
SVG Sit-Down: At IBC 2022, Vizrt Team Reflects on the Company's Transformation Since 2019 The exhibit touted cloud developments, Engine 5, and NDI version 5.5 By Ken Kerschbaumer, Editorial Director
Monday, September 19, 2022 - 11:26 am
Print This Story | Subscribe
Story Highlights
Vizrt was one of the companies that showed up at IBC transformed since IBC 2019. The acquisition of NDI, which was fresh in 2019, is now fully integrated and baked into the Vizrt environment; the cloud and virtualized tools continue to gain interest from customers; and the company even announced acquisition of Flowics at the show. During the show, SVG caught up with four members of the Vizrt team: TJ Akhtar, VP, product management, Vizrt; Suso Carrillo, NDI marketing lead, Vizrt Group; Amisa Saari-Stout, communications specialist, Vizrt; and Ulrich Voigt, VP, product management, Vizrt Cloud Solutions, Vizrt. Below is an edited transcript of the conversation.
(l-to-r) Vizrt's Suso Carillo; Ulrich Voight, Amasi Saari-Stout, and TJ Akhtar at IBC last week.
What are the big storylines for Vizrt at IBC 2022?
Akhtar: From a group perspective, there are a lot of new things. At NAB, we talked a lot about the cloud piece and new developments on the Viz Engine side as well as NDI. At our Vizrt days, we had a preview of two big things: the cloud piece and the release of Viz Engine 5. Fast forward a few more months, and we now have NDI version 5.5 and then the acquisition of Flowics in the past few days. So it has been a very busy period for us.
Can you give us an update on the Vizrt engine?
Akhtar: A couple of the big pieces of Engine 5. We rewrote the integration with Unreal Engine 5, which was released earlier this year. That comes with a lot of new features like Lumen for the lighting piece, and you can build your own virtual world and mass scale with Nanite [the virtualized geometry system in version 5]. We want to utilize all those features and rebuild our integration from the ground up so the features can be used natively, including the retracing. We can control from Viz Engine and our control application pretty much every single element as part of an Unreal Scene.
On top of that, we also added asset management of Unreal Engine Scenes, which can be multiple gigs. We've added support for Unreal within our Graphics Hub, which is a massive piece and gives redundancy when collaborating and security of your traffic files.
We also have adaptive graphics for adaptive storytelling where content is delivered on multiple platforms and over multiple target points. And we've actually passed the inflection point where consumption is on digital vs. linear broadcast, so we want to make it easier for broadcasters to create graphics that can be used and played out via multiple sources and whether it is 16:9 or 9:16 for TikTok or square for Instagram and Facebook. Adaptive graphics enables all of that, and our broadcast partners can design a graphic once and use it multiple times without having to duplicate the design.
Let's talk NDI 5.5. What's new, and what does it mean to the marketplace?
Carrillo: The key point with NDI 5.5 is that the focus is on NDI Tools, which is a suite of free tools that have features like multi-audio management, an NDI switcher, and some other capabilities.
NDI now has a lot of flexibility, and that's why we decided to improve the features so that everybody can have a multichannel-audio workflow.
Akhtar: Just to add to that: one of the benefits of NDI 5.5 as part of Viz Engine is the insertion of metadata within the NDI stream. That enables the graphics piece to do multi-camera remote production purely on NDI. That is enabled by new features that will be coming in a later release of NDI. When it comes to live production, the improvements move us towards live production in the cloud.
Let's talk about the cloud. Vizrt has been doing virtualized hardware for a long time. How does that help with customers moving production to the cloud?
Voigt: It's an easy step for us to go into the cloud and with some optimizations. The first step is that all our products are now running in the cloud so you can do Engine in the cloud, you can do switching, you can do replay, you can do sport analysis and even virtual ad overlays. And NDI is the fabric to make it possible and combine with on-premises equipment. For sports analysis, we can now get live camera feeds from the stadium and then do all the analysis and illustration creation in the cloud live and then get the signal back into the production.
The trick is, how do you make that accessible to the general user without the need for cloud engineers who are focused on security and the virtual environment? That is one reason we developed a cloud deployment platform that can set up the infrastructure and Vizrt tools virtually within 15 minutes after a template is selected for a type of production. All the user needs to do is connect to it, and they can do their work. We can still do remote production with hardware set up in two locations, but, with the cloud, you can build the whole production gallery in a matter of minutes by just selecting a template. Then the team has full control and can tweak it.
But key is that the cloud is just another infrastructure; it's not another product. And that makes it seamless: the user can have half of it in the cloud and half of it in the OB van. They can connect together and have the same workflow and create graphics and use them everywhere. Or they can create a show rundown in Mozart to automate the show in the cloud or in hardware.
The remote accessibility of NDI gives you a lot of new workflow possibilities. A remote commentator can use free NDI tools and NDI bridge to connect to the cloud, and everything is based on current workflows, so they don't need a cloud-enginee
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
24/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
24/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
24/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
24/10/2026
Hit Horror Film Buddy Created with DaVinci Resolve Studio
Brie Clayton October 23, 2026
0 Comments
Colorist Sam Daley created authentic 90s kids'...
23/10/2026
CBS Sports will be the exclusive U.S. Spanish-language rights holder for the Con...
23/10/2026
Fubo has announced new distribution agreements for carriage of seven regional sports networks for the 2026-27 NBA season. Through those agreements, the Fubo str...
23/10/2026
CBC/Radio-Canada has selected Dalet to modernize its news operations across Canada, deploying Dalet Pyramid across the organization. CBC/Radio-Canada operates 2...
23/10/2026
EZDRM has been granted US patent 12,659,532 for a method of delivering DRM-protected content over low-latency WebRTC (Web Real-Time Communication) infrastructur...
23/10/2026
Audio-Technica has acquired a new facility in the Hollywood Media District in Hollywood, California, expanding its U.S. operations. The 8,966-square-foot, two-s...
23/10/2026
Audio-Technica (booth 514) will display its studio and live sound microphones and headphones at AES Show Nashville 2026, taking place Saturday, Oct. 31, and Sun...
23/10/2026
As regional sports networks (RSNs) decline, teams and leagues are producing more...
23/10/2026
Acceleration Community of Companies (ACC) has released The People's Games: W...
23/10/2026
GameTime Productions is using Stripe TV's Lightbox and Telestripe wireless t...
23/10/2026
CLOUDflex Broadcast has announced a direct integration with ZoomISO Cloud, Zoom's remote contribution solution for cloud-based media production systems. Dev...
23/10/2026
TMRW Sports has appointed Chris Zaber senior vice president of ticketing and venue experience as the company continues to build out its portfolio of sports prop...
23/10/2026
The BBQ World Cup & Expo has announced an investment from Wheelhouse, the content, talent and investment company founded by Brent Montgomery, and Omaha Producti...
23/10/2026
BKB Bare Knuckle Boxing and Bally's Corporation have unveiled Bally's Fi...
23/10/2026
Yahoo Sports has launched Perfect 5, a free-to-play fantasy basketball game tied to each week's marquee NBA on Prime matchups. It is designed to run alongsi...
23/10/2026
At the SVG Remote Production Summit at Techwood Studios in Atlanta, Steve Grigel...
23/10/2026
Fox Sports will broadcast game one of the 122nd World Series tonight from Milwaukee as the Milwaukee Brewers and Tampa Bay Rays square off. And with a crew of 4...
23/10/2026
Emmy-winning Culver City studio, bicoastal Game Creek Video mobile units return ...
23/10/2026
A playoff season featuring three series sweeps allows broadcast crews extra time...
23/10/2026
Creative and versatile echo effect
fedDSP have released ECO, a delay plug-in designed to cover everything from straightforward repeats to more experimental ...
23/10/2026
A FREE hypersaw synth in time for Halloween
UJAM have announced Detunicorn, a free collectable synthesizer plug-in designed to produce the thick, detuned hy...
23/10/2026
(4:10 PM) Wiesbaden, October 23, 2026. As part of the restructuring of the forme...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Territory Group Launches Lux Meridian, New AI-Native Film and Television Product...
23/10/2026
SipRadius, widely recognized for making content processing and connectivity secure and seamless, has responded promptly to the global issue of PHP vulnerabiliti...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/10/2026
A Brand New, Ultra-high-performance Remote Followspot Control System
Ayrton has released Falconer, a brand-new, ultra-high-performance remote followspot system...
23/10/2026
LA JOLLA, CA-The newly launched Wertheim Laureate Prize invites Nobel laureates ...
23/10/2026
Vegas Pro Delivers Professional Color Management and Faster Renders
Jessie Electa Petrov October 22, 2026
0 Comments
The 2027 release from Boris FX st...
23/10/2026
Blackmagic Design Announces Price Increases Due to Rising Memory Costs
Brie Clayton October 22, 2026
0 Comments
New prices across a range of products ...
23/10/2026
Berklee Welcomes Marcus Gilmore for Signature Series Performance The two-time Grammy Award-winning drummer, composer, producer, and bandleader will also lead ...
23/10/2026
Season 30 of The Voice Features a Record Number of Berklee Alumni Learn more about Dakota Cohen, Brandon Diaz, Nina Howland, and Zalissa Stewart, plus how the...
23/10/2026
Can Danny and Dani's grand plans save Christmas, or are they heading for a festive fiasco?Friday 23 October 2026
The Dyers' Caravan Park: A Merry Elfin...
23/10/2026
Friday 23 October 2026
Matchday Ready: Ella Toone & Keely Hodgkinson Star in New WSL Series
Sky Sports has launched Minus 1, a new social series that pairs th...
23/10/2026
On Friday, October 23, the highly anticipated iPhone Duo made its debut at Apple...
22/10/2026
Router Control Strategy: UCP Panels, WebPanel, and NBOSS Selecting a broadcast router control system is far more than a panel procurement exercise. The control ...
22/10/2026
BeckTV, Beam Dynamics, and Providius have announced a collaboration linking Beck...
22/10/2026
NETGEAR Enterprise has extended its Professional Services program beyond the network layer to cover AV-over-IP workflows, with NDI as the first ecosystem partne...
22/10/2026
USSI Global has promoted Ted Korte to Chief Technology Officer (CTO). The promotion follows the recent appointment of Ed McGivern as Chief Revenue Officer as th...
22/10/2026
Calrec has appointed Video Progetti, a Rome- and Milan-based broadcast distributor and AV system integrator, as its distribution partner for Italy. Video Proget...