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The 2025 SVG Summit Draws Record Crowd for 20th-Annual Sports-Production Industry Homecoming in NYC

18/12/2025

The 2025 SVG Summit Draws Record Crowd for 20th-Annual Sports-Production Industry Homecoming in NYCThe event begins a year of celebrating the group's 20th anniversaryBy Jason Dachman, Editorial Director, U.S.

Thursday, December 18, 2025 - 2:58 pm

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Sports Video Group officially kicked off a year-long celebration of its 20th anniversary at the annual SVG Summit, which attracted a record crowd of more than 1,800 sports-production professionals to the New York Hilton Midtown Hotel. The two-day event (Dec. 15-16) was filled with informational panels, workshops, and cutting-edge-technology showcases and offered a chance to catch up with friends old and new.

Twenty years ago, the Summit had a different name (League Technology Summit), but the mission was the same: to bring the industry together once a year to assess the state of sports production and collectively look at and discuss game-changing technologies. Today, the SVG Summit continues to serve as an annual homecoming for one of the tightest-knit industries on the planet.

Day 1: Workshops Cover AI, Audio, Cloud, Content Workflows, Digital Engagement/Monetization, Live Production, Women's Sports, and MoreThe first day of the SVG Summit once again comprised a full day of workshops - eight in all - offering a detailed look at the industry's latest production technology and workflows.

The day kicked off with the SVGW Meet-Up, a breakfast featuring networking and inspiration for women in the sports-production community. Panel discussions (organized by the SVGW networking group) featured leading women in the industry and addressed how to enhance the role of women in the creation, production, and distribution of sports content.

Next up, the SVG Women's Sports Workshop discussed the growing world of women's sports and what it means for the coming years. Speakers from ESPN, NBC Sports, HBCU Go, and the USTA touched on a range of topics from behind-the-scenes to on-the-field and how we can join in to grow the impact even larger.

Innovation begins with a vision, becomes reality via execution, and transforms the industry via acceptance. The always popular Live Production Innovation Workshop focused on key developments in MXL (Media Exchange Layer), ST 2110, control-room technology, cameras and lenses, and AR and XR graphics. The full day of discovery and debate around the future of production innovation featured CBC/Radio-Canada, CBS Sports, FOX Sports, NBC Sports, Savannah Bananas, Diversified, Game Creek Video, Mobile TV Group, NEP Group, Canon, d&b solutions, EVS, Grass Valley, Imagine Communications, Key Code Media, Lawo, Manifold, Movicom, Riedel Communications, Ross Video, TAG Video System, TVU Networks, and Zixi.

Day 1 Live Production Innovation Workshop featured a panel with Steve Dupaix, Key Code Media, Sr. Director of Broadcast Innovation; Erling Hedkvist, Manifold, Sales & Business Development Manager; Jason Taubman, Game Creek Video, SVP, Technology; and Peter Wehner, Mobile TV Group, EVP, Tech Ops and Engineering.

New this year, the AI Production Tools Workshop spotlighted how artificial intelligence is revolutionizing the way sports content is produced, edited, and distributed. Experts from ESPN, FOX Sports, NBC Sports NEXT, PGA TOUR, PlayOn, USGA, West Chester University, AWS, Camb.AI, Comcast Technology Solutions, Intel, PTZ Optics, Ross Video, Spiideo, Twelve Labs, and Verbit explored how AI-powered tools are transforming the production pipeline - from virtual-camera operations and real-time graphics to automated highlights, content tagging, and localization.

As cloud-based workflows and AI-powered tools become ubiquitous, the sports-media supply chain is undergoing a drastic transformation. The Content Workflows Workshop explored the latest innovations and advances in media management and orchestration, archiving and storage solutions, and editing and postproduction. Leaders from NBC Sports, MLB Network, MSG Networks, PGA TOUR, Riot Games, University of Notre Dame, Warner Bros. Discover, Baltimore Ravens, Backblaze, Backlight, Bridge Digital, CineSys, IMT, Magnifi, Scoreplay, Telestream, and Veritone took the stage to discuss optimizing efficiency, improving user experiences, and adapting to the demands of a digital-first, multiplatform media landscape.

Cloud-based tools and infrastructure are increasingly essential to meeting the demands of speed, scale, and collaboration in today's evolving sports-production industry. This year's Cloud Production Workshop addressed how these technologies are reshaping the way sports content is created, managed, and delivered - from live applications and remote editing to asset management and distribution. Innovators from MLB, NHL, Riot Games, WDB, A+E Global Media, Appear, ASG, Audinate, AWS, BitFire, Grass Valley, MASV, Matrox Video, Tata Media Comms, and Wasabi shared case studies, technical strategies, and lessons learned from deploying cloud-based workflows across a range of sports productions, from major broadcasts to niche events.

As the lines between traditional broadcast and digital platforms continue to blur, engagement has become the ultimate KPI for sports video. The Digital Engagement and Monetization Workshop looked at the next wave of digital-content strategies, technologies, and workflows redefining how sports are distributed and experienced. Speakers from DAZN, FanDuel Sports Network, FOX Sports, MSG Networks, NBA, YouTube, NASA+, ATEME, Dolby, Eluvio, and RED5 addressed personalized viewing, data-driven storytelling, interactive streams, gamification, vertical video, alternate feeds, and more.

The SVG Audio Production & Distribution Workshop focused on Immersive Everywhere, virtualized audio-production workflows, and next-generation audio for streaming. Speakers comprised top A1s from around t
LINK: https://www.sportsvideo.org/2025/12/18/the-2025-svg-summit-draws-recor...
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