Sony Pixel Power calrec Sony

League of Legends World Championship Finals 2024: Getting the Producer's Perspective

05/11/2024

Producer-eye view: Getting the lowdown on the League of Legends World Championship Finals 2024 By Heather McLean

Tuesday, November 5, 2024 - 09:53

Print This Story

The Dublin Remote Broadcast Centre production room for Riot Games' League of Legends Championships Final 2024

The League of Legends World Championship Finals 2024 took place last weekend (2 November) in London, marking the biggest-ever esports tournament to be held in the UK. Taking place at the O2 Arena in London, Riot Games' Sam Kordower Chaimson, senior manager of broadcast production, and executive broadcast producer for the Worlds, was on site to make sure everything went smoothly. SVG Europe caught up with Kordower Chaimson to find out more on the overview for the League of Legends World Championships Finals 2024, which was supported by technical services partner, NEP.

Tell us about your workflow for the League of Legends World Championships Finals.

SKC: We operate on a world feed model. Our priority is to invest in these upstream innovations, improvements and curation, so that broadcast partners all over the world of which we have 22 this year, not counting co-streamers which brings the number much higher - can make sure all the innovations and all that investment goes towards making sure players around the world have an S-tier experience, regardless of whether or not their production partner locally is robust, more small, more high tech, low tech, what have you, whether you are in a large production facility like our teams working out of Dublin or other parts of the world like Brazil or China or Korea, or even if you're a smaller broadcaster like those in Serbia, the Czech Republic, and what have you. We operate on this world view model to make sure that all those fans in their own home languages get an experience that we think is worthy of their time and reflects their dedication to our sport.

Read more Tech-eye view: Inside the epic remote production for Riot Games' League of Legends World Championships Finals 2024

The way we do that is working with our remote broadcast centre in Dublin, Ireland where the show is switched on site. We've got myself, another producer, as well as our director and assistant director [on the ground here in London] and then everything else is back in Dublin including EVS and graphics. We use two real time graphics engines, Vizrt and Barracks, for different use cases, whether we're pulling data from the game API or not, as well as all the switching and transmission, as well as what happens out of Dublin. And that's where we go to our broadcast partners around the world alongside us in Dublin, because the remote broadcast facility supports up to six productions at any given time.

League of Legends Championships Final 2024 observers, at Riot Games' RBC

And how are you distributing that to your broadcasters?

SKC: All of that around the world is distributed over Riot Direct, which is Riot's proprietary internet service provider (ISP). It was built to provide a better player experience for players of League of Legends initially, based on how your ISP that you pay and subscribe to in your home decides to route your traffic. It could lead to a better or worse in-game experience because it could increase or decrease your latency based on how they decide to route things on the way to our data centres and our servers.

Read more Fan-eye view: Riot Games on creating a superior viewer experience and taking fans forwards in esports

So to mitigate that, Riot developed its own ISP, which we call Riot Direct. And then we realised that game data takes relatively little amounts of bandwidth, so we started transporting audio and video over it as well, and that's what supports all of our remote broadcasts around the world. We lease last mile fibre from the venue to a data centre, but then it's all private with that and JPEG-XS and coding the latency is very, very, very low.

Of course, our proximity to Ireland here is helpful in that regard, but even when we're doing shows in China, Korea, and what have you, the latency is incredibly low. And having done this at Riot for 10 years, we've come a really long way since we were using rather more traditional technologies like satellite or even leasing our own dark fibre from third party providers.

On the technology side of things, what is exciting you about the League of Legends World Championships Finals?

So it may be hard to believe, but we're actually really excited to lean more into stagecraft and practical effects this time around. We've been really excited with our use of augmented reality (AR) in the past and we are working on some things in the pipeline to change how one watches the game and to provide new advanced ways to do that that leveraging new and upcoming technologies. As far as exhibition goes, I'm not at liberty to speak on that right now, but there is some exciting stuff coming down the line.

But in terms of the technology on site, it is more about dialling in our craft as broadcasters and as visual storytellers and then leveraging that to make practical live event experience that much more special.

A big push for us this year was to unify the fan experience between what you see online and what you see in the room, part of which is to counteract some of the pitfalls of, or shortcomings of, AR technology, where it's only cool on the broadcast and then if you're in the room you miss out. But also to provide that kind of unified fan experience.

It's I guess what traditional media would call like a monoculture moment. But as far as gaming and as far as esports goes, this is our monoculture moment. Whether you're a fan of League of Legends who watches year-round and plays, whether you're a lapsed player who only turns in for esports, or whether you&
LINK: https://www.svgeurope.org/blog/headlines/producer-eye-view-getting-the...
See more stories from svg

Most recent headlines

05/01/2027

Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be demoed at CES 2026

Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...

09/10/2026

Dolby Expands Dolby OptiView Platform with New Capabilities at IBC 2026

September 10 2026, 06:00 (PDT) Dolby Expands Dolby OptiView Platform with New Capabilities at IBC 2026 New Sports Intelligence helps providers better unders...

07/10/2026

Dalet Flex LTS Delivers Smarter Media Operations from Ingest to Distribution

Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...

11/09/2026

IBC 2026: Calrec Launches Type RT Console and Apex M6 Modular I/O Platform

Calrec will introduce two new products at IBC2026 (Stand 8.C47, RAI Amsterdam, September 11-14): the Type RT broadcast production console and the Apex M6 Modula...

11/09/2026

IBC 2026: Grass Valley Launches AVORA All-in-One Live Production Platform

Grass Valley has announced AVORA, a standalone all-in-one live production solution launching at IBC2026 (Booth 9.A01 and IBC Future Tech Zone, Stand 14.C49, Sep...

11/09/2026

IBC 2026: CAMB.AI Launches Streaming SDK and Dashboard for Multilingual Live Broadcasting

CAMB.AI is introducing its Streaming SDK and Streaming Dashboard at IBC2026, wit...

11/09/2026

IBC 2026: EVS Launches XT-S Software-Defined Multi-Application Server

EVS has announced XT-S, a software-defined server platform that runs multiple live production applications on a common hardware foundation. The platform debuts ...

11/09/2026

IBC 2026: EKT Showcases Linux-Based ATSC 3.0 Converter Box

EKT is demonstrating a new Linux-based ATSC 3.0 set-top box at IBC2026. The second-generation product moves away from Android to reduce memory costs, with Linux...

11/09/2026

IBC 2026: Sennheiser Group to Showcase Wireless, Monitoring, and Broadcast Workflow

The Sennheiser Group will exhibit at IBC2026 (Hall 8, Booth D50, September 11-14...

11/09/2026

Ludacris Joins Chris Stapleton and Cindy Blackman Santana for Monday Night Footballs In the Air Tonight Open

ESPN's Monday Night Football will open its 2026-27 season with a new renditi...

11/09/2026

Dalet Integrates NVIDIA Synthetic Content Detection into Dalet Flex

Dalet has announced an integration of NVIDIA's Synthetic Video Detector AI model into Dalet Flex, enabling media organizations to identify potentially AI-ge...

11/09/2026

IBC 2026: MC-IF Demonstrates VVC Capabilities

The Media Coding Industry Forum (MC-IF) will demonstrate Versatile Video Coding (VVC) capabilities at IBC2026 (Hall 2, Stand 2.B13), as the codec moves toward c...

11/09/2026

IBC 2026: Sony to Demonstrate Live, News, Cinema, and Immersive Production

Sony will exhibit at IBC2026 (Hall 13, September 11-14), demonstrating products across live production, news, cinema, and immersive and spatial content workflow...

11/09/2026

Wave Central Named Recipient of 2026 Technology and Engineering Emmy for FPV Drone Systems

Wave Central, a Domo Broadcast Company, has been named a recipient of a 2026 Tec...

11/09/2026

IBC 2026: SNS Validates EVO Compatibility With Avid Media Composer 2026.8, Adds Browser-Based Upload to Outpost

Studio Network Solutions (SNS) is bringing a pair of workflow updates to IBC2026...

11/09/2026

IBC 2026: iodyne to Demo Pro Mini Smart Drive Across Four Partner Booths

iodyne will co-exhibit with Hedge at IBC2026 (Booth 7.A36, September 11-14) and appear across three additional partner booths, marking the first public demonstr...

11/09/2026

SVG GameDay, Ep. 30: Freelance Graphics Operator Corinne Yamada - Philly-Based Graphics Creation

In-venue and creative video staffers at the professional and collegiate level ha...

11/09/2026

CBS Sports Goes HDR Across Its Entire NFL Package, Heads to Rio in Week 3

The network will phase in HDR crew by crew while expanding Next Gen Stats integration, SkyDry availability, and onsite studio shows...

11/09/2026

IBC 2026: CAMB.AI Unveils the World's First Multilingual Broadcasting Agent Powered by NVIDIA

CAMB.AI is introducing its new Streaming SDK and Streaming Dashboard at IBC2026,...

11/09/2026

Netflix Goes Down Under With NBC Sports, NEP for NFL From Melbourne

Massive host operation at Melbourne Cricket Ground featured 54 cameras, 25,000 ST 2110 flows, REMI studio production in Stamford, and global distribution to mor...

11/09/2026

FOX Sports Homogenizes Coverage With Upscaled Game Tech, Seamless Integration With Studio Shows in L.A.

Production Anywhere Remote Kit (PARK) & AR-fueled Stage B are two key pieces to ...

11/09/2026

Get to Know This Fall and Winter's Filmmakers Through These 36 Sundance Institute-Supported Films

By Ramona Flume and Lucy Spicer There's a particular kind of magic that hap...

11/09/2026

Film Festival Watch: 8 Sundance Institute-Supported Films to See at the 2026 Toronto International Film Festival

By Jessica Herndon The fall film season is kicking off, and Sundance Institute-...

11/09/2026

Positive Grid announce the Spark Pedal

Spark series gains compact modelling stompbox Positive Grid's Spark amps have become a popular part of the company's line-up, offering a convenient ...

11/09/2026

Rapid Flow release omniGRID

New flagship sequencing plug-in revealed Rapid Flow have just launched a new 16-track sequencer plug-in which they say has been designed for total rhythmic...

11/09/2026

Rohde & Schwarz unveils the air-cooled R&STM1 medium-power UHF transmitter at IBC 2026

Rohde & Schwarz unveils the air-cooled R&S TM1 medium-power UHF transmitter at I...

11/09/2026

TV Usage Kicks Usual Summer Slowdown, Fueled by World Cup and Streaming in Nielsen's July Gauge Reports

FIFA World Cup 2026 and Peacock's Love Island USA' Power NBCU-Versant ...

11/09/2026

Atomos Debuts New HDR Monitors at IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Calrec to Unveil Type RT Compact Console at IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Lightware Launches LARA 2 with New Architecture for More...

Lightware has announced the launch of LARA (Lightware Advanced Room Automation) 2.0, a major upgrade to its built-in room automation platform, introducing impro...

11/09/2026

MusiMap launches latest technology unlocking new commerci...

10 September 2026 - MusiMap, the B2B music intelligence company that is transforming how companies can harness the emotional power of music to reach consumers a...

11/09/2026

Matrox Video Integrates Matrox ORIGIN with NVIDIA Holosca...

Matrox Video today announced an integration between Matrox ORIGIN and NVIDIA Holoscan for Media, enabling Matrox ORIGIN media services to be provisioned, config...

11/09/2026

Net Insight brings cloud-native live media orchestration...

Net Insight today announced that its cloud-native live media orchestration is now available through Oracle Cloud Marketplace, providing broadcasters, production...

11/09/2026

Calrec to Unveil Type RT Compact Console at IBC 2026

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Biggest functionality boost yet makes Buttons the perfect...

Version 1.8 will bring advanced routing control, new workflow tools, boosted control panel flexibility and ease of integration into IP networks...

11/09/2026

Ikegami Announces Four New UNICAM XE Series Cameras

Ikegami announces four additions its UNICAM XE range of 4K-UHD cameras with the introduction of the UHK-X700VN, UHK-X750VN, UHK-X600VN and UHK-X650VN. Developed...

11/09/2026

DHD Launches New MX3 Consoles - Modular to the Core

DHD.audio has chosen IBC2026 as the launch venue for a major new addition to its broadcast sound production platform: the MX3 console range. MX3 retains the mod...

11/09/2026

Sony To Showcase Latest Production Technology At IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

EKT To Feature New Linux-Based ATSC 3.0 STB At IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Jimmy Kimmel Shifts Political Interview to YouTube Over FCC Worries

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Remembering 9/11: 25 Years of TV Tech Coverage

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Tiger Group To Auction Equipment from a National Broadcasting Studio

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Grass Valley Launches AVORA at IBC2026

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Survey: Low Latency for Live Streaming Is Industrys Top Challenge

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Atomos Debuts New HDR Monitors at 2026 IBC Show

Share Copy link Facebook X Linkedin Bluesky Email...

11/09/2026

Grass Valley Launches AVORA at IBC2026 Bringing All in On...

New standalone solution gives production teams everything they need to create, produce and deliver live content from one flexible system. Grass Valley today an...

11/09/2026

Wave Central a Domo Broadcast Company Named Recipient of...

Recognition honors the development of FPV drone camera systems for live sports broadcast coverage Wave Central, a Domo Broadcast Company that develops advanced...

11/09/2026

Teradek Launches Bolt 7 A Unified Wireless System for Zer...

Teradek, the industry leader in zero-delay wireless video solutions, announced the launch of Bolt 7, which now includes a unified wireless video and data system...

11/09/2026

ACT Pixel Academy Announces Autumn Courses

The ACT Entertainment tvONE and Green Hippo Pixel Academy has released its autumn course schedule, with hands-on training dates in September, October and Novemb...

11/09/2026

Scientists discover a new way that a disease-linked protein comes apart

LA JOLLA, CA-Transthyretin amyloid disease (ATTR) is a progressive, life-threatening condition caused when the protein transthyretin (TTR) breaks apart and aggr...