
The Game Changers Metal Gear Solid and Halo composers Nobuko Toda '03 and Kazuma Jinnouchi '02 talk about the paths to their careers and what it takes to level up in the video-game industry.
By
Kimberly Ashton
November 26, 2022
Nobuko Toda 03 and Kazuma Jinnouchi 02
Image by James Day
In 2006, Nobuko Toda '03 was working on the music for the fourth installment of the blockbuster video game franchise Metal Gear Solid when she called her former classmate Kazuma Jinnouchi '02 to ask him to help her score the project.
Jinnouchi, who at the time was an arranger and indie pop-rock guitarist gigging around Tokyo, hadn't done any professional work as a screen scorer. Moreover, years prior, as a new student at Berklee, he had dropped any nascent idea he had harbored of pursuing film scoring after feeling overwhelmed by an introductory class. Sure he wasn't up to the task, Jinnouchi declined Toda's offer.
But Toda knew what Jinnouchi could bring to the project. As students, the two often had found themselves in the same classes and would listen to each other's music and give feedback. After graduation, they stayed in touch and occasionally worked together. In addition to knowing the quality of Jinnouchi's musical ideas, Toda knew that he was capable of working long hours in a demanding production environment, which is just what she needed in a collaborator on Metal Gear Solid 4: Guns of the Patriots.
All the orchestral things I could just teach him afterward, Toda said during a recent interview from Tokyo.
Swayed by his friend's insistence, Jinnouchi went through the demo process at Konami Digital Entertainment, makers of Metal Gear Solid, and got the job. The only thing left to do was to learn how to score a game. All these scoring things were so new to me, so Nobuko pretty much taught me how to write to the visual, Jinnouchi said.
The game was a hit, and the two continued to work together for the next five years as in-house composers at Konami subsidiary Kojima Productions. In 2011, Jinnouchi left the company to join the team making the latest Halo game, one of the industry's most famous franchises, at Microsoft's 343 Industries. A member of the in-house audio team, Jinnouchi served as an additional composer, music editor, music director, and music programmer on Halo 4, and brought in Toda, who was by then a freelancer, as an orchestrator and score producer.
For the next release in the franchise, Halo 5: Guardians, Jinnouchi was the composer, and Toda was the game's orchestrator and executive music producer. That game was the biggest Halo launch at the time, bringing in over $400 million in sales in its first week. (For comparison, the highest-grossing movie in history, 2009's Avatar, had an opening week of $137 million.)
Jinnouchi left Microsoft in 2018. Today, he and Toda both work as freelancers, and have collaborated on Marvel's Iron Man VR and many animated series, such as Ultraman, Ghost in the Shell SAC_2045, and Star Wars: Visions. They're currently working on a Japanese animated film as well as a major superhero franchise video game, due out in 2024.
Kazuma Jinnouchi 02
Image by James Day
During a busy August that found one or both of them in Tokyo, London, Prague, Kuala Lumpur, or Seattle, Toda and Jinnouchi dialed into a video call to talk about their music backgrounds, scoring a franchise game, trends in video game music, advice they'd give to aspiring video game composers, what they listen to when they drive, and more. Jinnouchi, who's lived in Seattle for 11 years, provided some translation for Toda, who's been primarily based in Tokyo. The interview has been edited for length and clarity.
Tell me about your early experiences with music. How old were you when you began playing instruments? Kazuma Jinnouchi: This goes back to elementary school, but I originally wanted to start taking piano lessons just because I was fascinated by the instrument by watching my teacher play. I was really small at the time so my parents didn't know if I would continue to be interested in that kind of musical instrument, so that request got rejected. Later, when I was in the third grade, I was looking at this picture of the flute. I think it was in the newspaper. And I thought it looked really cool I made the request again: Hey, if its flute, can I go take lessons? and then they said yes.
Nobuko Toda: I grew up in a very poor family. My father reduced his own allowance so that I could learn to play the piano and organ. When I started attending classes, my father picked up a small foot-pedal organ from somewhere and I played it every day. I had an electronic organ and the piano. I don't exactly remember how I started playing those instruments, but my mother told me that when I was very young I pointed out a picture of an electric organ in the newspaper and said I wanted to play it. I started playing for fun. I also would read picture books and then write original music to the book. I really liked to make storybooks too.
For quite a while I was self-taught on the instrument. The same for composition, for writing music. But when I wanted to enter a competition for electric organ performance, the requirement was also to perform my own music so I was writing for that every year.
How old were you then?
Nobuko Toda 03
Image by James Day
NT: From middle school to high school, so from around 11 or 12 to 16 or 17. My dream was to be a performer who toured abroad.
Kazuma, what was your involvement in music at that age? KJ: I was continuing to take my flute lessons throughout the rest of my elementary school and middle school years, and then I started getting into coding, [into] programming things, because all my friends were playing video games on the Nintendo system and I had asked my dad if
North America Stories
18/05/2026
Despite a bumpy start to the year, the provider of event-production support and ...
18/05/2026
Daktronics has partnered with the University of North Carolina to manufacture and install 11 LED displays totaling more than 10,000 square feet and more than 14...
18/05/2026
CBS LA has announced a multi-year partnership with the Los Angeles Rams, covering exclusive local broadcasts of Rams preseason games, weekly year-round programm...
18/05/2026
Skyline Communications has announced an integration between its DataMiner xOps p...
18/05/2026
eCLUTCH, the hybrid esports platform powered by iKOMG, has announced an expansion of its distribution across Europe, MENA, Africa, and Asia, along with new cont...
18/05/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
18/05/2026
With 22 games this season, the production team looks forward to tweaking and enhancing the coverage
After 8,660 days off the air, the WNBA returned to NBC yest...
18/05/2026
(L-R) Midori Francis and Natalie Erika James attend the Saccharine premiere during the 2026 Sundance Film Festival at The Ray Theatre on January 22, 2026, in ...
18/05/2026
The Australian Defence Force uses L3Harris T4 and T7 robots for explosive ordnan...
18/05/2026
Continued investment across Europe and Germany is expanding local teams and improving access to stock, regional expertise, and specialist broadcast support.
CV...
17/05/2026
Back to All News
Oasis Premieres on Netflix June 19
Entertainment
17 May 2026
GlobalSpain
Link copied to clipboard
Summer, sunshine, the beach, parties. T...
16/05/2026
Boris FX Continuum Pairs AI Precision and Advanced Creative Controls
Jessie Electa Petrov May 16, 2026
0 Comments
The 2026.5 release adds automatic de...
16/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Seattle Sounders FC and Seattle Reign FC, in partnership with RAVE Foundation an...
15/05/2026
Dan Brumm has served as sound designer on Bluey, the Australian children's t...
15/05/2026
The Professional Audio Manufacturers Alliance (PAMA) and Shure Incorporated are accepting applications for the 6th annual Mark Brunner Professional Audio Schola...
15/05/2026
Netflix has announced an expanded NFL schedule for 2026 and beyond under a four-year partnership extension with the NFL through the 2029-30 season. Each season,...
15/05/2026
Ateme is supporting TVRI (Televisi Republik Indonesia) with a contribution and d...
15/05/2026
Concacaf has announced the launch of a new website and mobile app built on Deltatre's FORGE platform. Concacaf.com and the mobile app, available on iOS and ...
15/05/2026
Eutelsat has announced the launch of QBC Business Economic Channel by Qatar Media Corporation, broadcasting in 4K/UHD via Eutelsat's 7/8 West video neighbo...
15/05/2026
Major League Soccer has announced four original content series timed to the 2026...
15/05/2026
The Alliance for IP Media Solutions (AIMS) has announced it will exhibit and present at InfoComm 2026, taking place June 13-19 at the Las Vegas Convention Cente...
15/05/2026
InfoComm 2026 will take place June 13-19 (exhibits June 17-19) at the Las Vegas Convention Center. The show will include sessions and exhibits covering broadcas...
15/05/2026
Tracy McGrady's Ones Basketball League (OBL) and FuboTV Inc. have announced ...
15/05/2026
Disguise has partnered with Creative Technology (CT) to deliver visual playback ...
15/05/2026
Sony Electronics has announced two new products for professional imaging: the Alpha 7R VI full-frame mirrorless camera and the FE 100-400mm F4.5 GM OSS super-te...
15/05/2026
In-venue and creative video staffers at the professional and collegiate level ha...
15/05/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
15/05/2026
For sports organizations, the most valuable assets are often the most sensitive:...
15/05/2026
The NFL's broadcast partners released their 2026 regular season schedules ye...
15/05/2026
Besides drawing on experience with boxing, the production integrates specialty c...
15/05/2026
Daniel Roher attends the Tuner Premiere during the 2026 Sundance Film Festival at Eccles Theatre on January 22, 2026 in Park City, Utah. (Photo by Neilson Bar...
15/05/2026
86% of media planners would move more linear TV budget to CTV if they had show-level targeting and reporting - and 65% would also shift dollars from programmati...
15/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Clear-Com will showcase new communications solutions and major platform updates at InfoComm 2026 (Booth N7005), June 17-19, in the North and Central Halls of t...
15/05/2026
Following an outstanding inaugural year in 2025, Rise AV is proud to announce the return of its flagship leadership initiative, Elevate. The programme continues...
15/05/2026
Berklee Announces Lineup for Inaugural AI Music Summit The three-day event puts musicians at the center of the future of music creation, ethics, and the indus...
15/05/2026
Lightware returns to InfoComm 2026 with a focused showcase of scalable USB-C connectivity, next-generation AV-over-IP solutions, and technologies that help over...
15/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/05/2026
Delivering a live, arena-scale production of a massively popular band is no small feat. Between expansive in-arena LED walls and a global live stream fed to onl...
15/05/2026
Connection is the heartbeat of any strong community, and with live streaming becoming more accessible in the modern era, it's much easier for faith-based or...
15/05/2026
Powered by GX 3 media servers, optimised IP-VFC workflows and on-site engineering expertise, the production delivers high-performance visuals for one of the wor...