
Introducing a state of the art layer system, MARI is now easier to use and learn than ever before
The most fluid and natural way to paint in 3D
MARI makes life simple for artists by allowing them to paint directly onto 3D models, with more time for painting and less time managing technical issues.
Whats new in 2.0?
With a new state of the art layer system, MARI is easier to learn and use than ever before.
A familiar way of working
Our development team have spent years talking to, and learning from, digital painters to make sure it's a familiar painting experience for the many artists used to working with layer based software.
The new layer system has all the features artists expect from the most advanced layer based workflows available today:
Every channel is now a full, non-destructive, layer stack.
Shaders now use layered channels to control every aspect of the surface look including diffuse, displacement and specularity.
Fully updated .PSD support means MARI 2.0 works seamlessly with Adobe Photoshop and other paint software that reads industry standard .PSD files.
All the control and flexibility artists know and love from 2D painting applications is now available in full 3D, directly on the model.
How can I get my hands on MARI 2.0?
Get a FREE 15 day trial of MARI 2.0
Buy MARI 2.0 today
Already own MARI and have active Maintenance? Download MARI 2.0 now
Think your Maintenance may have lapsed? Request a call-back to renew your Maintenance
New features for the next generation
In MARI 2.0 we have not only matched the functionality of the most advanced layer based workflows available today, but taken them to an entirely new level.
The next generation of layers in MARI 2.0 allows artists to work smarter and faster than ever before, bringing the full power of a layer based workflow along with adjustments, procedurals and advanced masking.
Next generation features include:
Procedural Layers - A powerful procedural engine is built into the heart of the layer stack; offering fluid, GPU accelerated real time procedural noises, patterns, projections and more. Procedural layers mean artists can easily create the look they want, seamlessly blending procedural and painted detail with the same toolkit.
Mask groups - In MARI 2.0, rather than a single mask per layer, each layer's mask is a full layer stack in its own right. Artists can use blending, groups, adjustments and procedurals in their masks for a much more flexible, and non-destructive, workflow.
Shared layers - We don't think artists should have to waste time keeping track of how and where they have reused layers and masks. MARI 2.0 introduces a unique layer concept, shared layers, to ensure that artists can spend more time painting. A shared layer is one that appears multiple times in the same stack, or is shared between stacks, and is automatically and instantly updated wherever it is used.
Streamlined layer view - With powerful grouping, tagging and filtering options, the layer view in MARI 2.0 means even highly complex stacks are easy to navigate and control.
What do MARI artists have to say about MARI 2.0? This is the version that we have all been patiently waiting for. I have to say that it has been an absolute joy to use MARI 2.0. With the introduction of the new layer system, texture painters will be welcomed with a warm feeling of nostalgia from the days of painting in Photoshop alongside a renewed sense of excitement for the potential of what they will be able to paint, entirely non-destructively, with this revolutionary version of MARI. Justin Holt, Lead Texture Artist, Image Engine
The new layer system in Mari 2.0 enhances the way you can work with masks and adjustment layers and is consistent with what you would find with Photoshop. There is also good compatibility between the two applications making the back and forth easier. A new projection mask system and new caching features to help manage the data on complex assets are great additions to the new version of Mari. Jens Kafitz, Senior Texture Artist, Weta Digital
Where can I learn how to use MARI 2.0? Image Engines Lead Texture Artist, Justin Holt, has created some fantastic tutorials for how to use MARI 2.0. Check out our Layers tutorials.
Find out more about MARI...
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