Sony Pixel Power calrec Sony

How ESL FACEIT Group Produced Three Esports Events Across Two Continents in One Epic Weekend

25/03/2025

How ESL FACEIT Group Produced Three Esports Events Across Two Continents in One Epic Weekend Multi-day competitions took place in Japan, Poland, and Spain By Mark J Burns, SVG Contributor

Tuesday, March 25, 2025 - 3:08 pm

Print This Story | Subscribe

Story Highlights

In late January, ESL FACEIT Group (EFG), an esports and videogames entertainment company, achieved a monumental feat in the esports universe, producing three global competitions in three countries across two continents - in one weekend.

This is one single weekend when a lot of major events essentially happening at the same time were pulled off by an internal core team, says Fabian Leimbach, VP, production technology, EFG. That is definitely big for us.

In Japan, the five-day ALGS (Apex Legends) Year 4 Championship started on Jan. 29, becoming the country's third-most-watched esports competition. In Europe for the first time in five years, the four-day Call of Duty Major I began in Madrid on Jan. 30. In Poland, IEM Katowice, a Counter-Strike tournament, began on Jan. 29 and, over its 10-plus days, logged 30.6 million hours watched, setting a viewership record for any esports event in Poland.

In Japan, the five-day ALGS Year 4 Championship started on Jan. 29.

Naturally, logistics - such as shipping hardware and equipment across the world and appropriately staffing such global events with the right personnel and expertise - can be the biggest challenge, according to Leimbach.

Here is how it works: the EFG production team comprises a global unit, which breaks up into speciality divisions based on the event, location, and the game itself. For example, for the CDL Major I in particular, EFG deployed key the North American production-team members who have a familiarity with the Call of Duty game with members of the Swedish production team.

In Poland, IEM Katowice, a Counter-Strike tournament, began on Jan. 29

As EFG technical lead, Leimbach oversees all events and manages everything with a cable attached to it. While each event gets the full support of our global leadership, he explains, they're also led by a duo of experienced professionals with a background working on each game, as well as local crews who have a regional expertise.

For the three events, EFG relied on flight-case setups instead of mobile production units. He notes that, for the ALGS championship, the company had several distinct control rooms, each with its independent production lines. However, they shared the same camera and audio feeds to ensure that each control room was as efficient and aligned as possible.

For the ALGS championship, EFG had several distinct control rooms, each with its independent production lines.

In Spain, EFG had a combined control room for Call of Duty Major I, deploying the custom in-game setup to produce the event at every in-game angle imaginable. The setup directly collaborated with the English-broadcast control room to form one unit that assembled the main PGM broadcast feed.

The IEM Katowice production featured an offsite control room. The English-broadcast control room handled the host-broadcast feed, collaborating with an in-game control room to capture key moments in real time. This is crucial, says Leimbach, because our in-game control room runs a submix of game angles - each linked to in-game data - to give us more control and visibility over what happens every round.

Livestreamed on YouTube, the Call of Duty competition, featured 19 cameras, including one jib, one Steadicam, eight point-of-view and small cameras, and three handhelds. The production also featured 12 replay channels, seven graphics channels, and eight observer feeds to capture the in-game perspective. The more observer feed we have, he points out, the more angles we can offer.

Viewers could livestream the IEM event on FACEIT Watch and the ESL Counter-Strike Twitch and YouTube channels,

For IEM, which viewers could livestream on FACEIT Watch and the ESL Counter-Strike Twitch and YouTube channels, the production comprised 29 cameras, including 10 point-of-view cameras, one longshot, six handhelds, one spider camera, one Steadicam, and two cameras mounted on an automated slider system triggered by in-game data. Additionally, there were 22 replay channels and six graphics channels. Leimbach says that EFG created an immersive in-arena audio experience and transported the in-arena vibrance from the game to the online viewers.

Japan's Apex Legends event had 78 total cameras - including 60 point-of-view cameras, four rail cameras, two jibs, and one Steadicam - and 34 replay channels, 14 graphics channels, and 11 observer feeds. The production also featured seven stations for live editing.

In Japan, the five-day ALGS (Apex Legends) Year 4 Championship became the country's third-most-watched esports competition.

For us, Leimbach says, it's all about how we can leverage what technology has to offer and customize our own solutions for the game titles. That's the most important fact here.

More than 300 people were involved in IEM Katowice and more than 1,000 the ALGS Year 4 Championship, encompassing project operations, broadcast production, IT, stage setup, media services, and postproduction and comprising full-time staffers, third-party vendors, part-time professionals, and freelance support. EFG's 100-plus-person staff for Call of Duty Major I handled only the broadcast production.

The IEM production comprised 29 cameras, including an army of speciality systems.

EFG worked with third-party vendors and directly with hardware providers for the events' equipment needs. Gravity served as the major full-service vendor. EFG also collaborated with Grass Valley, Panasonic, and Sony on speciality equipment.

Leimbach says EFG is definitely interested in another three-event weekend across multiple co
LINK: https://www.sportsvideo.org/2025/03/25/how-efg-produced-three-esports-...
See more stories from svg

North America Stories

07/07/2026

HAND Issues Persistent Digital IDs to 50 Top 2026 MLB Draft Prospects

The Universal Talent Identifier (HAND) has issued HAND IDs to 50 top prospects ahead of the 2026 MLB Draft, including consensus top-ranked players Roch Cholowsk...

07/07/2026

Cisco and McLaren Mastercard Formula 1 Team Extend Technology Partnership

Cisco and the McLaren Mastercard Formula 1 Team have announced an extension of their partnership, expanding the scope from networking and communications to incl...

07/07/2026

LucidLink Announces Enhanced Integration with Adobe Frame.io

LucidLink has announced a workflow integration with Adobe Frame.io that gives production teams unified access to Frame.io projects alongside supporting producti...

07/07/2026

Chyron Appoints Ahmed Magd as Middle East Sales Director

Chyron has announced the appointment of Ahmed Magd as Sales Director for the Middle East. Magd joins from previous senior commercial roles at Riedel Communicati...

07/07/2026

Leader Electronics T&M Equipment Used in Live Broadcast of Pope Leo XIVs Visit to Sagrada Famlia

Leader Electronics of Europe has announced that its PHABRIX Qx rasterizer and Le...

07/07/2026

eCLUTCH Secures EMEA and MENA Broadcast Rights for Esports World Cup 2026

eCLUTCH has announced it has acquired broadcast rights to the Esports World Cup 2026 for EMEA and MENA, covering the Middle East, Africa, the Balkans, Sweden, a...

07/07/2026

Riedel and ARRI Support Cinematic Live Production at Eurovision Song Contest 2026

Riedel Communications and ARRI supported ORF's host broadcast of the Eurovis...

07/07/2026

ARRI Releases ALEXA 35 Live Xtreme With High-Frame-Rate SDI Output for Live Production

ARRI has announced the ALEXA 35 Live Xtreme, a camera that adds high frame rate ...

07/07/2026

IBC 2026: LiveU To Exhibit With LU900Q, Sony Integration, EcoSystem Expansion

LiveU will exhibit at IBC 2026 (Stand 7.C24), showcasing the LU900Q Intelligent Production Unit, expanded Sony collaboration, and additions to its open IP-video...

07/07/2026

Peacock Advances Spanish-Language World Cup Streaming With Visin de Campo, Dolby Vision, Real-Time Highlights

Telemundo's coverage is packaged with Multiview, Catch Up with Key Plays, in...

07/07/2026

Australian Rugby League Commission Secures $5.3 Billion Media Rights Deal with Foxtel, Nine, and Sky NZ

The Australian Rugby League Commission (ARLC) has announced a seven-year media r...

07/07/2026

BYUtv Partners With Big 12 for Football Media Days Production

Produced onsite at The Star in Frisco, TX, live coverage of the two-day event airs on ESPN platforms The season for Football Media Days is here, and the Big 12...

07/07/2026

Rogers To Become 100% Owner of Maple Leaf Sports & Entertainment

Rogers Communications Inc. has announced an agreement to acquire the remaining 25% ownership stake in Maple Leaf Sports and Entertainment (MLSE) from Kilmer Spo...

07/07/2026

Mobile TV Groups Nick Garvin on Success of MTVG Production Platform at New Mountain Media Center

End-to-end broadcast solution includes fleet of mobile units, Cloud Control, and...

07/07/2026

SVG Executive Perspectives 2026: Industry Leaders Discuss Biz and Tech Trends for the Year Ahead

Sports-production-tech experts sound off on the state of the industry...

07/07/2026

New Nielsen data shows Kiwis' wellbeing is shaped by fitness, finance and mental health

New Kessler 10 data now available in Nielsen CMI gives brands a deeper view of h...

07/07/2026

Vitamin brands boost ad spend by 27% as 11.8 million Australians turn to supplements

New Nielsen Ad Intel and CMV data reveals rising competition in Australia's ...

07/07/2026

DAS Disputes Wiegels 3.0 EAS Limitations

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

LiveU to Showcase Q Era Innovations at 2026 IBC Show

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

LucidLink Unifies Adobe Frame.io, Enterprise Storage

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

ARRI Introduces ALEXA 35 Live Xtreme Camera

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Riedel and ARRI Bring Cinematic Live Production to the Eu...

Riedel Communications and ARRI played a key role in one of the most technically ambitious Eurovision Song Contest productions to date. For the first time in the...

07/07/2026

Berklee Valencia Honors Eric Whitacre at the 2026 Commencement Ceremony

Berklee Valencia Honors Eric Whitacre at the 2026 Commencement Ceremony The Grammy-winning composer was celebrated alongside this years cohort of masters degr...

07/07/2026

Disagreements Abound Over the Adequacy of C-Band Replacements

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Cameras Become More Connected to Production Workflows

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

NFL on TV: Time to Move the Regulatory Goal Posts?

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Building a Future-Ready Facility for Tomorrow's Broadcasters

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Rewriting the Control Room: How Broadcasters Are Going Remote

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Fincons Group appoints Andrea Fravega as Global BU Media...

The appointment will drive growth and innovation across the Media Business Unit Fincons Group, a leading IT business consultancy and systems integrator company...

07/07/2026

Big Blue Marble debuts next-gen ultra low latency MoQ str...

International broadcast and streaming expert Big Blue Marble has announced a multi-month Proof of Concept (PoC) for Media over QUIC (MoQ) during a major interna...

07/07/2026

Leader provides Test and Measurement for global broadcast...

Test & measurement innovator, Leader Electronics of Europe, is proud to announce that two of its leading products, the PHABRIX Qx rasterizer and LeaderPhabrix L...

07/07/2026

Clear-Com Powers Ross Production Services Mobile Producti...

Clear-Com announced that Ross Production Services (RPS), a leading provider of mobile production solutions for live events and broadcasts, has standardized on ...

07/07/2026

Q Era Innovations Take Center Stage for LiveU at IBC2026

LiveU redefined live newsgathering with the invention of cellular bonding. At IBC2026, Stand 7.C24, the company will show how that foundation is evolving into t...

07/07/2026

Camera to Cloud Meets Camera to Timeline LucidLink Unifi...

LucidLink, a leader in cloud-based file services for content creators, today announced an enhanced workflow integration between LucidLink and Adobe Frame.io tha...

07/07/2026

Comcast's Sky to Acquire ITV Media and Entertainment

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Digital Alert Systems Details ATSC 3.0 EAS Capabilities to FCC

Share Copy link Facebook X Linkedin Bluesky Email...

07/07/2026

Seven paradoxes shaping the next era of media production - Episode 2

How MXL Connects More Than Media In this series, we explore the technologies, architectures and operational realities shaping modern media operations. Along the...

07/07/2026

AI Innovators Adopt NVIDIA Vera - Why Max Single-Threaded CPU at Scale Matters

Max single-threaded CPUs at scale are a new category of CPUs built for the agentic AI era. Across the creation and deployment of an agentic system, the CPU is...

07/07/2026

July 06, 2026

Scripps Research scientists train the immune system to make antibodies against numerous HIV strains Preclinical findings mark progress toward a long-sought vacc...

06/07/2026

Inside OneSoccer's FIFA World Cup Ops: Canada's Soccer Network Goes Behind the Scenes for CanMNT's Historic Moment

Long-developed relationships and informal access, three production models, and c...

06/07/2026

Lumine Group Acquires Imagine Communications, Continues To Build Portfolio of Media Businesses

The deal follows Lumine's recent acquisition of Synamedia's video-networ...

06/07/2026

SVG All-Stars: Stuart Mitchell, Senior Coordinating Producer, Spectrum SportsNet LA

This former SportsCenter producer is shaping local-team studio coverage to surro...

06/07/2026

Case Study: How IMS Productions and FOX Sports Scaled Coverage of the 109th Indianapolis 500

IMS Productions and FOX Sports deployed more than 100 cameras, 32 onboard feeds,...

06/07/2026

Lumine Group Completes Acquisition of Synamedias Video Network Business

Lumine Group Inc. has announced the completion of its acquisition of the Video Network Business from Synamedia. The business will operate as a standalone compan...

06/07/2026

NASCAR and Motorsport Network Announce Content and Commercial Partnership

NASCAR has announced a content and commercial partnership with Motorsport Network, a motorsports and automotive media platform, to distribute NASCAR original co...

06/07/2026

Versant To Acquire Full Swing for Approximately $530 Million

Versant Media Group has announced a definitive agreement to acquire Full Swing, a sports technology company, from Bruin Capital and a group of minority investor...

06/07/2026

DAZN Secures Global Rights to 3ICE Hockey

DAZN has announced global broadcast rights to 3ICE, a professional hockey format featuring three skaters and a goalkeeper per side, with no power plays or offsi...

06/07/2026

Digital Domain Appoints Industry Veteran Patrick Davenport as Executive Vice President, Operations

Digital Domain Appoints Industry Veteran Patrick Davenport as Executive Vice Pre...

06/07/2026

Gravity Media USA appoints Brittney Boston as Head of Business Development

Gravity Media USA appoints Brittney Boston as Head of Business Development Brie Clayton July 6, 2026 0 Comments The strategic new appointment supports...