Dynamics Makes Debut with License Intelligence Module

Beam Dynamics will exhibit at IBC2026 for the first time (Stand 14.FT29, Hall 14), introducing License Intelligence, a new module for managing software licenses...

01/09/2026

ZOO Digital Selects Interra Systems BATON for File-Based Quality Control

Interra Systems has announced that ZOO Digital has selected BATON for file-based quality control across its media workflows. ZOO Digital delivers localized ente...

01/09/2026

IBC 2026: Bridge Technologies Deploys VB330 Monitoring at Sunrise

Bridge Technologies has announced the deployment of its VB330 monitoring probe at Sunrise, supporting the Swiss telecommunications provider's IP-based telev...